Timing of Snap Exchange b/n C & QB NES = SET(0x28CAE,0x01) SNES TSB I = SET(0x196A0,0x01) SNES TSB III = SET(0x1A22D,0x01) How Long Diving Animation Takes (default = 07) NES = SET(0x2AAA9,0x01) SNES TSB I = SET(0x1BB23,0x01) SNES TSB III = SET(0x1CD26,0x01) Better Tackling Without COM Diving NES = SET(0x28DD6,0xA299EAEAEA90E1A90120CBDA4CAE8DA90120CBDA4CAE8D) SET(0x28E9C,0xA299EAEAEA90ADA90120CBDA4C408EA90120CBDA4C408E) SNES TSB I = SET(0x197F4,0xA230EAEAEA90DBE220A90120DE804CD697E220A90120DE80) SET(0x198D2,0xA230EAEAEA90A7E220A90120DE804C8098E220A90120DE80) SNES TSB II = SET(0x1A356,0xA230EAEAEA90DBE220A90120F6804C38A3E220A90120F680) SET(0x1A434,0xA230EAEAEA90A7E220A90120F6804CE2A3E220A90120F680) SNES TSB III = SET(0x1A38D,0xA230EAEAEA90DBE220A90120F6804C6FA3E220A90120F680) SET(0x1A46B,0xA230EAEAEA90A7E220A90120F6804C19A4E220A90120F680) GENESIS TSB I = At x27F14, 4E 71 4E 71 64 C0 70 01 4E B9 00 02 6C 8A 4E FA FF B6 70 01 4E B9 00 02 6C 8A At x28070, 4E 71 4E 71 64 00 FF 5C 70 01 4E B9 00 02 6C 8A 4E FA FF 50 70 01 4E B9 00 02 6C 8A Faster Handoffs, Pitches, Snaps & Player Control NES = SET(0x2A95D,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x2A981,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x2A98D,0x01) Player Has Immediate Control Upon Handoff SET(0x2A9D8,0x01) QB Pitch Animation Speed SNES TSB I = SET(0x1B989,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x1B9B8,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x1B9C6,0x01) Player Has Immediate Control Upon Handoff SET(0x1BA1D,0x01) QB Pitch Animation Speed SNES TSB II = SET(0x1CAA1,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x1CAD0,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x1CADE,0x01) Player Has Immediate Control Upon Handoff SET(0x1CB35,0x01) QB Pitch Animation Speed SNES TSB III = SET(0x1CB7F,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x1CBAE,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x1CBBC,0x01) Player Has Immediate Control Upon Handoff SET(0x1CC13,0x01) QB Pitch Animation Speed GENESIS TSB I = At x2AEE9, 01 QB Handoff/Fake Handoff Animation Speed At x2AF27, 01 Player Recieving Handoff or Fake Handoff Animation Speed At x2AF39, 01 Player Has Immediate Control Upon Handoff At x2AFB5, 01 QB Pitch Animation Speed Better Stats Screen, Stats at End of Quarters & Skip to Main Menu NES = SET(0xE0AC,0x1EAE1EAE) Shortens Stats Screen Cutscene SET(0xEE2E,0xFC42AE) Shortens Stats Screen Cutscene SET( 0x22109, 0x4E ) Add Stats to End of 1st quarter SET( 0x22113, 0x4E ) Add Stats to End of 2nd quarter SET( 0x2213D, 0x4E ) Add Stats to End of 3rd quarter SET(0x20038,0x4C8980) Skip to Main Menu when you load the rom Change MAN vs COA to COM vs MAN w/50-50 Chance of Playing On Either Side During Season NES = SET(0x2019F,0x20) Preseason SET(0x20856,0x20) Pro Bowl SET(0x1E1B6,0x434F4D205653204D414E) Changes MAN VS COA to COM VS MAN in preseason & pro bowl menu SET(0x214BD,0xC97F) 50/50 Chance of playing from right or left side during season on game by game basis Tony Romo Fumbled Snap Hacks NES = SET(0x28CE5,0x4CCBFFEAEA) Jump to Shotgun Snap Code SET(0x3FFDB,0xA53BC901B008A92020CBDA4CDA8CA90120CBDA4CDA8C) How often shotgun snap is fumbled SET(0x28D39,0x4CB5FFEAEA) Jump to FG Snap Code SET(0x3FFC5,0xA53BC901B008A92420CBDA4C2E8DA90120CBDA4C2E8D) How often ROMO fumbles the fg snap SET(0x292EC,0x4C95BFEAEA) Jump to Punter Snap Code *** Make sure nothing is located where the next punter snap code is going *** SET(0x2BFA5,0xA53BC901B008A93C20CBDA4CE192A90120CBDA4CE192) How often the punter fumbles the long snap SET(0x4E42,0x2ABE) These next two keeps FG Kicker from recovering fumble as he would immune to tackles SET(0x4E5A,0x2ABE) SET(0x4E9E,0x77BF) These next two jump to recovering player's speed SET(0x4ECE,0x77BF) SET(0x9F87,0xE100E200E300E000E4DFFEFF)Adjust recovering player's speed here Control Percentage of Defensive Jumping NES TSB = SET(0x29BD8,0xA53BC940B00AEAEA) Snap Loft & Speed, Pitch Loft & Speed GENESIS TSB I = (All Original Values) At x27DBB, 06 At x27DC3, 40 At x2AFDD, 06 At x2AFE5, 40 Change 80-8A Follow Command to 2PT Stance After Motion Instead of 3PT Stance NES = SET(0x28872,0xA024A2BC4C2D96) CPU Mojo Hack:(found for NES & SNES TSB1 already) SNES TSB II = x1a05e--ea ea SNES TSB III = x1a095--ea ea Adjust Injury Rate Hack (found for NES already) SNES TSB I = x13a61--c9 xx SNES TSB II = x13df6--c9 xx SNES TSB III = x13f5b--c9 xx Preseason Injuries(found for NES already) SNES TSB I = x123bf--02 SNES TSB II = x12754--02 SNES TSB III = x12929--02 Remove Defensive Diving (found for NES already) SNES TSB I = x1aa0e--ea ea ea SNES TSB II = x1ba30--ea ea ea SNES TSB III = x1ba59--ea ea ea Remove Offensive Diving SNES TSB I = x1a76e--ea ea ea SNES TSB II = x1b7f3--ea ea ea SNES TSB III = x1b82c--ea ea ea Remove Defensive Jumping (found for NES already) SNES TSB I = x1a9fc--ea ea ea SNES TSB II = x1ba1e--ea ea ea SNES TSB III = x1ba47--ea ea ea Remove Offensive Jumping SNES TSB I = x1a752--ea ea ea SNES TSB II = x1b7d7--ea ea ea SNES TSB III = x1b810--ea ea ea Default Presses to Win Grapple (found for NES already) SNES TSB I = x18d88--xx SNES TSB II = x19202--xx SNES TSB III = x19267--xx Default Grapple Time (found for NES already) SNES TSB I = x18d7f--xx SNES TSB II = x191f9--xx SNES TSB III = x1925e--xx Kickoff Positions & Arc of Kickoff SNES TSB I = Arc of Kickoffs SET(0x1B3E6,0x3C) Kickoff Position 30yd line Player 1 SET(0x10C6C,0xA060A207) Kickoff Position 30yd line Player 2 SET(0x1005B,0xA0A0A208) SNES TSB II = Arc of Kickoffs - x1c600 -- change 3c Kickoff Position 30yd line Player 1 - x10e3a -- a0 60 a2 07 Kickoff Position 30yd line Player 2 - x10074-- a0 a0 a2 08 SNES TSB III = Arc of Kickoffs - x1c6de -- change 3c Kickoff Position 30yd line Player 1 - x10f2e -- a0 60 a2 07 Kickoff Position 30yd line Player 2 - x10079 -- a0 a0 a2 08 Shorter Punts & Arc of Punts SNES TSB I = Arc of Punts SET(0x19F50,0x33) Shorten Punts SET(0x19F3B,0x60) SNES TSB II = Arc of Punts - x1abcd -- change 33 Shorten Punts - x1abb8 -- change a0 SNES TSB III = Arc of Punts - x1abfb -- change 33 Shorten Punts - x1abe6 -- change a0 Increased Kickoff Length (16yd to back of endzone) SNES TSB I = From 30yd line: SET( 0x1B3D6, 0x4CE6CF ) SET( 0x1CFE6, 0xA50D4AA50C6A1869BAA8A9016900AA4CE1B3 ) SNES TSB II = From 30yd line: x1c5f0 -- 4c d3 e2 x1e2d3 -- a5 0d 4a a5 0c 6a 18 69 ba a8 a9 01 69 00 aa 4c fb c5 SNES TSB III = From 30yd line: x1c6ce -- 4c ee e4 x1e4ee -- a5 0d 4a a5 0c 6a 18 69 ba a8 a9 01 69 00 aa 4c d9 c6 Franchise QB Hack This hack comes by way of jstout's magic. On pass plays, you control the QB. When a player catches the ball, the COM takes over and runs for you. NES TSB = x29139 -- a9 43 85 eb a9 b8 85 ec SNES TSB I = x19c41 -- a9 f1 bf SNES TSB II = x1a89f -- a9 11 be SNES TSB III = x1a8c9 -- a9 11 be GENESIS TSB I = x2854c -- 00 03 70 3a Single Defender Control Control only one defender all game long(Jstout did this hack for me on the NES version a while back; just porting it to the other versions) NES TSB = SNES TSB I = RE Player 1: SET( 0x1241A, 0x4B ) SET( 0x12420, 0x0C0C ) SET( 0x124FE, 0xEAEAA900 ) SET( 0x12517, 0xA900850D ) Player 2: SET( 0x1254A, 0x4B ) SET( 0x12550, 0x6C0D ) SET( 0x1262E, 0xEAEAA980 ) SET( 0x12647, 0xA980850D ) NT Player 1: SET( 0x1241A, 0x4C ) SET( 0x12420, 0x2C0C ) SET( 0x124FE, 0xEAEAA901 ) SET( 0x12517, 0xA901850D ) Player 2: SET( 0x1254A, 0x4C ) SET( 0x12550, 0x8C0D ) SET( 0x1262E, 0xEAEAA981 ) SET( 0x12647, 0xA981850D ) LE Player 1: SET( 0x1241A, 0x4D ) SET( 0x12420, 0x4C0C ) SET( 0x124FE, 0xEAEAA902 ) SET( 0x12517, 0xA902850D ) Player 2: SET( 0x1254A, 0x4D ) SET( 0x12550, 0xAC0D ) SET( 0x1262E, 0xEAEAA982 ) SET( 0x12647, 0xA982850D ) RO Player 1: SET( 0x1241A, 0x4E ) SET( 0x12420, 0x6C0C ) SET( 0x124FE, 0xEAEAA903 ) SET( 0x12517, 0xA903850D ) Player 2: SET( 0x1254A, 0x4E ) SET( 0x12550, 0xCC0D ) SET( 0x1262E, 0xEAEAA983 ) SET( 0x12647, 0xA983850D ) RI Player 1: SET( 0x1241A, 0x4F ) SET( 0x12420, 0x8C0C ) SET( 0x124FE, 0xEAEAA904 ) SET( 0x12517, 0xA904850D ) Player 2: SET( 0x1254A, 0x4F ) SET( 0x12550, 0xEC0D ) SET( 0x1262E, 0xEAEAA984 ) SET( 0x12647, 0xA984850D ) LI Player 1: SET( 0x1241A, 0x50 ) SET( 0x12420, 0xAC0C ) SET( 0x124FE, 0xEAEAA905 ) SET( 0x12517, 0xA905850D ) Player 2: SET( 0x1254A, 0x50 ) SET( 0x12550, 0x0C0E ) SET( 0x1262E, 0xEAEAA985 ) SET( 0x12647, 0xA985850D ) LO Player 1: SET( 0x1241A, 0x51 ) SET( 0x12420, 0xCC0C ) SET( 0x124FE, 0xEAEAA906 ) SET( 0x12517, 0xA906850D ) Player 2: SET( 0x1254A, 0x51 ) SET( 0x12550, 0x2C0E ) SET( 0x1262E, 0xEAEAA986 ) SET( 0x12647, 0xA986850D ) RC Player 1: SET( 0x1241A, 0x52 ) SET( 0x12420, 0xEC0C ) SET( 0x124FE, 0xEAEAA907 ) SET( 0x12517, 0xA907850D ) Player 2: SET( 0x1254A, 0x52 ) SET( 0x12550, 0x4C0E ) SET( 0x1262E, 0xEAEAA987 ) SET( 0x12647, 0xA987850D ) LC Player 1: SET( 0x1241A, 0x53 ) SET( 0x12420, 0x0C0D ) SET( 0x124FE, 0xEAEAA908 ) SET( 0x12517, 0xA908850D ) Player 2: SET( 0x1254A, 0x53 ) SET( 0x12550, 0x6C0E ) SET( 0x1262E, 0xEAEAA988 ) SET( 0x12647, 0xA988850D ) FS Player 1: SET( 0x1241A, 0x54 ) SET( 0x12420, 0x2C0D ) SET( 0x124FE, 0xEAEAA909 ) SET( 0x12517, 0xA909850D ) Player 2: SET( 0x1254A, 0x54 ) SET( 0x12550, 0x8C0E ) SET( 0x1262E, 0xEAEAA989 ) SET( 0x12647, 0xA989850D ) SS Player 1: SET( 0x1241A, 0x55 ) SET( 0x12420, 0x4C0D ) SET( 0x124FE, 0xEAEAA90A ) SET( 0x12517, 0xA90A850D ) Player 2: SET( 0x1254A, 0x55 ) SET( 0x12550, 0xAC0E ) SET( 0x1262E, 0xEAEAA98A ) SET( 0x12647, 0xA98A850D ) GENESIS TSB I =