CoachMac

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About CoachMac

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  1. Version 1.0.1

    291 downloads

    In Super Bowl X The Steelers beat the Cowboys 21-17 but all of that is about to change, as you download and play my new 1975 NES TSB rom. I chose 1975 because it was right in the Middle of the Decade. Pre-Expansion 8 team Playoff AND it was the ultimate Super Bowl America's Team vs The Team of the 70's. Doomsday, Too Tall, Mean Joe, The Steel Curtain, Roger the Dodger, Phyllis George, The Hail Mary is born, Conrad Dobler, Jimmy the Greek, Howard Cosell, MNF was a huge Event!, Kenny the Snake, Purple People Eaters I have put a ton of time and effort into this and will give a good account of the changes. Skill Position Player Ratings - based on 1975 performance - sliding scale true to the original rom. QB's PC = QBR, PS = Reputation, MS = Rush Yds, APB = Comp. %. Ken Anderson, Fran Tarkenton, and Bert Jones are Top 3 QB's. RB's MS = Yards, Rec = # of receptions, BC = Fumble %, HP = Reputation (and HP cost you speed) WR's and TE's MS = Yards, Rec. = # of receptions., BC = Fumble %. 1000 yards gets you a 56 MS as RB or REC. OJ Simpson with over 1800 yards is the only player rated higher with 63 MS. Each team has a dedicated return man (usually WR#4) with MS based on Return yards. 24 out of 26 teams ran a 4-3 in 1975. I have seen people put 1 DL at LB to adjust for this, but that bugs me. I know the Original rom did it but that bugged me also. So just used 3 DL for each team and put a back up LB in as a starter so you only have DT's at NT and DE's at DE and OLB's at OLB and MLB's at ILB, and Back up's at ILB. So while I had to sit Ernie Holmes for the Steelers, Loren Toews gets to start. Hollywood Henderson also benefits and gets to start a couple years early for Dallas. O Lines, D-Lines, LB's and DB's - rated as groups by team - also very true to the feel of the orginal rom O Lines based on Scoring Offense, using the Original roms OL ratings. Plus the 5 Consensus All Pros get the Top 5 ratings. D-Lines based on Rushing D. 4 Consensus All Pros get the Top 4 ratings. LB's based on Scoring D. 3 Consensus All Pros get the Top 3 ratings DB's based on Passing D. 4 Consensus All Pros get the Top 4 ratings Punters rated by Average and Kicks blocked. Kickers rated by # of FG's made and FG %. Returners rated by AVG. and proper speed given to RT and SS. Uniforms edited. Almost every game will have 1 team in a White Jersey which is cool and realistic. Dallas wears white 24 out of 25 opponents just like they did in the 70's. Helmets small and large edited Not sure who did this but I got a 1972 rom years ago and loved the Helmets. Denny? Elway? Anyway they did a great job. Individual sim used TSB Tool to set. Team sim rating edited based on 1975 Offense and Defense. #1 = F, #2 = E, #16 = 1, 17-26 = 0 I have simmed 3 seasons and W-L results have been very accurate to 1975 Buffalo = f 0, #1 offense and one of the worst d's. Offensive preferences accurately reflect 1975 Run/Pass ratios. >60% Run = Heavy Run, 50-59% Run = Balanced Run, <50% Run = Balanced Pass Default Offensive plays. Almost Exclusively 2 Backs, with a little Shotgun, and some Wing Formations. Field Changes Endzones are a solid color and free from any writing, so you can see your players better. Midfield logo darker (looks better) Divisions and Conferences are accurate. Accurate 1975 Schedule and dates included. Thanksgiving Day Games and Last 2 Weeks Saturday Games provide for 17 "weeks" TB helmet is changed to NFC Pro Bowl and I have put the accurate NFC Pro Bowl team here. SEA helmet is changed to AFC Pro Bowl and I have put the accurate AFC Pro Bowl team here. You can also play the Select the Pro Bowl and you will get the exact same roster. The Playoffs. The teams are in correct divisions and conferences. I read a ton about editing playoffs but the one era I could not find was this one 3 Division Champs and 1 Wild Card in each Conference. (8 Teams) SO, I had to settle for the playoff format of 3 Division Champs and 2 Wild Cards (10 Teams) that began in 1978 In this rom: The Great Teams will be really GREAT! Good Teams will be average. Bad Teams will be really BAD! I hope you enjoy this rom. Test it out and let me know what you think of A. The Gameplay B. The Ratings C. The Fun Factor I appreciate it in advance. Also please report any mistakes in spelling, skin color, or number. Also being released by CoachMac is nothing else. It is a ton of work to do an extensive rom and I just don't think I am up to doing the whole era. Tip of the Cap to Carther and others who have done whole eras. Also thanks to guys who have posted all the valuable editing info on this site, plus making TSB Tool.
  2. View File Coach Mac's 1975 TSB X In Super Bowl X The Steelers beat the Cowboys 21-17 but all of that is about to change, as you download and play my new 1975 NES TSB rom. I chose 1975 because it was right in the Middle of the Decade. Pre-Expansion 8 team Playoff AND it was the ultimate Super Bowl America's Team vs The Team of the 70's. Doomsday, Too Tall, Mean Joe, The Steel Curtain, Roger the Dodger, Phyllis George, The Hail Mary is born, Conrad Dobler, Jimmy the Greek, Howard Cosell, MNF was a huge Event!, Kenny the Snake, Purple People Eaters I have put a ton of time and effort into this and will give a good account of the changes. Skill Position Player Ratings - based on 1975 performance - sliding scale true to the original rom. QB's PC = QBR, PS = Reputation, MS = Rush Yds, APB = Comp. %. Ken Anderson, Fran Tarkenton, and Bert Jones are Top 3 QB's. RB's MS = Yards, Rec = # of receptions, BC = Fumble %, HP = Reputation (and HP cost you speed) WR's and TE's MS = Yards, Rec. = # of receptions., BC = Fumble %. 1000 yards gets you a 56 MS as RB or REC. OJ Simpson with over 1800 yards is the only player rated higher with 63 MS. Each team has a dedicated return man (usually WR#4) with MS based on Return yards. 24 out of 26 teams ran a 4-3 in 1975. I have seen people put 1 DL at LB to adjust for this, but that bugs me. I know the Original rom did it but that bugged me also. So just used 3 DL for each team and put a back up LB in as a starter so you only have DT's at NT and DE's at DE and OLB's at OLB and MLB's at ILB, and Back up's at ILB. So while I had to sit Ernie Holmes for the Steelers, Loren Toews gets to start. Hollywood Henderson also benefits and gets to start a couple years early for Dallas. O Lines, D-Lines, LB's and DB's - rated as groups by team - also very true to the feel of the orginal rom O Lines based on Scoring Offense, using the Original roms OL ratings. Plus the 5 Consensus All Pros get the Top 5 ratings. D-Lines based on Rushing D. 4 Consensus All Pros get the Top 4 ratings. LB's based on Scoring D. 3 Consensus All Pros get the Top 3 ratings DB's based on Passing D. 4 Consensus All Pros get the Top 4 ratings Punters rated by Average and Kicks blocked. Kickers rated by # of FG's made and FG %. Returners rated by AVG. and proper speed given to RT and SS. Uniforms edited. Almost every game will have 1 team in a White Jersey which is cool and realistic. Dallas wears white 24 out of 25 opponents just like they did in the 70's. Helmets small and large edited Not sure who did this but I got a 1972 rom years ago and loved the Helmets. Denny? Elway? Anyway they did a great job. Individual sim used TSB Tool to set. Team sim rating edited based on 1975 Offense and Defense. #1 = F, #2 = E, #16 = 1, 17-26 = 0 I have simmed 3 seasons and W-L results have been very accurate to 1975 Buffalo = f 0, #1 offense and one of the worst d's. Offensive preferences accurately reflect 1975 Run/Pass ratios. >60% Run = Heavy Run, 50-59% Run = Balanced Run, <50% Run = Balanced Pass Default Offensive plays. Almost Exclusively 2 Backs, with a little Shotgun, and some Wing Formations. Field Changes Endzones are a solid color and free from any writing, so you can see your players better. Midfield logo darker (looks better) Divisions and Conferences are accurate. Accurate 1975 Schedule and dates included. Thanksgiving Day Games and Last 2 Weeks Saturday Games provide for 17 "weeks" TB helmet is changed to NFC Pro Bowl and I have put the accurate NFC Pro Bowl team here. SEA helmet is changed to AFC Pro Bowl and I have put the accurate AFC Pro Bowl team here. You can also play the Select the Pro Bowl and you will get the exact same roster. The Playoffs. The teams are in correct divisions and conferences. I read a ton about editing playoffs but the one era I could not find was this one 3 Division Champs and 1 Wild Card in each Conference. (8 Teams) SO, I had to settle for the playoff format of 3 Division Champs and 2 Wild Cards (10 Teams) that began in 1978 In this rom: The Great Teams will be really GREAT! Good Teams will be average. Bad Teams will be really BAD! I hope you enjoy this rom. Test it out and let me know what you think of A. The Gameplay B. The Ratings C. The Fun Factor I appreciate it in advance. Also please report any mistakes in spelling, skin color, or number. Also being released by CoachMac is nothing else. It is a ton of work to do an extensive rom and I just don't think I am up to doing the whole era. Tip of the Cap to Carther and others who have done whole eras. Also thanks to guys who have posted all the valuable editing info on this site, plus making TSB Tool. Submitter CoachMac Submitted 04/11/2017 Category NFL By Year  
  3. I started with the 1972 Rom made by Denny/Elway??? I scoured it and it looks to have none of the most common gameplay hacks. I also scoured Carthers Roms. Here are the ones I was using. INT Returns (0xBFC5, 0xF720E100E00AE208E304F608E4DFFEFF) Kick Returners Speed (0x08100, 0048ECF303EFE4DFFEFF) Punt Returners Speed (0xAADD and enter B10000EFE4DFFEFF) Touchbacks (0x2411C,0x205790) (0x248A4,0x207090) The main issue was that INT Hack made them crazy fast like ridiculous. Carther in his 1966 had used the one later said to be inaccurate. So that confuses me. The other problem was endless fumbles on kicks. I looked into what Bruddog said about returners being fast enough but no matter how fast I made them I got the endless fumbles. Mostly on Punts. Not every time, but to often. I have decided to just eliminate all of these. Touchbacks is no big deal. I am making the RT speed accurate to KR for each team. Most will just get a generic 25 or 31 and then Top Returners will get 44 or 50. I am doing the same thing with the SS for Punt Returners. Interceptions I will just live with it. The other thing I have done is apply an IPS Patch that gives me the 5 team Playoff but that has created no issues. I can live without the Hacks. Thanks for your help and hopefully I am now posting with acceptable etiquette for you.
  4. His template was Top 4 Rushers in Each League got 63 MS and Bass was a FB. Nobody got 69 or 75. Next 4 got 56. The Original rom had 6 guys with 63 MS or greater.. 1966 Rushing Stats #1 Gale Sayers 1231 yds. #2 Leroy Kelly 1141 yds #3 Dick Bass 1090 yds #4 Bill Brown 829 yds All 4 of these guys got 63 MS. Bo Jackson had 698 yds in 1990 and got 75 MS. Neal Anderson 1078 yds in 1990 and got 63 MS. It comes down to are you talking 40 times or making the best backs the best backs. Since MS is really the most important if not only attribute that matters. I get what he was doing. I used a similar system. +1500 yds = 44 RS/63 MS (OJ Simpson was the only one to get this rating) +1000 yds = 44/56 +750 yds = 44/50 +500 yds = 38/44 +250 yds = 31/38 +100 yds = 25/31 0-99 yds = 25/25 If you were a Power FB.(ex, John Riggins) and I gave you 94 HP it cost you 2 clicks of MS So my system does make for slower backs which I like. I think even the Original rom had to many fast backs. Len Dawson had a QBR of 101.7 26 TD's 10 INT's and led the Chiefs to AFL Championship. He had a system that the #1 Passer from a season got Top Ratings. Jim Kelly had a QBR of 101.2 24 TD's and 9 INT's and led the Bills to the AFC Championship and had 75 PC. My template for QB's was QBR +100 = 81 PC (Nobody in 1975) QBR +90 = 75 PC (Tarkenton and Anderson) QBR +85 = 69 PC QBR +80 = 63 PC QBR +70 = 56 PC QBR +60 = 50 PC etc... I used Comp % for APB and QB's had a seperate Rushing Template for MS. Only PS did I use Reputation/Physical skill/Opinion/Eye Test/Guess Stabler was my only 81. Bert Jones was the only 75. No 69's Tarkenton, Bradshaw, and Staubach got 63's. Anderson and Griese got 56's. Everybody else got 50's or 44's for PS. I made most back-ups really bad like 38/38/38 Thoughts?
  5. M

    I knew that. Sorry Bud. Will do later today.
  6. M

    Had a major error on Vikings QB. Fixed now!
  7. M

  8. I compared the rom I am using to Carthers and the original tpc. It is not "hacked up". Looks clean from a quick check outside of helmets and things like 1972 instead of 1991. FYI it is a 1972 rom that though the helmets are not 100% accurate they give a nice retro feel. Checked this. Not the issue. I am only using 4 Hacks. All from the OP in this thread. Kick returner speed, Punt returner speed. Better INT returns, and Touchbacks. No conflicts. However, Carther used the same Hacks and I am not seeing the same thing in his roms. In his roms Touchbacks is a perfect match to what is posted here. Punt returner and Kick returner match the Original clean rom so he must have accomplished this differently. Interception return has different info from what is here and the clean rom. This looks right. Is there another one? I read about using SS quickness. Is that better? I think I have a work around with this one.. Not perfect, But.... Anyway, sorry if I am in the wrong place. I really don't understand this strange internet world, but I appreciate the thoughtful comments. Stand by for the rom.....In a new thread.
  9. I really don't want to get down in the weeds and completely hijack this thread but if you read the OP. He asked for verification, corrections, and suggestions. I also think the last thing this needs is another thread. I was impressed by this thread because of the way that it consolidated so much information.
  10. I am also having issues with the punt return hack. Sometimes the punt is not fielded and bounds around aimlessly freezing the game. All my Punt Returners are 25 MS or faster which should be fast enough. Any Ideas, what is going on?
  11. Bumping this because it is Awesome!
  12. Since Carther seems to be doing other things and since I love his 66-69 roms I will be attempting to make this era of roms.
  13. The no random schedule hack screwed up the Team Data pages in season mode on my rom. FYI. Thanks for doing all these. from:
  14. Version 1.0.0

    293 downloads

    1959 The last year that it is possible to put the entire NFL in an Original TB rom. 12 Teams Eastern Conference New York Giants Cleveland Browns Philadelphia Eagles Pittsburgh Steelers Washington Redskins Chicago Cardinals Western Conference Baltimore Colts Chicago Bears Green Bay Packers San Francisco 49ers Detroit Lions Los Angeles Rams Lombardi's first year as Green Bay Head Coach The rematch of the Greatest Game Ever played. Accurate Uniforms and Stats
  15. View File Tecmo Bowl 1959 1959 The last year that it is possible to put the entire NFL in an Original TB rom. 12 Teams Eastern Conference New York Giants Cleveland Browns Philadelphia Eagles Pittsburgh Steelers Washington Redskins Chicago Cardinals Western Conference Baltimore Colts Chicago Bears Green Bay Packers San Francisco 49ers Detroit Lions Los Angeles Rams Lombardi's first year as Green Bay Head Coach The rematch of the Greatest Game Ever played. Accurate Uniforms and Stats Submitter CoachMac Submitted 03/01/2017 Category Tecmo Bowl - NES