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  3. @Kevin Vernon It's been released since last Friday. Its on the front page of this website and I also made a separate post about it. 🤦‍♂️
  4. Guess you didn't say - which Friday 🤣 - I know you probably have other real world shit to do lol
  5. Last week
  6. If you change the facemask to blue on the DET mini then it will disappear against the blue background…you may want to keep it gray like the OG??
  7. Thanks for the heads up @QBSHARKS, I missed the detail. I updated the large helmet but don't know how to edit the mini-helmet (see screenshots below): TSB Base 32-Team ROM 2024.nes
  8. If I do (highly likely) it will be after the completion of Ken Griffey Jr. Presents: MLB '24 for SNES. At the moment, R.B.I. Baseball '24 is currently available on my Patreon.com/BaronGaming page. I will release it to the public and on TecmoBowl.org sometime in the middle of May.
  9. Great job and everything, but I wish you had been able to do this when I was 30 and actively trying to make roms lol. I would have dived in and tried to make my own game.
  10. Thanks to Bruddog's reverse engineering source code, I can add the information for in-game subs to this post! At x21FB9, the in-game sub order begins with 10 for the backup QB. At x21FBA-21FC0 is the backup order for Running Backs and PR/KR in all formations (12 is RB3, 14 is RB4, 16 is WR3, etc.) At x21FC1-21FC5 is the backup order for all Wide Receivers in the 3-wide and 4-wide formations. At x21FC6-21FCA is the backup order for all Wide Receivers in the 2-back formation. At x21FCB-21FD4 is the backup order for the Tight End/4th Wide Receiver in all formations. At x21F99-21FA8 are the pointers for the 2-back formation subs, one pointer for each starting position, QB through PR. A9 9F points to x21FB9, AA 9F points to x21FBA and so on. At x21FA9-21FB8 are the pointers for the 3-wide and 4-wide formations. You can see in this list 3 B1 9F in a row, one for each Wide Receiver. So if you'd like to mess with substitution order, you can do so by changing these pointers for a single position, or change the order of the subs overall. I know this isn't that useful, but I thought I would add it for my sake at least since I do use it.
  11. I usually just get the cheapest NES-style one I can find. They break quickly and then I just get more.
  12. disregards this. read the forum this morning. i found the channel.
  13. This is such a huge moment in the community, i can't wait to get my hands on it and see what I can make. Thank you so much to bruddog
  14. Thanks guys for this write up. i surprisingly got it to work quickly. how do i get to the looking for game channel in discord? thanks in advance. ps cool forum too
  15. There is a rumor floating around out there that part of the reason that Tecmo Koei has been remaking the 1993 SNES version of Tecmo Super Bowl is in part due to them not being able to locate the original source code to the cult classic 1991 NES release of Tecmo Super Bowl. Today I'm happy to report that a decompiled version by @bruddog has been released to Github, making the source code for the original game available to anyone with interest in digging into the secrets of the game. For those unfamiliar, Nintendo Entertainment System games are written in 6502 assembly code which is then optimized into kilobyte sized files that a NES can execute. In some ways, trying to interpret them as a human is akin to taking a book run through a shredded and taping the paper back together shred by shred. Per the release, this is "An exhaustive disassembly of the NES game Tecmo Super Bowl into a byte-for-byte re-build of the original game". @bruddog has gone through the trouble of "every last instruction and memory location" while even guessing at unused code in the game. Due to the licensed images and characters in the game you will need to secure your own copy of TSB in order to complete the data required to compile a new game. This operation will also create a decompiled and commented source code. For most, the tools we have more modifying the current game will be adequate and this will simply be a curiosity. For others, this will be a way to more effectively create modifications without needing to tediously try and decipher source code. Perhaps this will one day you'll see a new retro type game release that plays exactly like the old NES Tecmo Super Bowl. You can find the release at https://github.com/bruddog/Tecmo_Super_Bowl_NES_Disassembly You'll need to have a Windows machine or else bring your own version of a 6502 compiler to the party. I've not only verified that this works but also that if you're having trouble it's because you haven't taken the time to fully read through the build instructions.
  16. There is a rumor floating around out there that part of the reason that Tecmo Koei has been remaking the 1993 SNES version of Tecmo Super Bowl is in part due to them not being able to locate the original source code to the cult classic 1991 NES release of Tecmo Super Bowl. Today I'm happy to report that a decompiled version by @bruddog has been released to Github, making the source code for the original game available to anyone with interest in digging into the secrets of the game. For those unfamiliar, Nintendo Entertainment System games are written in 6502 assembly code which is then optimized into kilobyte sized files that a NES can execute. In some ways, trying to interpret them as a human is akin to taking a book run through a shredded and taping the paper back together shred by shred. Per the release, this is "An exhaustive disassembly of the NES game Tecmo Super Bowl into a byte-for-byte re-build of the original game". @bruddog has gone through the trouble of "every last instruction and memory location" while even guessing at unused code in the game. Due to the licensed images and characters in the game you will need to secure your own copy of TSB in order to complete the data required to compile a new game. This operation will also create a decompiled and commented source code. For most, the tools we have more modifying the current game will be adequate and this will simply be a curiosity. For others, this will be a way to more effectively create modifications without needing to tediously try and decipher source code. Perhaps this will one day you'll see a new retro type game release that plays exactly like the old NES Tecmo Super Bowl. You can find the release at https://github.com/bruddog/Tecmo_Super_Bowl_NES_Disassembly You'll need to have a Windows machine or else bring your own version of a 6502 compiler to the party. I've not only verified that this works but also that if you're having trouble it's because you haven't taken the time to fully read through the build instructions. View full article
  17. Today is the day... https://github.com/bruddog/Tecmo_Super_Bowl_NES_Disassembly/
  18. Earlier
  19. Was hoping to push it out today but need to change/fix a few more things. Friday at the latest
  20. Hello! Ive recently acquired a pretty neat piece, that I have very little information on. I am currently looking to learn more about it's history. What I've found out was that it's a custom homebrew sequel. And was made by one of the members from this forum. I've attached some photos! If you guys have any information or even know the creator, I'd appreciate it. Thanks!
  21. Whoa! This thing's an interesting mofo. I rock with Stars, cuz they defunct and that's junk. Wk1 game: opened with back-to-back KR touch downs; one by either team. We eventually - eventually, because no adjustable quarters(?), mean games go on for a loooong time {but I kind of like that change of pace...} - won, and I digg the helmet-icons above the players heads!
  22. View File Tecmo Rose Bowl 1970-1989 All-American Edition This is a rom of approximately the Top 25 NCAA Football Teams of the 1970's and 80's according to the AP plus the 3 service academies. It includes every Consensus All-American from every team, plus 15 of the 20 Heisman winners and 16 of the 20 Outland winners. -Juice starts at week 5 and maxes out at the end -3rd Uniform disabled -TEAM replaces 1991 -Stop Fumbles after TD -QB Rating improved -Schedule not random -Sim Data based on 1980's and 1990's overall performance -Touchbacks -11 Game Schedule Submitter Coach Submitted 04/10/2024 Category Misc ROMs  
  23. Version 1.0.0

    78 downloads

    This is a rom of approximately the Top 25 NCAA Football Teams of the 1970's and 80's according to the AP plus the 3 service academies. It includes every Consensus All-American from every team, plus 15 of the 20 Heisman winners and 16 of the 20 Outland winners. -Juice starts at week 5 and maxes out at the end -3rd Uniform disabled -TEAM replaces 1991 -Stop Fumbles after TD -QB Rating improved -Schedule not random -Sim Data based on 1980's and 1990's overall performance -Touchbacks -11 Game Schedule
  24. Version 1.0.0

    139 downloads

    Spring Just Got Stronger. After a successful Tecmo Super XFL, I bring you Tecmo Super UFL. Now partnering with Alternative Football Network some new features for this version. Play as last season's XFL or USFL teams or play as a 2024 team. Schedule is the same used by all 3 leagues. New icons are helmets above players and a Madden-style B button to throw to your receiver. Follow me and share on X, YouTube, Facebook, and Instagram
  25. View File Tecmo Super UFL Spring Just Got Stronger. After a successful Tecmo Super XFL, I bring you Tecmo Super UFL. Now partnering with Alternative Football Network some new features for this version. Play as last season's XFL or USFL teams or play as a 2024 team. Schedule is the same used by all 3 leagues. New icons are helmets above players and a Madden-style B button to throw to your receiver. Follow me and share on X, YouTube, Facebook, and Instagram Submitter Rick 8bit Submitted 04/04/2024 Category Misc ROMs  
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