Need good help removing teams and changing playoffs
Started By
adscl84
, Dec 15 2010 03:40 AM
21 replies to this topic
#1
Posted 15 December 2010 - 03:40 AM
I'm trying to make 16 and 20 team roms (4 divisions, 4 or 5 teams each) with an 8 team playoff, very similar to the AFL 15 team ROM. Though there are a few topics here that try to explain where to begin (viewtopic.php?f=22&t=13946), nothing really goes in-depth and I'm stuck.
I tried loading the rom I'm editing and the AFL 15 team ROM in FCEUXD to see the obvious changes in various places, and I was able to see how some of the stuff worked, but there is just too much to sift through to really get me started.
Also, is there a way to edit stuff directly in debug mode? I seem to only be able to edit stuff in the hex editor.
Good help would be greatly appreciated by many, I'm sure.
I tried loading the rom I'm editing and the AFL 15 team ROM in FCEUXD to see the obvious changes in various places, and I was able to see how some of the stuff worked, but there is just too much to sift through to really get me started.
Also, is there a way to edit stuff directly in debug mode? I seem to only be able to edit stuff in the hex editor.
Good help would be greatly appreciated by many, I'm sure.
#2
Posted 16 June 2012 - 07:03 AM
I have asked the same thing but have gotten nowhere. It would be great to be able to finish my 1968 rom but without help it will never happen.
"It has come to my attention that a mustache is part of a black man's heritage, the rest of you have no heritage so shave them off!" Bo Schembechler
#3
Posted 16 June 2012 - 10:34 AM
Removing teams from the menu has been well documented here courtesy of cxrom: viewtopic.php?f=22&t=8625&p=126299&hilit=removing+teams#p126299
I recall playoff formatting being explained too. I'll search around. In the mean time, use the search feature: search.php
I recall playoff formatting being explained too. I'll search around. In the mean time, use the search feature: search.php
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#4
Posted 16 June 2012 - 12:26 PM
And here is the playoff alignment stuff: viewtopic.php?p=76018#p76018
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#5
Posted 16 June 2012 - 01:24 PM
A much better explanation of playoffs - viewtopic.php?f=22&t=11850
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#6
Posted 17 June 2012 - 08:53 AM
This would be very easy to do Carther. just dwnld jstout's CIFL rom, or the new arcade version I've made and go to the topic in the quoted post and copy and paste from Arena Rom to your 1968 Rom. I'm pretty certain this will work.A much better explanation of playoffs - viewtopic.php?f=22&t=11850
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#7
Posted 27 June 2012 - 09:21 PM
I have figured out how to move the division winners around in the playoff bracket and how to eliminate wild card teams. But how do you actually skip games. When you remove teams like the wild cards the Bills get inserted into every vacated spot, but then how do you bypass games. Any help would be appreciated.
Also when I change the division format to AFC East and AFC Central having 5 teams and the rest of the 4 divisions having 4 teams the game resets at the completion of the regular season, why is that?
I'm getting so close to being able to do what I want to and it is very frustrating.
Also when I change the division format to AFC East and AFC Central having 5 teams and the rest of the 4 divisions having 4 teams the game resets at the completion of the regular season, why is that?
I'm getting so close to being able to do what I want to and it is very frustrating.
"It has come to my attention that a mustache is part of a black man's heritage, the rest of you have no heritage so shave them off!" Bo Schembechler
#8
Posted 28 June 2012 - 10:44 AM
Also when I change the division format to AFC East and AFC Central having 5 teams and the rest of the 4 divisions having 4 teams the game resets at the completion of the regular season, why is that?
Can you post your code? Being able to look at it may lead you to the answer.
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#9
Posted 30 June 2012 - 01:18 PM
Notes on this hack; this is the only area that actually affects how the playoffs play out the rest is all superficial.
EDIT PLAYOFF SPOTS
x2323C to x2323E = 20 E0 BF ; 3rd AFC Division Winner (this is pointer that runs the code starting at 23FF0 Which fixes the first AFC Playoff Game)
x23279 = 7E ; 1st AFC Wild Card (this moves where the 1st AFC Wild Card plugs into the playoff bracket.)
x23281 = 7F ; 2nd AFC Wild Card (this moves where the 2nd AFC Wild Card plugs into the playoff bracket.)
x23288 to x2328D = EA EA EA EA EA EA ; Remove Final AFC Wild Card (This removes the third AFC wild card from the playoff and Buffalo is put in by default)
x2326E to x23270 = 20 EC BF ; 3rd NFC Division Winner (this is pointer that runs the code starting at 23FFC Which fixes the first NFC Playoff Game)
x23296 = 82 ; 1st NFC Wild Card (this moves where the 1st NFC Wild Card plugs into the playoff bracket)
x2329E = 83 ; 2nd NFC Wild Card (this moves where the 2nd NFC Wild Card plugs into the playoff bracket)
x232A5 to x232AA = EA EA EA EA EA EA ; Remove Final AFC Wild Card (This removes the third NFC wild card from the playoff and Buffalo is put in by default)
x23FF0 to x23FFB = 8D 77 67 8D 87 67 A9 01 8D 79 67 60 ; FIX First AFC Game (Has 3rd NFC division winner beat Buffalo 1-0 and move on to the 2nd round.)
x23FFC to x2400C = 8D 7B 67 8D 8B 67 A9 01 8D 7D 67 A9 02 8D 59 67 60 ; FIX First NFC Game (Has 3rd NFC divison winner beat Buffalo 1-0 and move on to the second round. The A9 02 tells the game to move to the end of the second playoff game to start the playoffs. The one where the 3rd NFC winner beats Buffalo 1-0)
I have been working on this for a couple of weeks now and have finally been able to produce a playoff bracket that fits the seasons from 1970 to 1977. 3 Division winners on both sides and 1 Wild Card on both sides.
EDIT PLAYOFF SPOTS
x2323C to x2323E = 20 E0 BF ; 3rd AFC Division Winner (this is pointer that runs the code starting at 23FF0 Which fixes the first AFC Playoff Game)
x23279 = 7E ; 1st AFC Wild Card (this moves where the 1st AFC Wild Card plugs into the playoff bracket.)
x23281 = 7F ; 2nd AFC Wild Card (this moves where the 2nd AFC Wild Card plugs into the playoff bracket.)
x23288 to x2328D = EA EA EA EA EA EA ; Remove Final AFC Wild Card (This removes the third AFC wild card from the playoff and Buffalo is put in by default)
x2326E to x23270 = 20 EC BF ; 3rd NFC Division Winner (this is pointer that runs the code starting at 23FFC Which fixes the first NFC Playoff Game)
x23296 = 82 ; 1st NFC Wild Card (this moves where the 1st NFC Wild Card plugs into the playoff bracket)
x2329E = 83 ; 2nd NFC Wild Card (this moves where the 2nd NFC Wild Card plugs into the playoff bracket)
x232A5 to x232AA = EA EA EA EA EA EA ; Remove Final AFC Wild Card (This removes the third NFC wild card from the playoff and Buffalo is put in by default)
x23FF0 to x23FFB = 8D 77 67 8D 87 67 A9 01 8D 79 67 60 ; FIX First AFC Game (Has 3rd NFC division winner beat Buffalo 1-0 and move on to the 2nd round.)
x23FFC to x2400C = 8D 7B 67 8D 8B 67 A9 01 8D 7D 67 A9 02 8D 59 67 60 ; FIX First NFC Game (Has 3rd NFC divison winner beat Buffalo 1-0 and move on to the second round. The A9 02 tells the game to move to the end of the second playoff game to start the playoffs. The one where the 3rd NFC winner beats Buffalo 1-0)
I have been working on this for a couple of weeks now and have finally been able to produce a playoff bracket that fits the seasons from 1970 to 1977. 3 Division winners on both sides and 1 Wild Card on both sides.
NES playoff bracket hack!!
by elway » Thu Dec 18, 2008 11:20 pm
Credit goes to Jstout for this.
This is info on how to change the current playoff format to the old five team a side format.
Go to each hex addy below, and enter exactly what is provided. Then you have oldschool playoff format.
EDIT DEFAULT PLAYOFFS
x1E651 = 84
x1E653 = B2
x1E656 = A3
x1E658 = DC
x1E65A to x1E65B = 8A 44
x1E65F to x1E660 = 8A 67
x1E66C = D4
x1E671 = BB
x1E674 = E7
x1E676 = D0
x1E68D = 94
x1E68F = B2
x1E692 = B3
x1E694 = DC
x1E696 to x1E697 = 8E 53
x1E69B to x1E69C = 8E 76
x1E6A8 = D4
x1E6AB = D3
x1E6AD = BB
x1E6B0 = F6
x1E6B2 = D0
; EDIT PLAYOFF SPOTS
x2323C to x2323E = 20 E0 BF ; 3rd AFC Division Winner
x23279 = 7E ; 1st AFC Wild Card
x23281 = 7F ; 2nd AFC Wild Card
x23288 to x2328D = EA EA EA EA EA EA ; Remove Final AFC Wild Card
x2326E to x23270 = 20 EC BF ; 3rd NFC Division Winner
x23296 = 82 ; 1st NFC Wild Card
x2329E = 83 ; 2nd NFC Wild Card
x232A5 to x232AA = EA EA EA EA EA EA ; Remove Final AFC Wild Card
x23FF0 to x23FFB = 8D 77 67 8D 87 67 A9 01 8D 79 67 60 ; FIX First AFC Game
x23FFC to x2400C = 8D 7B 67 8D 8B 67 A9 01 8D 7D 67 A9 02 8D 59 67 60 ; FIX First NFC Game
; AFC BRACKET CHANGE
x1E777 = 00
x1E77A = 00
x1E77E = 00
x1E781 = 00
x1E784 = 00
x1E787 = 00
x1E78A = 00
x1E78C to x1E78D = AE 08
xF03A = 00
xF03D = 00
xF03F = 00
; NFC BRACKET CHANGE
x1E847 = 00
x1E84A = 00
x1E84E = 00
x1E851 = 00
x1E854 = 00
x1E857 = 00
x1E85A = 00
x1E85D = 08
xF04A = 00
xF04D = 00
xF04F = 00
; WIN COLOR CHANGES
xF080 = E8
xF084 = E8
xF088 = 88
xF0A0 = 88
x2F2C9 = 6E ; MOVE NEXT WINNER
x23F7B to x23F7C = 01 F0 ; BLANK AFC HELMET
x23F7E = 60 ; MOVE AFC HELMET
x23F93 = 10 ; MOVE AFC WINNER HELMET
x2F260 to x2F261 = FF FF ; BLANK AFC NAME
x2F263 = A4 ; MOVE AFC NAME
x2F282 to x2F285 = 00 FF 00 FF ; BLANK AFC SCORES
x23F87 to x23F88 = 03 F0 ; BLANK NFC HELMET
x23F8A = 60 ; MOVE NFC HELMET
x23F97 = E0 ; MOVE NFC WINNER HELMET
x2F272 to x2F273 = FF FF ; BLANK NFC NAME
x2F275 = B2 ; MOVE NFC NAME
x2F286 to x2F289 = 00 FF 00 FF ; BLANK NFC SCORES
"It has come to my attention that a mustache is part of a black man's heritage, the rest of you have no heritage so shave them off!" Bo Schembechler
#10
Posted 02 July 2012 - 11:09 PM
how would one change this to work for the 32 team rom?
Notes on this hack; this is the only area that actually affects how the playoffs play out the rest is all superficial.
EDIT PLAYOFF SPOTS
x2323C to x2323E = 20 E0 BF ; 3rd AFC Division Winner (this is pointer that runs the code starting at 23FF0 Which fixes the first AFC Playoff Game)
x23279 = 7E ; 1st AFC Wild Card (this moves where the 1st AFC Wild Card plugs into the playoff bracket.)
x23281 = 7F ; 2nd AFC Wild Card (this moves where the 2nd AFC Wild Card plugs into the playoff bracket.)
x23288 to x2328D = EA EA EA EA EA EA ; Remove Final AFC Wild Card (This removes the third AFC wild card from the playoff and Buffalo is put in by default)
x2326E to x23270 = 20 EC BF ; 3rd NFC Division Winner (this is pointer that runs the code starting at 23FFC Which fixes the first NFC Playoff Game)
x23296 = 82 ; 1st NFC Wild Card (this moves where the 1st NFC Wild Card plugs into the playoff bracket)
x2329E = 83 ; 2nd NFC Wild Card (this moves where the 2nd NFC Wild Card plugs into the playoff bracket)
x232A5 to x232AA = EA EA EA EA EA EA ; Remove Final AFC Wild Card (This removes the third NFC wild card from the playoff and Buffalo is put in by default)
x23FF0 to x23FFB = 8D 77 67 8D 87 67 A9 01 8D 79 67 60 ; FIX First AFC Game (Has 3rd NFC division winner beat Buffalo 1-0 and move on to the 2nd round.)
x23FFC to x2400C = 8D 7B 67 8D 8B 67 A9 01 8D 7D 67 A9 02 8D 59 67 60 ; FIX First NFC Game (Has 3rd NFC divison winner beat Buffalo 1-0 and move on to the second round. The A9 02 tells the game to move to the end of the second playoff game to start the playoffs. The one where the 3rd NFC winner beats Buffalo 1-0)
I have been working on this for a couple of weeks now and have finally been able to produce a playoff bracket that fits the seasons from 1970 to 1977. 3 Division winners on both sides and 1 Wild Card on both sides.
#11
Posted 03 July 2012 - 05:06 PM
What would you like to do to the 32 team rom, I am figuring out a lot about the playoffs now and will probably be able to help right now before I forget everything.
Is this for your college rom that you wanted to adjust the playoffs for that you posted on one of the playoff threads?
Is this for your college rom that you wanted to adjust the playoffs for that you posted on one of the playoff threads?
"It has come to my attention that a mustache is part of a black man's heritage, the rest of you have no heritage so shave them off!" Bo Schembechler
#12
Posted 03 July 2012 - 05:56 PM
What would you like to do to the 32 team rom, I am figuring out a lot about the playoffs now and will probably be able to help right now before I forget everything.
Is this for your college rom that you wanted to adjust the playoffs for that you posted on one of the playoff threads?
exactly... basically have only the division winners advance to playoffs. so 8 total teams (4 on each side)
#13
Posted 03 July 2012 - 07:07 PM
O.K. That is rather easy to make happen. All you have to do is delete the wild card procdedure. However to control where the division winners go is a little harder, because the game sorts the division winners. I have to test trying to make three or four conferences and seeing what happens. If I can do that it would make it great for your game because you could make four conferences with two divisions each. I have waited for about 5 years to be able to figure out how to fix my 1968 rom the way I wanted to, but your wait should not be much longer. When I get things figured out a little bit more (on vacation this week) I will make a much better done documentation of changing / editing playoffs. I will have to take a look at a 32 team rom in order to tell you exactly what to do to fix your rom the way you want to, but I will try to do it this week.
"It has come to my attention that a mustache is part of a black man's heritage, the rest of you have no heritage so shave them off!" Bo Schembechler
#14
Posted 03 July 2012 - 07:18 PM
O.K. That is rather easy to make happen. All you have to do is delete the wild card procdedure. However to control where the division winners go is a little harder, because the game sorts the division winners. I have to test trying to make three or four conferences and seeing what happens. If I can do that it would make it great for your game because you could make four conferences with two divisions each. I have waited for about 5 years to be able to figure out how to fix my 1968 rom the way I wanted to, but your wait should not be much longer. When I get things figured out a little bit more (on vacation this week) I will make a much better done documentation of changing / editing playoffs. I will have to take a look at a 32 team rom in order to tell you exactly what to do to fix your rom the way you want to, but I will try to do it this week.
Awesome. thanks.
the 32 team rom already has 2 conferences with 4 divisions each. (i think that is what you meant). So just the 1st place team from each division.
#15
Posted 04 July 2012 - 02:24 PM
Buck said the last two replies weren't by him. Bug with the new forum?
#16
Posted 04 July 2012 - 02:35 PM
Yeah, I will have to check this out
2013 Nebraska: Final 4
2012 TomzcakV: Round of 32
2012 Madison: Round of 32
2012 Nebraska: Round of 16
2011 Nebraska: Final 4
2011 Madison: Round of 32
2010 Chicago: Round of 32
2010 Madison: Round of 32
#17
Posted 04 July 2012 - 02:48 PM
I went back and checked....this is exactly as it is in the old forums so I'm unsure what the problem is
2013 Nebraska: Final 4
2012 TomzcakV: Round of 32
2012 Madison: Round of 32
2012 Nebraska: Round of 16
2011 Nebraska: Final 4
2011 Madison: Round of 32
2010 Chicago: Round of 32
2010 Madison: Round of 32
#18
Posted 07 July 2012 - 09:45 AM
Thanks to all who have contributed playoff info
I can do a one game playoff with the afc top seed vs. the nfc top seed
Is there a way to make "one big afc conference" with the top two seeds playing each other in the SB
I can do a one game playoff with the afc top seed vs. the nfc top seed
Is there a way to make "one big afc conference" with the top two seeds playing each other in the SB
#19
Posted 07 July 2012 - 10:44 AM
Try setting the AFC to having 6 divisions and the NFC to 0.
"It has come to my attention that a mustache is part of a black man's heritage, the rest of you have no heritage so shave them off!" Bo Schembechler
#20
Posted 07 July 2012 - 11:49 AM
Thanks for the reply
00 freezes the game
anything greater than 03 causes glitches
Same thing with "number of teams in conference = 0E"
anything greater than 0E causes glitches
00 freezes the game
anything greater than 03 causes glitches
Same thing with "number of teams in conference = 0E"
anything greater than 0E causes glitches
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