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Playbook editing on ROM with 4-3 defense


Martin

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By using Bruddog's Playbook Hackers Guidebook and TSBPlayMaker I've been able to do some minor playbook editing; turned all motion plays into oneback set, changed play graphics, replaced unused plays with copies of others (and swapped blitz byte), changed formation alignements so that WR1 is always the split end, etc.

This works fine on a ROM with the 4-3 defense hack applied, but...

...let's say that I want to change a WR route, then the changes I make in TSBPlayMaker only applies versus teams with 3-4 defenses...

Tried to find other locations using parts of play lines and a hex editor without any luck. I get that the 4-3 defense hack called for changes on blocking routes, etc., so I figure that there's other locations somewhere?

Any pointers would be very appreciated!

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