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Showing content with the highest reputation on 01/09/2017 in Articles

  1. MARCH: 2. Jstout makes it so the computer QB will try to throw to an open receiver rather than relying only on the random chances set in the play design http://tecmobowl.org/topic/53837-cpu-find-open-receiver/ JUNE: 3. My hack allows for seperate pass block and run block skills. HP vs HP is used for run blocking and offensive RS vs defensive MS is used for pass blocking. http://tecmobowl.org/topic/55420-run-blockpass-block-hack/ 4. My hack that lets you throw lob passes by pressing the start button http://tecmobowl.org/topic/55448-use-start-instead-of-b-button-to-throw-lob-passes/ 5. My special teams hack that lets you return punts out of the endzone, fair catch punts, touchback kickoffs, take instant timeouts by pressing start, and down the ball by pressing select. http://tecmobowl.org/topic/55558-time-out-touchback-fair-catch-kneel-hack/ 6. Jstout posts a great guide about programming the NES complete with various examples. http://tecmobowl.org/topic/55469-nes-programming-info/ JULY 7. I post information on how to change the fumble and onside kick recovery time. http://tecmobowl.org/topic/55841-change-average-fumble-and-onside-recovery-time/ 8. My hack that lets you load in conditions at the start of a game. This makes it possible to have online leagues that carry over conditions week to week. http://tecmobowl.org/topic/56044-hack-to-load-in-starters-playbook-conditions-at-game-start/ AUGUST 9. My no huddle hack that gives the defense 1 second after the offense has picked their play to pick a play or else they get a play picked for them. http://tecmobowl.org/topic/56328-no-huddle-offense/page-2 SEPTEMBER 10. xplosv' hack that lets you jump and dive for passes by pressing B. He also creates a hack that lets you throw to receivers in "madden style" by pressing a button that targets a WR. http://tecmobowl.org/topic/57066-tsb-passing-revolution/ 11. I found a way to change the success rate when trying to bump a player off a grapple. http://tecmobowl.org/topic/56716-changing-the-bumping-probability-success-rate/ 12 My hack where diving ability is based on HP. http://tecmobowl.org/topic/57169-diving-time-based-on-hp/ OCTOBER My amazing hack where players engaged in grapples move forwards or backwards. This makes OL play look very realistic. It also allows high HP RB's to push low HP defenders forwards. http://tecmobowl.org/topic/57127-push-pull-hack-by-bruddog/ In progress 1. 2pt conversion- I just need time to work on this and squeeze it into the 32 team rom somehow Future ideas: 1. Ability table for certain teams to be better at causing fumbles 2. Ability table for player specific injury rates If I forgot anything major let me know
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