Tecmo Super Baseball???
Posted 25 May 2004 - 11:43 PM
I was wondering if anyone had a Tecmo Super Baseball edit or even one in the works. I know the game doesn't have all the hype as football, but I would love if they had more recent rosters. Let me know any if ya can. Maybe the season Sosa and McGuire had the big homerun showdown. If there is a website or a forum anyone could send me to it would be a lot of help. Thanks!
Posted 25 May 2004 - 11:45 PM
I was also thinking maybe an all time team roster for each team. If i knew how I would work on it =)
Is there any editors out there for Tecmo Super Baseball?
Posted 26 May 2004 - 12:25 AM
Posted 26 May 2004 - 12:54 AM
Posted 26 May 2004 - 03:45 PM
Posted 26 May 2004 - 04:29 PM
Posted 26 May 2004 - 04:36 PM
Posted 26 May 2004 - 05:43 PM
Posted 26 May 2004 - 06:19 PM
I've never played this game but I'm assuming you are talking about Tecmo Super Baseball for the SNES.
The player names were extremely easy to find. In a hex editor, generally there are 3 columns being the first the offset (just a location), second hexidecimal (computer coding), and the third text (human writing). So, run through the text codes and you'll find the first player name (Damion Easley) at offset x202AD only the name should be like DAMIOÎEASLEÚ . That means you'll need to make a table file for the game where hex 44 to 5A = A to Z and hex C1 to DA = A_ to Z_ (_ is a space). Above the names you'll find pointers that point the names to each team.
That should be a decent start. You'll benefit from reading up on text editing, table making, and SNES pointers.
Posted 02 June 2004 - 01:57 AM
Tired of all those homosexual forums?
I am new to this forum, so please no flaming ;-
"BO AT THE 10... THE 5...
Posted 06 June 2004 - 05:35 AM
ps. TSB CKY i like your sig it brings back memorys of my home town jets
lets hope calgary wins game 7 go flames go
Posted 02 July 2004 - 01:24 PM
Posted 31 October 2004 - 07:01 PM
Posted 06 February 2005 - 10:16 AM
start after the person name ex. you are editing Chad Curtis, you start after damion easley. i number them 1 to 25
1 jersey # 00-99
2 Bats first digit only 0=L 1=R 2=S second digit i don't know
3 arm don't know
4-6 date of birth don't know just yet
next 4 are abilities edits and yes it changes the bars
7 first digit is speed 0 to F, second digit is hit 0-F
8 first digit is power 0 to F , second digit is steal 0 to F
9 first digit is arm 0 to F , second digit is glove 0 to F
10 is clutch first digit has to be 0 second digit 0 to F
11 i don't know
The rest are for stats
12 Runs 00 to EF
13 Hits 00 to EF
14 2b 00 to EF
15 HR 00 to EF
16 RBI 00 to EF
17 BB 00 to EF
18 SO 00 to EF
19 SB 00 to EF
20 Pos 00=CA 01=1b and so on
21 vs,R 00 to EF
22 vs,L 00 to EF
23 AB 00 to EF
24 3B 00 to EF
25 i don't know
PS. only for batters stats and abilities so far and it's on Genesis
Posted 06 February 2005 - 09:52 PM
1-jeresy # 00-99
2-bat 0=r 1=l 2=s
3-i don't know
4-6 date of birth
7-1 digit stamina 0-9, 2 digit control 0-f
8-1 digit run hold 0-f, 2 digit movement 0-f
9-1 digit velocity 0-f, 2 dight jam 0-f
10-1 digit is specialty pitch 0=slider 1=offspeed 2=fastball 3=curve ball 4=change-up 5=split finger 6=forkball 7=screwball 8=slurve 9=knuckle ball A=circle change B=vulcan change C=sinker D=rising fastball E=breaking curve F=hard slider, 2 digit effect wins and lose some how
11-1 digit wins 0-f, 2 digit lose 0-f
so far so good
Posted 09 February 2005 - 05:37 AM
Ex. i use Joe Carter on Toronto and give him only 1 hr, simmed the season he ended with 3. Then i give me 49 hrs, simmed the season he ended with 45 hrs.
so whatever stats you give, it simmed that way.
Posted 10 February 2005 - 06:59 PM
i'm making a 2004 rom for genesis it should take a month to key it all in
again sorry rod
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