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Color location mega thread


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Request: Find the location of the game selection icon palettes. There are multiple version. You can tell by checking out my ROM and going from screen to screen to see how many different color combinations there are.

easy

most of the pallet stuff is down in the 0x1a000 section.

just use fceux,

start the code logger,

go to the screen of interest,

stop logger,

and go to section 0x1a--- and find the highlighted area and start tweaking the colors.

I'm telling you how to do this so you can easily change most things. In the time you've waited for EURO-stoner-USA-hater to respond with his "I'm too high to understand what you're saying", you could of changed every one 100 times.

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I'm telling you how to do this so you can easily change most things. In the time you've waited for EURO-stoner-USA-hater to respond with his "I'm too high to understand what you're saying", you could of changed every one 100 times.

Ha ha ha ha! That's a good one Bucky! Still butt hurt I see. :D I guess I should just refer to you as Butt Hurt Buck from now on (or BHB for short)

Actually I am amused it's that easy to get under your skin. I mean for you to even acknowledge me and make a personal jab speaks volumes.

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Ah, but there-in lies the problem! I'm using a machine that I cannot format, and which currently is unable to run Fceux. My laptop died a few months ago, and I have not been able to replace it. I'm using an apartment PC that has not been backed-up and sorted through by the owner so that I can wipe it out. Currently, when I try to run any version of Fceux, it hangs for a few seconds and then a pop-up 'unknown' windows error screen comes up.

Believe me. It's been a real bitch doing what I've been doing without being able to use Fceux this past month.

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I'm telling you how to do this so you can easily change most things. In the time you've waited for EURO-stoner-USA-hater to respond with his "I'm too high to understand what you're saying", you could of changed every one 100 times.

Ha ha ha ha! That's a good one Bucky! Still butt hurt I see. :D I guess I should just refer to you as Butt Hurt Buck from now on (or BHB for short)

Actually I am amused it's that easy to get under your skin. I mean for you to even acknowledge me and make a personal jab speaks volumes.

believe me, don't be so amused or start feeling good about yourself because I decided to make a joke. no "hurt butt" and nothing under my skin. looks like you're the one with the issues.

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I'm telling you how to do this so you can easily change most things. In the time you've waited for EURO-stoner-USA-hater to respond with his "I'm too high to understand what you're saying", you could of changed every one 100 times.

Ha ha ha ha! That's a good one Bucky! Still butt hurt I see. :D I guess I should just refer to you as Butt Hurt Buck from now on (or BHB for short)

Actually I am amused it's that easy to get under your skin. I mean for you to even acknowledge me and make a personal jab speaks volumes.

believe me, don't be so amused or start feeling good about yourself because I decided to make a joke. no "hurt butt" and nothing under my skin. looks like you're the one with the issues.

Nice try BHB but I am not buying it. Keep trying to defend yourself though as I enjoy the laughs. :D

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believe me, don't be so amused or start feeling good about yourself because I decided to make a joke. no "hurt butt" and nothing under my skin. looks like you're the one with the issues.

Nice try BHB but I am not buying it. Keep trying to defend yourself though as I enjoy the laughs. :D

have a nice day.

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most of the pallet stuff is down in the 0x1a000 section.

just use fceux,

start the code logger,

go to the screen of interest,

stop logger,

and go to section 0x1a--- and find the highlighted area and start tweaking the colors.

I'm telling you how to do this so you can easily change most things. In the time you've waited for EURO-stoner-USA-hater to respond with his "I'm too high to understand what you're saying", you could of changed every one 100 times.

I love when you veterans pop off something just like this post and label it as "easy". :D Go USA!

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Ah, but there-in lies the problem! I'm using a machine that I cannot format, and which currently is unable to run Fceux. My laptop died a few months ago, and I have not been able to replace it. I'm using an apartment PC that has not been backed-up and sorted through by the owner so that I can wipe it out. Currently, when I try to run any version of Fceux, it hangs for a few seconds and then a pop-up 'unknown' windows error screen comes up.

Believe me. It's been a real bitch doing what I've been doing without being able to use Fceux this past month.

I have to deal with this sort of thing, too (nesticle, fceux, and even TSB Tool on a work computer)

This is what I did to get around the problem:

run the programs straight from a USB flash drive.

try it.

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  • 2 years later...
  • 2 months later...

Here's a link to the goal post color hex address: http://tecmobowl.org/topic/53494-goal-post-color/


 


Eventually, I'm going to go through Johnny's color mega thread, and reorganize his efforts so it's easier to read. I'd like to create a giant aggregate color location Bible for every identified hex color location that there is.


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  • 3 years later...

Each BG and SPR pallete set is 16 bytes long

 

28 team rom

BACKGROUND PALLETES

0x1A010-1A3CF

 

EMPTY BG PALLETE SPACE

0x1A3D0-1A60F

 

SPRITE PALLETES

0x1A610-1AB3F

 

EMPTY SPR PALLETE SPACE

0x1AB40-1ABFF

 

BLINKING/FLASHING PALETTE POINTERS

0x1AC10-1AC2F

 

BLINKING/FLASHING PALETTE DATA

0x1AC30-1AEC8

 

 

DATA FORMAT FOR BLINKING/CHANGING PALLETE

 

If next byte to process < 20. The first byte is the index into one of the BG or SPR pallete colors. The next byte is the new color to put in there.

PALLETE INDEX, PALLETE COLOR = command length of 2 bytes

 

If next byte to process > =20 && <=FE 

Sets the number of frames -20 to wait until the next color change. Example 0x40= 0x40 -0x20= wait 0x20 frames = wait 32 frames = wait ~0.5 seconds.

 

If next byte to process =FE 

Loop back to beginning of data.

 

If next byte to process =FF 

Stop pallete update. 

 

 

 

 

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  • 1 year later...
  • 3 weeks later...
On ‎12‎/‎15‎/‎2018 at 9:22 PM, SBlueman said:

Another question....where can you edit the white skin color for on the field play and cut scenes? 

 

Light Skin Color Cut-Scene - 0x341E4

Light Skin Color On-Field - 0x2C2C0

 

Red part of NFL Logo and Cross on Recovery Scene - 0x1A129 

Edited by TheNoid
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  • 3 weeks later...

Thank you @TheNoid, that was exactly what I was looking for. I am looking for a couple more spots to edit:

 

1. The pink line under "Passing", "Rushing" and the stat types

2. The pink color for the ability bars (RS, RP, MS, HP)

3. The pink color in the NFL Shield on the screen after the scrolling NFL SUPER PRO FOOTBALL scrolling text in the intro

 

Thank you in advance to anyone who pitches in some spots!

 

 

tsb1.png

tsb2.png

Edited by SBlueman
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16 hours ago, SBlueman said:

1. The pink line under "Passing", "Rushing" and the stat types

2. The pink color for the ability bars (RS, RP, MS, HP)

3. The pink color in the NFL Shield on the screen after the scrolling NFL SUPER PRO FOOTBALL scrolling text in the intro

 

tsb1.png

tsb2.png

 

1. Pink lines under "Passing", Rushing" "Stats" and the Pink for the Ability Bars - 0x1A2E2

2. Blue for the Ability Bars - 0x1A2E6

3. Pink in NFL Shield after NFL SUPER PRO FOOTBALL scrolling text in the intro - 0x1A96E

4. Blue in NFL Shield after NFL SUPER PRO FOOTBALL scrolling text in the intro - 0x1A96A and 0x1A96D

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  • 2 years later...

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