Timing of Snap Exchange b/n C & QB
NES =
SET(0x28CAE,0x01)
SNES TSB I =
SET(0x196A0,0x01)
SNES TSB III =
SET(0x1A22D,0x01)
How Long Diving Animation Takes (default = 07)
NES =
SET(0x2AAA9,0x01)
SNES TSB I =
SET(0x1BB23,0x01)
SNES TSB III =
SET(0x1CD26,0x01)
Better Tackling Without COM Diving
NES =
SET(0x28DD6,0xA299EAEAEA90E1A90120CBDA4CAE8DA90120CBDA4CAE8D)
SET(0x28E9C,0xA299EAEAEA90ADA90120CBDA4C408EA90120CBDA4C408E)
SNES TSB I =
SET(0x197F4,0xA230EAEAEA90DBE220A90120DE804CD697E220A90120DE80)
SET(0x198D2,0xA230EAEAEA90A7E220A90120DE804C8098E220A90120DE80)
SNES TSB II =
SET(0x1A356,0xA230EAEAEA90DBE220A90120F6804C38A3E220A90120F680)
SET(0x1A434,0xA230EAEAEA90A7E220A90120F6804CE2A3E220A90120F680)
SNES TSB III =
SET(0x1A38D,0xA230EAEAEA90DBE220A90120F6804C6FA3E220A90120F680)
SET(0x1A46B,0xA230EAEAEA90A7E220A90120F6804C19A4E220A90120F680)
GENESIS TSB I =
At x27F14, 4E 71 4E 71 64 C0 70 01 4E B9 00 02 6C 8A 4E FA FF B6 70 01 4E B9 00 02 6C 8A
At x28070, 4E 71 4E 71 64 00 FF 5C 70 01 4E B9 00 02 6C 8A 4E FA FF 50 70 01 4E B9 00 02 6C 8A
Faster Handoffs, Pitches, Snaps & Player Control
NES =
SET(0x2A95D,0x01) QB Handoff/Fake Handoff Animation Speed
SET(0x2A981,0x01) Player Recieving Handoff or Fake Handoff Animation Speed
SET(0x2A98D,0x01) Player Has Immediate Control Upon Handoff
SET(0x2A9D8,0x01) QB Pitch Animation Speed
SNES TSB I =
SET(0x1B989,0x01) QB Handoff/Fake Handoff Animation Speed
SET(0x1B9B8,0x01) Player Recieving Handoff or Fake Handoff Animation Speed
SET(0x1B9C6,0x01) Player Has Immediate Control Upon Handoff
SET(0x1BA1D,0x01) QB Pitch Animation Speed
SNES TSB II =
SET(0x1CAA1,0x01) QB Handoff/Fake Handoff Animation Speed
SET(0x1CAD0,0x01) Player Recieving Handoff or Fake Handoff Animation Speed
SET(0x1CADE,0x01) Player Has Immediate Control Upon Handoff
SET(0x1CB35,0x01) QB Pitch Animation Speed
SNES TSB III =
SET(0x1CB7F,0x01) QB Handoff/Fake Handoff Animation Speed
SET(0x1CBAE,0x01) Player Recieving Handoff or Fake Handoff Animation Speed
SET(0x1CBBC,0x01) Player Has Immediate Control Upon Handoff
SET(0x1CC13,0x01) QB Pitch Animation Speed
GENESIS TSB I =
At x2AEE9, 01 QB Handoff/Fake Handoff Animation Speed
At x2AF27, 01 Player Recieving Handoff or Fake Handoff Animation Speed
At x2AF39, 01 Player Has Immediate Control Upon Handoff
At x2AFB5, 01 QB Pitch Animation Speed
Better Stats Screen, Stats at End of Quarters & Skip to Main Menu
NES =
SET(0xE0AC,0x1EAE1EAE) Shortens Stats Screen Cutscene
SET(0xEE2E,0xFC42AE) Shortens Stats Screen Cutscene
SET( 0x22109, 0x4E ) Add Stats to End of 1st quarter
SET( 0x22113, 0x4E ) Add Stats to End of 2nd quarter
SET( 0x2213D, 0x4E ) Add Stats to End of 3rd quarter
SET(0x20038,0x4C8980) Skip to Main Menu when you load the rom
Change MAN vs COA to COM vs MAN w/50-50 Chance of Playing On Either Side During Season
NES =
SET(0x2019F,0x20) Preseason
SET(0x20856,0x20) Pro Bowl
SET(0x1E1B6,0x434F4D205653204D414E) Changes MAN VS COA to COM VS MAN in preseason & pro bowl menu
SET(0x214BD,0xC97F) 50/50 Chance of playing from right or left side during season on game by game basis
Tony Romo Fumbled Snap Hacks
NES =
SET(0x28CE5,0x4CCBFFEAEA) Jump to Shotgun Snap Code
SET(0x3FFDB,0xA53BC901B008A92020CBDA4CDA8CA90120CBDA4CDA8C) How often shotgun snap is fumbled
SET(0x28D39,0x4CB5FFEAEA) Jump to FG Snap Code
SET(0x3FFC5,0xA53BC901B008A92420CBDA4C2E8DA90120CBDA4C2E8D) How often ROMO fumbles the fg snap
SET(0x292EC,0x4C95BFEAEA) Jump to Punter Snap Code
*** Make sure nothing is located where the next punter snap code is going ***
SET(0x2BFA5,0xA53BC901B008A93C20CBDA4CE192A90120CBDA4CE192) How often the punter fumbles the long snap
SET(0x4E42,0x2ABE) These next two keeps FG Kicker from recovering fumble as he would immune to tackles
SET(0x4E5A,0x2ABE)
SET(0x4E9E,0x77BF) These next two jump to recovering player's speed
SET(0x4ECE,0x77BF)
SET(0x9F87,0xE100E200E300E000E4DFFEFF)Adjust recovering player's speed here
Control Percentage of Defensive Jumping
NES TSB = SET(0x29BD8,0xA53BC940B00AEAEA)
Snap Loft & Speed, Pitch Loft & Speed
GENESIS TSB I = (All Original Values)
At x27DBB, 06
At x27DC3, 40
At x2AFDD, 06
At x2AFE5, 40
Change 80-8A Follow Command to 2PT Stance After Motion Instead of 3PT Stance
NES =
SET(0x28872,0xA024A2BC4C2D96)
CPU Mojo Hack:(found for NES & SNES TSB1 already)
SNES TSB II = x1a05e--ea ea
SNES TSB III = x1a095--ea ea
Adjust Injury Rate Hack (found for NES already)
SNES TSB I = x13a61--c9 xx
SNES TSB II = x13df6--c9 xx
SNES TSB III = x13f5b--c9 xx
Preseason Injuries(found for NES already)
SNES TSB I = x123bf--02
SNES TSB II = x12754--02
SNES TSB III = x12929--02
Remove Defensive Diving (found for NES already)
SNES TSB I = x1aa0e--ea ea ea
SNES TSB II = x1ba30--ea ea ea
SNES TSB III = x1ba59--ea ea ea
Remove Offensive Diving
SNES TSB I = x1a76e--ea ea ea
SNES TSB II = x1b7f3--ea ea ea
SNES TSB III = x1b82c--ea ea ea
Remove Defensive Jumping (found for NES already)
SNES TSB I = x1a9fc--ea ea ea
SNES TSB II = x1ba1e--ea ea ea
SNES TSB III = x1ba47--ea ea ea
Remove Offensive Jumping
SNES TSB I = x1a752--ea ea ea
SNES TSB II = x1b7d7--ea ea ea
SNES TSB III = x1b810--ea ea ea
Default Presses to Win Grapple (found for NES already)
SNES TSB I = x18d88--xx
SNES TSB II = x19202--xx
SNES TSB III = x19267--xx
Default Grapple Time (found for NES already)
SNES TSB I = x18d7f--xx
SNES TSB II = x191f9--xx
SNES TSB III = x1925e--xx
Kickoff Positions & Arc of Kickoff
SNES TSB I =
Arc of Kickoffs SET(0x1B3E6,0x3C)
Kickoff Position 30yd line Player 1 SET(0x10C6C,0xA060A207)
Kickoff Position 30yd line Player 2 SET(0x1005B,0xA0A0A208)
SNES TSB II =
Arc of Kickoffs - x1c600 -- change 3c
Kickoff Position 30yd line Player 1 - x10e3a -- a0 60 a2 07
Kickoff Position 30yd line Player 2 - x10074-- a0 a0 a2 08
SNES TSB III =
Arc of Kickoffs - x1c6de -- change 3c
Kickoff Position 30yd line Player 1 - x10f2e -- a0 60 a2 07
Kickoff Position 30yd line Player 2 - x10079 -- a0 a0 a2 08
Shorter Punts & Arc of Punts
SNES TSB I =
Arc of Punts SET(0x19F50,0x33)
Shorten Punts SET(0x19F3B,0x60)
SNES TSB II =
Arc of Punts - x1abcd -- change 33
Shorten Punts - x1abb8 -- change a0
SNES TSB III =
Arc of Punts - x1abfb -- change 33
Shorten Punts - x1abe6 -- change a0
Increased Kickoff Length (16yd to back of endzone)
SNES TSB I =
From 30yd line:
SET( 0x1B3D6, 0x4CE6CF )
SET( 0x1CFE6, 0xA50D4AA50C6A1869BAA8A9016900AA4CE1B3 )
SNES TSB II =
From 30yd line:
x1c5f0 -- 4c d3 e2
x1e2d3 -- a5 0d 4a a5 0c 6a 18 69 ba a8 a9 01 69 00 aa 4c fb c5
SNES TSB III =
From 30yd line:
x1c6ce -- 4c ee e4
x1e4ee -- a5 0d 4a a5 0c 6a 18 69 ba a8 a9 01 69 00 aa 4c d9 c6
Franchise QB Hack
This hack comes by way of jstout's magic. On pass plays, you control the QB. When a player catches the ball, the COM takes over and runs for you.
NES TSB = x29139 -- a9 43 85 eb a9 b8 85 ec
SNES TSB I = x19c41 -- a9 f1 bf
SNES TSB II = x1a89f -- a9 11 be
SNES TSB III = x1a8c9 -- a9 11 be
GENESIS TSB I = x2854c -- 00 03 70 3a
Single Defender Control
Control only one defender all game long(Jstout did this hack for me on the NES version a while back; just porting it to the other versions)
NES TSB =
SNES TSB I =
RE
Player 1:
SET( 0x1241A, 0x4B )
SET( 0x12420, 0x0C0C )
SET( 0x124FE, 0xEAEAA900 )
SET( 0x12517, 0xA900850D )
Player 2:
SET( 0x1254A, 0x4B )
SET( 0x12550, 0x6C0D )
SET( 0x1262E, 0xEAEAA980 )
SET( 0x12647, 0xA980850D )
NT
Player 1:
SET( 0x1241A, 0x4C )
SET( 0x12420, 0x2C0C )
SET( 0x124FE, 0xEAEAA901 )
SET( 0x12517, 0xA901850D )
Player 2:
SET( 0x1254A, 0x4C )
SET( 0x12550, 0x8C0D )
SET( 0x1262E, 0xEAEAA981 )
SET( 0x12647, 0xA981850D )
LE
Player 1:
SET( 0x1241A, 0x4D )
SET( 0x12420, 0x4C0C )
SET( 0x124FE, 0xEAEAA902 )
SET( 0x12517, 0xA902850D )
Player 2:
SET( 0x1254A, 0x4D )
SET( 0x12550, 0xAC0D )
SET( 0x1262E, 0xEAEAA982 )
SET( 0x12647, 0xA982850D )
RO
Player 1:
SET( 0x1241A, 0x4E )
SET( 0x12420, 0x6C0C )
SET( 0x124FE, 0xEAEAA903 )
SET( 0x12517, 0xA903850D )
Player 2:
SET( 0x1254A, 0x4E )
SET( 0x12550, 0xCC0D )
SET( 0x1262E, 0xEAEAA983 )
SET( 0x12647, 0xA983850D )
RI
Player 1:
SET( 0x1241A, 0x4F )
SET( 0x12420, 0x8C0C )
SET( 0x124FE, 0xEAEAA904 )
SET( 0x12517, 0xA904850D )
Player 2:
SET( 0x1254A, 0x4F )
SET( 0x12550, 0xEC0D )
SET( 0x1262E, 0xEAEAA984 )
SET( 0x12647, 0xA984850D )
LI
Player 1:
SET( 0x1241A, 0x50 )
SET( 0x12420, 0xAC0C )
SET( 0x124FE, 0xEAEAA905 )
SET( 0x12517, 0xA905850D )
Player 2:
SET( 0x1254A, 0x50 )
SET( 0x12550, 0x0C0E )
SET( 0x1262E, 0xEAEAA985 )
SET( 0x12647, 0xA985850D )
LO
Player 1:
SET( 0x1241A, 0x51 )
SET( 0x12420, 0xCC0C )
SET( 0x124FE, 0xEAEAA906 )
SET( 0x12517, 0xA906850D )
Player 2:
SET( 0x1254A, 0x51 )
SET( 0x12550, 0x2C0E )
SET( 0x1262E, 0xEAEAA986 )
SET( 0x12647, 0xA986850D )
RC
Player 1:
SET( 0x1241A, 0x52 )
SET( 0x12420, 0xEC0C )
SET( 0x124FE, 0xEAEAA907 )
SET( 0x12517, 0xA907850D )
Player 2:
SET( 0x1254A, 0x52 )
SET( 0x12550, 0x4C0E )
SET( 0x1262E, 0xEAEAA987 )
SET( 0x12647, 0xA987850D )
LC
Player 1:
SET( 0x1241A, 0x53 )
SET( 0x12420, 0x0C0D )
SET( 0x124FE, 0xEAEAA908 )
SET( 0x12517, 0xA908850D )
Player 2:
SET( 0x1254A, 0x53 )
SET( 0x12550, 0x6C0E )
SET( 0x1262E, 0xEAEAA988 )
SET( 0x12647, 0xA988850D )
FS
Player 1:
SET( 0x1241A, 0x54 )
SET( 0x12420, 0x2C0D )
SET( 0x124FE, 0xEAEAA909 )
SET( 0x12517, 0xA909850D )
Player 2:
SET( 0x1254A, 0x54 )
SET( 0x12550, 0x8C0E )
SET( 0x1262E, 0xEAEAA989 )
SET( 0x12647, 0xA989850D )
SS
Player 1:
SET( 0x1241A, 0x55 )
SET( 0x12420, 0x4C0D )
SET( 0x124FE, 0xEAEAA90A )
SET( 0x12517, 0xA90A850D )
Player 2:
SET( 0x1254A, 0x55 )
SET( 0x12550, 0xAC0E )
SET( 0x1262E, 0xEAEAA98A )
SET( 0x12647, 0xA98A850D )
GENESIS TSB I =