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Showing content with the highest reputation on 02/12/2017 in all areas

  1. @kamphuna8 @Tick @DT. (and... @XtraLargent?) Please vote on what the salary cap should be: $85, $100, or $115? (If someone thinks the choices should be different, by all means make your case... I haven't thought it out in absolute detail.) When you look at the salary cap spreadsheet (linked at bottom of first post in this thread), the far right column shows the sum of all the values for each row... so as you can see, $85 gets you a bit below middling, $100 would be about the middle, and $115 allows you a few luxury purchases. Some notes about the spreadsheet and rosters: For this tournament, you will not be allowed to re-align your defensive players or OL... they must stay in their OG alignments. QB/RB/WR/TE of course can be moved around, so long as they follow standard game rules for rushing the ball, etc. And not sure what to do with kickers and punters, since they are not on the spreadsheet... perhaps give everyone a 50-kicker and punter? Suggestions accepted... "WR" includes TEs. Injuries may or may not be a part of this tournament... I have to look into the possibility. There will not be carryover condition changes, as dynastyphile does not support it (I think).
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  2. ***COMMUNIQUE OF THE REVOLUTIONARILY HIGH COMMAND #1*** Diatribes, Declarations… and a few Updates My brothers, the Tecmo Revolution… is HERE. You will not be able to stay home, brother. You will not be able to plug in via the internet, connect virtually to an opponent, and feel like you’ve “done good battle.” The Tecmo Revolution will not be sponsored by tecmobowl.org. The Revolution will not be hosted in the darkest corner of your local sports bar. The Revolution will not be live-streamed, and sure as shit, brother, you should know RIGHT NOW that the Revolution will not be played on ANYTHING less than the finest cathode ray tubes and OEM equipment. The Tecmo Revolution will not be plotted on a spreadsheet or probability table, for the Tecmo Revolution, my brothers, is undeniably and irrevocably what it is and always has been: THE TRUTH. The Revolution aint no noob run-around, mashing buttons or back-and-B’ing….. the Revolution will be LIVE, aint no place for that bullshit! My brothers, the Tecmo Revolution will NOT be televised, for the Tecmo Revolution… is HERE. · ROLL CALL: White Tick, Kamphuna, DT and MadManyo… all we got, all we need. Last week, e-mails were sent out to several prospective CFT-members in northern Cascadia, but none of them have replied with even a “no thanks” so it must be assumed they are LOST in the hot mazes… fuck em, the Revolution rolls on. Next I will focus my recruiting on the grimy nooks and crannies of backwater Lewis County… I know they’re out there, I just got to face the arduous task and dig em out. · CFT #1 on March 11: Count on it, hell or high water. Tourney will start at either 3 or 3:30pm, and shouldn’t go too deep into the evening. In Centralia, but if any of you want me to bring it up north I got no problem with that. We are going to do the salary cap idea for OG TSB… next week I’ll post the procedures for drafting and submitting your team, as well as determine the salary cap (90? 100? suggestions requested). We will play a season, upload our game stats to dynastyphile, give glory to the gods, the usual… but also, and in my mind more importantly, get some LIVE input (and voting) on the direction of the CFT from this point forward. Bring all your wildest ideas to the table. On my end, I will draft a League Constitution, and we can haGGle out or ratify the ideas therein, as necessary. The BASE CADRE will be formalized and mobilized as we grease these burgeoning wheels of Tecmo Revolution. · <OFFICIAL> ANNOUNCEMENT: The April 1 PNWTC6 will be the FINAL non-CFT tournament conducted by @gomanyo360… all future tournaments involving him in a coordinator capacity will be run under the CFT flag, and no other…… CASCADIA FUCKING TECMO: stomp terra, and death to the robotz.
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  3. yeah, that 75% run was for a specific old-school (1934 CHI) rom I was messing with.
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  5. Honestly that post was kind of a work in progress...so I wouldn't trust that command.
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  6. Ya you can always test these things in the fceux emulator which let you test the edit in real time. But yes that looks right. Download fceux http://www.fceux.com/web/home.html Open the rom. From the menus debug->hex editor Onece the editor is open. Fromt he editor window....View->rom file. Scroll to the location and type in 05.
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  7. The 4 offensive styles which are run if situational logic doesn't override them are 0 = random 1 = 60% run, 40% pass 2 = 40% run, 60% pass 3= 30% run, 70% pass The value at 0x18AB1 sets how often the team runs for offensive playstyle 1= run heavy. The defalut value of 0x99 sets the default to 60% run/ 40% pass. Changing it to 0xC0 would make it 75% run. That's super heavy run. However that value is also used if the com is leading in the 4th with less than 2 minutes left. The value at 0x18AE7 is only used for the team style. Again changing to 0xC0 would make it 75% pass.
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  8. When's Labor Day.........? {OFFICIAL} day and date please... (p.s. and yes, I'm to lazy to look it up)
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  9. Ol' Silver Spoons is a (virtual) one-man renegade. 13-3. Now onto the playoffs.
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  10. I got through the entire season without throwing a pick with Tom Tupa..................because he only threw 3 passes all year.
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