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mort1237

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Everything posted by mort1237

  1. The Road To Tecmo Madison

    I always figured you digged deep. That's pretty impressive to get an example of what you do. I just had gotten the wrong ideal earlier in this conversation.
  2. The Road To Tecmo Madison

    Thanks for the clarification. I think the road to Madison is a fine ideal. I just think it will need a year or two to really catch on.
  3. The Road To Tecmo Madison

    The problem with this is not everyone goes to 7 or 12 events like I do. Most people play in 1 to 3 events. So you might be ignoring a great performance for a lot of good players because you don't feel that event counts for anything. So that one or two random events might be all the information you have on a player who played well. For example shallebey's performance at the equalizer comes to mind. I think you should keep this road to Tecmo Madison separate from how you decide seeding for Madison. Or just be willing to look at other events since the last tecmo Madison for players that don't play in your official road to Madison events. As you said it's a huge event and you want to do it right. I mean it would be nice if everyone played at least once or twice in the upcoming events. Then what your saying would make a lot of sense. But considering how little a lot of good players can make events I think you should dig a little deeper.
  4. The Road To Tecmo Madison

    Now I got no objection to the submitting results part. It's too much speculation and work for you to seed Madison on just partial results. As for the other requirements I can come up with several various good reasons on why you should lower or remove the requirement. All those reason come back to having different formats are a lot of fun. For example I'm hoping this year Det goes back to random triple elimination. Also a few events with 20 or 16 or even 12 can be challenging and rewarding for those playing in it. Also a few places have trouble raising 24 people yet still have good tourney's. Basic rules are used pretty uniformly used. But these days to make it more I interesting I would have fun playing with some different rules in a small event. But that's because I go to so many events and it would spice things up.
  5. I like the three man groups and consolation events. I think that eliminates the problem of doing so much to come to Madison to be destroyed 2 to 3 times then go home. Plus there might be less complaints of we are seeding top down as 1 seeds then the bottom/newbies as 3. Will be some interesting 2 seeds but overall I see it producing a very challenging 1st round of games for everyone.
  6. The Road To Tecmo Madison

    Already got too many requirements IMO. Plus it's a lot of work running an event. Having someone else taking care of video will make it run better. On a related note for streaming you might want to see if anyone can bring a mobile hotspot. If I still had one I would bring it to let you stream off it.
  7. Typically when you guess a pass and your opponent picks another pass you will get some coverage from the drones. Most of the time 3-4 guys go in coverage. It is normally the defensive backs. Occasionally linebackers go in coverage. This article will help to understand when a lb goes into coverage. The advantage of this is the chance of having 5 drones covering 5 different wide outs. Leaving the human free to roam. A rare situation in tecmo. But knowing what the linebackers might do at pre snap can help you decide who you want to be. The question you need to ask yourself is how much do you need to fear the big pass on each play. Against SF you have no choice but to be a top db or suffer the consequences. Conversely a game against Pittsburg and you don’t have as much to fear. The less of a threat the passing game the more you can chance to leaving to your drones. Now here is a list of what the linebackers are doing on popular plays. First of all on all plays with a rb as a blocker and most playactions the linebackers do not go into coverage. Secondly only a few plays will the linebacker in coverage be common. The last rule is only one linebacker will go into coverage. Here is a list of common plays and the lb pattern. pass play 1 r and s flare c 2nd lb often pro t screen l none playaction none pass play 2 pro t flare d 2nd lb often shotgun x curl lb 1 rarely r and s z fly none offset flare e lb 3 often pass play 3 shotgun x drive lb 1 maybe around 30% of the time. shotgun 3 wing lb 3 often pro t flare c none pass play 4 redgun z slant lb 4 rarely shotgun z s in lb 2 rarely r and s lb 1 rarely slot l z drive lb 4 x out and fly lb4 often but also followed by a blocker shotgun xy bomb lb1 Feel free to verify and check this out for yourself. Now I bet many of you are wondering how do you use this information. 1. When going up against a play that stands out from the other plays this will help you to know what player not to be. 2. This can be used as a guide for picking out advantages in a matchup or for placing your players in an online league. If a good int lb is going into coverage its to your advantage. 3. When playing someone who relies on a certain playbook you can use this knowledge to help you’re guessing strategy. Even to help pick a matchup for the game. 4. By further study of who players typically cover we can learn what we need to fear from the opposing players playbook and roster. This will of course be done by analyzing every tecmo play in this blog. Breaking down each players typical patterns. For now a basic guide will have to cover as I fill in play breakdowns of all tecmo plays. Starting from best plays to worse. For tonight lets take a look at our common playbook and form a play guessing strategy. My advise is to guess pass 2 and pass 4 more often than any other pass plays. Do not ever line up as lb 2 against r and s. When you guess pass 2 be in a position to defend the hot route to wr1. Against the shotgun try your luck with being lb2,3,4 or even the dl. Keep in mind that sometimes the top wr breaks out wide open. so mix in some guesses and plays where you use a top level db. You have nothing to fear as there is no shotgun run. Not that those are much to worry about. Back to run and shoot. Now when they might run you must account for that too. But when they are in a passing situation you can take a chance of using lb 1, 3,4 or any dl. If your successful you will find that the cpu has covered all the options or only left one open. Now for the dangers. The drones sometimes leave deep routes wide open. You must be aware of it and be ready to run to those guys at the snap. Using this plan of guessing pass 1 less helps as the top wr must complete his wiggle before he can catch a pass. Meaning you have more time to get back to cover him. Sometimes you will cover a guy and be more likely of a coverage catch. When playing online tecmo this possibility is even higher. (note this is the opinion of the author and a gray area). knowing matchups helps. Even the worst dl have a good chance of causing an incomplete against weaker passing games. In conclusion like all tecmo strategies everything is risk and reward. At times winning at this game is measuring the odds and hoping you prevail. The value of this is having more raw information. This article might come of confusing and to a degree I hope it is. The best advise is to practice this and see if you can incorporate it into your game. View the full article
  8. Just found a way to make it so Thanksgiving holiday is no longer conflicting with this tourney. 99 percent certain now I can make it and so can Louis.
  9. Tournament Abundance

    That's why I said a minimum. I know that some dates are set for a reason. And some dates work better than other dates. For example in Buffalo we had a great date at the last week of April or first of May. Now tecmo Madison is to close and it's not easy finding a new date. It makes you appreciate it when you have a date that works year in and year out for the usual participants at your event.
  10. Tournament Abundance

    It would be nice to have no tournament overlapping in 2019. That's the year I plan to play in every tecmo tourney. Or a bare minimum.
  11. You gotta try the sex panther suit head. Just be careful not to let it drive you wild. If I kept it on any longer I would be in jail.
  12. Against any rookie or new player I will be playing at a disadvantage. Unless you pick a tier 1 team. But if they pick a tier 2 I will use the bottom half of tier 3 or tier 4. If they pick a tier 3 I will use a tier 4 or 5. Finally if they pick a tier 4 I will use a tier 5 team. In fact I will even post what teams I will use. KC wash, den Chi Tb Rai Pitt Phi wash, tb Mia den, wash, tb Cin wash, tb minn jets Det pitt, phx Rams atl Sd, phx, no Wash phx Tb jets Den atl Dal no Pitt cle Phx gb Jets ne Atl sea No ind Ne ind Gb, ind Sea, ind Cle, ind Ind SF
  13. I will be bringing my amazing Technicolor dream pants to the twin cities.
  14. I was thinking something similar with Mario. See who can get the furthest with one life. You could even do it as a team relay. You couldn't use any warp zones. If it was Mario 3 the stages would need to be played in numerical order. it would entice non sporting fans to play.
  15. Avon Lake, OH - 08/05/17 - Tecmo Cleveland

    How much did it cost to rent the legion hall?
  16. Avon Lake, OH - 08/05/17 - Tecmo Cleveland

    By grand prize you mean 1st place. Or the total prize pool?
  17. I'm driving up to burning mort and leaving Chicago around 10 am to noon. Depends on when Lou's train arrives.
  18. Chicago Tecmo meetup

    https://www.meetup.com/Chicago-Tecmo-Super-Bowl-meetup/ I talked to a few of you guys at Madison about having a monthly get-together and play Tecmo. I also put it on Meetup as I had a friend use it successfully to gather a lot of traffic for his group. Anyways if you live near Chicago or just want to come we will be having our first Meetup in the first or second week of May. Right now we are shooting for a ride, wed or Thurs night. 6 to 10. Tom has a potential location that we can use and we will confirm an exact date. If your interested and can bring equipment send me an email to fbuennagel@gmail.com. Also if you have any questions. Also take a moment to sign up for the group on MeetMe. That will help recruit new people.
  19. https://www.meetup.com/Chicago-Tecmo-Super-Bowl-meetup/events/239317550/ When: Tuesday, May 9, 2017 6:30 PM - 11:00 PM Where: Michael Anthony's 6434 Ogden Ave, Berwyn, IL Our first Tecmo super bowl Meetup in the Chicago area. Michael Anthony's has an awesome menu and great prices. The 3 dollar baby pizza is a steal of the deal. This a great local bar with awesome food and amazing prices. Our first Tecmo super bowl Meetup in the Chicago area. Michael Anthony's has an awesome menu and great prices. The 3 dollar baby pizza is a steal of the deal. This is Tom's local bar. So if you come out represent. Buy some great food and tip well. They have plenty of room for up to 30 in a back room. It is 10 mins from the blue line station and near a metra. I can pick you up and drop you off if needed. Format is open Tecmo. We might have a mini tourney part of the night that can have optional prizes. If your serious about coming out, hmu. I need 10 people to show up in order to keep having the bar available to us. This place is nice and could easily host a 30 to 60 person event. Equipment for those new we only use crt TV's for better gameplay. We ideally want 1 system for every two players. Of you can voulenteer equipment please message me. Mort 2 tv 1 system Tom 2 tv 2 systems
  20. Chicago Tecmo meetup

    We might have to do NBA jam too at these.
  21. Northeast Ohio Tecmo Quarterly Meetup Group

    I got that weekend off. I'm down for some Tecmo.
  22. New Orleans Saints The Saints went 8-8 in 1990 and made the playoffs as a wild card. They would follow that up with a division win in 1991 going 10-6. Unfortunately Tecmo did not reflect this good time in the Saints history. The Saints have tons of great players but not the standouts to get them out of the bottom end of the teams. Key Players (for entire roster go to tecmogeek.com/teams/saints/) QB John Fourcade 13 ms 44 Pc RB Dalton Hilliard 50 MS RB Craig Hayward 94 hp (use as kr) RB Ruben Mayes 44ms RB Gil Fenerty 44ms WR Eric Martin 38 ms 69 REC DL Ronaldo Turnbull 44 rp 50 MS 63 hp DL Jim Wilks 44 rp 50 MS 56 hp LB Pat Swilling 44 rp 50 MS 63 hp LB Vaughn Johnson 44 rp 50 MS 63 hp DB Robert Massey 50 MS 44 hp 56 in DB Brett Maxie 50 MS 44 int Team Strengths: kick off returns, running game, run defense. Team weaknesses: Qb play, slower wr’s pass defense Best matchup Vs. Nyj, gb, cle Other possibilities Vs ari, atl, ne, sea, pitt View the full article
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