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Files posted by Baron von Lector
This ROM is a 2017 update to the 1996 SNES release of College Slam, the NCAA version of NBA Jam. In the original game, there were no players - just generic names like "PT GUARD," "CENTER," etc. I have edited all the names to reflect the top five players from all 44 included teams. I've updated the names, player ratings, appearances, and a couple of team names (FSU becomes Florida State, UNC becomes North Carolina).
As an added bonus, when you press UP-DOWN-LEFT-RIGHT-UP-DOWN-LEFT-RIGHT on the title screen, you can unlock 9 extra teams. I've edited these as well. The unlockable teams are the 2010 thru 2016 All-American teams, BaronROMs University, and the East Side Crew (folks I grew up with who traveled between each other's houses, having SNES TSB and NBA Jam parties on the weekends). Enjoy!
The complete list of teams available is:
North Carolina State
All-Americans 2015-16 (unlockable)
All-Americans 2014-15 (unlockable)
All-Americans 2013-14 (unlockable)
All-Americans 2012-13 (unlockable)
All-Americans 2011-12 (unlockable)
All-Americans 2010-11 (unlockable)
All-Americans 2009-10 (unlockable)
East Side Crew (unlockable)
BaronROMs University (unlockable)
This isn't Tecmo, but it is Football.
I've modified the Sega Genesis' FIFA International Soccer '93 to reflect the rosters of the 2014 FIFA World Cup that was won by Germany. There are 48 teams total, plus an Adidas All-Star Team.
Although the teams are from three years ago, this will serve as a foundation for when I release a future ROM based on the 2018 World Cup. If my memory serves correct, this is the 4th ROM released in a series of ROMs based on the 2014 World Cup, to include Nintendo World Cup (NES), International Superstar Soccer (SNES), and J.League Winning Goal (NES).
Please note, I still consider this release to be a work in progress. At the moment, I have been unable to locate the locations of the player ratings. To off-set this, I've arranged the rosters so that 2014's players reflect the 1993 players in both position and skill level. I figure while not necessary, I have until 2018 to figure this out. I was able to adjust the overall team ratings, however.
This is Super Mario Bros. 2016!
In short, this is a graphically enhanced version of the original Super Mario Bros. for the NES. Using Tile Layer Pro, I swapped out most of SMB's sprites with those found in Super Mario Bros. 2 and 3. Those that I didn't swap, I modified to give them more of a SMB2/3 feel.
No gameplay was modified, as this is strictly a cosmetic update. In fact, the only time I used a hex editor was when I changed the date on the title screen from 1985 to 2016. Nothing more.
After what seemed like endless delays, Tecmo Super Bowl: NCAA 2017 is finally here!
As seen in the screen-shots, each team has its helmet included on their respective Team Data and Versus screens.
If you recently downloaded my 2016 version of this ROM, you might find that this one is a little more finely tuned. Ratings and simdata have been fine-tuned so that end-of season leaders are reflected accurately vis-a-vis their real-life counterparts.
In keeping with accuracy, the schedule has been reduced to 12 games, with the final week before the playoffs being set as "Rivalry Week."
The lineup of teams is 96.875% identical (to 2016), with the only difference being the inclusion of Houston, replacing Kansas State.
There are 32-teams in this ROM. The 32 teams are divided into the following eight conferences (Note: I took the liberty to "realign" some of the conferences):
Celebrate the Chicago Cubs victory in the 2016 World Series with this ROM. I don't typically do end-of-season ROMS, so this is kind of a big deal!
To commemorate the season, the title screen's color scheme has been changed to something a little more "Cubbish."
The ROM contains all ten teams that qualified for the 2016 Major League Baseball playoffs, to include:
Boston Red Sox Baltimore Orioles Toronto Blue Jays Cleveland Indians Texas Rangers Washington Nationals New York Mets Chicago Cubs Los Angeles Dodgers San Francisco Giants
I based the player ratings based strictly on their 2016 performance. What this means is that, if a player had a down year in 2016, it will reflect on their in-game performance.
I've provided two versions of the ROM. They both play identically to one another. The only difference between the two is how the players are named. The game only allows six characters per player name. Version A has the players listed in traditional RBI Baseball compressed form (i.e. Bumgarner is Bmgrnr, Kershaw is Kershw, Donaldson is Dnldsn) and Version B has the players listed in my traditional truncated form (Bumgarner is Bumgar, Kershaw is Kersha, Donaldson is Donald). On this note, I would appreciate some feedback as to which naming method everybody prefers for future ROM releases.
I have been sitting on this ROM for almost a year before finally releasing it.
This is a collaborative effort between myself and Dave Murray. The ROM was originally finished at the end of the 2015-16 NCAA football season and is based on said season. Unless I missed anything, all instances of "NFL" have been removed from the game and replaced with NCAA logos, so that the game will have an authentic college football feel.
There are 32-teams on the ROM, with each team having their own helmet art included on their team data screens (helmet art courtesy of Dave Murray). These lucky 32 teams are:
Florida State Clemson Pittsburgh Miami Missouri Georgia South Carolina Florida Auburn Texas A&M Louisiana State Alabama Syracuse Louisville Virginia Tech Notre Dame Michigan Nebraska Ohio State Wisconsin Oklahoma Kansas State Baylor Oklahoma State Stanford South California UCLA Oregon Texas Iowa Michigan State Penn State
The rosters and ratings were set at the end of the season so they would reflect performances throughout the season. Again, this ROM is a year old in terms of rosters. However, perhaps this ROM can set the groundwork as a base-ROM for future releases.
This is NCAA Tecmo Bowl 2017!
Using the original Tecmo Bowl (not Tecmo Super Bowl), this ROM consists of 32 NCAA football schools. I used a few different criteria when determining which of the 120+ teams to use in this game, from historical reputation (i.e. Notre Dame, Alabama), TB.org community interest (i.e. Syracuse, Purdue), recent success (i.e. Boise St., Oregon), and the military academies.
Using the original Tecmo Bowl's ratings as a template, the players were rated based on 2015 season statistics, 2016 partial season statistics, various Heisman watch websites, and other sources.
Rosters, ratings, home/away uniforms, cutscenes, and other small details were updated to ensure this is as authentic of an NCAA experience as this 8-bit simulation can provide.
Aside from teams selection (as I'm sure not everybody will agree with my selections), if there are any glaring errors, please bring them to my attention.
Amidst the sea of Tecmo Super Bowl 2017 releases, here's a ROM release for the original of the series, Tecmo Bowl 2017.
This game contains all 32 NFL teams (expanded from 12). There is also a feature that allows you to choose your CPU opponent, as opposed to originally letting the CPU choose, in Exhibition mode.
Rosters are based 99% off of depth charts provided by NFL.com and CBSSports.com, with a few exceptions taking into consideration suspensions (Tom Brady, Le'veon Bell) and other factors. Statistics and ratings are based on those provided by Pro-Football-Reference.com.
A special thanks goes out to TheFes75 and TecmoTurd for their assistance.
In keeping with tradition, the original Tecmo Bowl (and Tecmo Super Bowl) were notorious for their "beasts," like Bo Jackson, Christian Okoye, QB Eagles, Mike Singletary, Jerry Rice, and more. Well, Tecmo Bowl 2017 is no exception. Some of the "beasts" (based on career bodies of work and current work) included in this ROM are:
RB - Adrian Peterson, Chris Johnson
WR - Larry Fitzgerald, Antonio Brown, Odell Beckham
DB - Darrelle Revis
DE/LB - James Harrison, JJ Watt, Ndamukong Suh
KR - Devin Hester
Growing up, I preferred this version of Tecmo Bowl to Tecmo Super Bowl, despite the lack of the Pittsburgh Steelers in the game. To this day, I prefer Tecmo Bowl to Tecmo Super Bowl for the sheer sit-down-and-play factor.
If there's anything glaring that I missed, please bring it to my attention. Enjoy!
This is Tecmo Super Bowl: Gold.
I started working on this Legends-themed ROM back in March. I delayed the release of this ROM for the simple fact that around the time of the originally planned debut, a glut of other "Legends" ROMs burst onto the scene as well. So as not to (a) get lost in the shuffle or (b) take away from the spotlight of other modders, I pulled my work.
This delay allowed me to fine-tune this ROM into what I would consider the "gold-standard" of Legends edits (hence, the "Gold" title) previously established by my past Convergence ROMs.
Each team is comprised of the greatest players in franchise history, whether it's based on talent, records, or the impact they left on the team (Players like Tim Tebow and Kordell Stewart are included for the latter reasons). In addition to the team rosters, the All-Pro rosters have been edited to contain the greatest players in the history of the National Football League.
I've combed over this ROM obsessively. If there are any errors, please let me know.
It's finally here! This ROM is based on the 2016 Major League Baseball season.
The rosters are mostly based on the opening day rosters with a small sampling of "modder preferences" (i.e. Yu Darvish, Aroldis Chapman, etc).
As a base-ROM, I used a slightly modified version of Ken Griffey Presents: Major League Baseball that has the Washington Nationals and Los Angeles Angels in the place of the Montreal Expos and Anaheim Angels. Also, while keeping the Florida Marlins logo, in the game I replaced "Florida" with "Miami."
I used JG Games' editor to do most of the editing. However, there were some categories that, for whatever reason, the editor was limited. While the ratings vary from 1 thru 10, for batting power and fielding I was limited to 9. So, I used HxD's hex-editor to give a handful of batters a 10 rating for power, and the last two seasons' Gold Glove award winners (and Aaron Hicks) a 10 for fielding.
Also, I replaced the entire Home Run Derby roster (except for Ken Griffey, Jr.) with historic home-run heroes. So, the likes of Nick Noheart, Sammy Scrap, Can O'Corn, and others have been replaced with Barry Bonds (single season and career HR champ), Hank Aaron (former career HR champ), Babe Ruth (former single season and career HR champ), Roger Maris (former single season HR champ), and Mike Schmidt. Right now, for the sake of annual re-useability,
On this note, I believe I've covered everything. If I've overlooked anything or you notice anything glaringly incorrect, please let me know. Enjoy!
Putting my Visual Basic college classes to good use, I've created a calculator to help determine Batter ratings when putting together RBI Baseball ROMs. Using the data from the original RBI Baseball, I created a formula (seen here) to help determine Power and Contact ratings.
The interface is simple. Enter a player's batting average. Enter a player's homeruns. Click Calculate.
Keep in mind, this calculator is only for determining batting ratings. Running speed and pitching calculators will come, added to the batting calculator, at a later date.
This is the Opening Day Edition of R.B.I. Baseball, the follow-up to the previously released R.B.I. Baseball: Spring Training Edition.
All 30-teams are represented, featuring each team's Opening Day rosters (with a few minor "Editor's choice" changes).
The ratings are determined using statistics from Baseball-Reference.com and my RBI Ratings formula.
This is a re-submission of the ROM that was lost during the disastrous "ROM Crash of 2015."
The player ratings and simdata were determined by using Pro-Football-Reference's AV scoring system and gives the game an authentic, realistic feel.
In 1984, Eric Dickerson lead the league with 2,105 yards. In a one-year simulation, in TSB84, he lead the league with a similar count of 2,195 yards. Also, the Super Bowl featured the San Francisco 49ers defeating the Miami Dolphins in 1984. In the same one-season simulation, a similar result occurred with the Dolphins beating the 49ers. Same two teams, different result.
And to boot, although it was a year early, Joe Theismann broke his leg in a game against the New York Giants (although he triumphantly returned 2 weeks later in the NFC Championship Game, but close enough).
In time, I will compare my collection on BaronROMs.wordpress.com and continue to re-submit ROMs that were lost last year.
Have fun. Enjoy!
This RBI Baseball ROM is based on the 1986 Major League Baseball season.
There are 30 teams, total. It contains all 26 MLB clubs, the American and National League All-Star teams, and two teams of Legends (featuring the likes of Babe Ruth, Willie Mays, Bob Gibson, etc.).
I based the player ratings on their statistics from the 1986 season. The Legends' ratings are based on their career averages, pro-rated over a 162-game season.
Here is the Spring Training edition of my upcoming RBI Baseball 2016 ROM.
All 30 Major League Baseball teams are featured, using TecmoTurd's expanded 30-team ROM and editor.
Because this is the Spring Training edition, each team's starting lineup may not be 100% accurate. However, I used the projected depth charts on MLB.com, and a sampling of each team's 2015 starting lineups in order to determine the rosters, so it's pretty close.
This is called the Spring Training edition, because in 2 weeks after Opening Day, I will be releasing the final version of RBI Baseball 2016 featuring Opening Day lineups. The Spring Training serves the purpose of getting you ready for the 2016 Major League Baseball season and also a preview of RBI Baseball 2016.
To determine player ratings, I used my traditional formula based on linear regression (LINK HERE).
NOTE: Because the Chicago White Sox do not want Adam LaRoche's son to play RBI Baseball 2016 in the clubhouse, he (Adam LaRoche) is not featured in this game.
This is the final edition of Tecmo Super Bowl: Convergence. For those that haven't followed this project, this is a ROM that contains the greatest teams in each franchise's history. With this ROM, you can pit the battle of the undefeateds as the 1972 Dolphins are pitted against the 2007 Patriots, or hop in the way-back machine as Jim Brown and the 1964 Cleveland Browns square off against Bart Starr and the 1962 Green Bay Packers. There are 32 teams with fair representation of the decades going back to the 1960s (60s (7 teams), 70s (4), 80s (5), 90s (8), 00s (4), 10s (4)). The teams included are:
1960 Philadelphia Eagles
1961 Houston Oilers
1962 Green Bay Packers
1963 San Diego Chargers
1964 Cleveland Browns
1968 New York Jets
1969 Kansas City Chiefs
1970 Baltimore Colts
1972 Miami Dolphins
1976 Minnesota Vikings
1978 Pittsburgh Steelers
1983 Los Angeles Raiders
1985 Chicago Bears
1986 New York Giants
1988 Cincinnati Bengals
1989 San Francisco 49ers
1990 Buffalo Bills
1991 Detroit Lions
1991 Washington Redskins
1992 Dallas Cowboys
1998 Denver Broncos
1998 Atlanta Falcons
1999 Jacksonville Jaguars
1999 St. Louis Rams
2000 Baltimore Ravens
2002 Tampa Bay Buccaneers
2007 New England Patriots
2009 New Orleans Saints
2012 Houston Texans
2013 Seattle Seahawks
2015 Arizona Cardinals
2015 Carolina Panthers
There have been some changes since the last release of Convergence 3.0. First and foremost, the 1975 Steelers have been replaced with the 1978 version of the team. The 1999 Tennessee Titans have reverted back to the 1961 Houston Oilers (the team that was featured in Convergence 1.0, replaced in 2.0).
A few graphical tweaks have been made, mostly in presentations. On each of the Team Data screens, I have put a year "sticker" on the team helmets (see screenshot gallery).
Also, new to the Convergence franchise are the inclusion of All-Time Super Bowl teams. With help from the TecmoBowl.org community, I was able to set an AFC and NFC All-Time Super Bowl roster for play in Pro Bowl mode. I'm sure there are discussions to be had regarding my choices for the team, but keep in mind my selections were based on (a) Super Bowl performance, (b) and player availability. In regards to player availability, one of the reasons that I replaced the '75 Steelers with the '78 team was because I couldn't imagine an AFC all-time Super Bowl team without Mike Webster at center. Mike Webster was on the 1978 team. He was not on the 1975 team.
One other major update was the correction of the ROMs simdata. In previous versions of Convergence, it was not uncommon for Walter Payton or Thurman Thomas to lead the league, both in rushing, but also in receiving. In fact, the league's leading receivers were comprised of 95% running backs. This is no longer an issue. I also went back and recompiled defensive player simdata. In short, I figured out that using my editor's "Auto Update All Player Sim Attribute" button was a horrible, HORRIBLE idea and the bane of this ROM's existence. This has been fixed, so expect to see Lawrence Taylor, Rod Woodson, and the like at the top of the league leaderboards.
This is my most ambitious edit project to date. To give an idea of the original ROM based on a Japanese professional football league (J.League Winning Goal), check out the images below:
One of the first things I did was to translate the ROM to English. On ROMHacking.net, there was a patch provided that reduced my workload by about 50%.
Next, I replaced all of the team flags with each country's national flags. The countries in the game are: United States, Brazil, Argentina, Spain, Colombia, Belgium, France, England, Mexico, Germany, Italy, and Portugal. After replacing the flags, I replaced the original team logos with the logo or crest for each country's football association.
After changing the logos, I modified the rosters and ratings for each player to accurately reflect the 2014 World Cup.
The kit colors came next. I had to go with a team's 2nd or 3rd colors in order to make it as accurate as possible.
Finally, to pander the the Tecmo crowd, I updated the appearance to have more of a Tecmo-feel to it. The fonts were replaced with those from Tecmo Super Bowl, along with a few color schemes (white on black, white on blue).
In regards to the game, there are two modes: Exhibition (1 or 2 players) and League. League emulates a larger-scale pool play in the sense that every team will play every other team once before a Champion is crowned.
If Blades of Steel for the NES was made today, this is what it would look like. This ROM features the top 8 teams from the 2015 NHL season (New York Rangers, Chicago Blackhawks, Tampa Bay Lightning, Montreal Canadians, Anaheim Mighty Ducks, St. Louis Blues, Vancouver Canucks, Nashville Predators). The team names and uniform colors have been changed to mirror their real-life counterparts.
This NES ROM edit is the Legends Edition of Tecmo NBA Basketball, featuring the greatest (or most famous) players in the history of 27 NBA teams. The included eras span the 1950's (George Mikan, Bill Sharman, etc) all the way to the present (Lebron James, Kristaps Porzingis, etc).
Using Basketball-Reference.com and a handful of Google searches, the player avatars and ratings have been matched to represent the real-life counterparts as closely as possible. I even went in, using Tile-Layer Pro, and added affros to the selection of player haircuts.
Taking a break from the RBI Baseball re-releases, here is a new ROM that showcases Negro League Baseball from 1943.
The teams featured on the ROM are the Homestead Grays, New York Cubans, Baltimore Elite Giants, New York Black Yankees, Newark Eagles, Cleveland Buckeyes, Chicago American Giants, Cincinnati Clowns, Memphis Red Sox, and the Kansas City Monarchs.
Legends and Hall of Famers featured in the ROM include Satchel Paige, Josh Gray, Cool Papa Bell, Buck Leonard, Larry Doby, and Buck O'Neil.
This historic ROM is based on the 1998 season and showcases Mark McGwire and Sammy Sosa's race to break Roger Maris' single-season home-run record. The teams included in this ROM are the New York Yankees, Atlanta Braves, Houston Astros, San Diego Padres, Boston Red Sox, Chicago Cubs, Cleveland Indians, San Francisco Giants, Texas Rangers, and St. Louis Cardinals.
The RBI Baseball re-releases keep on coming. This ROM is based on the 2001 season, the year that Barry Bonds broke baseball. The teams included in this ROM include: Seattle Mariners, Oakland Athletics, New York Yankees, Houston Astros, St. Louis Cardinals, Arizona Diamondbacks, Cleveland Indians, San Francisco Giants, Atlanta Braves, and Chicago Cubs.
The historic ROMs keep coming. This RBI Baseball edit is based on the 2012 Major League Baseball season and features the following teams: Washington Nationals, Cincinnati Reds, New York Yankees, San Francisco Giants, Oakland Athletics, Atlanta Braves, Texas Rangers, Baltimore Orioles, Tampa Bay Rays, and the Detroit Tigers.
The RBI Baseball re-releases continue with this ROM from 2013. The teams featured are: St. Louis Cardinals, Boston Red Sox, Detroit Tigers, Atlanta Braves, Oakland Athletics, New York Yankees, Pittsburgh Pirates, Los Angeles Dodgers, Cleveland Indians, and Tampa Bay Rays.
2013 Major League Baseball season
In the next few weeks, I'm going to start re-uploading my collection of historic RBI Baseball ROMs to the site that were lost in the recent file-dump. To prevent an oversaturation of RBI Baseball to the site, I will spread out the releases. This will include Major League, Minor League, Japanese League, and future Negro League ROMs. Be ready!
This ROM is based on the 2014 Major League season and it contains the following teams: St. Louis Cardinals, Los Angeles Angels, Detroit Tigers, Baltimore Orioles, Washington Nationals, New York Yankees, Pittsburgh Pirates, Los Angeles Dodgers, San Francisco Giants, and Kansas City Royals.
2014 Major League Baseball Season
RBI Baseball 2014.nes