DogTagV2 Posted September 25, 2013 Share Posted September 25, 2013 No problem sir I have it down. It would actually be quite helpful to talk to someone and have their input as well. Sometimes working on projects alone can make a person lose their mind. Example being when I first started trying to hack and edit the MAME version of Tecmo Bowl. I think I freaked a few of my friends out because I was constantly talking to myself about the hex values and code problems I was having lol buck 1 Quote Link to comment Share on other sites More sharing options...
Knobbe Posted September 25, 2013 Share Posted September 25, 2013 Well I just may be your guy on this one then. I have some free time coming up around November, I just might be able to have something for you guys. Also I looked through some of your documents TecmoTurd and I like what you have. Very well put together. So I hope to have something for you guys when the next nfl season starts. So that way you can have a double impact with your nes version as well as a Snes version Awesome! You might want to check in over here as Hurricane and drunken_honkey are finishing up a 32 team TSB III buck 1 Quote Link to comment Share on other sites More sharing options...
DogTagV2 Posted September 25, 2013 Share Posted September 25, 2013 Thanks Knobbe They really have something special with that project. Also wanted to thank you for creating this very awesome site! Quote Link to comment Share on other sites More sharing options...
TecmoTurd Posted September 25, 2013 Author Share Posted September 25, 2013 1. I want to hear more about how far the name project got. 2. I'd love some input. I'm one of the resident snes guys around here, so I could be useful. 3. You gimme thr locations, I'll write an editor. buck 1 Quote Link to comment Share on other sites More sharing options...
DogTagV2 Posted September 26, 2013 Share Posted September 26, 2013 1.The Mame project I had going only was a quarter of the way done. I was doing a lot of testing to try and make sure it would run smoothly. I had a lot of errors occur in the process. (ie) players running through the endzone and disappearing, game would kick back to the start screen after one quarter of play. I had a hell of a time trying to remove the whole coin-op process. Yard markers would suddenly be gone after 1st down. I really did try my best to get to where I was wanting it to go, but in the end it put too much stress on me and I had to step away from it. 2. It would definitely be appreciated to have your help. I think with someone else to help work on something like this will make the process that much less stressful 3. That would be awesome! Now do you work in HTML, C, or C++? buck 1 Quote Link to comment Share on other sites More sharing options...
TecmoTurd Posted September 26, 2013 Author Share Posted September 26, 2013 Glad to help. I've done lots of these projects before. I have a range of desktop editors written in C#, though for this I'd probably go web-based, PHP for easier code-fu. It's my fortay, and probably fastest to production. buck 1 Quote Link to comment Share on other sites More sharing options...
Tom Brady Posted October 1, 2013 Share Posted October 1, 2013 Grew up playing SNES TSB1. Have long hoped for a 32 team version even before the NES version came out. May you succeed in your endeavors, dogtag. qblabs 1 Quote Link to comment Share on other sites More sharing options...
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