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kamphuna8

PureTecmo Administrators
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Everything posted by kamphuna8

  1. Hear ye, Hear ye. The following describes not a tournament per se, but rather a live console season in which many games will be played at the same time rather than having to wait for 1 game. All season stats will not only be available for perusal on the game roms but also updated on our CFT Phile as we proceed. The goal is to give all owners as close to the original live tecmo season experience as possible, without taking so much time to complete, and with all teams closer to each other in overall attributes. In so doing, we all accept our fates and acknowledge the greatness that is the Tecmo Super Deities, and their love that will rein down upon us in all its forms and greatness, whether it be the JJs, the CCs, the condition or injury love/hate, and that most barbarous and diabolical form... THE JEALOUSY! Our goal is also to have at least 12 (more is possible) owners join for festivities. Location: Kamp's Garage (address will be emailed to all parties involved) Date/Time: July 28, 2018. Begin at 9AM Pacific Time. YES 9AM DAMMIT! Cost: $10 (Super Bowl Winner collects all monies) All Praises to the Tecmo Gods Streamed? YAS! The goal is to Record all games and Stream one to two games at a time (depending on how the game(s) are shaping up. But not two complete games at the same time) Yes Inspired by the Red Zone Channel and other similar stream styles where multiple games can be displayed. Streams will be on https://www.twitch.tv/kamphuna8/ Season 1 Videos can be accessed there or on the youtube playlist that follows. https://www.youtube.com/playlist?list=PL3icdCQkyCZ6K_89RktFbQvh3FTYGFTdg Website: http://www.pnw.puretecmo.com/main/main.php Format and Draft: All games will be played on NES Consoles using Everdrive Flash Carts. Teams will be drafted in a non-Snake format using the attached Spreadsheet. Draft order will be based on previous year's performance. Those that were not there will be placed according to my discretion. The draft will be similar to HSTL format in terms of rosters. Each position group including QBs (x2) RBs (x4) WR/TEs (x6) OL (x5) DL (x3) LB (x4) DB (x4) will be drafted by each owner. All the OL, DL, LB and DB tandems are going to be locked in to their alignment that is on the original Tecmo Super Bowl rom. No WRs or TEs can carry the ball on a RB run play. A salary cap will also be utilized (according to the tecmo_salary_cap.xlsx spreadsheet from @bruddog ) where no team can go over the $100 mark. K/P will all have the same attributes (50 50 I believe) and Owners can provide names and faces for their idiot kickers. A night will be organized and announced for the draft on our discord channel. I'm going to suggest our draft be over the actual NFL Draft weekend, sometime from April 26 to 28th. Linked Resources follow >>>> CFT Draft Template and CFT 1 Draft CFT Season 2 Draft will begin Friday April 20 at 4:20pm Cascadia time. This will be a rolling draft, meaning that technically there is no time limit or expectation that we are all tied to be present at the same time. Picks will be made through discord and I will solely update them in the Google sheet we will use. The draft order is based on season 1's results and the guys who didn't play season 1, I inserted them where I think was most fair according to Cascadia Tecmo History and impending shenaniGGans. Here is the link to the Google Sheet -------> CFT 2 Draft The Draft order is as follows. 1. larrybird33 2. joeyhoneybee 3. @~Tailback King~ 4. @TheProfessor 5. @Polish Rifle 6. @Tick 7. @boogiewithstu 8. @manYo720 9. @fairfensheeding 10. @gripsmoke 11. @invader_star64 12. @XtraLargent 13. @DT. 14. @kamphuna8 Regular Season: Regular season will be in a Round Robin format with everyone playing everyone else. There will be 2 conferences (no divisions in the conferences) with at least 6 teams in each conference. This will limit the choices for owners joining in Season 2. For owners that participated in CFT Season 1, the same teams will be used (this may change, I just have to flesh out the implications of how it will all be displayed and accessed when looking at team histories on the CFT Phile) Actually, I think there's no problem changing Franchises. We're not a dynasty league..yet. If we get exactly 12 players, it will be an 11 game season and with a 9AM start time, we should be finished with the regular season by 7pm. With the current setup, we will have at least 3 stations to play all the games. Potentially 4, but either way, with 6 games per regular season week, it will take at least the time it normally takes to complete two TSB games to finish each week. Conditions and injuries will function as they would on a normal console Regular Season, with conditions carrying over from week to week, and injuries that can result in a player missing up to two more games after the game in which the injury occurred. ALL HAIL THE Tecmo Super Deities! Playoffs!!?!: After the Regular Season concludes, the playoffs will all be played on one console with each playoff game streamed. Playoff seeds will be determined using Tecmo Super Bowl's tiebreaker logic, with teams in each conference seeded from 1 thru 6 according to regular season record, and the tiebreaker is point differential. In the event of a tie with same point differential, the team that won the regular season matchup will get the higher seed. Top 2 seeds in each conference get that Wild Card Round bye. The final regular season Rom save will be hacked to place the 12 playoff teams into the TSB Playoff bracket. The Playoffs will determine the Cascadia Effin' Tecmo Super Champion for Season 2! Participant list for Season 2: CFT Player Profiles linked as well. Team Logos are from teams used in previous seasons. If new franchises are requested, we can move them. Potentially we will have upper tier players and lower tier players sorted by conference. TBD 1. kamphuna8 - Confirmed CFT History 2. @boogiewithstu - confirmed CFT History 3. JoeyHoneyBee - confirmed CFT History 4.Kevin -confirmed Grit City or depending on Sir Ted showing 5. @XtraLargent - confirmed CFT History 6. @Tick - confirmed CFT History 7. @DT. - confirmed CFT History 8. @gripsmoke - confirmed 9. @~Tailback King~ - confirmed! Brangin that Portland HEAT! 10. @manYo720 - confirmed! 11. @invader_star64 - confirmed CFT History 12. @fairfensheeding - confirmed! - 13. @TheProfessor - confirmed @SirTed - unconfirmed CFT History JayMC425 - unconfirmed CFT History @Polish Rifle - unconfirmed Some other potentials if need be. They probably already know who they are... OUT! @gonickmontana - OUT Unable to attend on scheduled date @ptitteri - OUT! Team TBD Job signups: Convert Upload and Merge crew: X2 Stream maintenance: X2 Other jobs? Disputes and Game fails/resets/glitches - We are all grown men and will figure it out. But I will reserve right to lay the law if need be. THE REST OF THIS POST IS HIGHLY TECHNICAL AND NERDY. PROCEED AT YOUR OWN RISK... Visions for the future: This will continue to be a summer event going forward. Eventually I would like to grow this to be a 16 game season. This could be done over one weekend (2 days or 3) or spread over over more time (1 day on consecutive weekends or something like that) With still around 12 players I could still do it in my garage and we could do a 16 game season where each team plays each of the other 5 same conference teams twice and the opposite conference teams once 5x2 + 6 = 16. I know thats a lot of tecmo to play in a short time, so we'll see how that develops. I also hope to get some non PNW KampBuddies out to future CFT seasons. I envision pairs of tecmo brethren from around the same region could take a tecmocation out here to the PNW where it's pretty much great weather once you get past July 4th, and usually before hand as well. Like my Chicago chaffeurs to Madison @modeezie and @toolie, B&G Vets @stalltalk and @MattyD, NTF brethren @chiefsjr83 and @redskinsfan1124 , and @arncoem and @baxterbear12 . Other considerations include making this a regional event, holding part or whole seasons in different PNW locales and providing time to take in the scenery wherever it may be, and perhaps some local haunts. Another potential for the future is to carry forward with the goal of having a dynasty type season setup starting in the 60s like Manyo planned (or perhaps the 20s like my nerdy ass would want) and do a few short seasons a year during the Feb to Jun or July months (like Manyo planned originally for dates on the 3rd Saturday of each month). Hacks included on Rom: The goal is to have these hacks (mostly for stat purposes) while not affecting any change in the actual game play itself when compared to playing a TSB Season on an actual TSB Cart and NES console. Tapmeter - Counts and displays taps in man grapples. Play Preseason Games in Season-Mode - Allows us to play in preseason yet still have stats kept, and use the Season Mode space for the other hacks we need (if I'm not mistaken). Injuries in ALL Modes - Toggles injuries for our set up playing our games as Preseason Games in Season Mode No Fumbles in End Zone - To prevent loss of stats. This may be adjusted if it's possible to hack the game to allow End Zone fumbles (cuz the feeling of forcing one is SO DELICIOUS) without losing the stats. Still waiting for an answer to that question. Keep Quarter Scores Intact if game goes to OT - If this hack is not included, then the scoreboard on the recap page does not accurately display the scores in each quarter, as you can see here in these epic (and only) OT contests from Season 1 involving @invader_star64 . Here vs @DT. http://www.pnw.puretecmo.com/main/dsp_recap.php?gID=40 and then here in an elimination game vs @Tick http://www.pnw.puretecmo.com/main/dsp_recap.php?gID=46 Track Fumbles - Shows each teams number of fumbles and fumbles lost in the recap. Track Time of Possession - Allows us to see Time of Possession for each team in the recap. We found a bug in this one because it uses space that we are using that online leagues do not, which causes BUF QB1 (John Elway in our Season 1 rom tests) to accumulate weird stats when not even playing any games, like lots of passes and 100% completion rate of those passes for very minimal yards and TDs and a TON of INTS. So the set commands will be a little different for our league. Will update when fixed. Recording Tackles - Tackle stats on recap and stat pages. Player 2 Conditions Fix - Fixes the display of attributes to match the conditions for P2. Other potential hacks are in the works, however none are meant to affect gameplay. Mostly they will be for additional stats. I'm hoping to be able to track some other things like JJs, CCs, picked plays, Yards after Catch, maybe individual player's fumble stats, JJ ints thrown and caught, Passes Defensed. Forced fumbles and fumble recoveries. Not sure how much we can fit and logistically do before this season, but hopefully we get a good deal of them. Also toying with the idea of randomizing the sound loop for each play. How this will work: First of all a lot of thanks and gratitude must go out to the Godfather @Knobbe and @davefmurray for their contributions in ensuring this site meets the needs of all our tecmo brethren. Much thanks also to all those who share how to hack this in such a way we can enjoy it in this fashion. @jstout has shared so much (and was always very helpful when I would bug him about stuff a couple years back) and @bruddog for basically being the shining beacon of hope that allows us to not only approach doing this, but get the support to troubleshoot and basically provide so much of his time and resources so generously. Much thanks and praises also to @brookstonfowler for his help with our CFT Phile. Getting Started with the Regular Season: The way we are able to do this is through using the rom created with aforementioned hacks on an Everdrive. We start by using the initial rom on all the Everdrives SD cards for week 1 and playing in preseason. I'm not sure if we need to set Team Control for each team to Man in the Season Game menu for our regular season games, but we will have to for the playoffs. After each game, a state is taken from the Everdrive and the ED's SD card is pulled. From the SD card, the state is saved to the CPU, then run through an Everdrive State Converter (linked below) which converts the state to a Nestopia like state which can then be uploaded to our Website (CFT Phile). Each Save State from Week 1 (in its Everdrive form I believe) is then merged with the other Save States from Week 1, one at a time (to the previously merged save state) using a tool Bruddog "whipped up" and the final version (Rom aka Save State) after all the Week 1 states are merged will be labeled as our Week 2 rom, and then copied to the ED's SD cards to be used for Week 2's games. This process will be used all the way through the completion of the regular season. Regular season stats and standings will be available to peruse on the rom and cartridge itself, as well as on the CFT Phile website, which will be updated with each game uploaded right after completion. There were some logistical concerns and flat out problems in our efforts for season 1 that will inform how we make season 2 and beyond happen. Problem number 1 was that we were unable to get the merges to work properly and consistently during the first season and the reasons included a lack of familiarity with best practices for making saves visible on the SD card and then trying to make a lot of this stuff work without allowing enough time to test it out before Game Day. Luckily we were able to manage to get the saves to show on the SD card using the knowledge we had (basically, after saving the state with a Select and Start button push, the state saved would not actually be saved on the SD card itself until a different rom was loaded). The end result was that we essentially played every game in season 1 with the same rom, but for each game, the rom's name was changed to include the week number and teams involved in order to ensure each file was named to clearly describe what it held. I also used a protocol for saving and converting these states for upload that included the creation of file folders for each week and game, and in each game's folder was an extra folder for the actual converted to nestopia state format since the names of both pre and post converted states were identical. Long story short, I was creating a lot of the folders while also going forward with the conversions and uploads and there was a lot of wait time for everyone else before the next set of games could be played. My plan to improve the logistics include having all the folders created for each week before hand, as well as to have extra SD cards so that when, for instance, the first 3 or 4 games of a given week are played, those SD cards can be pulled from the Everdrives and be replaced with other SD cards that have the rom for the rest of that week's games on them while the work to convert, upload and merge is being done. I'll also try to incorporate more help from guys there so it doesn't have to be just me doing the file work. @invader_star64 helped out a lot last season, and I think we can get a crack team to make it as efficient as possible and minimizing wait times between weeks. Everdrive State Converter - Converts Everdrive state to one that matches Nestopia states and thus can be read and uploaded to our Phile. Merge Tool - I don't have a link for this but we use it to be able to carry conditions and injuries over from week to week as well as be able to see the complete season stats with the Rom on the Everdrive in the NES itself. PLAYOFFS??!?!? - For the playoffs, the final rom save after all the final week's mergers are done will be hacked to put the teams in their respective places in the Playoff Bracket that Tecmo Super Bowl console seasons utilize. I saw this in action yesterday and about flipped my lid. In this case the Team Control in Season Game menu needs to have all the playoff teams set to Man. Once this rom is loaded, no changes need to be added to it. The two potential logistical issues I foresee and want to get in front of are: 1. How can we ensure that we are able to get a state that we can upload from the end of each playoff game? and 1A. If we do pull the SD card to convert and upload the playoff save state after each playoff game, how can we do this without making the wait in between games too long? I know there is a way to create files on the Everdrive that can serve as placeholders (and using efficient nomenclature) for save states so that one can choose which file on the SD Card to save the current SRAM to. I'm hesitant to trust this method without ensuring we have a good save to upload before moving on to the next playoff game. I guess my thinking is we can save that SRAM to the file and pull it out quick, copy it to another SD card and use the next SD card for the next game while we work on converting and uploading the state for the just completed playoff game. (Having the actual SD card not being used by the current playoff game being played will make it easier to pop the card (in its Everdrive) in to the NES and "push" the save to the SD card, using the methodology from season 1. I apologize for this last bit of rambling (stream of consciousness) We will work it out. Cascadia Tournament Historical Links: Portland Tecmo 2 JJ's Birden 1/27/18 1st kamphuna8, 2nd Gripsmoke, 3rd Tick, 4th DT (Greats rom side tourney 1st Gripsmoke, 2nd kamphuna8 Seattle Pimpin' Ain't Easley 9/3/17 1st Ptitteri, 2nd Mort, 3rd DT, 4th Invaderstar (Consolation Champ Tailback King) CFT Season 1 Tacoma 7/8/17 1st kamphuna8, 2nd DT, 3rd XtraLargent, 4th Invaderstar CFT Season 0 Centralia 3/11/17 1st Tick, 2nd kamphuna8, 3rd DT, 4th Manyo 3Portland 1 JJ in the Beaver 1/28/17 1st Invaderstar, 2nd Gripsmoke, 3rd Manyo (Consolation Champ 1991Huskies #shoottheJ) Pac Rim 3 Seattle 9/4/16 1st Moonwalk, 2nd kamphuna8, 3rd jim jensen, 4th DT (Bottom Bracket Winner Boogiewithstu over gripsmoke) PNWTC 5 Centralia 7/2/16 1st Gripsmoke, 2nd SirTed, 3rd Tick, 4th Manyo Mayhem 5 Centralia "Dick" 8/29/15 1st kamphuna8, 2nd Invaderstar, 3rd Gripsmoke, 4th Manyo PNWTC 4 Centralia 7/11/15 1st DT, 2nd Gripsmoke, 3rd SirTed, 4th kamphuna8 Mayhem 4 Centralia "play 2" 1/2/15 1st kamphuna8, 2nd manyo, 3rd grip ( Night mayhem 1st kamp, 2nd manyo, 3rd TailbackKing) PNWTC 3 Centralia 6/21/14 1st gripsmoke, 2nd Invaderstar, 3rd Sir Ted, 4th Randy F Mr. GiGGles PAC RIM II Seattle 4/12/14 1st Invaderstar, 2nd Gripsmoke, 3rd Sir Ted, 4th Stanley? Mayhem 3 Tacoma Trailer Tecmo 4/4/14 1st kamphuna8 Mini Tourney Winner Invaderstar Mayhem 2 Centralia 3/1/14 1st kamphuna8, 2nd Sir Ted, 3rd Manyo, BoogieWithStu Mayhem 1 Centralia ACTUAL 2/15/14 Manyo over kamphuna8 Mayhem 1 Centralia 8/17/13 Didnt happen... PNWTC 2 Centralia 6/30/13 1st kamphuna8, 2nd Randy Foulfield, 3rd Sir Ted, 4th BoogieWithStu PAC RIM I Seattle 4/7/13 1st Randy, 2nd kamphuna8, 3rd tie Sir Ted and Tyler J PNWTC 1 Olympia 6/23/12 1st Randy, 2nd GoNickMontana5, 3rd Manyo, 4th BoogieWithStu RESULTS Rumblings by CochiseBlue(Luigi) and MadManyo and GoManyo360 Edmonds at Another Castle 5/20/11 1st Manyo, 2nd kamphuna8, 3rd Boogie with Stu RECAP RodWoodson aka TecmoGodfather aka PNW Live Tourney Godfather
  2. The Draft chat is lively and its GLORIOUS!
  3. No. OL and defense are locked into their og Rom alignment. Covered in the top post
  4. You're about 420 late for that one...
  5. As for the Conference and Division setup. Here is my vision. Lewis Conference Mt. Baker Division Kamp Manyo TBK Polish Rifle Mt. Rainier Division DT XL TICK Clark Conference Mt. Hood Division Grip Fairf Joe Ted Mt. St. Helen's Division Invader Stu LBird33 Prof Schedule wise, if we are at 15, I'll try and come up with a 10 week schedule that works, or perhaps as was suggested, we could wrangle a 16th and make it much easier. Shooting for a 10 game schedule. 10 Weeks wouldn't work to have 10 games with 15 players because of the byes needed.
  6. We got 15 with @SirTedjoining us. and the Draft is LIVE. With the 1st pick of the 2018 CFT Draft, the Dolphins select MIA QBs Dandy Dan Marino and Scotty (Doesn't Know) Mitchell.
  7. I love the smell of Tecmo and napalm in the morning. #draftday #cft #lewis #lewisnclark
  8. As for the season. Since we have more than 12, we will be doing just a 10 game season (potentially moved down to 9 or 8 depending on more people added or the logistics of it all). I will come up with a season schedule. I will have everyone play everyone in their own conference (which would be 6 games if we end up with 14 total) and then the remaining 4 games would be a rematch against 2 division opponents and 2 non conference opponents.
  9. There will be a $10 buy in AND... We can do this with our drafted teams, but there that method of skipping season wont work on our rom, but we can create another rom with our draft edits no problem. All the 10 buy in money will go to the CFT2 champ.
  10. We can now add the esteemed Professor to joining our ranks. Still holding out hope for @Polish Rifle and @SirTed and maybe one other guy to fill out our max at 16. Top post edited to reflect this. Here is the link to the Google Sheet -------> CFT 2 Draft The Draft order is as follows. 1. larrybird33 2. joeyhoneybee 3. @~Tailback King~ 4. @TheProfessor 5. @Tick 6. @boogiewithstu 7. @manYo720 8. @fairfensheeding 9. @gripsmoke 10. @invader_star64 11. @XtraLargent 12. @DT. 13. @kamphuna8
  11. CFT Season 2 Draft will begin a week from today, Friday April 20 at 4:20pm Cascadia time. This will be a rolling draft, meaning that technically there is no time limit or expectation that we are all tied to be present at the same time. Picks will be made through discord and I will solely update them in the Google sheet we will use. The draft order is based on season 1's results and the guys who didn't play season 1, I inserted them where I think was most fair according to Cascadia Tecmo History and impending shenaniGGans. Here is the link to the Google Sheet -------> CFT 2 Draft The Draft order is as follows. 1. larrybird33 2. joeyhoneybee 3. @~Tailback King~ 4. @TheProfessor 5. @Tick 6. @boogiewithstu 7. @manYo720 8. @fairfensheeding 9. @gripsmoke 10. @invader_star64 11. @XtraLargent 12. @DT. 13. @kamphuna8
  12. Trying out a topic

    How do these work? What are the capabilities? Like I would be interested in starting one for our PNW live league, but not sure what the capabilities are here. I post about our season in Live Tourneys (since that's kind of what it is but more a season rather than a tourney) but it's more similar to an online league, just that we play live (much else that is done is online, drafting, uploading etc. ) And what's the question regarding archiving? Is this any different from a standard forum on here in that vein?
  13. Nos should have put Emile Harry in...
  14. Callmefairf is IN! We got 12! Draft will commence in 2 weeks! I will post deets in the meantime.
  15. Wayne, NJ - 05/19/18 - The Jersey Cup

    Only so many weekends in a year. Last tourney I went to, there were 3 tourneys that day...
  16. Invader is a GO! That's 11 confirmed so far!
  17. Week 2 of Com vs Com Season based on our Mock Draft. Johnny had himself a day!
  18. All I can say is you sure as hell weren't controlling Steve De Berg......or that game end stat woulda looked like 4-9 for 36 yards and a picc!
  19. Week 1 of our Mock Drafted teams was simmed Com vs Com last night. The vid is up on my twitch and if you're wondering why QB Bills is leading the league in rushing, it's because of a bug in our code for one of the hacks. So just ignore his stats. Leading rushers have some interesting names. Cleveland Gary 6-129 Neal Anderson 14-133 Willie Gault 2-87 Tommie Agee!!! 23-117 Marion Butts 16-185 Rueben Mayes 6-120. There were some beast mode moments last night. We'll do week 2 and perhaps 3 tonight.
  20. (Tecmo) Kickers are People, Too!

    @segathonsov @bruddog told me they do not. Just the one KA att
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