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bucs2nine

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  1. Just a quickie question here... Does the sim data effect how the computer plays in regular games? Or does the computer purely go on player attributes in a real game? If you have the team offense set to Pass Heavy in Supreme Tool...does that mean pass heavy in sim mode only or also the Computer will play pass heavy in a regular game? What directly affects interceptions in a regular game?...I'm not getting a lot of them....and the qb is set to 63 for all passing attributes....and the def backs are all at 75 ints. If you can answer some or all of this let me know kindly. Thanx!
  2. Eureka!! Another victory..Cards stats now fixed! boy I like when people help... it is so kind of you. Thanks lhopital!!
  3. OK....i swear I've tried all I could and i must be missing something.....i can get boldin, breaston, fitz, and edgerrin to have reasonable stats.... i just can not get warner to throw for more than 2700-3000 yards and more than 25 tds. Please offer help in how you set your cards lineup... it would be kindly appreciated thanx!
  4. found sim info on yaks thread finally... will try it. thanks for patience guys.
  5. Could not find info in Yaks thread.. can you kindly retype what you said, sorry.. but much appreciated, thanx
  6. yes...even to 15.... it's an obvious glitch.. now I'm finding that I am getting close by playing with the 4 bracket numbers on rb/te/wr { a , b, c, d } in supreme tool sim stats. we'll see
  7. I saw this somewhere else on the boards...and it is happening to me as i try to set realistic sim stats. THE CARDS...I try to set them for Heavy pass with tool supreme and warners, Fitz, and Boldins stats suck....no matter which offense set , Warner is always around 20 td- 10 ints, 2000 yds for the season after simming. ???? anyone know what the heck is up here? Is there a fix. Please let me know Thanx
  8. Is there a pattern for offensive player position substitutions after injury that the COM does? example who subs in for who...is it set? Based on all players healthy and this is the first SUB that takes place for the following: RB1 RB3 RB2 RB4 WR1 WR3 WR2 WR4 TE1 TE2 I guess it's common that RB 3 subs in for RB1, but does RB3 or 4 sub in for RB 2 if RB1 is still healthy? And if WR1 is OK and WR2 gets hurt, does the COM sub in WR3 or WR4? And I know TE2 goes in for TE1. please inform me, thanks!
  9. thanx...time to study , apply, and test,test,test!
  10. I heard the "32" is what your total should be of all the wr/rb/te receptions sim in the brackets [ ]. what is the 250 coverage thing you heard about for defenders? Thanx
  11. somewhere i read that there is rule of "32" also when distributing receiving sim #...is this true , and if yes, could you explain better.
  12. thank you very much Elway! hell, i think sim testing is half the fun of tecmo... I LOVE STATS! thanx!
  13. ok...reading again.... will examine closely... it seems return sim rating are tied in as you say. i'll test a season with this fact. thanx
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