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hurricane55

2013 MT REmix Project Mayhem Trailer.....

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Looks like we may start from stratch.  I bugged up my version and it looks to be unfixable.  The new version I have started will have less graphical hacks and new skill hacks, but at least it will be a part of the 32 team family.  

 

It's been a long journey and I want to see it completed.  

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On 11/14/2018 at 3:35 PM, bruddog said:

Dang you cant go back a few revisions? Might want to start saving a version after each major change you apply.

I tried to keep a copy before each major hack, can't seem to find the ones early on from after the 32 team conversion.  So the one I have that is not screwed up will need a huge chunk of work still.  Mostly graphical and I don't have all the info i changed written down.  Kind of did some of it on the fly.  So if I gotta look again for all those locations, I think it would be easier to start from scratch.   The important locations for adding 2 more teams is written down, so I can do that fairly quick.  I know enough about the helmet logos and how they are mapped and created, so that would be the hardest graphics to add.  

 

Most of the stuff I'm losing would be just my own additions that have nothing to do with gameplay.

 

 

 

 

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And to be honest, my early hacks were painfully long and mostly repetitive.   I jumped all over the place because I didnt know how to jump code to another bank.  So i used jumpers to jump to empty spaces within that bank.  New coding would be organized and labeled inside the rom.  I can easily stream line some of it and be more efficient.

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