cowboyschamps Posted June 22, 2014 Share Posted June 22, 2014 Any update news on the rom? Slippery Nips 1 Quote Link to comment Share on other sites More sharing options...
tkoftecmo1 Posted July 16, 2014 Share Posted July 16, 2014 Can you post some more pics of the game. Knobbe 1 Quote Link to comment Share on other sites More sharing options...
cowboyschamps Posted July 22, 2014 Share Posted July 22, 2014 SO....has anyone heard from drunken or hurricane about this game? Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted July 24, 2014 Share Posted July 24, 2014 (edited) Life sucks sometimes. But ive been plugging away when i get the chance. I made a quick list of things i need to either complete or touch up and its not all too much. Hope to have something in a month. But like i said, life sucks sometimes.Also if i can get cane55 back on board ill try and get a video realeased of the new animations this weekend. Edited July 24, 2014 by drunken_honkey Quote Link to comment Share on other sites More sharing options...
cowboyschamps Posted July 26, 2014 Share Posted July 26, 2014 Life sucks sometimes. But ive been plugging away when i get the chance. I made a quick list of things i need to either complete or touch up and its not all too much. Hope to have something in a month. But like i said, life sucks sometimes.Also if i can get cane55 back on board ill try and get a video realeased of the new animations this weekend.Is there anyway you can upload beta file so we can see how it plays? Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted July 27, 2014 Share Posted July 27, 2014 it doesnt play. thats the biggest problem. been trouble shooting play bugs. still dont have plays designed. if i posted the rom it would be just a visual beta. sorry, i want to release a beta with at least 8 plays to show the direction we are headed. good news is i think ive fixed all the bugs. i only have to figure out how to get icons over the wrs heads so that you know what button each one is. im close to nailing the way the game creates the graphics for that. Quote Link to comment Share on other sites More sharing options...
cowboyschamps Posted July 27, 2014 Share Posted July 27, 2014 Cool. Has hurricane been on board yet, or has someone else decided to help you out? Quote Link to comment Share on other sites More sharing options...
Hurricane495 Posted August 8, 2014 Share Posted August 8, 2014 This looks amazing..can't wait to play!! Slippery Nips 1 Quote Link to comment Share on other sites More sharing options...
kidlavington Posted August 11, 2014 Share Posted August 11, 2014 May the holy grail of Project Mayhem runneth over! thanks for the hours invested. looking forward to the flavors ur bring. Quote Link to comment Share on other sites More sharing options...
Shlabotnik Posted August 22, 2014 Share Posted August 22, 2014 Howdy - I just wanted to chime in with my appreciation and encouragement for the immense amount of work that is going into this project! I feel especially hopeful about this mods possibilities, since I totally agree with the philosophical direction you're taking. No rushing or pressure here - I'll be happy to play if it comes out in 2020... DFM, Knobbe and JamesBaker 2 1 Quote Link to comment Share on other sites More sharing options...
-Franchise- Posted August 25, 2014 Share Posted August 25, 2014 The video & the screen shots looks great. Amazing work I can't wait to play it Quote Link to comment Share on other sites More sharing options...
cowboyschamps Posted August 25, 2014 Share Posted August 25, 2014 Hurricane please help drunken with the game. Quote Link to comment Share on other sites More sharing options...
slim_jimmy7 Posted September 3, 2014 Share Posted September 3, 2014 Dude, why don't you sit the next couple of plays out, yes we are eager, but we are talking quite a feat here, let it play out Shlabotnik and DFM 2 Quote Link to comment Share on other sites More sharing options...
DFM Posted September 3, 2014 Share Posted September 3, 2014 Sorry to sound pessimistic, but I have to question the work ethic going into this project. Seems very slow. This is a ROM hack. This is not a development project. They don't owe you anything. Questioning their work ethic proves what a total asshat you are. You posted this a week ago:Just know that people are here to cheer you guys on. Finally startin to see some new people posting in here. Hopefully that'll help with any motivation issues. We'll all be waiting no matter how long it takes. LOL, guess not? Shlabotnik, semajrekab, bruddog and 1 other 2 2 Quote Link to comment Share on other sites More sharing options...
Knobbe Posted September 4, 2014 Share Posted September 4, 2014 I didn't mean for that much negative content. Might I suggest that you eliminate your negative content instead of halving it? These guys are going to be turned off more than motivated by BS DFM, semajrekab, JamesBaker and 2 others 3 2 Quote Link to comment Share on other sites More sharing options...
COA Elway Posted September 4, 2014 Share Posted September 4, 2014 That's not for you to decide. They've answered me in the past. Without taking grave offense. Seriously dude, relax. I'm not attacking them. Plain and simple.You can't take back what you said dude! It's very clear on your intent, or else you wouldn't have posted it. Knobbe can also do whatever he needs to do in any situation, it's his forum! We're all a bunch of great guys on here and all of us do the edits for the love of the game, not as a job. Nobody owes you or anyone else anything. Shlabotnik, JamesBaker and SirPurr3 2 1 Quote Link to comment Share on other sites More sharing options...
cowboyschamps Posted September 4, 2014 Share Posted September 4, 2014 JamesBaker if you can program a rom, why not ask drunken honky if you can help him out. I wish I knew how to program, this project would have been completed, but with that said try and get connected with drunken and see what he says. I anxious for this game to be completed to but we all have to be patient. Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 10, 2014 Share Posted September 10, 2014 My motivation level is low right now. I have only a couple of graphic hacks left and i have hit a brick wall in creative ideas. I am currently still tinkering just about everyday with the rom, but with little progress. Ive spent the last couple weeks trying to hack it so that guys with low footwork will fall down after making a jumping catch. Ive inserted a code that uses Rush power to dictate the style of jump catch already. I have decided to abandon that hack for now. i hope to get the final cut scenes finished and start on plays. Cane55 and I have already set up a game plan on how we will design the playbooks. Cane55 has started doing opening day rosters, which we will not update as the season goes on. So when this game is released it may not reflect teams on field talent. I will prolly try and get with Xplozv and shot him some things to look at. As for icons for passing, ive got the coding in my head and a method to do it. That should be the last of my graphics hacks. Hope to have something soon.Honkey Vanish!!! Shlabotnik 1 Quote Link to comment Share on other sites More sharing options...
Knobbe Posted September 10, 2014 Share Posted September 10, 2014 Cane55 has started doing opening day rosters, which we will not update as the season goes on. So when this game is released it may not reflect teams on field talent. I will have a complete set of rosters for all teams. Hit me up when you're ready for them. Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 10, 2014 Share Posted September 10, 2014 will do. ill see him tonight and get back with ya. Quote Link to comment Share on other sites More sharing options...
cowboyschamps Posted September 11, 2014 Share Posted September 11, 2014 Hey honkey, I just want to say don't get discouraged about a certain code not working. We're all proud of you and cane just able to make 32 teams. Myself I'm still cheering you guys on and keep up the good work. Shlabotnik 1 Quote Link to comment Share on other sites More sharing options...
cowboyschamps Posted September 12, 2014 Share Posted September 12, 2014 How hard would it be to implement an online database? If they were able to do that, how would everyone else be able to do it, like myself, who can't program?A database that keeps all teams up-to-date at all times. Keeps track of all trades and free agency moves. Perhaps it could be "user contributed?" People could use your guys' tools to create their own players. Wouldn't that help solve all "create your own player" difficulties? I have the common sense to know that's very hard to implement as a rom hacker. Is this idea far-fetched? Sorry, correct me if I'm far-off here... Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 12, 2014 Share Posted September 12, 2014 We are planning on getting rid of the create a player to make room for team control. When its all said and done you'll be able to control all team playbooks, team defenses (4-3 or 3-4), and team offenses (3 wr, 2te, or I form) with the extra 5 create-a-player slots we'll set up controls for game/pass speed, % chances for the impact rating, run ai %, pass ai % and fumble/int %. This thing will be major. but those will be future add ons as we just want to get a playable demo out for feedback. Already added is that now you'll be able to have up to 5-6 pass play per playbook. The next couple of weeks will be crazy busy with my real job, but im still writing code down on paper when an idea hits me. I'm always open to suggestions and help, but we realized long ago we are hacking the least favorite tecmo game out there. but we always saw this game as having the highest ceiling. we are so close to having the game we envisioned when we first started out. These are just the major things we wanted when we started:1) AI would be ratings based. Just about every code that deals with ratings has been adjusted to look at a players ratings to dictate the chances of success. From the E4 command (code for player control) to Special teams. Hell even the speed of players when the ball is thrown looks at our added pass ai. This allows us to give fast bench wrs their rightful speed, but with a lower ai they will react slow to passes. yeah, let that sink in. 2) Home fields. Each teams home field is unique. With players on the sideline and all. teaser, i got a code slightly created that changes the field color as the season progresses. Image playing in the capital week 16... that grass is dead son.3) Team jersey select. (Cowboys wear white at home... and sometimes on the road)4) 32+ teams. Once we finish the NFL game, it NCAA time. We really think we can get the game to at least 65 teams easily. It'll be at the expense of player names, but we would do a traditional rom. Meaning teams will be rated for traditions. It wouldnt be a current team rom.I know people really want this rom now, and we hope to deliver a polished game when its all said and done. Thanks for the support, and throw suggestions in if you have any. tommy2teeth and Shlabotnik 2 Quote Link to comment Share on other sites More sharing options...
CheapCatch Posted September 12, 2014 Share Posted September 12, 2014 DH, good job bro. What you are involved in is historic, and takes a ton of dedication and hardwork. James Baker: pump the brakes and get over yourself. Your backtracking and highlighting of yourself isn't doing you any favors. Just sit back, stop patting yourself on the back for doing nothing, and let DH and company work their magic. Shlabotnik 1 Quote Link to comment Share on other sites More sharing options...
Shlabotnik Posted September 12, 2014 Share Posted September 12, 2014 Hot damn! The more I hear, the more I like - the idea of AI actually reflecting player ratings is positively nipple-hardening! Well, ok, maybe that's overstating it a bit, but is IS exciting... semajrekab and Knobbe 1 1 Quote Link to comment Share on other sites More sharing options...
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