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Found 4 results

  1. You know what's up. This is what real NFL players do in the offseason: they play 7-on-7 football without helmets, on a 50-yard asphalt/concrete street. Choose from one of the best 16 NFL teams from the 2014-2015 NFL season. Can you survive the fight? I doubt it, but you will have fun trying. New Plays and formations, like the Pistol. Totally new things, like MAN controlled players (without the ball). Check out the four "DIVA" passes - you actually control the receiver instead of the QB...will he throw it to you? Highspeed Updated Physics Engine. MOVE FAST, DUDE...In the TSB streets, there's not much time to think, you have to be able to react very quickly, or have the will to just force things to happen. Nobody is gonna give you anything for free in the streets, you have to go out and take it. Etc. See screenshots and download below. STREET tsb 14-15 NFL SUPERBOWL buck.nes
  2. STREET TECMO 2013 (High-Speed) 1/5/2013 - NFL Playoff Edition - 16 NFL teams - the best 8 AFC teams and the best 8 NFC teams (by 2012-13 regular season record) DOWNLOAD---------------streetTecmo.zip--------------- bybuckrewhawla HEAVILY-MODIFIED version of jstout's CIFL 7-on-7 TSB ROM ---Refer to the "Official Thread - Street Tecmo NFL 2013" at tecmobowl.org for more documentation/discussionhttp://tecmobowl.org...thread-nes-tsb/ --- Documentation 16 NFL teams - the best 8 AFC teams and the best 8 NFC teams (by 2012-13 regular season record) 7-on-7 Arcade Style NES Tecmo Super Bowl ROM for the 12-13 NFL SeasonUpgraded plays (modified and enhanced for the high-speed streets)50 yard "field" COM v MAN (you can play as player 2 if you set up your emulator)Competitive COM for challenging Season fun No "Out of Bounds" - you can run into the walls! New Halftime and New Halftime Song!Reduced Cutscreens for Quicker Gameplay Game plays very fast (almost every variable is sped up greatly)No punts (just "kicker")Countless Graphic changes In-game playbook changingCool new Uniforms (some throwbacks in there, too)12-game season with 8-team playoffs "Heroes" - it's like a mini-gameI have set up the heroes from the original Tecmo Super Bowl gameAFC and NFC - using their original ratings (although some are decreased because it's played as pro-bowl game)but, it has a totally different feel and challenge than the other modern "street" teams Kickoffs can be Touchbacks, if tackled in the End Zone Pass Accuracy is completion/int variableKR return at their own Max SpeedPlayer 2 condition indicator fixed No pass-defender auto-diveQuicker dives for defenders AI hacksPassing Game Hacks Bruddog's OL/DL Differential (more random popcorn in the trenches and kickreturn blocking) HP Hack (MAN v MAN "popcorn" and/or "mash")Also, HP is quantized to a scale of "0 to 3 extra presses" that are added to grapple counter)6-25 HP = 0 extra press31-50 HP = 1 extra press56-75 HP = 2 extra press81-100 HP = 3 extra press ----- EXTRA ("nop2" version - abbreviation for "no player 2"): the (main) version of TSB Street has a very cool hack (thanks xplozv) that lets you play as the 2nd player (2nd side) vs COM (also in season mode). A requirement is that you need to have your emulator set up such that you have control of the 2nd player controller (or if using an actual NES, a controller in port 2!) . In the emulator I use, I have them both programmed to the same controller/buttons. If you use an emulator that will not allow you to program or play as a 2nd player controller, I have provided a set of roms with the additional "nop2" characters in the rom filename. this "nop2" will play just like the original TSB - MAN will always be player one side when playing COM. -- We must thank the following, because this rom would not be possible without their past or present help: jstout, bruddog, cxrom, bad_al, average tsb player, elway, knobbe, bodom, and xplozv (jstout did not have any direct hand in the making of this ROM, but we thought we should credit him because we used his CIFL 7-on-7 ROM as our base) Enjoy!
  3. UPDATE January 2013 - see other thread for updated "Playoff Edition", touchbacks, updated teams, etc http://tecmobowl.org...layoff-edition/ There are 4x roms in the zip - actually, only two games (ROM 1 and ROM 2), but see below for reasoning for the extra two roms the zip also contains a basic readme, and a png image of a playbook key xxx..I found a bug with players with 19 Ball Control Rating....sorry about that. The only other change is that R. Jennings (Jags RB on ROM 2) was changed to brown skin. streetTecmo.zip Documentation There are two ROMs, each with 16 NFL teams. The only difference between the ROMs are the teams/rosters/names, etc. and the color of the endzones. Based on Jstout's "CIFL 7-on-7" NES Tecmo Super Bowl ROM Upgraded plays (enhanced for the street) 50 yard "field" COM v MAN (you can play as player 2 if you set up your emulator) Competitive COM for challenging Season fun No "Out of Bounds" - you can run into the walls New Halftime and New Halftime Song Reduced Cutscreens Game plays very fast (almost every variable is sped up greatly) Turnovers and scoring are common No punts (just "kicker") Countless Graphic changes In-game playbook changing Cool new Uniforms (some throwbacks in there, too) 12-game season with 8-team playoffs "Heroes" - it's like a mini-game I have set up the heroes from the original Tecmo Super Bowl game AFC and NFC - using their original ratings (although some are decreased because it's played as pro-bowl game) but, it has a totally different feel and challenge than the other modern "street" teams Pass Accuracy is completion/int variable KR return at their own Max Speed Player 2 condition indicator fixed No pass-defender auto-dive Quicker dives for defenders AI hacks Passing Game Hacks Bruddog's OL/DL Differential (more random popcorn in the trenches) HP Hack (MAN v MAN "popcorn" and/or "mash") Also, HP is quantized to a scale of "0 to 3 extra presses" that are added to grapple counter) 6-25 HP = 0 extra press 31-50 HP = 1 extra press 56-75 HP = 2 extra press 81-100 HP = 3 extra press ----- EXTRA ("no p2" versions): the (main) 1st version of TSB Street posted on 9-5-12 has a very cool hack (thanks xplozv) that lets you play as the 2nd player (2nd side) vs COM (also in season mode). A requirement is that you need to have your emulator set up such that you have control of the 2nd player controller (or if using an actual NES, a controller in port 2!) . In the emulator I use, I have them both programmed to the same controller/buttons. If you use an emulator that will not allow you to program or play as a 2nd player controller, I have provided a set of roms with the additional "no p2" characters in the rom filename. this "no p2" will play just like the original TSB - MAN will always be player one side when playing COM. Therefore I have updated the zip to include these "no p2" versions. I also updated the readme in the zip. No other changes have been made. -- We must thank the following, because this rom would not be possible without their past or present help: jstout, bruddog, cxrom, bad_al, average tsb player, elway, knobbe, bodom, and xplozv (jstout did not have any direct hand in the making of this ROM, but we thought we should credit him because we used his CIFL 7-on-7 ROM as our base) -- This post has been promoted to an article
  4. There are 4x roms in the zip - actually, only two games (ROM 1 and ROM 2), but see below for reasoning for the extra two roms the zip also contains a basic readme, and a png image of a playbook key View attachment: Street Tecmo 2013 v1 also with no p2.zip View attachment: tsb street var shots 1.png Documentation There are two ROMs, each with 16 NFL teams. The only difference between the ROMs are the teams/rosters/names, etc. and the color of the endzones. Based on Jstout's "CIFL 7-on-7" NES Tecmo Super Bowl ROM Upgraded plays (enhanced for the street) 50 yard "field" COM v MAN (you can play as player 2 if you set up your emulator) Competitive COM for challenging Season fun No "Out of Bounds" - you can run into the walls New Halftime and New Halftime Song Reduced Cutscreens Game plays very fast (almost every variable is sped up greatly) Turnovers and scoring are common No punts (just "kicker") Countless Graphic changes In-game playbook changing Cool new Uniforms (some throwbacks in there, too) 12-game season with 8-team playoffs "Heroes" - it's like a mini-game I have set up the heroes from the original Tecmo Super Bowl game AFC and NFC - using their original ratings (although some are decreased because it's played as pro-bowl game) but, it has a totally different feel and challenge than the other modern "street" teams Pass Accuracy is completion/int variable KR return at their own Max Speed Player 2 condition indicator fixed No pass-defender auto-dive Quicker dives for defenders AI hacks Passing Game Hacks Bruddog's OL/DL Differential (more random popcorn in the trenches) HP Hack (MAN v MAN "popcorn" and/or "mash") Also, HP is quantized to a scale of "0 to 3 extra presses" that are added to grapple counter) 6-25 HP = 0 extra press 31-50 HP = 1 extra press 56-75 HP = 2 extra press 81-100 HP = 3 extra press ----- EXTRA ("no p2" versions): the (main) 1st version of TSB Street posted on 9-5-12 has a very cool hack (thanks xplozv) that lets you play as the 2nd player (2nd side) vs COM (also in season mode). A requirement is that you need to have your emulator set up such that you have control of the 2nd player controller (or if using an actual NES, a controller in port 2!) . In the emulator I use, I have them both programmed to the same controller/buttons. If you use an emulator that will not allow you to program or play as a 2nd player controller, I have provided a set of roms with the additional "no p2" characters in the rom filename. this "no p2" will play just like the original TSB - MAN will always be player one side when playing COM. Therefore I have updated the zip to include these "no p2" versions. I also updated the readme in the zip. No other changes have been made. -- We must thank the following, because this rom would not be possible without their past or present help: jstout, bruddog, cxrom, bad_al, average tsb player, elway, knobbe, bodom, and xplozv (jstout did not have any direct hand in the making of this ROM, but we thought we should credit him because we used his CIFL 7-on-7 ROM as our base) -- it's a party, jerk. so enjoy it. This post has been promoted to an article
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