prismasquid
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prismasquid got a reaction from gojiphen malor in (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +
I've been using Ben Roethlisberger and almost 50% of passes are completely off target (even when the target is not moving and/or I'm not being blocked.)
This problem doesn't exist in the base ROM in any form so I'm not sure why it's been insinuated it's a playstyle issue. The COM defense seems pretty good about jumping 15 feet vertically midfield to intercept these errant throws and hitting all their own targets on offense, so I'm not sure why my players can't.
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prismasquid got a reaction from gojiphen malor in (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +
My personal opinion is that it's still too low, but it's difficult to say because the COM can scale up so quickly when behind (RB bulldozers, rapid blitzing/tackling etc.) I don't want to dictate any changes or increase the workload unnecessarily though. Thanks for the update.
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prismasquid got a reaction from gojiphen malor in (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +
Are the Juice-Plus levels reverted back to the boost you did in 12.v3.1? Or up even further?
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prismasquid got a reaction from gojiphen malor in (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +
I'm on Windows 7 and fceux-2.2.3. I haven't tested it again yet, but I want to play a few rounds with the increased-juice ROM and see if it was just an anomaly.
I can see that you are very receptive to feedback and, at the risk that I may be having a disproportionate sway on your development decision (I'm a rookie), I want to be more quantitative with any claims I make. As a side note, I think the difficulty was in a much better place overall.
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prismasquid got a reaction from gojiphen malor in (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +
Yeah, I misspoke and meant to say it is mainly Man v. Com that I play. Thanks for the quick response.
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prismasquid got a reaction from gojiphen malor in (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +
My opinion may not matter much here, but the overwhelming majority of my games are played in Pre/Pro. I won't speak for anyone else, but I think for that mode there's a better middle ground between the old and new versions (I went from about 50% W/L to 100%). Maybe splitting the difference between the two? I don't have anything insightful to add for season play since I'm a rookie player.
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prismasquid got a reaction from gojiphen malor in (NES) Goji's NFL Tecmo Super Bowl LII (2.4) +
Hey goji quick question if you have the time. Can you provide any numbers regarding the change in difficulty you made a while back to Juiced Plus?