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buffalo_tox

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  1. (NES) Goji's NFL Tecmo Super Bowl LIII (BETA 0.2)

    thanks for the update! regarding the 2018-19 schedule update fixes do you recommend that i start the season over if i started it on your previous rom? did you just change the order of the games, or did some teams play more or less than 16 games?
  2. (NES) Goji's NFL Tecmo Super Bowl LIII (BETA 0.2)

    holy craps! You are so fast with this! The schedule literally just dropped! Immense thanks!!
  3. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    The variability of scores on 6 minute quarter is excellent. ive gotten 35-28, 22-15, 40-6, and 10-9 games. great job!
  4. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    love it so far! doing a com vs com season with the 2010 schedule with the 16th week switched with w1 so min vs phil can be the first game
  5. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    we dont mind "qb.seahawks" cant wait for the rom!!
  6. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    I'm very excited to play this! If a team doesn't have a kicker, you could potentially go old school and name them K Bills or K Eagles (for instance)
  7. (NES) Tecmo Super Bowl 2019

    For whatever reason, I can't DL this ROM. Am I doing something wrong, or does it need to be uploaded again?
  8. (NES) SBlueman's Tecmo Super Bowl 2017

    love the Rom! (although i would prefer if aaron rodgers was qb1
  9. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    That would be absolutely amazing if you did a preemptive strike on the 2018-2019 season, even with the old schedule! I've been using your ROM with the 2010 or 2014 schedules, because it's basically the same as the 2018-19 schedule (at least with interleague play matchups).
  10. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    I was thinking that since the season is technically over, the injuries could potentially be "reset", and starters on the roster could resume being the starters again (like Luck, Tannehill, etc) (It's OK either way though. I know updating ROMs is work, and I will take whatever I can get happily. I would do it myself, but I cannot come up with a way to do unbiased ratings)
  11. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    Goji, I'm enjoying your 2.0 Launch edition quite a bit! As always, the games are very exciting and yield realistic scores on 6 min Quarters. I could easily get a 15-9 game and a 35-28 game. One question: Have you thought about making a "rolling current game" edition where the roster would change based on the current transactions and roster chart? (for instance, bringing Andrew Luck back to the Colts, and Ryan Tannehill to the Dolphins) Thanks for all your efforts. This has been my favorite COM vs COM ROM to play.
  12. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    goji, i just wanted to say that i am super grateful for you updating the ROM each week (and sometimes multiple times!) Im a COM vs COM player, and i like to play out the rest of the season each week (and track playoffs in espn playoff generator). then for the playoffs, i do preseason matchups between the teams that made the playoffs i do standard mode, 6 min Qs, and i get pretty realistic scores. thanks again!
  13. (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +

    THANK YOU!!!! I'm going to run a full COM vs COM for the season, and let you know my experience from that end (I'm probably the only one on this site that doesn't actually play the games on MAN lol)
  14. How to Update 2017-2018 rosters

    The best idea that I have is to find a position ranking somewhere of best to worst players, and just use the original tecmobowl counterparts to apply the rankings to. Since there are more teams now, I'd "duplicate" the most average players at each positon to make up the difference. I think this method would work unless anyone else wanted to share what strategies they employed when they created their ROMs. Really, I'm trying to find a systematic way to do things so bias (or decision making) doesn't enter the equation.
  15. Hi everyone, I plan to attempt to update 2017-2018 rosters. I'll have no problem going through all of the screens one by one in the TSB Manager to update all the depth charts (but let me know if there is an easier way). However, I struggle with assigning the ratings to the players that A. Make sense with giving the best players their due B. Doesn't mess with game balance. How do other folks handle this? If anyone has any good ideas (or has already done the analysis and can flat out post some good player stats), I can do the leg work and actually use TSB Tool to set those player stats, and then copy+paste into this thread when I'm done.
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