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BAD_AL

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BAD_AL last won the day on August 9 2012

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About BAD_AL

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  1. I don't think I ever tried with that many. Could you zip up your setup and upload for me to have a look at?
  2. Madden 17 ratings spreadsheet

    Hey, here you go. I downloaded these team by team from the easports website (week 2). If you know javascript, you can even modify the web page to spit out the tecmo ratings into another table on the page (so that you can paste it into TSBTool). P.S. The 'downloadTeams()' function doesn't actually work, it was just an experiment. I actually used chrome developer tools to set breakpoints on the page, modify the query and save the returned json content. MaddenStuff.zip
  3. TSB Programs | Emulators, Editors, & Utilities

    Getting a 404 on the Emuware stuff. It's still downloadable from here though.
  4. TSBTool Source Code

    Yes, it should run just fine. Although one would have to add a command shell script along side the batch file (with the same content as the batch file): java -cp Program/skinlf-6.7.jar;Program/TSBToolSupreme_netbeans.jar Skinit -pack Program/quickSilverRthemepack.zip tsbtool_gui.MainGUI
  5. TSBTool Source Code

    Since Google code has pretty much gone away, I added this project to GitHub. https://github.com/BAD-AL/tsbtools On GitHub, it's really easy to clone the repo and start working away. I'll add that since this topic was created I also implemented TSBToolSupreme in Java (in preparation for the Android App) and with a desire of turning it into an Applet that could have been hosted on tecmobowl.org. But after realizing that it's nearly impossible to get a signed Applet to work anymore, I gave up on the Java port. It does work though (the Java program port can be found here ). The Java port (using Netbeans IDE) may be interesting or useful for those more comfortable with Java (Although the Java one is still inferior to the C# version that everyone is using). That being said, I would recommend developing in C# over Java, which IMO is just an easier and less frustrating language to develop in. You can download a free version of Visual studio here (Express for Desktop) to make changes to any of the C# Projects.
  6. Android TSBToolSupreme editor

    I loaded Metroid into the app, but it doesn't crash until I try to edit something. I'm not sure why it's crashing on your GS5. It works as well as I can expect on my GS3 w/ KitKat.
  7. Android TSBToolSupreme editor

    It is possible to do it in the 'Advanced' section. You'll have to edit the text and apply it. Perhaps it should be added to the 'Team' section.
  8. Android TSBToolSupreme editor

    It was meant to work with the snes version, but I just tested it and it's not handling it. I'll fix it in the next version.
  9. Any of you fellas know how to code in java?

    You could pm me the idea and I could share my thoughts with you.
  10. Any of you fellas know how to code in java?

    How much research have you done to see if it already exists?
  11. Updating Tecmo Faces

    I think I'd like to write an app or an add-on to TSBTool that edits the faces. But I not sure how to render the tiles based on the ROM data. Looks like 64 bytes per Tile. 8-bits per pixel. How do I know what color to render a given pixel? Where to get the color table for a Tile in the ROM? Any other good Tile info?
  12. ok, I'll fix that in the next release.
  13. Tool updated again [new version = 1.0.0.3] (due to some extra time I had this holiday season) I've kept up version '0.91 Beta' because that is probably the best tested version. File is located in first post in this topic. http://tecmobowl.org/topic/11106-tsb-editor-tsbtool-supreme-season-generator/ 1. Added Schedule GUI 2. Added support for CXROM 1.11 (Except formations) 3. Added a few hacks from: http://tecmobowl.org/topic/58074-2013-hack-year-in-review/. 4. Added a Menu item under 'HACKS' that will check all the 'SET' commands looking for locations that were set more than once (so you can see if the hacks conflict with one another). ================================================================================ Double click on schedule to bring up scheduler gui. CXROM 1.11 Rom should not really be used, but I added support for it to make the program more compatible with it's java (android) counterpart. Added a menu item that will check every 'SET' command loaded into the editor to ensure that you're not setting the same location multiple times (it will however ignore warning you against identical lines because you're setting them to exactly the same value and hence there isn't a conflict). Also, for SET commands like: >>>> SET(0x2224B, {28TeamNES PromptUser:Msg="Enter desired quarter length":int(1-15)} ) The line will only apply to a 28 Team ROM, it will not be applied to a SNES or 32 team ROM.
  14. No, looks like I didn't have the sense to support that when I implemented it. You could store the rom specific hacks in files clearly named for the appropriate version. Like "SuperSlowQB_32team.txt".
  15. Version 1.0.0.1 Added to first post. Defects Fixed:1. Should work under mono on Linux & Mac now2. Team Formation Fix. Features Added:1. Hacks Menu added2. Pro Bowl editing support (text + GUI) [Menu added under 'View']
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