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Showing content with the highest reputation since 02/29/2024 in Posts

  1. Gentlemen, the custom order frame for my TB12 cartridge is complete, and it is pretty baller if I do say so myself. It’s the pièce de résistance of this TB12 Tecmo Super Bowl rom journey. Whenever I release the next rom update, my goal is to also release the spreadsheets that I used to build the rosters. Some folks might enjoy looking more closely at some of those details.
    4 points
  2. I've been doing some (more) research into this & even though haven't solved my lifelong goal of "who is on the cover of TSB cart" - I did find a pretty cool story about how they got who is on the cover! So Tecmo wanted to use Marcus Allen on the cover (not Bo Jackson I'm guessing bc he was a mega star to the likes of MJ, Lebron, Derek Jeter, etc.. he wouldn't be worth even asking bc he would've been 10x anyone else at the time) - Allen was w/ the Raiders and they were a local team for Tecmo's HQ so it made sense (be like if today there was a video game company in San Francisco and they wanted ot put a player on the cover of their cartridge, Christian McCaf. would be the one for it) - so Marcus was approached about using a picture of him going over the goal line on the cover- Marcus Allen wanted $50k for this PLUS a certain % royatly on every cartridge sold. Tecmo told Marcus Allen's agent "where to stick their $50k offer" - Tecmo went looking for other current players but all of their agents wanted what was considered way too much so they hired a model for the day. Imagine if Tecmo actually gave a % cut of every cartridge sold to Marcus Allen or another player - over the years we are talking about WAY more than their late 80s / early 90s NFL contracts paid them! So I still am looking for my lifelong quest of the model used on the cartridge & plan on having him autograph a cart for me - but in the mean time the stories & info finding along the way is jsut as fascinating!
    2 points
  3. Confirmed in the code agility value is definitely used when changing directions for a man controlled player, however it doesn't effect the qb for some reason. Or at least the QB doesn't use this code both behind the LOS and past the LOS. The table for offensive players is at 0x1d4FF in the rom 06 06 05 05 04 04 03 03 02 02 01 01 01 01 01 01 The table for offensive players is at 0x1d50F in the rom 07 07 07 06 06 05 05 05 04 04 03 02 01 01 01 01 These numbers represent how many frames it takes until it responds to you changing direction. I made the values 20 = 32 frames = ~ 0.5 sec and it was EXTREMELY noticeable. Its like trying to change directions in mud.
    2 points
  4. War6

    Editing Large Helmets

    After viewing the 32 large helmets, I decided to refresh my catalogue of ROMs. I removed unnecessary shading, sun spots, & other reflective elements while updating a few logos/colors. This was my first attempt at NES large helmets. I normally edit SNES TSB assets & I've done something similar with the NES large helmets for standardization purposes...clean & crisp overall!
    1 point
  5. bruddog

    Editing Large Helmets

    Set all bytes to 00 in the following locations. 0x5C180 thru 0x5C18F 0x5C1E0 thru 0x5C1EF These are sprites and not background objects like the remainder of the helmet BEFORE FIX AFTER FIX
    1 point
  6. Hello Tecmo Bowl brothers (and sisters) I have been considering building out a membership website that would allow one to establish a league online, it would maintain stats for all leagues (and member history), update player rosters, etc, etc. Given the current access to the ROMS, and tech behind the game, what do you guys think the feasibility would be for this kind of project?
    1 point
  7. Yea, a little background, I own an IT company (20 years running), My brother and I have been Tecmo bowl fans since it came out. He is a diehard Ram fan, I am a Niner fan, so the Everett vs Montana rivalry on Techmo Bowl was out of control lol We are moving to design a website with full content management , that can automate league creation on the server side, and make things very user friendly. Once we have our "game plan" developed (over next month), I will run it by the forum for feedback. Our assembly language guys are excited to dig into this.
    1 point
  8. The dynastyphile (tecmobowl.net) site isn’t being maintained anymore. The person who created doesn’t have the time anymore. And it does have a few bugs and issues from what I’ve heard. Its not heavily used but a few active leagues use it. Definitely doesn’t hurt to have another possible option if this is mostly a labour of love type of thing.
    1 point
  9. So of the two players who are currently in the WR1 and WR 2 spot on the field, one of them will have a chance to pause their route. I guess its supposed to be a hot route of sorts where you can make a quick throw to the WR. But this seems kind of annoying if you need them to them run a bomb I haven't calculated the chance yet but the greater the reception skill the greater the chance the WR will stop. The table is at 0x18B37 18 = 06 rec skill value = 9.7% chance of stopping route 20 = 13 rec skill value = 12.8% chance of stopping route ... 90 = 100 rec skill value = 56% chance of stopping route if selected Every skill increase = 3.1% additional chance of stopping route So really the chance for the WR1 or Wr2 to stop a route on any play is half that chance since only one of them can get selected per play. I'm pretty sure these percentages are correct.
    1 point
  10. More info figured out. The computer gets a random amount of presses.... 75% chance to get one press every 9 frames...
    1 point
  11. Slow process, but three teams' players rated.
    1 point
  12. I have two options as far as how names will be displayed in a... project. We have traditional Griffey-sytle with First initial-Last name, or mixed style of Full Names and First initial-Last name. Which looks better? Completeness, or consistency?
    1 point
  13. thanks for your time and efforts 👍
    1 point
  14. thanks for your time and efforts 👍🍕 May you have the best pizza today and everyday after. May the power of the pizza be with you always. 🍕
    1 point
  15. View File Tecmo NCAA Basketball '15 (NES) You know what to do (Download this!). I released this game back in 2015, however this time around, it is without the dreaded "12th man super-scorer" glitch. Nine years after its initial release, this has been fixed. As of today, this the first (and only) college basketball game on the NES (until I put out a follow-up in the next year or two). All the team logos, uniforms, and courts have been modified to reflect their college counterparts. SimData has been modified to reflect typical college basketball scores (Scores of 75-70 are the norm). There are 27 teams in this ROM. The team selection was partially based on what teams were hot in 2015, and historical significance (see attached screenshot). This provides for effortless future updates. For the sake of realness, it is HIGHLY advised you play a season with a SHORT schedule (26 games). This closest reflects a regular season of college basketball. This ROM is the best of its kind. You would be a fool NOT to add it to your collection. This is one of MANY games that I have on my BaronGaming.weebly.com and Patreon.com/BaronGaming sites, most of which you won't find anywhere else. The site is currently being renovated, so please mind the mess. Submitter Baron von Lector Submitted 02/25/2024 Category Misc ROMs  
    1 point
  16. Piggybacking off of this, an update of a nine-year old project is dropping tomorrow. Clue: It's a fix of an error that's been haunting Tecmo NBA games for the last nine years, and is considered to be the greatest update of Tecmo NBA of all time!
    1 point
  17. wow that cartridge is sick WEEi will pay for that definitely
    1 point
  18. we can only hope this person can reflect and learn on this interaction and become a better member here i am very grateful to all people here this is amazing that TSB is still loved today 👍😎🙏
    1 point
  19. bruddog

    TSB3 weather impact

    Weather has the same impact on player attributes as TSB 1. The table starts at 0x18bb7 in the rom. 0 = no change FF = -1 to all all attributes but ms/ps FE = -2 to all all attributes but ms/ps S= snow, R= rain TSB 3 S R 00 FE ; BUF FE FE FE FF FF FE FF FF FF FF FF FE FE FE FF FF FF FF FF FE FE FF FE FF FE FE FE FE FE FE FE FF FE FF FE FE FE FF 00 FF FE FE 00 FE FE FE FE 00 FE FE FE FF FE FF FE FF FE FF In SNOW buffalo gets no penalties. In rain they lose 2 notches to ALL attributes but max speed and passing speed. TB is the only team not to get a RAIN penalty. These are quite massive adjustments. It would be like one team having their whole team in good and the other having their whole team in bad before even factoring in the actual conditions.
    1 point
  20. Hey guys—I cut some footage together from Ep. 1 of The Dynasty!! TB12 Tecmo Super Bowl > Tecmo Bowl 🥳🤣 TB12 Tecmo Super Bowl - The Dynasty Promo.mp4 ### Also, I nerfed some Patriots skill players speed. I’ve been getting great feedback from some players. Although my spreadsheets argue that the Patriots players are the stoutest, the general playing experience is better balanced by dropping speed values a bit. 1.0.5 update: RB - Corey Dillion RS from 38 to 31; MS from 69 to 50 WR - Wes Welker MS from 63 to 56 WR - Troy Brown MS from 56 to 50 WR - Julian Edelman RS from 44 to 38
    1 point
  21. So I got this physical NES cartridge of TB12 Tecmo Super Bowl last week, and am currently in talks with a frame maker to make me a custom frame/light box with TSB artwork for this cart. Haven’t gotten the quote on that yet. Very exciting developments.
    1 point
  22. I have been searching for who is on the cover many MANY years! I've had a few conversations w/ Shimogi about it and his only knowledge was that it was a hired person for the day & he has no way of finding out who it was as he was in Japan and the person used for this was in California Is there any chance you have Brian's last name ? Having a TSB cart autographed by him has been a lifelong quest for me!
    1 point
  23. 1 point
  24. well if you enjoy trading and such try madden 08 on pc and check out football freaks/football idiots or borrow your son's ps5 and rent madden 24 via Redbox for £3.99 at your local grocery store you really aren't going to get a good game on a cell phone you can use a ps4 or xbox controller on your cell phone if you were unaware i guess thats better than on screen controls but even ps5 madden is flawed and that's the newest tech i suggest buying madden 08 on pc and joining a online league for trading, free agents etc. also on football idiots site the Ai is no where ready to react appropriately to real life trading or free agents deals even in madden 24. PS. American Beer is rubbish enjoy a fine lager from Germany or Amsterdam to fully enjoy the beauty of hops and taste of perfection. 🇩🇪🇳🇱
    -1 points
  25. i highly suggest Red or Black Bush Whiskey from Ireland 🇮🇪
    -1 points
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