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toostupid4lyfe

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About toostupid4lyfe

  • Birthday 10/18/1987

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    Minneapolis
  1. Did you guys know that David Meggett is currently locked up on rape charges? Link Meggett, 42, was arrested and charged with raping a 21-year-old woman in her North Charleston home, authorities said. The woman told police she woke up at 1 a.m. Tuesday and found a man she knew as "Mike" sitting on her bed, according to an incident report. The man demanded that she repay $200 she owed him and raped her when she said she didn't have the money, police said. ...
  2. For some reason, I'm becoming obsessed with this idea of a weird incarnation of football with a monstrous field that each team is charged with traversing, each toiling in tireless journey towards distant end zones without the luxury of first downs. I'm imagining low scoring games in which punting is huge and points are very much well-earned. Could one of you whiz-kids whip this up for me, if you have the time? (CONCERNS: 450 yard Grogan floaters: is there a hack that can limit max pass length? Kickoffs: can they be altogether eliminated? It'd be great to have teams start at their own 100, or something.)
  3. Bump. Is anyone aware of whether or not 2047 return yards is a max stat? Could 2047 kick return yards be a max stat? I only think of this because the max quarterback rush yards stat is 2047.
  4. Could 2047 kick return yards be a max stat? I only think of this because the max quarterback rush yards stat is 2047.
  5. I sat next to his son on the bus in first grade!
  6. So, I've searched and read everything I could find about this project, but I'm still not exactly clear on what the product would be. Could you please give me a brief rundown of what the concept behind Ultra is?
  7. Be careful when analyzing passer ratings across different eras. That statistic can be misleading as NFL rule changes have gradually made passing more and more easier and defending against passing much and much harder. For instance, many defensive actions that would today constitute infractions, such as pass interference or roughing the passer, were legal until 1978. Concurrently, techniques of offensive line play that are typical in today's game, like extending the arms or blocking with the hands open, were illegal until 1978. Please read this fantastic article for better explanation and statistical evidence.
  8. Could there be just two teams? Could the playoffs be altogether eliminated? With the latter question, I'm wondering if a hack could trigger the final championship celebration right at the completion of the final week of the regular season, eliminating the playoffs altogether. Ideally, it would depict as champions the team with the best winning percentage.
  9. Could whatever method that was utilized here be further used in shaving down the number of playoff teams in each conference to four? What about down to two?
  10. Wow, thanks! Down the rabbit hole I go...
  11. So I just joined yesterday, but I've already spent a ton of hours reading through this section for any information of interest to me. What I'm really looking into here are era-accurate historical roms. (I have not yet ventured into editing, and I think I'm already limited there as I have a Mac.) So, here is my hack wish list: (Some of these items may already exist, some may be impossible. What I'm asking of those of you who are more educated and experienced in TSB editing is whether any of these proposed hacks do exist or, conversely, cannot foreseeably exist. Beyond that, if any of you share my fervor for early to golden-era football and are experienced in editing, maybe we could chat and possibly collaborate.) 1. Season length a. different length seasons for different teams (the norm prior to 1935) b. twelve game season (format used 1935-1936; 1947-1960) c. eleven game season (format used 1937-1942, 1946) d. ten game season (wartime format used 1943-1945) e. fourteen game season (format used 1961-77) f. nine game season (format used due to strike 1982) g. fifteen game season (format used due to strike 1987) 2. Divisions a. a functioning format with one division comprised of every team (used through 1932; corresponds with 5a) b. a functioning format with one conference of two divisions (used 1933-1959; corresponds with 5b) c. a functioning format with two conferences (leagues, technically) each with two divisions (used 1960-'65; corresponds with 5c) 3. Standings a. winning percentage is the sole determinant of standing (crucial when teams played varying amounts of games, prior to 1935) b. ties not counted at all in calculating winning percentage (procedure through 1971) c. ties counted as half-win + half-loss (procedure from 1972 on; I assume this is the standard in TSB. Can someone verify?) 4. Tie-breaking procedures a. proper tie-breaking procedures (if I'm correct, Tecmo does not use proper NFL tie-breaking procedures; I'm not yet sure when these procedures replaced a tie-break game) b. a special week for a tie-break game in the case of a winning percentage tie at the top of a division (the week would be blank when there is no tie; these were played from 1933-?) 5. Playoffs a. no playoffs (the end of the season triggers a championship screen where the team with the best winning percentage is honored; corresponds with 2a) b. just a championship game between the two division winners (corresponds with 2b) c. each conference (league) has a championship game; the respective winners are each honored with relevant conference (league) championship screens and the season ends (there is no game between these two winners; corresponds with 2c) d. different playoff formats for each conference (league): a two team playoff for the Super Bowl bid in the NFL; a four-team, two-round format in which each division winner plays the second place team of the other division in the first round, with the winners then squaring off for a Super Bowl bid in the second round (used 1969) e. a playoff of four teams in each conference (used 1970-1978) f. a playoff of five teams in each conference (used 1978-1990) g. a special game taking place after the championship in which the second place teams of both divisions of the NFL square off for third place (called the Playoff Bowl, or, officially, the Bert Bell Benefit Bowl; played 1960-69) 6. Overtime a. no overtime (format through 1940) b. sudden death overtime only in playoffs (format used 1941-1954) c. sudden death overtime only in preseason and overtime (format used 1955-1973) d. sudden death overtime only in preseason game between Rams and Giants (special permission for a sudden-death overtime period was given with regard to a 1955 preseason game) 7. Kickoffs a. kickoffs from particular yard lines, corresponding to the rule of the era (moved from 40 to 35 before 1974 season; moved from 35 to 30 before 1994 season) 8. Two point conversions a. two point conversions (used 1960-1969 in the AFL; 1994 onwards in the NFL) b. two point conversions only in games between two AFL teams (the AFL had two point conversions from 1960 up until the merger in 1970) c. two point conversions in preseason games between interconference opponents: no point after option; only a two point conversion that is worth one point (this format was used in the 1968 preseason) 9. Formations a. make available, at times exclusively, formations such as Double Wing, Short Punt, Notre Dame Box, T, Slot T, varied One Back, Split Backs (Three-End), Single Wing, I, H-Back, Run & Shoot, Wildcat (these are courtesy of jstout's expert knowledge) 10. Non-specialization of position a. players can be substituted freely between any position, including quarterback (it used to be the case that any player might throw, run or catch the ball, even linemen!) 11. Very early football issues a. a field goal is worth five points (the case prior to 1904) b. a field goal is worth four points (the case 1904-1909) c. a touchdown is worth five points (the case prior to 1912) d. run plays only (the forward pass was not legalized until 1906) e. more run plays than pass plays (passing was not legitimized as an any-down option prior to Sammy Baugh's innovation of the game) 12. Field cosmetics a. an eighty yard field in the case of a tie-break game (used for so-called 1932 NFL Championship Game) b. a field where the numbers run 10-90 rather than than 10-50-10; only available in pre-season game between Rams and Giants (unique to a 1955 pre-season game) c. hash marks moved with regard to where they were in that era (could they be moved in their function as well as graphically?) d. field color changed (perhaps a browner field for very early roms?) e. endzone paint changed f. midfield paint changed g. number of fans or size of stadium decreased; general look of stadium modified (for old-time roms) h. yellow goal posts (used 1966 on) i. goal posts at goal line (used 1933-1974) j. "h"-style goal posts (used through 1966) 13. Uniforms a. players do not appear to wear helmets b. players appear to wear leather helmets c. certain players do not appear to wear helmets (I would assume this is not possible) d. teams complete with era-accurate uniforms and logos 14. Game coloring a. different game coloring (perhaps black and white coloring or that sort of orangish hue for old-time roms. Not sure how I really feel about this one, as these games were of course played in color ) --- There you have it for now. What I'm really getting off on is the idea, however unlikely, of having roms pertaining to every year in the history of the league (and perhaps beyond that). Imagine playing as the Giants or Packers or Bears or Cardinals, each season, from the 1920s up until the present! This scenario could essentially afford a sort of franchise mode. You would be constricted in that you could not draft or trade players, as history has already determined all that, but you could still play out year after year with personnel changing through said avenues, as well as free agency and retirement. Hell, you'd even have aging's affect on player rating essentially built in. I'm sure others of you keep detailed stats of each season they play, compiling also a list of records. Imagine putting up Red Grange's career stats, as your play determined them, against Walter's, as your play determined them; Otto Graham's against QB Browns'; Johnny U's against Peyton's; Sammy Baugh's against a legion of 'Skins quarterbacks, rushers, defensive backs and punters; or even something like Spec Sanders' against Phil Simms and Tiki Barber's! Man, I've got a hard-on just conjuring this stuff... I hope others are interested!
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