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  • Our picks

    • Tecmo Super Bowl 2020 - SBlueman Edition [Update 6/28/20]
      Team rosters accurate as of 6/28/20!
       
      The classic NES sports title, updated for the upcoming 2020 NFL season! Enjoy this version with the following features:
       
      Players Rated Using Tecmo Super Bowl's Original Player Rankings Playbooks Edited - Plays Moved To Different Slots, Edited Running Plays, Removed 'bad' plays 44 Hacks Added To Hardtype Versions (26 hacks in Vanilla version) Teams Line Up In Either 3-4, 4-3 Or Nickel Defenses Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature)  
      This is a post-draft edition. Most of the team rosters are accurate with the exception being uniform numbers on the Jets and Patriots. For now free agents are wearing their former numbers and rookies are using their rookie numbers. Keep an eye out for updates and I'd love to get member feedback so let me know what you think!
       
       
      Notes:
      You will find the .ips patches used in this edit along with the set commands used in attached files. You can edit the Vanilla version with TSB Tool. If you want to edit the Hardtype version you are ok to do so with TSB Tool with the exception of the NFC West teams. Editing the NFC West teams will require you to download and edit the Vanilla version, then re-apply the .ips patches and hardtype set commands. Editing the NFC West teams can cause the game not to run correctly. Make sure to backup your files before making any changes!
    • Tecmo Trading Card Binder Checklist
      This PDF includes a checklist of all players and teams in Tecmo Super Bowl (NES), sized for you to cut and insert into trading card pages.
    • (NES) SBlueman's Tecmo Super Bowl 2019 - Final Edition
      View File SBlueman's Tecmo Super Bowl 2019 - Final Edition

       
      The classic NES sports title, updated for the centennial NFL season! Enjoy this version with the following features:
       
      Players Rated Using Tecmo Super Bowl's Original Player Rankings Playbooks Edited - Plays Moved To Different Slots, Edited Running Plays, Removed 'bad' plays 38 Hacks Added To Hardtype Versions (21 hacks in Vanilla version) Teams Line Up In Either 3-4, 4-3 Or Nickel Defenses Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature)  

      And so many more.....thank you for all the contributions you all have made to this community. Each of you and more had a hand in helping get this project going. Some of you haven't been seen on this site in a while but your insights, notes and comments have gone a long way in fueling this hobby. 

      Four Versions Available:
      #1 - Vanilla  
      #2 - Hardtype
      #3 - Hardtype + P2 As Road Team 
      #4 - Hardtype + P2 As Road Team + Push/Pull Hack
      • 39 replies
    • Super Bowl 54 according to Tecmo
      Our yearly Super Bowl prediction video using TSB 2020 with rosters updated to reflect the end of the year. The 49ers make their first appearance since their beat down of San Diego back in 1995.  The Chiefs finally find their way back to the Super Bowl, 50 years after winning Super Bowl 4 over the Vikings in the last hurrah of the old AFL.
       
      Enjoy!
       
      • 13 replies
    • (NES) Tecmonster's Tecmo Super Bowl 2020
      View File Tecmonster's Tecmo Super Bowl 2020
      The game is now available and so is the 7th annual "Preview Magazine" to the game. Madden ratings were used once again to rate every player. Here's a list of hacks and hack authors used to help create this:
      -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)
      -- helmets, field colors (keithisgood)
      -- COM looks for open receivers (jstout)
      -- COM Ultra Logic to play better defense (jstout)
      -- moving & dynamic grapples (bruddog)
      -- MAN vs. MAN popcorning (jstout)
      -- sort receiving leaders by yards (jstout)
      -- more accurate attribute labels, like “Acceleration” (Tecmonster)
      -- kicking arrow speed & range to make FG’s easier (Tecmonster)
      -- COM minimum kickoff distance (bruddog)
      -- increase kickoff ball speed (maynard, bodom)
      -- increase shotgun snap speed (jstout)
      -- tougher to block FG’s by adding personal protectors (Tecmonster)
      -- increase QB fumble rate (jstout)
      -- decrease diving animation time slightly (xplozv)
      -- decrease handoff animation time (xplozv)
      -- COM “juice” edited (by Tecmonster)
      -- PA affects “catchability/interceptability” of the pass (jstout)
      -- set kick returner farther back (bodom)
      -- Ball Control ratios edited so BC means more (by Tecmonster)
      -- static schedules from week to week (bruddog)
      -- Quickness changed to Coverage (jstout)
      -- kick returners use their actual attributes (konforce, jstout)
      -- stats screen at halftime (xplozv)
      -- corrected playoff bracket (pambazos)
      -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)
      -- LB’s moved farther back from line of scrimmage (Tecmonster)
      -- Run & Shoot QB’s almost never scramble (Tecmonster)
      -- “heavy pass” teams don’t pass quite as much (Tecmonster)
      -- PLAYBOOKS
      -- COM avoids sacks much better + faster COM rollouts (Tecmonster)
      -- shorter onside kicks (xplozv)
      -- COM RB reacts to the defense sooner after handoff (Tecmonster)
      + others
       
      • 3 replies
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