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Create TSB for Sega master System

TSB sega master system

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#1 retrografx

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Posted 22 April 2013 - 07:01 PM

Does anyone have the know how? of know how to copy and create the TSB or even the original Tecmo Bowl for the Sega Master System (SMS) so that it can play on a SMS emulator? is it even possible??


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#2 philleyOphish

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Posted 23 April 2013 - 06:52 AM

Why would you want to?

You can play TSB on a NES, gamecube, Wii, dreamcast, your computer, a PSP and probably a few other machines I am forgetting.

Why would you choose the sega master system?
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#3 Knobbe

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Posted 23 April 2013 - 09:59 AM

I'm not sure it's possible to emulate the NES on the SMS.

I also don't understand the point or why you would even want to do this


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#4 retrografx

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Posted 23 April 2013 - 11:57 AM

Just to see if it's possible! I am using a flash cart to play the roms on the original hardware on both the NES and SMS, so just trying to see what the possibilitys are. Also would like to try it on the TG16.. no other reason than to see if it can be done!

 


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#5 Justice Weller Colde

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Posted 23 April 2013 - 01:22 PM

I don't see why that would be a bad idea, it would be quite interesting to see what TSB would look like and play like on the Master System and Turbografx.


Edited by Justice Weller Colde, 23 April 2013 - 01:23 PM.

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slFzg12.png

 


#6 davefmurray

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Posted 23 April 2013 - 01:31 PM

If you are wanting to port the NES version to another platform, how would it play any different?


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#7 retrografx

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Posted 23 April 2013 - 02:05 PM

wouldnt want it to play any different, just would like to see if it can work.


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#8 davefmurray

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Posted 23 April 2013 - 02:20 PM

The differences in 6502 and Z80 are quite substantial. It would be realistic to say that this will never be attempted. In theory, any of this is possible, but highly unlikely.


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#9 Knobbe

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Posted 23 April 2013 - 03:58 PM

wouldnt want it to play any different, just would like to see if it can work.

 

It won't


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#10 retrografx

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Posted 06 May 2013 - 10:15 PM

Whew I got it to work, though there are some bugs to work out, it is very similar to the SupMarioBro clone for SMS (Super Boy1) everything moves very slow, and majorly off key.. working on perfecting it before I try to share it. I had to copy the tiles to the cloned version of the smb for the SMS so there is some major work to do. I hope I can do it, if not at least I have a way to get it started.


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#11 davefmurray

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Posted 07 May 2013 - 09:38 AM

I would love to see screenshots or a video capture of this.


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#12 retrografx

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Posted 08 May 2013 - 09:00 PM

Well i took a screen shot to as far as i could get which is where the two teams playing eachother, after that the game restarts to the main menu and opening credits, everything moves in ultra slow motion. lots of bugs work out! just need lots of extra time 15 min a day is tuff to do much with.

I had to change the pic feature from "tga" to "bmp" to get it to open here.

I'll post here soon


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