So, here's a question to the assisting program coders:
It's been brought up a bunch using individual player stat sets from TSB to replace current player stats numbers. QBEagles finally made a ROM that did this. It works out pretty well for really trying to 'recreate' the original TSB feel. My question is, how hard would it be to write a small program that extracted stats from some source or another, and tabulated those NFL stats per player accounted for in a specific position (QB, RB, WR, etc.) and then assigned a set of stats from a TSB player to create a contemporary ROM?
A statistical generation program / stat extractor may be a bigger deal for the sake of formulas used, but this idea of assigning pre-defined stat sets from TSB to modern NFL players seems like it'd be a little easier for someone willing. Anyone willing?
NFL Stats extractor / TSB Stats assigner
Started By
Maynard_G_Krebs
, Dec 07 2010 07:55 PM
1 reply to this topic
#1
Posted 07 December 2010 - 07:55 PM
MGK's TSB ROMs:
» NFL Tecmo Super Coach 2012-13 | NES
» NFL Tecmo Super Coach 2010-11 | NES
» NFL Tecmo Super Coach 2009-10 | NES
» NFL Tecmo Super Coach 2008-09 | NES
» NFL Tecmo Super Coach 2012-13 | NES
» NFL Tecmo Super Coach 2010-11 | NES
» NFL Tecmo Super Coach 2009-10 | NES
» NFL Tecmo Super Coach 2008-09 | NES
#2
Posted 07 December 2010 - 08:12 PM
I had started something like this before, and there was also a project dedicated to this. It never got anywhere though. I actually did this for my base RBI ROM...scrapes baseball reference and dumps stuff into a DB. Even allows you to set the lineups/rotations and whatnot.
AIM: TecmoTurd

Do you play the original Tecmo Bowl? Hit me up, I'm always up for a game...
My SNES Hacking Info (archives, new version)
The Tecmo Players League
RBIBaseball.us
My 30-Team RBI Editor

Do you play the original Tecmo Bowl? Hit me up, I'm always up for a game...
My SNES Hacking Info (archives, new version)
The Tecmo Players League
RBIBaseball.us
My 30-Team RBI Editor
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