qwert56 Posted September 25, 2013 Share Posted September 25, 2013 any specific dates when beta might come out buck and JamesBaker 1 1 Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 25, 2013 Share Posted September 25, 2013 A couple more weeks. Getting some things ironed out.A couple more weeks. Getting some things ironed out. Quote Link to comment Share on other sites More sharing options...
DogTagV2 Posted September 25, 2013 Share Posted September 25, 2013 Good work guys! I really love the trailer. Looks very very promising Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 25, 2013 Share Posted September 25, 2013 (edited) Good work guys! I really love the trailer. Looks very very promisingThanks. A lot of time and effort is going into this. We are working some play dynamics at the moment. Expanding the possibilities of where tecmo can do! Edited September 25, 2013 by drunken_honkey Quote Link to comment Share on other sites More sharing options...
qwert56 Posted September 28, 2013 Share Posted September 28, 2013 Can't wait for this Sunday the beta comes out Donnie Dohnson 1 Quote Link to comment Share on other sites More sharing options...
hurricane55 Posted September 28, 2013 Author Share Posted September 28, 2013 Hopefully I can have it ready. Still bugs on a couple of things. qwert56 1 Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 28, 2013 Share Posted September 28, 2013 (edited) Can't wait for this Sunday the beta comes outSoon!!!! DH hates timetables, but we are ironing out some explosive game play changes.AI is defined, just tweaking play routes and blocking AI for bugs mainly. Handscripting playbook is gruesome work.....hence the line in th trailer "don't kniw why I love you so much". Project Mayhem is dedicated to giving a true TSB 4 vision. So patience is necessary, but I am amped to get this to the site soon.No time tables. Much work still needed. Creating brand new ai is hard. It took scientists 4 Johnnys before they got it right. Showin my age on that one. Edited September 28, 2013 by drunken_honkey Quote Link to comment Share on other sites More sharing options...
clskinny Posted September 28, 2013 Share Posted September 28, 2013 I am so stoked for this I would like to beta this if possible. Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 28, 2013 Share Posted September 28, 2013 I am so stoked for this I would like to beta this if possible.Well stick around. Im off this weekend and im full steam ahead right now. Just added a major new gameplay element with another one in the starting stage of coding. Quote Link to comment Share on other sites More sharing options...
qwert56 Posted September 28, 2013 Share Posted September 28, 2013 If you need a game tester pm me the game and I try it early for you Donnie Dohnson 1 Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 28, 2013 Share Posted September 28, 2013 If you need a game tester pm me the game and I try it early for youWill do. qwert56 1 Quote Link to comment Share on other sites More sharing options...
qwert56 Posted September 28, 2013 Share Posted September 28, 2013 thanks when will i be getting the message Quote Link to comment Share on other sites More sharing options...
slim_jimmy7 Posted September 28, 2013 Share Posted September 28, 2013 thanks when will i be getting the message I understand you are excited but no need to badger them, they will get it out when they get it out, please try and be respectful SirPurr3 and Donnie Dohnson 2 Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted September 28, 2013 Share Posted September 28, 2013 A couple weeks. Ive halfway coded defensive AI that reads a qbs speed to determine if they mirror the qb or stay in their zone. We will choose which player (or players depending on formation) will have this code on any given defense. So when youre playing against vick you can call your defense normally and depending on formation a com player will automatically mirror vick. But if he gets hurt and barkley comes in that same defense will stop mirroring the qb. Small detail but I hope people will like it. Quote Link to comment Share on other sites More sharing options...
hurricane55 Posted October 3, 2013 Author Share Posted October 3, 2013 Quick update. We are close to having a relative bug free beta. Can't wait to share. tommy2teeth 1 Quote Link to comment Share on other sites More sharing options...
blastedw0lf4 Posted October 3, 2013 Share Posted October 3, 2013 wow bro, props to you guys... this is unbelievable work, how can I play the beta?? Quote Link to comment Share on other sites More sharing options...
CheapCatch Posted October 3, 2013 Share Posted October 3, 2013 This is truly a revolutionary feat in Tecmo history, and especially for the development of TSB III. I am curious to see how your vision for IV plays out. One all important question: Does HP matter? Thanks for the hard work fellars. Can't wait to check this out! cc Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted October 3, 2013 Share Posted October 3, 2013 Ratings will matter in this game. Every thing we code reads players ratings. And I mean everything. Hell we even added ratings to guys. Those will be special codes that will impact the game drastically. Screens of the best at each position will be out soon explaining what each controls and how it effects them during gameplay. qwert56 and CheapCatch 2 Quote Link to comment Share on other sites More sharing options...
CheapCatch Posted October 4, 2013 Share Posted October 4, 2013 (edited) Freakin' awesome. Can't wait to see the list. How about an homage to the orginial TSB and TSB III developers, and add in mysterious attributes that no one has any idea about what they do? Edited October 4, 2013 by CheapCatch Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted October 4, 2013 Share Posted October 4, 2013 Freakin' awesome. Can't wait to see the list. How about an homage to the orginial TSB and TSB III developers, and add in mysterious attributes that no one has any idea of what they do? Um... we did that too. Quote Link to comment Share on other sites More sharing options...
COA Elway Posted October 4, 2013 Share Posted October 4, 2013 Drunken/Hurricane, What about editing abilities? Do we have an editor in place for this masterpiece? Or future plans? Sent from my SCH-I535 using Tapatalk 2 buck 1 Quote Link to comment Share on other sites More sharing options...
hurricane55 Posted October 4, 2013 Author Share Posted October 4, 2013 No editor yet. But we restructred the ratings and names to be universal. Every name is 16 bytes of space. 1 number 2 first initial 3-16 last name. And ratings as well. Each team has 256 bytes. Off and def have 7 bytes ea now, and k 6, p 5. Also use a 1-10 scale. So editor should be easy once released. qwert56, buck and COA Elway 3 Quote Link to comment Share on other sites More sharing options...
hurricane55 Posted October 4, 2013 Author Share Posted October 4, 2013 (edited) A quick philosiphical (?) statement. We are trying to add some complexity to the ai, but still maintain the tecmo bowl feel. That no matter the skill of the human player, Barry and Tecmo Bo are still lethal. It will be hard, but that is the challenge my brother and I put upon ourselves. We also have had help in learning the ins and outs of hacking, as well as what the vets love about the tecmo games. A shout out goes to jstout, as he helped us get in the right direction on reading code. We will reveal our official third member of Project Mayhem when we release. He has been huge in helping us get extremely close to our goal. DH is becoming A TECMO 3 legend with his coding. I wish I could say the same for myself. I have contributed where I could. And the 2 outsiders who were told at some point early on that TSB 3 was a waste of time, it was too complex to fix, the base game had less love than its fore fathers, are about to revive what EA tried to destroy with Madden. Thanks to all of tecmobowl.org for allowing us this canvas. We hope we don't....no We will not dissapoint when the first playable beta hits.. .in the word of Sweet James (Pimp C), WHAT YA'LL KNOW 'BOUT DEM TEXAS BOYZ!!! Edited October 4, 2013 by hurricane55 Quote Link to comment Share on other sites More sharing options...
CheapCatch Posted October 4, 2013 Share Posted October 4, 2013 You guys already are legends. I, for one, am happy that you trained in on TSB III. Overall it doesn't get the love, but there is love out there nonetheless. Thanks. Tunnelrunner 1 Quote Link to comment Share on other sites More sharing options...
qwert56 Posted October 10, 2013 Share Posted October 10, 2013 cant wait for this weekend beta might come out Quote Link to comment Share on other sites More sharing options...
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