buck Posted August 2, 2014 Share Posted August 2, 2014 (edited) Regarding the 1993 TSB version made for SNES -> What I would like to know is: 0. how is Quickness attribute used (is it not used like NES TSB)?1. how is Pass Accuracy attribute used (is it the int/comp variable)?2. where does MS for turnover come from (it's not quickness is it)?3. where does MS for KR and PR come from (RT/SS or what)? And I don't need ROM locations - I just want to know generally how it works. Thanks! Edited August 2, 2014 by buck tommy2teeth 1 Quote Link to comment Share on other sites More sharing options...
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