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crick78

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  1. Oh! Thanks! Great info, I had a lot of these addresses logged, but can't find the text file. Thanks so much!
  2. I am wondering if the player sim numbers correlate with the team's SIM value. The Cowboys are a CC, their skill players for the first byte adds up to FD
  3. Thanks, I'll go that route. Looking to get Peyton Manning throwing more passes. I'm looking forward to getting it right. Thanks
  4. I don't understand having the first byte of all twelve skill positions equal 255 as a hard rule. I added the Colts which came to 235 (hex values, 08,00,92,35,18,02,01,01,00,00) I added the Bills which came to 253 (Hex values, 08,02,9f,40,08,08,02,02,00,00,00,00) I am 99.9% sure I am missing something. This is an unedited Rom
  5. If anyone has the same problem as listed above I found a solution Hi, I started this thread I found a solution you may be interested in. I took roms that were giving me the error above when i click "view contents". I opened them with TSB3M then saved them with that program. Then went back and opened the roms that i saved in TSBM3 and opened them again in tsbtool 2 and everything worked. I am going to send the original rom that wouldn't work with tool, then the version that worked after being "converted" by tsbm3. Again this error happens ONLY when i attempted to view contents in tool2 with an original unedited rom. Thanks
  6. I apologize Tecmo Super Bowl III - Final Edition (U) [!].smc
  7. Entire Error Code See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Index and length must refer to a location within the string. Parameter name: length at System.String.InternalSubStringWithChecks(Int32 startIndex, Int32 length, Boolean fAlwaysCopy) at System.String.Substring(Int32 startIndex, Int32 length) at TSBTool2.TSB2Tool.GetTeamAbbreviation(Int32 teamIndex) at TSBTool2.TSB2Tool.GetTeam(Int32 season, String team, StringBuilder builder) at TSBTool2.TSB2Tool.GetTeams(Int32 season) at TSBTool2.TSB2Tool.GetAll(Int32 season) at TSBTool2.TSB3Tool.GetAll(Int32 season) at TSBTool2.MainForm.ViewContents() at TSBTool2.MainForm.viewContentsAction(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9148 (WinRelRS6.050727-9100) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- TSBTool2 Assembly Version: 0.0.1.0 Win32 Version: 0.0.1.0 CodeBase: file:///D:/ROMS/TSBTool2_0_1_0/TSBTool2.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9136 (WinRelRS6.050727-9100) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9147 (WinRelRS6.050727-9100) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9136 (WinRelRS6.050727-9100) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  8. Hello, Thanks for this editor AL, I really appreciate your time. Would you know anything about this error? I get it when i want to open unedited original TSB III roms
  9. Or not, I got the kick return for the cpu to be ultra juiced setting everything to EA, a fumble return was also juiced. But a bit later a fumble return for cpu was regular speed. No one on defense is juiced. More trial and error to go...
  10. Alright, I think I got it. Thanks to TecmoTurd and his xls juice doc. It looks like if I want max juice I just need all ff at the juice location. so, SET(0x1df10,0xffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff) Thanks
  11. Hi, I was wondering if there is a set command for max juice for tsb nes? I searched around and I didn't see an actual set command, although it's quite possible that i plainly missed it. thanks for any help.
  12. Well, I found offensive preference in the tsb3 Bible, I missed it the first go through. I am still wondering about an offensive and defensive sim rating for each team, in tsb each team had a rating from 0-15 I believe for their offense and defense.
  13. Hi, I've been looking around for an answer, does anyone know where to find the offensive preference/ run pass ratio for teams? I'm also wondering if there is an offensive and defensive rating per team like TSB for nes, for example a team would be a 12 on offense and maybe a 10 on defense out of a possible 15. I'm trying to get the 99 Rams to play and sing like the 99 Rams, as well as some of Peyton Manning's high flying colts offense. Any help would be appreciated. Thanks, Chris
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