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Everything posted by mort1237

  1. Denver Broncos A year after a super bowl appearance the 1990 Broncos went 5-11 and finished in last place. They would bounce back a year later to go 12-4 and win the division. In real life the Broncos were led by John Elway. in tecmo there standout players is Bobby Humphrey. Denver has a nice collection of pieces but a few holes here and there preventing them from being a great team. Key Players (for entire roster go to tecmogeek.com/teams/broncos/) QB John Elway 25 ms 75 ps 31 pc RB Bobby Humphrey 63 ms 38 rec Wr Vance Johnson 50 MS 56 REC Wr Mark Jackson 44 ms 69 rec K David Treadwell 69 KA 31 AKB LB Karl Mecklenburg 44 RP 50 MS 56 HP LB4 Simon Fletcher 50 RP 56 MS 38 HP DB Dennis Smith 44 RP 56 MS 44 INT Team strength Qb Mobility, running the ball and Simon Fletcher can do the lb 4 lurch. Team weaknesses Qb ball control and pass defense. Best matchups. Vs Dal, Wash, Pitt, Rams, TB, SD Other possibilities Minn, Det, Mia, Ari, Atl Stretching it Jets, Cin, Oak Watch the video below as we go further in depth on the Broncos View the full article
  2. I’m posting a couple videos that I think will help you get better for Madison. First is on Tom and I made last week. It had some play by play anylsis and more. Next up I’ve been following Trojan up in Green Bay for a few weeks. I really like how he is doing analysis with his streaming. It really forces him to admit to mistakes and try to find better strategies. In this game I noticed a lot of improvement compared to a few weeks ago. The main improvement is Trojan is guessing pass more often on defense. Slowly but surely learning to contain runs on his own. Which was something I had mentioned when reviewing an earlier game. I highly recommend you follow him if your training for Madison and are new at this. Watch several of his games and you will get an ideal of what you need to break into the win column at these tournaments. View the full article
  3. Kansas City Chiefs The Chiefs went 11-5 in 90 and 10-6 in 1991. On offense they are lead by a dynamic trio of Steve Deberg, Stephone Paige and Christian Okoye. The defense is led by Derrick Thomas. A legendary player whose life and carrer was cut short by a tragic accident in 2000. A very powerful and balanced team . Unlike the top 4 teams in the game the Chiefs are used often in tourney play. Key Players (for entire roster go to tecmogeek.com/teams/chiefs/) QB Steve Desert 6 MS 63 PC RB Christian Okoye 63 RS 75 RP 50 MS 94 HP 19 rec Wr Stephone Paige 50 MS 75 rec K Nick Lowery 81 KA 81 AKB DL Neil Smith 44 RP 50 MS 63 HP LB Derrick Thomas 56 RP, 63 MS 69 HP LB Percy Snow 50 RP 56 MS 56 HP 31 INT DB Kevin Ross 50 MS 56 INT DB Albert Lewis 50MS 56 MS 50 INT Team strength Passing running, run defense and the best FG kicker in the game Team weaknesses Pass defense and a big talent gap on offense between the big 3 and the rest of the skill position players. Best matchups. Vs Chi, Rai, Cin, Mia, Phi Other possibilities Minn, Det, Buff, Wash, Rams Stretching it NYG, SD Watch the video below as we go further in depth Chiefs View the full article
  4. Tampa Bay Buccaneers The 1990 Buccaners went 6-10 and then went back to there normal performance with a 3-13. The one thing the Bucs had going for them that year was Wayne Haddix. He had seven career interceptions and three TD’s. Which was just enough to make him the best defensive back in Tecmo Super Bowl. The only other notable is Vinny Testaverdeto who would have a long NFL career. Twenty one seasons in the NFL as a QB. Key Players QB Vinny Testaverde 31 Ms 56 Pc RB Gary Anderson 50 MS 50 REC RB Reggie Cobb 94 hp Wr Mark Carrier 44 MS 63 REC Te Ron Hall 38 MS 44 HP 44 REC K Steve Christie 69 KA 75 AKB DB Wayne Haddix 56 RP 75 MS 75 INT Team strength QB mobility, interceptions and Wayne Haddix Team weaknesses bad drones, run defense. Best matchups. Vs Dal, Wash, Pitt, Rams, Den Other possibilities SD, Minn, Det, Mia, Ari, Atl, Stretching it Phi Watch the video below as we go further in depth on the Vikings. View the full article
  5. Minnesota Vikings: The 1990 Vikings went 6-10 and improved to 8-8 in 91. The Vikings squad was very talented but could not get the results on the field. The teams stand out players are safeties Joey Browner and Anthony Carter. The Vikings are a very balanced team. Stud players make them a threat at running, passing, run defense and pass defense. Key Players QB Wade Wilson 13 Ms and 44 PC RB Hershel Walker 44 Ms Wr Anthony Carter 44 RS 56 MS 75 REC Te Steve Jordan 44 MS 63 HP 56 REC DL Chris Coleman 44 RP 50 MS 69 HP 31 INT LB Mark Merriweather 44 RP 50 MS 56 HP 44 INT LB Keith Millard 50 RP 63 MS 69 HP DB Carl Lee 50 RP 63 MS 50 INT DB Joey Browner 50 RP 63 MS 69 INT Team strength receiving, interceptions and good drones. Team weaknesses running back and QB are average. Best matchups. Vs Det, Cin, Wash, Mia, Rams, Sd Other possibilities Den, Rai, Chi, TB, Phi Stretching it Pitt, KC Watch the video below as we go further in depth on the Vikings. View the full article
  6. Green Bay Packers The 1990 Packers went 6-10 and dropped to 4-12 in 91. Thankfully for Packers fans it was the end of a long period of futility between the stand out play of the 60’s and 1993 onward. The teams best player is Sterling Sharpe. One of the best wr’s of the day but his career was cut short by injury. Never forget Sterling Sharpe is always open. His hands skills are so great that he even caught himself upon exiting the womb. Green Bay is an offensive powerhouse on the lower end of the game. Yet they have little on defense. Key Players QB Don Majkowski 25 Ms and 50 PC RB Keith Woodside 44 Ms RB Michael Haddix 94 hp WR Sterling Sharpe 50 ms, 75 rec DL Bob Nelson 69 RP, 38 ms, 56 hp LB Tim Harris 50 RP 50 MS 56 HP DB Jerry Holmes 44 MS 50 int DB Mark Murphy 44 MS 50 int Team strength running the ball, QB mobility, Sterling Sharpe. Team weaknesses lots of bad drones, weak ol and not too many good choices for manned defender. Best matchups. Vs Sea, Cle, No, Nyj Other possibilities Ne, Atl, Ind, Phx Stretching it Pitt Watch the video below as we go further in depth on the Lions. View the full article
  7. Detroit Lions Part of an ongoing project to do a write up each team in Tecmo Thanks to Tom (The Retro Sports Gamer) for doing the videos. Please give me some feedback on the write up and video. Also follow Tom’s channel as we broadcast these live. Next Wednesday we will review Minn and TB if time allows us to do two again. I want to keep the write up short but have the key information. The 1990 Detroit Lions featured in TSB went 6-10 and then won the NFC Central in 1991 with a 12-4 record. They featured Barry Sanders who is in goat conversations for the RB position. Barry is the second best RB in tecmo and it’s hard to stop the Det offense when Barry, Rodney Peete and Mel Gray get in a groove. Key players QB Rodney Peete 31 Ms and 44 PC QB Andre Ware 25 Ms but 38 pc RB Barry Sanders 69 Ms RB Mel Gray 56 Ms WR Richard Johnson 75 rec but only 19 Ms DL Jerry Ball 69 hp LB Michael Cover 50 to 56 Ms, 50 hp LB Chris Spielman 44 rp, 50 ms, 56 HP DB William White 44 rp 56 Ms 56 HP 56 int Team strength running the ball, QB mobility and several usable defenders. Team weaknesses lots of bad drones, weak ol, bad kicker, low QB PC, very little HP in skill positions on offense and slow wr core. Best matchups. Vs Minn, Mia, Rams, Wash, Cin Other possibilities Den, TB, Dal, Phi Stretching it Oak, Chi, Pitt Watch the video below as we go further in depth on the Lions. View the full article
  8. I got a great practice session in today to help get ready for Tecmo Madison. Tom Stahnke is a regular Madison entrant and is also the retro sports game. Follow him on twitter @retrosportsgmer and his YouTube feed has excellent videos of classic video games. Including in-depth Tecmo breakdowns. Watch below for our playbook breakdown today. I ramble a little but there is good tidbits of information. Follow him on YouTube at The Retro Sports Gamer. He is currently breaking down every team in Tecmo. View the full article
  9. As I stated in my last article I am going to do everything I can to help people improve. Thankfully Troy who runs great Tecmo and NHL 94 tourneys has agreed to share some film for review. @trojanvoice is Troy’s twitter. Troy is holding a tourney tomorrow night in Green bay. Games will be streamed in high def if you cannot make it. Now this is a practice game on tpc between two online players. It’s not a title game or epic matchup which makes it perfect to review. My first impression is both players can become much better and quicker than they might have thought possible. I will start with madtwonspliff and his chiefs. It’s always easier to make a breakdown after a loss. The mistakes are easier to see. The playbook was good but had one flaw that helped Miami. There was no significant run play in the same formation as a pass play. R and s Swee right would have made life far more difficult for Miami. That way the defender is thinking about run defense at the snap. It’s a lot easier to defend a play when you know what is coming. If he didn’t like the sweep there are several good passes to match formation with his run plays. Next a little too much DT. There was no point being DT against singlesetback plays. Mia had two runs in the formation and both attacked DT. This would have been a great time to use the safeties to contain the run plays. Finally a bit more decisiveness in the pass game. At times Madtown hesitated. Yet besides that he executed well on offense. He passed and ran for good yardage throughout the game. With a little better timing in the red zone this would have been a much closer game. Now a to Miami they did a lot right. Troy has a very solid game. He is a bit aggressive but with Marino throwing well it’s a good thing. His challenge is to be just as decisive in his decision making with a lesser QB or better opponent. The key to being a great passer is making a quick decision and being right everytime. Troy could also mix up the playbook for more deception by matching formations with pass and run plays. You can tell Troy has an advanced game as he recognizes when his wr has burned a drone. Now his challenge is to take advantage of that with lesser qb’s when mistakes equal turnovers. As a very good player Troy could get better by taking a lesser team in the matchup in a future rematch or in another pick up game where he has the advantage. Yet also take confidence he has the skills and tools to eventually be a top player. Anyways that is what I got. Feel free to watch and make your own comments below. View the full article
  10. It’s about 6 weeks to Tecmo Madison and it’s time to start getting ready. Hopefully you're lucky enough to have a sparring partner or two. Of course you have the blog and online tecmo. Warm up events as well like Detroit’s Tecmo Kumite on Mar 4th. Yet that’s not enough. The problem is what if you hate playing online. Or perhaps your buddy moved 700 or 3000 miles away. Also there are some of us that think online tecmo sucks. Which brings us right back to the problem. How do you improve your game for the big event? I can do two things to help if you want to improve your game. For Madison, for any other tournament or just local bragging rights. If you live around the Chicago area you can practice with me. Just email me at fbuennagel@gmail.com, private message me on the board (mort1237), add me on Facebook or just txt me 7163926900. Now if you live further away I can still help. This can be done by breaking down game film if you have any. I will look at it and go over ways you can improve. Even better if you can record your practice or stream your practice. That way I can offer my advice in real time. Finally if your already a really good player you can help others improve. Depending on your free time or availability. There are tremendous advantages as this can help improve tournament attendance at our other events throughout the year. This is going to eventually be a year round project where I post my break downs on the blog and YouTube. This way it should dramatically increase the film available for training purposes. https://www.google.com/search?q=usb+to+audio+video+cable&client=ms-android-hms-tmobile-us&prmd=sivn&source=univ&tbm=shop&sa=X&ved=0ahUKEwjnxZj61KHSAhXJwlQKHd03AOkQ1TUISw&biw=320&bih=488&dpr=1.5 USB to audio visual hookups are very inexpensive as the above link shows. Also the breakdowns will be posted on the blog to allow others to learn and comment on your game play. View the full article
  11. Bloomington IL right? I'm down if you guys have an open tourney. Will be much more fun than working the hood there going door to door.
  12. All players get a free beer or equivalent credit towards food on me if your not drinking or can't handle your liquor well.
  13. I think you got a good idea. Say you make NYC, Midwest and tundra regionals. Along with one in the south and one on the west coast. Then there are plenty of options for the next level.
  14. It can be very random building up an event to be worthy of a Madison qualifier. I'd like the buffalo tourney to be one. But I can't guarantee as strong of a field. Not to mention we need a new date for our tourney. NYC would be a great regional. Have you guys found other tourneys to be regionals like tundra bowl.
  15. Any chance that one day we will just have the top 8 or 16 start in the bracket? I would find it interesting cause there are no warm up games for elite players and it will give newer players a better shot at the bracket.
  16. This is the first of several articles on Tecmo101 which will show how the player ratings can be used to dictate strategy. This involves but is not limited to play selection, defender selection, matchups, offense, defense, special teams and techniques. These articles are in depth and involve a lot of aspects of game play that has been previously mentioned or has not been mentioned. At the same time it is important to keep in mind Tecmo is a game of luck. Basically these articles help you put the odds in your favors. The ratings in many cases result in probability calculations. At the same time it is important to remember that not all gambles will work. There is always the chance of a very negative result. Yet hopefully these articles will show you how to minimize that. The Basic Concept In the game of Tecmo Super Bowl most defenders are below average. This flaw includes the defensive back position which has many slow defensive backs. Our goal is to exploit those slow defensive backs with faster receivers. Therefore we can risk throwing into coverage as the coverage may not be there when the ball arrives to the receiver. Keep in mind that probability determines the results of a pass. You do not need to know the exact equation. You do need to know that an open reciever has good odds of catching the ball. Those odds get better as QB PC, receiver rec and receiver MS come into play. Also lets note that there are only two outcomes. Catch or drop. If the defender is in coverage there is a third option. Interception. DB int is important as a risk factor. Yet our goal is to have our receiver open when the ball arrives. At the same time when the ball is snapped we want the receiver to be covered by a drone in man to man coverage. We do not want the manned defender anywhere near the mismatch. Plays Now for a lot of you reading this I am sure it is still confusing. For now keep in mind that we have a mismatch in the favor of the offense. I prefer to throw deep routes to WR 1 on the top of the screen. I get better results with wr1 and it fits my playbooks better. At the same time this can be done with the bottom WR. Now I am going to list several pass plays with a deep route for wr1 at the top of the screen. Pass 1 pro t screen l, play action, R and S Flare C Pass 2 pro t flare D (the deep route can turn on an angle into the field nor does it have to go all the way down the field.) Pass 3 Pro T Flare C and Shotgun X drive Pass 4 R and S Y up, Shotgun Z s in. (x out and fly often curves out of bounds so do not use.) First Matchup Min vs Det DB 1 Leroy Irvin 25 ms(38 int), DB 3 Bennie Blades 38 ms (44 int) vs Anthony Carter 56 ms (QB pc 44) Min vs Det is my favorite matchup call and this concept is part of why its my ace in the hole. The important thing to keep in mind that the risk of an int is higher against Blades. Yet at the same time both of these defensive backs are out matched by my WR. In many matchups one defender will be bad and the other defensive back will be good. At the snap you have to find out who is covering your WR1 as soon as possible. What we are looking for Now several other factors are important. You want the human defender to guess pass. You want your top WR1 in man to man coverage with the weak drone at CB1. If there is another deep route you need it to be covered by a drone as well. Hopefully there will be someone wide open on a short route. These are critical factors to distract the human defender. At this point one of two things will happen. On the screen your WR will beat his DB1 and you can throw a pass on a diagonal to him when you see the WR running past the defensive back. At times it will almost look like the DB is hunched over or standing still. Regardless now you have a wide open wr that your opponent thought was covered. Throw it now and its just a matter off that diagonal pass connecting. Keep in mind that if you throw it over the top there is a good chance the DB will just jump and deflect the ball. The risk though that since this is on the screen there is a chance that manned defender is watching for this and will move back to cover you. With this type of mismatch this is not what I am looking for. Despite how bad the mismatch is not every time Irvin covers Carter will Carter beat him on the screen. Which is good because I want Carter to run past Irvin off the screen. Through experiment I know that on each route the receiver will outrun the drone only one time if at all. It will either happen on the screen or off the screen. Therefore if Carter and Irvin run neck and neck on the screen I know there is a good chance Irvin will be smoked off the screen. Cross Diagonal Throw This is what I call this type of pass in practice. Keep in mind that just because my wr is open does not mean I can throw him the ball on a straight line. The odds are good that pass will be deflected. Nor can I wait too long. The defensive back might catch up with Carter later on. Also with Wade Wilson’s low PS the longer I wait the more chance I risk the ball being deflected by a jumping DB. I want to throw the ball about 30 to 50 yards down the field. At the same time I need to get the diagonal so I have to throw from the bottom of the field. Lets go back to the play. Remember Carter and Irvin are neck and neck on the screen. I scramble down and outside the pocket moving towards the line of scrimmage. I need to be as close as I can get from down there. At the same time the human defender is covering a short route and accounting for my scramble. This all happens in about five seconds. Carter now goes off the screen and is one on one with Irvin. All I do now is move the QB in the direction of Carter, switch to him if I am not already on him and then throw the ball to him while moving on an angle towards him. Now if there is a good throw I got good chances that Carter pulled ahead in the black screen. On this angle the drone is out of the picture. Meaning most likely the pass will either be caught, often diving or fall incomplete. Often diving. Getting it to Work Its not going to work every time. Yet there are other factors that can increase the odds. Higher pass control, higher MS and RS of the wr are key factors. Conditioning is a big factor. I find often that a WR in Good or excellent or one with high RS has a few more steps to grab the ball. I personally use this in a CHI vs KC matchup. Neal Anderson destroys the KC DB 3 and is often open deep due to his 50 RS. Higher pass speed helps if that qb has a good pc number. Marino can be deadly accurate at times. Say in a Mia vs Cin. Then of course if nothing else works it does help that often misses result in incomplete passes. The most important factor is practice. The more work you get at somethingthe better it will become for you. Teams with weak DB1 or DB3 KC, DEN, Det, Phi, PHX, NYJ, CLE, IND, NO, ATL, RAMS Its important to keep in mind for this to work you have to know which player, db1 or db3 is the slow one. Video Example 1: Fast Forward to 1:22 to see a real time example. >http://youtu.be/UqH9rfW8SJY Of course later in that game I went for it again and it failed. Its not without risk. Yet the reward of an easy touchdown pass or forcing the manned defender to watch deep routes can force openings in the pass defense. View the full article
  17. This is my offical entry. As announced on facebook. 100 dollars to the 1st to beat me in tourney play 100 bucks if you eliminate me 100 extra to the winner. This should be easy money. I don't have time to practice and i will be worn out driving to buffalo. See ya all in a couple weeks.
  18. I hope everyone had fun at tecmo Madison last weekend. It was a great time and congratulations to the champion Joeygats. I was just happy to be able to play tecmo and get away from work. Even better though was finishing in 7th when I really have played 12 games since the last Buffalo tournament I was in last April. The cool thing is I finished 7th out of 250+ and it was in large part thanks to visualization. I’m sure your all wondering what I mean by that and its not what you think. I didn’t find some new way to analysis the game. Nor did I find some new trick or match-up issue. Yet I still wanted to win and be better than I was the last two tecmo Madison’s when I got upset in the first round. At the same time I work 10 hours a day and 6 to 7 days a week in sells. I moved to Columbus Ohio in May and then to Chicago Il in October. That meant I would not have time to practice, to figure out interesting little quirks in the game or anything else I did in the past. Then I made the assumption that everyone would be a little bit better than the year before. Yet very few would be far superior than the same version of themselves that had come to Tecmo 11. Even more I assumed the experienced players might be hitting a plateau. I sure was and I think the results of Tecmo 12 back me up. That’s because we have pretty much gone as far as we can on understanding the game play and match ups. The answer didn’t hit me until a sales meeting at work. In sales we always mention positive thinking. If you have not heard of Zig Ziglar and Eric Thomas I strongly advise you to google them right now. It was in that meeting my boss told us to visualize writing a deal before you knock the door. Visualize the customer turning around to go get there gas and electric bill. Picture in your mind that you will hook the customer when they are searching for the bill. It sounds corny as hell but it works. What hit me on the head is that we aren’t as good at tecmo super bowl as some of us might think. A lot of us are getting older and more set in there ways. Every year past 30 our abilities are waning. I know my reactions aren’t as good as the 25 year old Francis Buennagel. I don’t tap as fast anymore and my finger strokes are less reliable. I don’t pick up things as quickly as I did in the past and I am more nervous. Yet at the same time I’m more experienced so I know I would whoop the 25 year old me any day of the week. Now after that meeting I had the solution how I could always be the best version of me. If my receivers where always open I would not have to be nervous about throwing the ball or my fingers being a bit less reliable. So I pictured them wide open before the play call. I saw myself scoring a touchdown then I instinctively made it happen. Each game I pictured myself winning and each time I lost I still thought I would win. Each time I had the ball on the way to tie or win. It didn’t matter if I fell behind in a game anymore. All I did was picture that I was going to get an interception or fumble. Then my game play on defense adjusted. Next thing I know it happened. Now you might say well that’s all luck but we all know this game is about putting the odds in your favor. In my sweet 16 game DT was up 7-3 with the ball. He knows my game play inside and out. Plus he had a crazy playbook to take advantage of Wayne Haddix. He had all the tangible advantages. The second I pictured DT turning the ball over my defense sharpened up despite the odds against me. It didn’t matter if every run play 1 to 5 drones came after Haddix. I knew I would get them to go after other drones. I began to contain the plays that stumped me the first drive. I began to get more tackles in bounds. This lead to a pass and a bad throw by his qb. I got an int. Next play I visualized a td then ran for 50 yards for a score. Now I know everyone is thinking I’m just lucky. If that pass had been thrown right its caught and his drive continues. Later he fumbled on a run and that’s luck too. Yet at the same time I knew my defense was pushing him into places he did not want to be in. He was going for more yards on a run because I was containing much better than expected. I seemed to be always in the right place. Because I knew I would avoid his drones no matter what. It all became very easy for me because I was being very positive and focused. Now if you think its all nonsense I can’t blame you. Yet if you are willing to believe in this simple method it will work. It won’t make up for a lack of skill, a lack of understanding of the game or a lack of experience. Yet what it can do is push you just a little bit ahead of where you are. That way your always the best possible version of you. All you do is this. At the coin toss picture yourself at the final scene with more points than your opponent. Heck picture it 35 to 7. You got to believe in it so hard it hurts. Picture that you will win the coin toss and be on defense. Your drones are everywhere in his face. You know when he is running and passing. On third down you will guess his play and he will loss ten yards. When you get the ball your receivers are wide open when you pick a pass. You run the ball in circles around his drones. You have perfect blocking and the man player slipped on his controller. Then see yourself in that end zone. If you visualize it then it will happen. Then make adjustments to your positive thinking. When he scores you have to tell yourself it will not happen again. He ran all over me that drive but this time I will contain him every play till he fumbles. This time his receivers will be covered. One will look open deep but I will get there at the last second and pick it off. If he goes for a field goal know you will block it. When you lose a game tell yourself it will not happen again. Visualize how you will improve. Don”t gripe over some bad luck. If there is a game you lost in the past with 4 fumbles forget it right now. You can’t afford to think negative. Your going to be out of bounds with a first down in hands from now on. So that will never happen again. Just visualize it and it will happen. Eliminate all your negative thoughts. If your not the fastest tapper then believe the drones will always help you or you will guess right. If you stay positive enough it will happen. If your opponent is a master of long JJ’s just chuckle to yourself. Picture that he will waste his time on four incomplete passes. Make sure you get back on D with a great defender and it will happen. Now visualize that positive result every moment in life outside of tecmo. No matter how hard things get just stay with that positive thought. That’s all you will ever need to be successful. You won’t always win but you will always bounce back higher than last time. View the full article
  19. What: Buffalo Bounty III For A Few Dollars Moore 5/16/2015 When: May 16th 5/16/2015 Where: Slick Willies Billiard Hall 2316 Niagara Falls BLVD Tonawanda NY 14150 716-743-8233 Time: UPDATE 1030am Registration 11am Kickoff NOTE: BAR ONLY ACCEPTS CASH ONLY MAP LINK: https://search.yahoo.com/local/s;_ylt=A0LEVxWh475USdQAaedXNyoA?p=slick+willies&addr=Buffalo%2C+NY&fr=yfp-t-102 DIRECTIONS: ***** IF COMING FROM AIRPORT: Take Highway 33 West (Towards downtown buffalo), Exit at I-90 Go East, Take exit #50/I-290/Niagara Falls onto Youngmann Expy (I-290 W) Go 5.3 mi, Take exit #3/US-62/Niag Falls Blvd 0.4 mi, Turn right onto Niagara Falls Blvd (US-62) 0.8 mi, Your destination on Niagara Falls Blvd (US-62) is on the left. 2316 Niagara Falls Blvd, Tonawanda, NY 14150-4759 Entry Fee: $20 Pay Via Paypal at https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=X4GN8LVYNCGFG ($5 to $10 goes toward your bounty fee depending on your experience level). If you are feeling the spirit of the "bounty" style tecmo tournament your more than welcome to increase your bounty more than $10. Note: Your bounty fee is included in $20 entry fee. If you played well in any tournament with "Madison" like rules than your bounty is $10 (we know who you are), rookies $5. Also we will conduct some live Satellite tournaments to spice the up the locals as another way to register for the tournament. Perhaps Lou will conduct some online satellite tournaments for registration fees (were not sure about this yet..). Prize pool for 1st (55%), 2nd(30%) and 3rd(15%). $5 to $10 for every player You Knock Out, ****$50 Bounty who ever knocks out "mort1237" and ****$20 on last Years Champion "Red98sethuthut". $20 Hard-Luck Tecmoer prize--First Person TO GIVE UP a TD on a lost fumble, $20 Most Rushing Yards in the first 4 rounds with Thurman Thomas,50/50 Draw, Other Raffles. ****** If we get 40 prepaid players********* BUFFALO BOUNTY I CHAMP Francis B. (mort1237) Runner up Laztlain (Jason P.) 3rd Louis B. (Red98sethuthut) BUFFALO BOUNTY II CHAMP Louis. B. (red98sethuthut) Runner-up Matt V. (BigMV54) 3rd Francis B. (mort1237) ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- SIGN UP VIA 2 Steps 1st step: email Ss4sonkun@yahoo.com with NAME: NICKNAME: EQUIPMENT: Were in need of more N.E.S systems!!!! We have 4 nes that need to be repaired. HOMETOWN: PHONE #: 2nd step. Prepayment. Send $20 to ss4sonkun@yahoo.com via https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=X4GN8LVYNCGFG, money order (email 4 my mailing address), or In-person assuming your in buffalo area or see us at another tournament. We have also had problems with people saying they want to play then no show on game day. Refund Policy: We will give you refund up to 4 days before the tourney starts if we get an official notice that you can't make it . ---------------------------------------------------------------------------------------------------------------------------------------------- FORMAT+RULES: RANDOM TRIPLE ELIMINATION ( $5 to $10 bounty prize 4 every player you knockout) 1. Tournament Format – Every player in the tournament will play one game per round. A random draw will determine each player’s opponent for the round. A player is eliminated from the tournament when they have accumulated three losses. The last player remaining will be declared the champion. 2. Byes - If there are an odd number of players at the start of a round, then one player will receive a bye (this will be determined through the random draw). Any player who has previously received any byes will be ineligible for another bye unless all other remaining players have also received byes. 3. Note: You may draw a opponent more than once. If this occurs you must alternate who calls the match-up on the "rematch" game!!! Game play rules 1. D.l. line use with no lurching: A D.L. (defensive lineman) lurch is defined as trying to dive tackle or blitz the QB at the snap on a drop back pass or trying to use the same effect to break up a running play. Bumping the tackle is fine (on a up or down or backwards direction). Any other form of DL use is legal. The below video link shows what is illegal. 2. W.R. or T.E.’s Cannot have run plays in playbook(except 4 reverse). However you may substitute an w.r./t.e. at rb2 slot as long they don't have a running play.players like Givins and Sanders are considered wr's. 3. Playbook changes/lineup editing each pregame... (this is not a 103.3 the edge tourney) 4.“One Match-up Once” Rule: The coin-flip winner can only select a particular matchup once throughout the entire tournament. For instance, if Player A wins the toss and selects Packers-Browns, Player A cannot call that exact match-up for the rest of the tournament. Player B, however, is free to select that match-up later in the tournament. This also includes the popular "random match-up cards". 5. TIES: No game can end in a tie. If a game is tied when regulation concludes, competitors will proceed to OT. All OT's will be 5-minute sudden death periods. If nobody scores in the first OT, the second OT will be only the first quarter in a new game. If the game goes to an 2nd O.T. you will alternate who gets the ball first (in the second o.t.). This process will be repeated until a winner emerges. So that one competitor does not start with the ball in every OT period, the receiving team (i.e. team that gets the ball first) shall alternate beginning with the second OT period. 6. Team Selection & Coin Toss: A manual coin-flip will precede each game. The coin-flip winner will choose the matchup (i.e. the two teams). The coin-flip loser then selects either (a) one of the two teams or ( his preferred controller. If the coin-flip loser selects his preferred controller, the coin-flip winner selects a team first. We also still have the "match-up cards". You can use them but the loser of the coin toss still gets to select his "team" or "controller" preference. And using match-up cards applies to rule 4 (you cant call that same match-up later even if it was picked at random). 7. Tournament Issues All issues will be settled by the tournament crew. Headed by Louis Buennagel, Francis Buennagel. (Others will be designated by gameday as seconds for when we are playing.) Report controller issues and any other issues AS SOON AS IT HAPPENS. We will use the warm-up session to test all controllers and equipment so hopefully everything works fine. Game freeze will be settled by playing out part or all of the game depending on circumstance... unless you cause a reset by your physical actions. The final decision is up to the tournament directors or those designated by the directors. All equipment loaned for the tourney will be tracked. You may use your own controller if it is standard but do not move the other controller from that station. Respect all equipment as if it was yours. Excessive misbehavior will result in your elimination from the tourney and all future events.. 8. There will be at least 1 live streams on Twitch, twitch.tv/mort1237 9. GAMBLING: There's been couple guys who made some side bets last year on H2H pickup games. Money on the wood to make the bet all good. No drama. make your rules clear before the game starts. Max wager is $20. No betting on your own tournament games your playing in. You may wager on live games that your not playing in either (IE MYnameisFlo). 10. We have the right to change the format if needed. 11. Please mark and label all your equipment. So it isn't lost. ----------------------------------------------------------------------------------------------------------------------------------------------------------- PreGame Friday Tecmo festivities location (This will be the location for Friday night festivities.) TO BE CLEAR THIS IS WHERE THE PRE-GAME PARTY WILL BE AND ISN'T THE ACTUAL TOURNAMENT LOCATION. We may run 1 mini-satellite tournament. That is in the works for now. If your town the Friday night you may come down play some warm-up games or scout your opponents or get Louis drunk lol. May 15th Around 6pm AJ's Lounge (in the back room) 1028 Walden Ave (Its at the corner of Euclid+walden near a 7-11 store) Cheektowaga, NY 14211 ---------------------------------------------------------------------------------------------------------------------------------------------------------- REGISTERED PLAYERS: **** Means waiting on prepayment **** 1. Francis B. (mort1237) Buffalo NY Paid $60 ($50 Bounty) 8 Tv's, 2 Top-loader (rf only) NES Systems, 1 CPU Monitor, 1 Lab top, 2 Add. carts, 2 Add. Power packs, 3 extra NES Controllers, 2 Nes Adapters, 1 jetpack internet device $Prize-Pool Fee 10 Bounty Fee $50 2. Louis B. (red98sethuthut) Buffalo NY Paid $30 ($20 bounty) 2 NES SIDE LOaDERS Prize-Pool Fee $10 Bounty Fee $20 3. Chris H. ( tecmo_ninja ) mantua ohio ******** 2 NES SYSTEMS 2 CARTS Prize-Pool Fee $10 Bounty $10 4. EUgene K. (Flu) West Seneca NY Prize-Pool Fee$15 Bounty $5 PAID 20.00 5. Brian F. ( Shaggy) Elma NY****************** Prize-Pool Fee $15 Bounty $5 6. Jason P. (Laztlain) LockPort NY PAID 20.00 ***************** Prize-Pool Fee $10 Bounty $10 7. Ryan M. (UltimateWeapon) North Ridgeville OH 1 Nes syatem Paid 20.00 Prize-Pool Fee $10 Bounty $10 8. Mark M. South Buffalo NY Prize-Pool Fee$15 Bounty $5 9. Paul B. Buffalo ny 1 NES SYSTEM 1 CART PAID 20.00 Prize-Pool Fee $15 Bounty $5 10. D.T. Buffalo Ny Prize-Pool Fee$10 Bounty $10 11. Dave W. (Qbeagles) Buffalo ny Prize-Pool Fee $15 Bounty $5 12. Jeffrey L. (#1BillsmafiaFan) Buffalo NY Prize-Pool Fee $15 Bounty $5 13. Tim s. Auburn ny paid 20.00 Prize-Pool Fee $15 Bounty $5 14. Mark C. Auburn ny paid 20.00 Prize-Pool Fee$15 Bounty $5 15. Micheal G. (DotheBernie) NY Prize-Pool Fee$15 Bounty $5 Paid $20 16. Scotty S. (Scotty) NyC Bounty fee $10 Prize pool fee $10 1 NES SYSTEM 17. Brian R. (ChaosRison) NYc Bounty fee $10 Prize pool fee $10 1 NES SYSTEM 18. John G. Rochester nY $15 prize pool $5 bounty PAID 20.00 1 NES SYSTEM 19. Mike L. West seneca Ny prize pool $15 bounty fee $5 20. Kevin C. Columbus Ohio prize pool $10 bounty fee $10 PAID 20.00 4 NES SYSTEMS 21. Travis Z. Five Points AL prize pool $15 bounty fee $5 PAID 20.00 22. Shawn R. Hamilton Ontario CA prize pool $15 bounty fee $5 PAID 20.0023. Jaimen A. ( BeastMode) prize pool $15 bounty fee $5 24. Josh A. (thedude) prize pool $15 bounty fee $5 25. Jeremiah (weaksauce) prize pool $15 bounty fee $5 --------------------------------------------------------------------------------------------------------------------------------------------------------------- SIGN UP VIA 2 Steps 1st step: email Ss4sonkun@yahoo.com with NAME: NICKNAME: EQUIPMENT: Were in need of more N.E.S systems!!!! HOMETOWN: PHONE #: 2nd step. PrePayment. Send $20 via paypal at https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=X4GN8LVYNCGFG, money order (email 4 my mailing address), or In-person assuming your in buffalo area or see us at another tournament. We have also had problems with people saying they want to play then no show on gameday. Refund Policy: We will give you refund up to 4 days before the tourney starts if we get an official notice that you can't make i t. --------------------------------------------------------------------------------------------------------------------------------------------------------------- Were also running a an optional 8man $50 man higher roller tourney (which ive added $100 towards 1st place). Random Seeds. Single Elimination High Roller Tourney SignUps- Entry Fee $50 Prizes 1st $200 2nd $125 3rd $100 4th $75 1. Louis B. paid $150 (Plus $100 for 1st) 2.Mort paid $50 3. 4. 5. 6. 7. 8. Rules: Same as main tourney. Seeds are random. It may be ran the friday before the tournament at the pre-game party. To Sign Up Register for Main tournanment and send $20 for main tourney and $50 for the high roller tourney via paypal to ss4sonkun@yahoo.com. So $70 to ss4sonkun@yahoo.com
  20. Tourney Results....Not sure if championship SCORE tween me and dt is right. Teams are right. Note about pitt vs det game dt vs lou ( 8 lost fumbles, 2 for td scoopers for tds {1 for each team}, 2 blocked fgs {1 scooped up 4 a 1st down for DT} ). GOOB LOU!!!!! buffalobounty3results.xls
  21. yes that is legal. What is not legal is running the ball with a "wr or te" (unless its a reverse). However you may have a "wr or te" at the rb2 position as long you don't run the ball with him ( Say for blocking purposes or hail mary bomb situation). Ty for signing up. Nice to meet you.
  22. Note: Were going ask everyone to chip in 2 bucks for the $20 prizes. Its optional. (20 Hard-Luck Tecmoer prize--First Person TO GIVE UP a TD on a lost fumble, $20 Most Rushing Yards in the first 4 rounds with Thurman Thomas ). So this way there's a bigger pot.
  23. Updated the prizes pool...Updated Sign up List...Separated Players Entry and Bounty Fees. Its $20 to play in the tournament. To avoid confusion i posted how much of your $20 goes to Prize pool and Bounty Pool. If you are a newer player your bounty fee is $5 and Prize pool fee is $15...if Experienced Player your prize pool fee is $10 and your bounty fee is $10. You earn a player's "Bounty Fee" if you eliminate them from the tournament. Note: IF YOU WANT TO INCREASE YOUR BOUNTY FEE LET US KNOW!!!!!!!!!!!!!!!!!!!!!!! Current Prize Pool $195 Current Bounty Pool 150 Prizes Based 30 players: Prize Pool: $345 Bounty Pool: $305 Prizes Based 40 players: Prize Pool: $445 Bounty Pool: $405 Prizes Based 50 players: Prize Pool: $545 Bounty Pool: $505
  24. Another surprise I see at tourneys is that many people do not understand how far away a field goal can be made in a game of tecmo super bowl. Nick Lowery of KC is the best kicker in the game and can easily make a field goal when lined up at the fifty yard line. In fact his range extends beyond that and so do several other players. The range of a kicker is determined by the Kicking Ability measurement. Lowery is the top dog at 81 KA and the worst is the 19 KA of both Al Del Greco (PHX) and Mike Lansford (RAMS). Please note the below chart is measured by where the ball is snapped. It is also measured by a practical range. There is a slight chance of making it one to two yards behind the number I use in average conditioning. I don’t list that number as it is nearly impossible to hit in practice. KA Last Name (team) Practical Range 81 Lowery (KC) Own 44 yard line 75 Carney (SD), Leahy (NYJ) Own 45 yard line 69 Treadwell (DEN), Stoyanovich (MIA), Christie (TB) own 45.5 63 Breech (CIN), Anderson (PIT), Staurovsky (NE) own 46 56 Jaeger (RAI), Jacke (GB), Andersen (NO), Cofer (SF) own 46.5 50 Lohmiller (WASH), Ruzek (PHI) own 47 44 Johnson (SEA), Norwood (BUF), Bahr (NYG), Reveiz (Min), Willis (DAL) own 48 38 Kauric (CLE), Zendejas (HOU), Biasucci (IND), Butler (CHI) own 49 31 Murray (DET) 50 25 Davis (ATL) opposition’s 49 19 Lansford (Rams), Del Greco (PHX) opposition’s 48 Kicking Drill This drill uses Nestopia. Choose any kicker and any range/position you want to work at. Player two can be man/coa/com. Get your team to where you want to practice at. Then select field goal. Before you snap use quick save state to save in the file menu to save to a slot. (shift 1, shift 2…) Then kick and reload the state and kick. Keep reloading the state and kicking till you get enough practice in. >http://youtu.be/lSpfFNBff40 View the full article
  25. Site is back up at http://www.northeasttecmo.com/