DFM Posted March 30, 2015 Share Posted March 30, 2015 i'm so hard right now Be prepared for a 2 year long boner. BAZINGA Tunnelrunner 1 Quote Link to comment Share on other sites More sharing options...
tkoftecmo1 Posted March 31, 2015 Share Posted March 31, 2015 Be prepared for a 2 year long boner. BAZINGAI had a 12 year 8 days 6 hours 4minutes and 2 seconds bonna so I can wait Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted March 31, 2015 Share Posted March 31, 2015 No, no causing the ball to come loose. We have tinkered with that idea, with the runner being popcorned instead of the said be tacklers. But we have to stop somewheres with the AI and right now were happy with where we are with it. There will be some more additions at some point, but that's further down the list right now. Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted March 31, 2015 Share Posted March 31, 2015 Be prepared for a 2 year long boner. BAZINGA God I hope not. Maybe another year, but were already in the process of getting the season mode to 32. If my brother can get his ass in gear, we might have an actual playable beta before the new season starts. Shlabotnik and TecSpectre 2 Quote Link to comment Share on other sites More sharing options...
TecSpectre Posted March 31, 2015 Share Posted March 31, 2015 I was following the other thread cataloguing the shift to a 32 team rom... That thread is the most exciting thing I've seen on this forum in a long while.You know... other than watching myself lose Man Bowls. DrunkenGamer 1 Quote Link to comment Share on other sites More sharing options...
TecSpectre Posted April 14, 2015 Share Posted April 14, 2015 Drunken... not sure if this is helpful... but you *could* theoretically make it so two full divisions show at one time... So at default it shows the middle two, if you hit L it shifts to the left two and if you hit R and shifts to the right two... So on of the default two would always be showing, but this would mean only having to have one L or R push... not sure if that would be easier to code DrunkenGamer 1 Quote Link to comment Share on other sites More sharing options...
beavy Posted May 4, 2015 Share Posted May 4, 2015 Have you played around with the idea with expanding the rom to 96mb? I have a pcb capable of playing a 96 mb starocean with all 3 eproms wired as hirom. Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted May 4, 2015 Share Posted May 4, 2015 Rom size is not an issue. Its just finding time to code. Life gets busy and time gets harder to come by. Shlabotnik 1 Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted May 18, 2015 Share Posted May 18, 2015 Im trying my hardest to get hurricane55 focused on the plays. I've been neck deep in coding trying to get the season to 32 teams. I'm really close to getting that completed. If i have to step in a do the first set of plays ill do it. I really want a beta out before the preseason games start. TecSpectre and Shlabotnik 2 Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted June 3, 2015 Share Posted June 3, 2015 (edited) There are a handful of things left for season mode expansion:Conference stat expansionPlayoff seedingTrade/FA roster stuff - looks like SF and Sea rosters have a glitch that will add one of their players to another teams roster and stays on their team too. Seen Kap on both the Dolphins and 49ers at the same time.Rerank the Teams based on last years finish / Create correct 2015 schedule.Possible bug fixes Edited June 3, 2015 by drunken_honkey Shlabotnik 1 Quote Link to comment Share on other sites More sharing options...
tkoftecmo1 Posted June 7, 2015 Share Posted June 7, 2015 Keep up the good work brother. Shlabotnik 1 Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted June 23, 2015 Share Posted June 23, 2015 (edited) The season expansion is coming along better than I thought it would. Right now I'm shifting through the coding to locate the exact code that writes the division winners. The game does not account for 8 divisions when going through this code. I also know where the coding that determines the seating after all the teams have been set. I also know where some of the coding is that the game uses to determine the all pro/mvps, though i still can't get the game to account for the 31st or 32nd team as of yet. I found a code that can shrink the teams available, but it only seems to let me expand the teams to 30 max. I think both of these issues could be apart of the coding that determines the division winners. I have expanded the coding for season awards like rushing leader etc. Right now I'm running through the coding one line at a time to see what each is controlling. This is probably the most time consuming part of this expansion. But after this there isn't much left to do except beta test for bugs... Hurricane55 has began getting the plays started and soon we will finally have something playable. The AI will not be completely functional, but it will give us a starting point to work from. We have layers to add. Our Ratings AI will be our most complex hack ever attempted. This isn't just changing a code... this is giving each player a complex thought process that creates multiple variations of player types. 2 guys can have almost the exact same ratings but play completely different. 2 teams can have the same playbook but not run those plays the same. And we're adding another layer to our groundbreaking ratings based AI with... we'll just keep this layer to ourselves. So fingers crossed but we might have something before the regular season begins. Edited June 23, 2015 by drunken_honkey DFM, TecSpectre, COA Elway and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Shlabotnik Posted July 25, 2015 Share Posted July 25, 2015 Wow - I'm especially excited to see AI changes, and I appreciate the difficulty of tweaking those ratings and responses. Whenever a beta is ready, I'm sure the world will beat a path to your door... Quote Link to comment Share on other sites More sharing options...
tecmoalpha Posted August 6, 2015 Share Posted August 6, 2015 You guys are the G.O.A.T. Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted August 7, 2015 Share Posted August 7, 2015 (edited) Well I'm prolly going to hit it hard this weekend as I'm not feeling the night scene as of late. Who would have thought the first thing I expand for season mode would be the remaining glitch. Expanding the divisions is what's causing the season text to get all screwy at the end of season. Believe I know the cause, now it's just a matter of moving some coding in RAM to keep it from happening. After that I just need to expand the FA and trade menus to get the game to 32 teams. Additionally I am going to edit the Super Bowl cut scenes and final end credits. I already expanded some stuff that is used for season and exhibition, I will add those to the other post for all to use. Right now if I had to put a time frame, 6 more months until this thing is complete. There are a few surprises that I haven't included on the other thread that will bring out the old school SNES gamer in all of us. It is still a while off but a lil closer each day to being a real life game!!! Edited August 7, 2015 by drunken_honkey GameplayLoop, Shlabotnik and COA Elway 3 Quote Link to comment Share on other sites More sharing options...
tkoftecmo1 Posted September 9, 2015 Share Posted September 9, 2015 Hook a goata up. Quote Link to comment Share on other sites More sharing options...
MartinFN Posted September 28, 2015 Share Posted September 28, 2015 Starcraft: Ghost anyone? Quote Link to comment Share on other sites More sharing options...
jessegto Posted October 4, 2015 Share Posted October 4, 2015 Starcraft: Ghost anyone? More like D3. Quote Link to comment Share on other sites More sharing options...
Fernando 49 Posted November 10, 2015 Share Posted November 10, 2015 Hi guys.Sorry to interrupt your nice NICE work.I´m all new in this thing of make a little hack with HxD snespal etc...I´m following your sacred TSBIII Bible, but I wanna know where can I change the Offensive formations (I mean change the 2RB fron Denver to 3 or 4 WR like lions or falcons) and change the defenses from 4-3 to 3-4 or viceversa.I understand of course if this shouldnt be here,Im just going close to the experts.Thanx a lot guys. Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted November 11, 2015 Share Posted November 11, 2015 Ill give you those locations when I get home. Should be in the bible somewhere. Its not very organized I know, but it should be on the Misc tab i think. Quote Link to comment Share on other sites More sharing options...
Fernando 49 Posted November 19, 2015 Share Posted November 19, 2015 Thanx a lot Drunken!!!I found it man. Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted November 19, 2015 Share Posted November 19, 2015 Sorry, I got side track in life. I'm on my computer tonight trying to hash out some bugging issues. Just past a copy to Dave Murray to see if one of my bugs was corrected. Quote Link to comment Share on other sites More sharing options...
Fernando 49 Posted November 19, 2015 Share Posted November 19, 2015 Awesome awesome job you are doing...Hope to see something when its almost over!!! Quote Link to comment Share on other sites More sharing options...
blastedw0lf4 Posted December 11, 2015 Share Posted December 11, 2015 I just wanted to wish you a happy holidays drunken...I came across this project about 2 yrs ago and have been checking in on the status of this epic remake ever since....would be lieing if i said i didint wanna get my hands on this asap but you can't rush perfection...and even though your edit may not be perfect, you are doing great with all the added features and just hands down making this classic replayable again with updated rosters, etc etc..so keep up the good work and I am sure we will all be rewarded for our patience very soon.. Happy Holidays again!!! DrunkenGamer 1 Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted December 11, 2015 Share Posted December 11, 2015 2 hours ago, blastedw0lf4 said: I just wanted to wish you a happy holidays drunken...I came across this project about 2 yrs ago and have been checking in on the status of this epic remake ever since....would be lieing if i said i didint wanna get my hands on this asap but you can't rush perfection...and even though your edit may not be perfect, you are doing great with all the added features and just hands down making this classic replayable again with updated rosters, etc etc..so keep up the good work and I am sure we will all be rewarded for our patience very soon.. Happy Holidays again!!! We are getting close to a beta. Last couple of months have been chasing bugs in the game that made it freeze. Those seem to be finally taken care of. Now we are just working on a handful of things to get a beta ready. The first beta released will be for gameplay feedback. We are not going to use real rosters until it gets closer to being finished. Don't want to get tied to how teams actually play until the gameplay and AI are ironed out. We will be using an early form of our new ratings to see how the game plays with it and how HUM players feel about it. Once we get to a point to where we can say its solid then we will be adding true rosters. I'm just about finished with a hack to get player faces back on to the player data screens. Can't wait to show this thing off... TeCmO_sUpEr_BoWl, Shlabotnik and blastedw0lf4 3 Quote Link to comment Share on other sites More sharing options...
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