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Tecmo Super Baseball???


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22 replies to this topic

#1 RedMan111603

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Posted 25 May 2004 - 11:43 PM

I am new to this forum, so please no flaming :twisted:

I was wondering if anyone had a Tecmo Super Baseball edit or even one in the works. I know the game doesn't have all the hype as football, but I would love if they had more recent rosters. Let me know any if ya can. Maybe the season Sosa and McGuire had the big homerun showdown. If there is a website or a forum anyone could send me to it would be a lot of help. Thanks!
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#2 RedMan111603

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Posted 25 May 2004 - 11:45 PM

Sorry for double post...

I was also thinking maybe an all time team roster for each team. If i knew how I would work on it =)

Is there any editors out there for Tecmo Super Baseball?
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#3 GRG

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Posted 26 May 2004 - 12:25 AM

I've never seen an editor for tecmo super baseball. The player names are fairly easy to find using a hex editor, it's just a matter of figuring out how the attributes work. I have no interest in this game personally.
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#4 RedMan111603

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Posted 26 May 2004 - 12:54 AM

Ok, I downloaded this Hex editor...and I have no CLUE on what it means!!! LOL, I guess I better read up on all of this before I attempt to do anything =)
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#5 bigpimp81

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Posted 26 May 2004 - 03:25 PM

Which Hex editor
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#6 bgiadam

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Posted 26 May 2004 - 03:45 PM

I to would like to see a Tecmo Super Baseball editor made. It's one of my favorite games
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#7 Ignarant

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Posted 26 May 2004 - 04:29 PM

i always liked this game alot too. I used to play it all the time.
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#8 Ignarant

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Posted 26 May 2004 - 04:36 PM

ima poke around in a hex editor and see if i can find anything out.
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#9 RedMan111603

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Posted 26 May 2004 - 05:43 PM

I downloaded Hex Workshop. Well, I should also add that I have NO cluue on what to look for. :twisted:
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#10 jstout

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Posted 26 May 2004 - 06:19 PM

I'd recommend using Hexecute or Translhextion instead but thats just me (find both at http://www.zophar.ne...es/hexutil.html ).

I've never played this game but I'm assuming you are talking about Tecmo Super Baseball for the SNES.

The player names were extremely easy to find. In a hex editor, generally there are 3 columns being the first the offset (just a location), second hexidecimal (computer coding), and the third text (human writing). So, run through the text codes and you'll find the first player name (Damion Easley) at offset x202AD only the name should be like DAMIOÎEASLEÚ . That means you'll need to make a table file for the game where hex 44 to 5A = A to Z and hex C1 to DA = A_ to Z_ (_ is a space). Above the names you'll find pointers that point the names to each team.

That should be a decent start. You'll benefit from reading up on text editing, table making, and SNES pointers.
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#11 BoKnowsTSB

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Posted 02 June 2004 - 01:57 AM

I am new to this forum, so please no flaming ;-

Tired of all those homosexual forums?
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#12 bgiadam

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Posted 06 June 2004 - 05:35 AM

I've played around with a hex editor but only change names not stats


ps. TSB CKY i like your sig it brings back memorys of my home town jets

lets hope calgary wins game 7 go flames go
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#13 bgiadam

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Posted 02 July 2004 - 01:24 PM

Have you guys found out a way to edit anything else beside names
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#14 Polish Rifle

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Posted 31 October 2004 - 04:08 AM

are you talking about Tecmo Bad News baseball?
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#15 squigscarmichael

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Posted 31 October 2004 - 07:01 PM

no, they are talking about Tecmo Super Baseball on the SNES i believe-based on topic
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#16 bgiadam

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Posted 06 February 2005 - 10:16 AM

Ok i was playing around with Transhex thing and i found how to edit the players stats and abilities. before each name there is 25 hex values

start after the person name ex. you are editing Chad Curtis, you start after damion easley. i number them 1 to 25

1 jersey # 00-99
2 Bats first digit only 0=L 1=R 2=S second digit i don't know
3 arm don't know
4-6 date of birth don't know just yet

next 4 are abilities edits and yes it changes the bars
7 first digit is speed 0 to F, second digit is hit 0-F
8 first digit is power 0 to F , second digit is steal 0 to F
9 first digit is arm 0 to F , second digit is glove 0 to F
10 is clutch first digit has to be 0 second digit 0 to F
11 i don't know

The rest are for stats
12 Runs 00 to EF
13 Hits 00 to EF
14 2b 00 to EF
15 HR 00 to EF
16 RBI 00 to EF
17 BB 00 to EF
18 SO 00 to EF
19 SB 00 to EF
20 Pos 00=CA 01=1b and so on
21 vs,R 00 to EF
22 vs,L 00 to EF
23 AB 00 to EF
24 3B 00 to EF
25 i don't know

PS. only for batters stats and abilities so far and it's on Genesis
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#17 bgiadam

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Posted 06 February 2005 - 10:52 AM

Here's a pic

http://img74.exs.cx/... ... 0001ox.png
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#18 bgiadam

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Posted 06 February 2005 - 09:52 PM

Ok this is for pitcher's 1-20
1-jeresy # 00-99
2-bat 0=r 1=l 2=s
3-i don't know
4-6 date of birth
7-1 digit stamina 0-9, 2 digit control 0-f
8-1 digit run hold 0-f, 2 digit movement 0-f
9-1 digit velocity 0-f, 2 dight jam 0-f
10-1 digit is specialty pitch 0=slider 1=offspeed 2=fastball 3=curve ball 4=change-up 5=split finger 6=forkball 7=screwball 8=slurve 9=knuckle ball A=circle change B=vulcan change C=sinker D=rising fastball E=breaking curve F=hard slider, 2 digit effect wins and lose some how
11-1 digit wins 0-f, 2 digit lose 0-f
12-saves 00-ef
13-IP 00-ef
14-Hits 00-ef
15-CG 00-ef
16-SO 00-ef
17-GS 00-ef
18-GP 00-ef
19-BB 00-ef
20-ERA 00-ef

so far so good
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#19 bgiadam

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Posted 09 February 2005 - 05:37 AM

I just figure out that the stats you give player act as a sim code

Ex. i use Joe Carter on Toronto and give him only 1 hr, simmed the season he ended with 3. Then i give me 49 hrs, simmed the season he ended with 45 hrs.

so whatever stats you give, it simmed that way.
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#20 bgiadam

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Posted 10 February 2005 - 06:59 PM

ok sorry Rod for spaming this is the last post i'll do for awhile.

i'm making a 2004 rom for genesis it should take a month to key it all in

again sorry rod :)
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