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Showing content with the highest reputation on 09/04/2017 in all areas

  1. 10.9.1 is up! - Player rating and depth chart adjustments. ~ Maverick209 - More offenses changed to 3-WR. - Players Added : Bills - RB, joe BANYARD Dolphins - K, cody PARKEY, CB, xavien HOWARD Jets - TE, will TYE, S, marcus MAYE, LB, jordan JENKINS, TE, eric TOMLINSON Browns - DE, emmanuel OGBAH, DT, trevon COLEY, LB, joe SCHOBERT Ravens - DT, michael PIERCE, LB, matt JUDON Colts - RB, matt JONES Texans - LT, chris CLARK, CB, kevin JOHNSON, S, andre HAL, S, corey MOORE Jaguars - DT, abry JONES, WR, dede WESTBROOK, TE, j O.SHAUGHNESSY Titans - WR, eric WEEMS Broncos - S, will PARKS Chiefs - RB, c.j. SPILLER Chargers - LB, korey TOOMER, WR, tyrell WILLIAMS Redskins - NT, stacy MCGEE Giants - QB, geno SMITH, RB shane SMITH Bears - RB, tarik COHEN Packers - TE, l. KENDRICKS, G, jahri EVANS, DE, dean LOWRY, Buccaneers - S, t.j. WARD, S, chris CONTE, G, kevin PAMPHILE, LB, devante BOND Saints - TE, m. HOOMANAWANUI Falcons - DE, c. UPSHAW, LB, d. CAMPBELL, G, ben GARLAND Panthers - QB, brad KAAYA Rams - T, jamon BROWN, DE, e. WESTBROOKS Seahawks - T, isiah BATTLE Cardinals - P, andy LEE, CB, justin BETHEL, G, evan BOEHM
    3 points
  2. View File Tecmonster's Tecmo Super Bowl 2018 The game is now available and so is the 5th annual "Preview Magazine" to the game. Madden ratings were used once again to rate every player. Here's a list of hacks and hack authors used to help create this: -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others) -- helmets, field colors (keithisgood) -- COM looks for open receivers (jstout) -- COM Ultra Logic to play better defense (jstout) -- moving & dynamic grapples (bruddog) -- MAN vs. MAN popcorning (jstout) -- sort receiving leaders by yards (jstout) -- more accurate attribute labels, like “Acceleration” (Tecmonster) -- kicking arrow speed & range to make FG’s easier (Tecmonster) -- COM minimum kickoff distance (bruddog) -- increase kickoff ball speed (maynard, bodom) -- increase shotgun snap speed (jstout) -- tougher to block FG’s by adding personal protectors (Tecmonster) -- increase QB fumble rate (jstout) -- decrease diving animation time slightly (xplozv) -- decrease handoff animation time (xplozv) -- COM “juice” edited (by Tecmonster) -- PA affects “catchability/interceptability” of the pass (jstout) -- set kick returner farther back (bodom) -- Ball Control ratios edited so BC means more (by Tecmonster) -- static schedules from week to week (bruddog) -- Quickness changed to Coverage (jstout) -- kick returners use their actual attributes (konforce, jstout) -- stats screen at halftime (xplozv) -- corrected playoff bracket (pambazos) -- MAN-controlled QB rollouts on the rollout plays (Tecmonster) -- LB’s moved farther back from line of scrimmage (Tecmonster) -- Run & Shoot QB’s almost never scramble (Tecmonster) -- “heavy pass” teams don’t pass quite as much (Tecmonster) -- PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; (b) improved blocking schemes for many run plays; (c) some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A; -- COM avoids sacks much better + faster COM rollouts (Tecmonster) -- shorter onside kicks (xplozv) -- COM RB reacts to the defense sooner after handoff (Tecmonster) -- smarter OL pass blocking (xplozv) -- receiver jump/dive based on REC rating (xplozv) -- defender jump/dive based on COV rating (xplozv) -- team rosters, jersey #’s, faces (Tecmonster) -- minimum COM punts @ 50% meter (bruddog) -- QB’s Avoid Pass Block rating is more important (low APB QB’s are bad news, notable increase in passes blocked) -- moving grapples turbocharged (i.e. bruddog’s version sped up) NEW FOR 2018: -- automated and accurate sim ratings (Tecmonster) -- minor player ratings formula and playbook tweaks If you decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do: I used the Translhextion hex editor to create a file, named x3ffc0, and have included that with the rom here. I recommend saving this file to your Desktop. How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To > then enter x3ffc0 in the field). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then: 1) go to Selection and click "Fill Selection with..." 2) in the pop-up box, select "File" from the dropdown box after "Fill selection with" 3) click "Browse" and find your file (preferably on your Desktop) and select it 4) click "OK" 5) Go to "File" and save your rom. This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards. Files available: (1) Tecmonster's Tecmo Super Bowl 2018 game file (2) Tecomonster’s TSB 2018 Preview Magazine (3) x3ffc0 repair file. If you use this rom as a basis for a fantasy league like I do and you want the draft package, which lists players by salary, you can download it from the front page of our league’s website: renotecmoleague.weebly.com. Submitter Tecmonster Submitted 09/04/2017 Category NFL By Year
    2 points
  3. View File Goji's NFL Tecmo Super Bowl LII (2.4) + - All 32 NFL Teams! - 2017-2018 NFL Schedule! - Chargers and Rams Now Play in LA! - Rams New Uniforms! - Launch Edition Rosters 2/4/18 - Some playbooks / depth chart re-adjusted for 3 WR sets. - Team AI & stats based upon success in the 2017-2018 season. - 2018 AFC & NFC Pro Bowl Rosters. - Halftime Stats! - Scrambling QB's (Russel Wilson, Marcus Mariota, Jameis Winson, and more!) - Press Start instead of B to throw a lobb pass. - (NEW) Hybrid Defenses. (Extra defensive backs!) - (NEW) 2018+ Rosters 4/6/18 3 DIFFERENT VERSIONS AVAILABLE! (STANDARD / JUICED / JUICED PLUS) SET Commands Applied : STANDARD VERSION *No Sprite Flicker *Add stats after quarters (Halftime Only) *More NFL like QB rating value *PA/PC hack - PC is INT and PA is target *Player-controlled QB rollouts for playaction passes *Increase CPU kickoff length *Better COM punt timing *Press Start instead of B to throw a lob pass *Bruddog's Moving Grapple / Push-Pull Hack *Directional Punts ~ hold UP or DOWN to angle your punt *Decrease Fumbles *Decrease Injuries in SKP Mode *Decrease Injuries in MAN Mode JUICED VERSION *Faster handoffs, pitches, snaps & player control *CPU find open receiver *Passing game probability table hack *Ball carrier can break up drone grapples *PR speed change from SS to actual PR player *Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max *QB throws ball instead of taking sack and runs less JUICED PLUS VERSION *Better INT returns *COM dive tackling like SNES TSB I *COM defensive coverage late in season (28 and 32 team codes) *Jstout 'Logic' Modifier SET COMMANDS GUIDE by SBlueman : Recommended Emulator : FCEUX : http://www.fceux.com/web/home.html Recommended Setup : 1. Config \ Video \ Check 'allow more than 8 sprites per scanline.' 2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes. *If you aren't using an emulator that supports these functions, don't care about flickering sprites, and just want to play, download the NES Classic Edition Many thanks to other user submitted roms for player stats and editing. Rosters may not be 100% perfect and any comments are appreciated. Enjoy! - Special thanks to Maverick209 for his insight on player ratings. **Please note this is a WIP rom, so check back often for revisions!** **ALL NEW** Check out this thread for custom covers for all 32 teams!* Submitter gojiphen malor Submitted 06/17/2017 Category NFL By Year
    1 point
  4. Tecmo Milwaukee Presents: Who's Next? Date: 11/4 Location: Boomers Sports Bar and Grill (Pewaukee, WI) Player field projected at 48 players. Max players cutoff will be at 64 players.Round robin of Division play followed by single elimination tournament. Projected Entry Fee is $40Game Rules: Tecmo Milwaukee rules/ Tecmo Madison rules1) Teams will be tiered in 4 groups of 7 teams. 7 Lotto balls will be picked from before each game to determine which tier teams will be picked from. (1 in 7 chance for Tier 1 teams to be picked). 2) Coin toss winner picks Lotto Ball. Coin Toss Loser picks matchup. Coin toss Winner picks Team or Controller. (Player can only choose a team 1 time during round robin play. Teams resets in tournament play.)3) Customizing Playbooks and Lineup Changes: Customizing playbooks is permissible. You can access your “change” screen (screen where you check player conditions and make substitutions) only twice per half. This helps speed up the games. 4) WR/TE at RB: A WR/TE cannot carry the football unless it is a reverse. You can insert a WR or TE into a RB slot for lead blocking purposes, but he cannot carry the football. To further clarify, players such as Ernest Givins, Ricky Sanders, Mel Gray, Keith Jackson and Andre Rison cannot carry the football unless it is a reverse. 5) No Ties/Overtime: No game can end in a tie. If a game is tied when regulation concludes, competitors will proceed to OT. If no one scores in the first OT, a new game will begin and the first competitor to score will be declared the winner. So that one competitor does not start with the ball in each OT period, the kicking team in the first OT will be the receiving team in the new game (i.e. the second OT). 6) Lurching: Lurching is prohibited. If you want to rush with a DL, you must either go outside the offensive tackle or “popcorn” someone on the offensive line. Note that this rule does not apply to LBs. 7) Nintendo Malfunctions: If there is an equipment failure in the first half, games will be replayed from the start. If equipment malfunctions in the 2nd half, only the second half is replayed. In that event, the scores from each half are added together to obtain a final score. If the game was uncompetitive or the equipment malfunctioned due to human error, the tourney organizers reserve the right to declare a winner without replaying any portion of the game. Tournament Disputes: Rico, Coconuts, Troy and myself. 9) Controllers: Tournament competitors are not allowed to bring their own controller to use in games unless approved prior to tournament. Tournament organizers will coordinate obtaining equipment for the competition. Entry Deadline is 11/1 Email address: [email protected] Top 8 places paid out. Each tournament has been a huge success fielding a very competitive playing field coming from all parts of the country. The venue is fantastic with great service, food and of course Adult Solutions. Our set up is fantastic with game play moving fast and furious. There is large interest already for this tournament. Don’t miss out! Thank you, Hardy Nickerson
    1 point
  5. Morning All, Was just curious when this was pegged for release? Any info is appreciated. Take care all. Trevor
    1 point
  6. I just published the game in the Download section.
    1 point
  7. I get eliminated long before I can play any of those guys ???
    1 point
  8. LOL. That was classic. One of many hilarious moments over the course of the day.
    1 point
  9. MORT waxed me for the right to a rematch with PTITTERI. Had to beat him twice to take the crown. ATLANTA VS PHOENIX.... JOHNNY JOHNSON, who had been a TERROR all day for TBK has the rock, phx looking to take the lead or tie... FUMBLES. Atlanta recovers. Punts. Survives a last second heave completion to VIA SIKAHEMA. For the 2nd year in a row, your Seattle Champion is SOME GUY. Mort takes 2nd. DT (your boy) takes 3rd. Invaderstar 4th. Congrats to PTITTERI. Well played. Thanks for all who came. It was a fantastic day of competition. See you in BRIDGETOWN. 1/27/18
    1 point
  10. Maverick209 was having this same issue as well. There has to be a way to go into the core options, maybe even while the game is running. I've used retroarch and it has a similar setup. I know in retroarch, you press select and triangle (defaut hotkeys) to go into the core options. From there it should be in video, graphics, or 'machine' tab. I will do some more research and see if there is a way to bring it up on open emu.
    1 point
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