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  1. 11 points
    vikingmoe02

    HSTL Season 40 Draft Review

    Despite not having the time I’d like to participate as an owner, I do still love this league. So I’ve decided to do a little draft analysis for ya’ll. Let me just say that QB Eagles should always be taken #1 overall – period. I can understand maybe wanting to try something different, but do that went you don’t have the #1 overall pick. The fact that he fell to Hock at #3 is completely insane, and you’ll all pay the price for that one this season. So okay, here we go. I’ve decided to so this by draft order instead of division. SEA (Barletti) Draft Theme: The Joe Show Analysis: You passed on QB Eagles, but you did get Joe. I would have preferred a better WR with 75rec to pair him with, but Reed is still pretty good. With only one 44ms RB, I would expect to get pass called all day long. The defense isn’t going to scare anybody either. Pepper can help vs the run, and Reasons can be dropped into coverage – so I like that – but drafting the Woodruff/Everett combo would have been better. White is a serviceable DB to use, but then that’s it for this D. I would have expected a better haul with the first pick. Draft Grade: C Season Outlook: Barletti is a newer online player, so he’ll need Joe to really go off in order to succeed this season because it’s all he really has. Having Gats in your division doesn’t help either. I’m predicting SEA misses the playoffs and places in the bottom half of the division. DET (CasualT) Draft Theme: CC to AC Analysis: Passing on QB Eagles for QB Bills just doesn’t make any sense at all, but you made up for it with the rest of your picks. Pairing an 81pc QB with super WR Anthony Carter is instant offense. Throw in Byner and you actually have some balance too. I would have preferred something better than the Jets OL with the slower QB, but you can’t have everything. The other side looks nice too. I love, love, love the Woodruff/Everett pick. Pair that With O’Neal at LB and you have what you need on defense to get some stops. Draft Grade: B+ Season Outlook: Taking QB Eagles probably would have netted an A grade as the team was well assembled. It might not be enough with QB Eagles considering the NFC Central division is stacked with quality owners in Rico, Dolo, and O’Dell. So I think we’re looking at a handful of wins but missing the playoffs again. JETS (Hock) Draft Theme: Sanity provides a whole lot of offense Analysis: Wow, man. QB Eagles at #3 is the SOD for sure. The fact that he fell to an owner like Hock is going to be painful for the rest of the league. The offense keeps going with the speed of the Fernandez/Graddy pick, and also grabbing Rozier and Bryant at RB. This offense shold be unstoppable with Hock at the helm. Now, the defense doesn’t have much, but Lippett is pretty good with his 63int. Little isn’t quite fast enough to be a consistent LB4 lurcher, but it could work out. He should only need one stop per game anyway with that offense. Draft Grade: A+ Season Outlook: Despite having some quality, experienced owners like Hoff and Toolie in the division, I think anything less than a division title would be a disappointment with this team. Hock has a track record of putting up big offensive numbers, so I expect that trend to continue. BUF (Hoff) Draft Theme: Bo knows…that TB’s OL sucks Analysis: After two straight seasons of running behind the TB OL, Bo finally gets to run behind the solid NYG OL and the beefy Mark Bavaro. But this offense also has Flipper Anderson to stretch the field, and a pair of fleet footed QBs Timm “2 Ms” Rosenbach and the Hoss to make people pay for picking run. Getting a 44/44 QB would have been nice to pair with Flipper, but playing conditions with those two can get it done. The defense is well constructed with players at every level. He’s got Ball on the DL for disruption, Millard at LB for run stopping/blitzing, and Lonnie Young to patrol the secondary. Also some other speedy drones at DB too. Draft Grade: A- Season Outlook: Tough division with Hock having QB Eagles and Toolie being a 3 time champion of the league. Still this is a well drafted team, and Hoff is a quality player that will the most out of Bo. I’d expect a winning season and a Wild Card berth. WAS (Cubsfan) Draft Theme: Dan is not the only man Analysis: I understand that Dan Marino comes with a tasty side treat I Jensen, but I don’t think that’s a good enough reason to draft him over Moon (who gets a 44ms guy with him BTW). Regardless, you got Dan some help here with Marcus Allen at RB, and there are some nice CC targets with Paige and Martin (but some more speed would have been preferable for burn routes with Dan). I’m concerned that the shaky Denver line could be a problem for a 6ms QB, but this should still be a plus offense (it will need to be). The defense is pretty pedestrian with Seale and Collins the two options in the secondary, Harvey at LB, and the worst DL in the game. That’s definitely not gonna scare anybody, and stops may be hard to come by. Draft Grade: B- Season Outlook: With Regulator and Jesus in your division, it’s already an uphill battle. While the offense looks fun (would have been better with Moon), I’m not convinced there’s enough on defense to hang with either of those two guys. There will definitely be an opportunity to grab some wins here, but I see this team missing the playoffs. CIN (Arncoem) Draft Theme: You had me at Haddix Analysis: Haddix in the hands of Easy E is gonna make it hard for people to score. Add Snow at LB and the D has all it needs. The offense looks like a grinder with Otis at RB and Ken O’Brien at the helm. Brooks and Miller are just ok targets at WR, so landing Keith Jackson was helpful, but at the cost of having the Philly OL. It’s looking like a lot of low scoring games here, and getting stops and TOs with Haddix and friends will be the key to success as this offense seems to lack come-from-behind ability. Draft Grade: B Season Outlook: Arncoem is a quality player, but I don’t think this team is good enough to overtake Stalltalk for the division. Add in TecmoBo fresh off a deep Madison run, and this division gets pretty tough. Haddix needs to dominate here if Cincy hopes to grab one of the Wild card spots. TB (Oklahoma) Draft Theme: Looking for HP in all the wrong places Analysis: I’m down with the Fulcher pick despite his crappy pairing, but why draft Eddie Anderson two rounds later? You’ll be using Fulcher 90% of the time anyway, so that seems wasteful. You could have had a 50/75 WR or a stud LB instead. I get the HP is nice for popcorning WRs in the run game, but still. Hopefully Bruce will be disruptive on the DL. The offense has Emmitt, but not much else. Elway will require discipline and the targets aren’t great in Green and Proehl. The NE OL was a nice value pick that includes a much needed Marv Cook and a 44pc QB in case Elway falters. Draft Grade: C+ Season Outlook: Really, the overdrafting of the DBs cost too much on offense. The best chance is to keep things low scoring with Fulcher and grinding with Emmitt. This is already one of the toughest divisions, that I don’t this team being good enough for a playoff run. GIA (Drake) Draft Theme: Looks like OG Pitt, only better… Analysis: I love the Carrier/Wollford pick – very nice. Then you went heavy defense in landing DT in round 2 – awesome. Got a little bit of value in the Taylor/Sherrard pick, but then went back to defense again with the Hendrix pick. That was probably too much of a luxury, but you were able to land two 44ms RBs in Thomas and Hector later. The real save for the offense here was being able to land Andre Ware with the DET OL. That 25ms QB should really help the offense go. Add in Jacob Green on the DL and that defense looks nasty. I would have liked more on offense, but it’s not terrible considering what’s there on D. Draft Grade: A- Season Outlook: Drake will need to grind out drives and get stops/TOs with that defense to formulate success this season. I think he can do that, but I don’t think there’s enough on offense to contend with the top in the division. I think there’s a chance to make a run at the wild card here though. SF (Rockman) Draft Theme: Moon better be Sharpe Analysis: Great value in landing Warren Moon, and I love the pairing with Sharpe. That connection will have to be on point, because there’s not much running game with only one 44ms RB and two 38ms backups. John L. Williams is another nice CC target for Moon, and the CHI OL gives you a 50ms KR as well. The defense isn’t intimidating, but it should have enough. I love the Bennett/Talley pick for LBs, and landing Carl Lee was huge to give a speedy option in the secondary. Draft Grade: B Season Outlook: Having Moon in this division should give Darth a huge edge. I would have liked to see a better option in the run game considering his tapping advantage over all his divisional foes. Still, I think this team has enough for him to contend for the division despite Nos’ success last season. DEN (Jebigred) Draft Theme: Back and B time baby Analysis: You scored QB Browns at pick 10 – nice job. I get the apparent value of the Gault/Brown pick at WR, but I think one of the two 56/75 WR left at the time would have been a more productive pairing with Bernie. Got another sneaky value pick at RB with Carter/Rathman, but no one is going to be picking run against this offense. GB OL is a little concerning, but Bernie has the wheels to compensate. Defense looks complete with Kevin Greene at LB for run stuffing and having Oliver and Eric Allen as DBs is pretty nice – but at the expense of having Waters back there as well. Draft Grade: B+ Season Outlook: Without a running game to keep balance, Bernie will have to hit hot routes to WRs with less than optimal rec. Not and ideally built offense with QB Browns, but the defense looks solid enough to keep them in games. This certainly isn’t enough to overtake Gats in the division, and unless QB Browns crafts a masterful season, I think a Wild Card is out of reach, too. CHI (Rico) Draft Theme: Barry or Bust! Analysis: Getting Barry at #11 is great. Then followed up with DeBerg for a balanced attack – very nice. Landing the very solid Rams OL was key to promoting a strong running game and keeping the slow DeBerg upright. Getting a higher rec target for DeBerg would have been nice, but Monk and Hester will do. The defense did suffer a bit because of this with only Jarvis Williams and Merriweather to use, and the rest of the drones are pretty slow too. Draft Grade: B Season Outlook: Rico is a super talented owner, so if anyone can get some stops with this defense, he can. It’ll be interesting to see how effective Barry is considering that Rico isn’t an elite tapper, but the balance this offense has should keep opponents guessing. The key will be making them pay when they guess wrong. The NFC Central is a tough division, but I think that this team could contend for it if Rico can get the defense to work. CLE (TecmoBo) Draft Theme: A lot to like here Analysis: Grabbing Dick Dick (that just sounds wrong, but oh well) is always great. This D also has Offerdahl to stop the run, and Doleman on the DL to be disruptive. Just a complete defense. The offense features the 31ms Peete and 56ms Mel Gray to offer some nice balance. Targets are a little slow, which makes landing Collins late a really good get. RAI OL provides a 44ms KR and a 44ms TE – which was much needed. The Byars pick is a head scratcher since the high rec doesn’t help much (besides avoiding drops from Peete). Draft Grade: A- Season Outlook: Bo is a smart player who I believe can be disciplined with Peete and also keep his offense balanced. The offense looks a little like a grinder, but moving the ball methodically shouldn’t be too difficult with this cast. I love the defense, and it should be good for at least one or two stops/TOs a game. If the D can do that, and then play smart on offense, this team could contend for the AFC Central. DAL (JesusLuvsMe) Draft Theme: The Hills are alive with the sound of Jim Everett Analysis: Everett to Drew Hill (and Givins) is pretty sick. While having 2 stud WRs is a bit of a luxury, it does offer playbook flexibility and guarantees at least one of them will be running deep on every play. That’s definitely something to account for, and the BUF OL will leave plenty of time for Jimbo. The running game only has 44ms Woodside and a trio of 38ms backs to play conditions. With Jesus’ elite tapping, that should be enough to keep opponents at least a little off balance. The defense has Ray Agnew, who’s a nice DL option with his 31int. It also has Darrell Green and a couple nice drone DBs in Kinard and Dishman. What it’s missing is a LB to really lock down the run. Draft Grade: B+ Season Outlook: Not getting even a decent LB to help stop the run could be costly here – especially in a division with Regulator where the tap offs should be epic. Still, the offense should be really good, and Jesus certainly has the talent to contend every season. It will be the effectiveness of the speedy Green as almost a one man show on defense that will ultimately determine how far this team goes. KC (Gats) Draft Theme: Is it my pick yet? Analysis: As antsy as Gats always is to get the draft and season started, he sure wasn’t ready for this draft. Lots of skipped picks (including the first round!) and not knowing what’s available really hurt this team. Still, he landed Joey Browner, which will be mostly all that he will need to be effective on defense. Krieg to Mark Jackson is a solid CC/JJ option – Krieg’s low PS helps compensate for Jackson’s 44ms in case Gats wants to “back-n-B” it. The Gary/McGee RB combo gives balance and playbook flexibility. All things considered, it’s actually not a bad looking team, but it could have been even better. Draft Grade: C Season Outlook: Getting skipped on your first round pick really knocks down the draft grade for me, but this is still a team that Gats can win with. While there are some better assembled teams in his division, there’s just not many proven owners to wrestle the division title away from him. The holes in the defense after Browner and the potential fumbles of Gary may determine for deep of a run he makes in the playoffs however. IND (LincolnHawk) Draft Theme: You can’t win the league with a great first round pick, but you can lose it with a bad one Analysis: Bailey/Muster in the first was a straight up reach. Period. I understand the apparent value here, but how impactful do you think Muster is really going to be? There were 63ms RBs to be had here instead. Another “value” pick in the 2nd with Jeffries/Duncan was probably a luxury this team couldn’t afford after the 1st pick, but it does provide options. McDonald was a necessary get for the defense. I think you got spooked with the mini-run on OL with drafting KC. You could have had a good OL the next round and gotten a better QB to pair with your WRs here instead. Landing Cofer at LB gives this defense a chance, but it’s bare bones. Draft Grade: D+ Season Outlook: Just too many draft mistakes IMO to really make a good team here. There are some weapons on offense, but nothing that really scares you because of the below average QBs. The defense has two solid options, but again, nothing that’s going to scare you away from throwing into coverage. This team in a division with Hock, Toolie, and Hoff – it could be a long season. At least you’ll get the chance to redeem yourself with a high 1st round pick next season. MIA (RandyWags) Draft Theme: Did you forget you drafted Jerry Rice? Analysis: Rice at #16 is about right historically, but I think you forgot that you drafted him as the draft went on. He has no one to throw him the ball! Jeff George and Tom Tupa are your QBs?! What a waste. I’m cool with Okoye in the 2nd – I can appreciate the balance. Getting something at DB in Isaac Holt made sense. But then DL, drone DBs, and PHX OL instead of one that could get you a decent QB2? QB needed to be a priority to maximize Rice’s production. Add that the defense has no LB, just Dent (44int) on the DL to drop back with when you’re not using Holt. That’s not going to generate a lot of stops. Draft Grade: D Season Outlook: This team just didn’t seem to be well thought out. Rice and Okoye are certainly nice pieces, but there’s not the right support around them to be truly effective. The defense just isn’t going to be enough to hold up in this division either. I’m expecting a long season here and a hard draft lesson to learn from. MIN (Odell) Draft Theme: Drafting to your strengths Analysis: Woodson is awesome value at #17, especially when he’s paired with a quality drone in Lake. Simms was again great value and makes sense in the 2nd – playing to his owners passing skills. The RAI DL was a head scratcher for me in the 3rd, but maybe he’s looking for drone support/disruption knowing he’s not an elite tapper. Despite that little reach, you still landed a 44/69 WR in Clark, and also got some complimentary targets in Vance Johnson and Eric Metcalf. With only 38ms RBs (or worse) on the roster, this team is clearly built to pass a lot. I would have also liked to see a usable LB on defense, but Woodson can do a lot by himself. Draft Grade: B Season Outlook: The lack of balance on offense may make things difficult even with Odell’s elite passing skills, so we’ll have to see. He also has the skill to make the defense work with Woodson as the one man show. I just don’t know if it’s enough to take the division considering how loaded it is, but I expect a strong run at one of the Wild Card spots. PHI (Regulator) Draft Theme: Out to prove that the draft doesn’t really matter Analysis: With all due respect, this draft was sloppy. Skipped picks and not knowing what was available cost Reg some better players. Now, I’ve seen what Reg can do with a 63ms RB, and that may be all he really needs. He’s also had epic seasons with BJ at the helm, so Jay Schroeder could enjoy the same success as a similar player. The Hillard/Mayes pick was curious with already having Butts, but (see what I did there?) it does provide versatility I suppose. The reach for the CLE OL when there were much better OL’s available was especially egregious – especially when you consider that dancing behind the line is one of Reg’s favorite running moves. I love the Byrd/Clifton pick for defense, but that’s really about it. The Rams’ DBs are quality drones, but they really aren’t easily usable unless their condition improves in-game. Draft Grade: D- Season Outlook: There were some value picks here, but the team is otherwise poorly assembled IMO. Now, there’s no doubting Reg’s skill, so I’m sure he’ll make the most out of what he has here. He will be challenged in this division with this team, but I’m sure he’ll make the playoffs regardless. The question is, how far can he take this team? I would be in complete awe if he takes this lousy squad to the championship. SD (Gamehigh) Draft Theme: What’s this? A well assembled and balanced team? Analysis: Gamehigh put together a nice team here. Majik with the speedy Neal Anderson at RB will keep people guessing. Great get with the DAL OL that also nets Novacek as his top target. I like the Lo White pick if he moves him to WR or TE because the next best WR is Barnett. The defense has what it needs with E-Mac patrolling the secondary and Tim Harris to stuff the run. There are a couple speedy drones to help as well. Draft Grade: B+ Season Outlook: Really solid team here that could go far and give Gats some competition in the division. Keeping balance on offense will be a key, but Neal should obviously still be the focus. There’s enough here to make a run at the playoffs for sure. PHX (JPtheBowler) Draft Theme: Hey, Thurmal! Meet your new O-Line… Analysis: I don’t get it, but this keeps happening in this league. People keep drafting elite RBs and then put them behind the TB OL. This season, Bo passes the torch to Thurman Thomas. You just can’t draft a run first team and then get stuck with the TB OL. This will be painful. Aikman will be running for his life as well with Clayton as his only target. Lott and Childress on D are just fine I guess, but it’s not going to make up for the stall-outs this offense will have to endure all season. Draft Grade: D Season Outlook: As I said, there will be some frustrating games for Thomas this season, and third and long is no place you want to be with Aikman. One painful season with the TB OL should be enough to make sure to avoid them in the future. No sniff of the playoffs here. PIT (Flash) Draft Theme: Built for Back-n-B? Analysis: Waymer in the 1st was good, and then went value in the Clark/Sanders WR combo. The NO OL pick was nice in netting 44ms KR and a 44/44 QB for JJs. Got the other NO QB to play condition platooning. Got some more value and balance with the Craig/Sydney RB pick as well, and all of the sudden this team looks pretty good on offense. Reggie on the DL is a nice add, but I would have liked a better LB than Joyner to help out Waymer. Draft Grade: A- Season Outlook: Really strong draft that took a lot of the best available while still building a complete team. If Flash can be disciplined with his QBs, he could go far this season. He could also just go all out Back-n-B if he wants to, but he has the RBs to grind when needed. His skill with Waymer will be tested in his division, but I think he’s up for it. Flash should contend for a playoff spot with this squad. GB (Dolo) Draft Theme: I hate the Packers Analysis: Dolo is a damn good player, and he knows what kind of team he likes. He drafted James Brooks for like the 14th time in a row, and he got a 44/44 QB that he’s magical with (also Rypien for backup/conditions). He is lacking speedy targets with only Holman, Lofton, and Tony Paige. The defense also looks very Dolo-esque. Getting one of the last 63ms/69int DB in Byrd was huge, and then Gregg Lloyd and quality drones as well will put plenty of pressure on his opponents. Draft Grade: B+ Season Outlook: This team is really only missing a little more speed at WR. Otherwise it has everything Dolo needs to defend the NFC Central crown and make a playoff run. I’d like this team a whole lot more if it wasn’t the Packers… RAM (SuicideKing) Draft Theme: B-Humps and BJs Analysis: This team looks a lot like the OG Chargers on offense (probably because it has a lot of its players). BJ, a 63ms RB (BHump), one good WR (and then Quinn Early too), SD OL…yep, that’s basically the Chargers. I like it though, especially with the Muffin Man (Baker) as an upgrade at WR. Also the defense has Deion and Jerome Brown that should be able to generate some stops. This is probably the best team that Suicide has ever drafted. Draft Grade: A- Season Outlook: Patience, discipline, and balance on offense when using BJ. Smart to play conditions with his back up as well. Suicide is a good player if he can avoid the big mistake. This team has everything he needs to make some noise in the NFC West. RAI (Ziur) Draft Theme: Oh Ellard = Take me to JJ Town Analysis: Ellard paired with 44/44 Wilson smells a lot like JJs to me. Gary Anderson gives some balance, but the offense is pretty bare after that. The SEA OL can be a little shaky, but it does provide a 44ms KR bonus. Having Mayhew, Haley, and Romo on defense should be plenty for this guy to compete. Draft Grade: B+ Season Outlook: One more option on offense and/or a better OL would have been nice, but it really depends on how Ziur wants to run his offense. If he commits to the Ellard JJs, it won’t really matter. Ziur is certainly skilled enough to get some stops with that defense for sure. There’s no reason he couldn’t contend for the division title, especially given Gats subpar draft. ATL (Prime) Draft Theme: “Dome” LBs and some man-love for Steve Analysis: So Prime takes Steve Young for the 3rd season in-a-row, and I guess he’s expecting the third time is the charm? He does come with his own beefy SF OL and Brent Jones, but I think he could have gotten them in the 2nd round. Johnny Johnson and Mark Duper help round out the offense, but they are only one Steve Young scramble in-bounds from fielding the other Steve (Grogan) at QB. I suppose it’s sort of fun to have all the Saints LBs, but none of them can consistently lurch from LB4, so it’s a bit of a waste for me. Walls was a good add in the secondary, and there are some decent drones back there too, but this defense leaves me wanting. Draft Grade: B- Season Outlook: Offense is similar to what he’s had in previous seasons, but the defense seems much worse. I’m not convinced this team is good enough to get him over the hump. I also belive that the risks Prime takes with Young will catch up to him – he beat me with two CCs to Rick Fenney last season, but really, I’m over it. He’ll have to be more cautious with his scrambling as well with Grogan waiting on the bench. There’s not much resistance in his division, so I think the playoffs are still a possibility, but I would expect another early exit if this team gets there. NE (LuckyTool) Draft Theme: Hitting Power everywhere! Analysis: LT, Plummer, and the SF DL on defense will poke holes in a lot of OLs this season. Ben Smith was a sneaky good pick to man in the secondary when needed as well. More HP coming on the offensive side with the beefcake MIA OL that comes with the bonus of a 44/44 QB and a nice TE. Meggett and Toon are to be featured, and that should be enough with Toolie’s skill. The QB situation could get dicey if conditions or injuries force Harbaugh onto the field. Draft Grade: B Season Outlook: Clearly an overdraft on HP on defense, but it could work out well depending on the matchups in the trenches. Toolie can do a lot with Meggett, but having only Toon and a 44/44 QB could afford opponents to pick run occasionally. Considering the haul that Hock got in this draft, it’ll be a tough division to win this season. Toolie should still be able to at least find his way into the playoffs again with this team though. HOU (StallTalk) Draft Theme: Vinny, Bob, and Bad Moon Analysis: Vinny Test to Rison has been done before with great success. Throw in Steve Jordan from the MIN OL (including a 50ms KR) and you’ve got yourself a pretty nice offense. Maybe Gil Fenerty or one of the 38ms/81bc RBs will get some carries too. The defense is interesting but I think I like it. Not much in the secondary with only Atwater and Maxie who have marginal speed. But there is Bob Nelson and the nice pair of Bronco LBs in Meck and Fletch. It’ll be fun to see if that works. Draft Grade: B+ Season Outlook: The defense is clearly lacking, but I think stall can pull it off. The offense will be difficult to stop even with a marginal running game due to owner skill. I hope some of Houston’s games get broadcast – it should be fun to watch. Not your typical team here, but I still expect Stall to be the favorite in his division. NO (Nos) Draft Theme: Last but not least Analysis: Fresh off a championship (congrats) Nos has built a team he can be comfortable with. Stinson and Gayle was a nice value and it gives him the DB2 he needs to defend. Singletary will hopefully be able to disrupt and help him coral runners. Boomer at the helm is nice (but he’s no Montana), and he’s paired with the speedy Ingram. Bentley can’t really be moved to WR because he’s the only RB he really has. PIT OL is good and gives a KR bonus which he may need, because the offense is a little lacking. Draft Grade: B- Season Outlook: Not a terrible draft, but the offense could sputter. Nos will really have to rely on his defense if he wants to defend his title. I think the playoffs are still within reach with this team and his skill, but I don’t see this team repeating.
  2. 8 points
    davefmurray

    North Dakota - Burning Mort II

    I fixed one of the photos.
  3. 5 points
    arncoem

    North Dakota - Burning Mort II

    its official- I lied for 3 weeks straight to my wife about where I'm going that weekend & she finally believed me that there's a work conference in Fargo Friday to Sunday. I'll be at Burning Mort in ND for the festivities !
  4. 4 points
    It's Tupa time! Have a great time today all and good luck
  5. 4 points
    Our main man, David Fulcher, has confirmed that he will be attending Midwest 10! He will have plenty of signed memorabilia on hand for purchase in order to support the David Fulcher Foundation for awareness of multiple sclerosis. We will be raffling off a chance to play Fulcher in a game of Tecmo as well. He will man the Bengals, you will man a team tiered below the Bengals.
  6. 4 points
    Chicago Tecmo Super Bowl Tournament - "The Equalizer" When - Saturday October 7, 2017 Where - Michael Anthony's Pizzeria - 6434 W. Ogden Ave. Berwyn, IL 60402 Time - Registration 11:45am to 12:15pm, Kickoff Time 12:30pm Buy In - $20 - Registration through paypal to retrosportsgamertom@gmail.com Format: 20 players maximum 5 groups of 4 players playing round robin (3 games for each player) -Groups will be separated by skill level, past tournament experience, TPC / online record. Top players will all be grouped together; newer players will all be grouped together. -Group play will use provided tier list for choosing matchups All 20 players will advance to a single elimination playoff round based overall record in tournament / point differential. (All 20 players in combined standings). -Determined seeding for the single elimination playoff creates the order for players to choose their team for the remainder of the tournament. (Tier 1 is excluded) For example, the first seed chooses their team first, then the second seed, third seed etc. 20th seed gets last choice of team. -There will be a championship game, as well as a third place game for the two participants eliminated in the final four. Prizes: All money for entry goes towards prizes. 1st - $200 2nd - $120 3rd - $80 Rules: 1. Tier list for group play. Winner of coin toss is player 1 and chooses tier. Loser of coin toss chooses team from tier player 1 selected or a lower tier. Winner of coin toss chooses team second from tier originally chosen or lower tier. 2. 49ers are allowed in group play with limitation. Either Joe Montana or Jerry Rice has to be on the bench. They cannot be on the field at the same time on offense. You can switch them in and out once per quarter and an additional time at the end of half / game. 3. We will not keep track of teams used during group play. Choose the team that best suites you in group play under the tier list guidelines. 4. Customizing Playbooks and Lineup Changes. You are allowed to change your selected team's playbook before each game. Checking the change / substitution screen is allowed during gameplay. Once per quarter for each player is the recommendation. 5. WR/TE at RB: A WR/TE cannot carry the football unless it is a reverse. You can insert a WR or TE into a RB slot for lead blocking purposes, but he cannot carry the football. To further clarify, players such as Ernest Givins, Ricky Sanders, and Andre Rison cannot carry the football unless it is a reverse. 6. Ties during group play are ok. No ties for single elimination playoff. If a game is tied when regulation concludes, competitors will proceed to OT. All OT’s will be 5-minute sudden death periods. If no one scores in the first OT, the second OT will be only the first quarter in a new game. This process will be repeated until a winner emerges. So that one competitor does not start with the ball in every OT period, the receiving team (i.e. team that gets the ball first) shall alternate beginning with the second OT period. 7. Defensive Lineman Lurching is prohibited. In this tournament, lurching is defined by user controlling a defensive lineman, not engaging a blocker, then diving at the quarterback or running back. If you go around the offensive line, you are allowed to dive at the quarterback. Going through the offensive line is permitted with a defensive lineman, but diving at quarterback or running back would be considered lurching. 8. Nintendo Malfunctions: If there is an equipment failure in the first half, games will be replayed from the start. If equipment malfunctions in the 2nd half, only the second half is replayed. In that event, the scores from each half are added together to obtain a final score. If the game was uncompetitive or the equipment malfunctioned due to human error, the tourney organizers reserve the right to declare a winner without replaying any portion of the game. 9. Tournament Disputes: Tom Stahnke and Francis Mort Buennagel are the tournament referees. They will decide all disputes unless one of them is a player in the game. If one or both is a player in the disputed game, a referee to be determined will resolve the dispute. 10. Competitors are allowed to bring their own controller, but it has to be an official Nintendo rectangle controller. Live Stream: The Retro Sports Gamer Youtube Channel -A live stream will be set up for the top rated round robin group during group play -Single Elimination Playoff will showcase a selected game during each round, the 3rd Place game, and the Championship. Players that register and can't make the tournament with at least one week notice will be fully refunded. Please contact me at retrosportsgamertom@gmail.com if you have any questions about the tournament. Thanks!
  7. 4 points
    mort1237

    North Dakota - Burning Mort II

    I'm driving up to burning mort and leaving Chicago around 10 am to noon. Depends on when Lou's train arrives.
  8. 4 points
    segathonsov

    North Dakota - Burning Mort II

    Book another portapotty because I'm in!
  9. 4 points
    Beef Juice

    North Dakota - Burning Mort II

    I'm ready to experience the experience.
  10. 4 points
  11. 4 points
    Hi everyone!! So I built my own Raspberry Pi to do some retro gaming and stumbled across the site by accident looking for rom files, I think I'm in love!!! Already downloaded the game, it is awesome, makes me feel like a kid again! Can't give enough thanks for this, my kids are staring at me as I play this instead of the Xbox or any other games we have, lol!! Keep up the good work, anywhere we can make donations to the project or anything? Thanks again!
  12. 4 points
    keithisgood

    Beyond the Stats: Ron Solt

    I think Batman once said, “You either retire a Tecmo Legend, or play long enough to become Steve Grogan.” Something like that. I may be misquoting slightly. The point is, not every NFLer became Bo Jackson. But even the unspectacular, the Jessie Clarks and Steve Grogans, have stories worth telling. Consider the following statements, both made about the same TSB player: “[He is] as good on the field as anybody around and an outstanding citizen.”[1] And: “He has been a disappointment… He had to give up steroids…and hasn’t been the same player since.”[2] Batman was right. You either retire as Lawrence Taylor or play until you’re TSB’s worst offensive lineman, Ron Solt. Our conversations on QB Eagles and Jim McMahon have mentioned Solt, but his story is too rich, too emblematic of 1980’s NFL football, to relegate the big man to a footnote. TSB’s Ron Solt is an All-Star in twilight, struggling for one more day in the sun. His Max Speed is glacial. Solths zip past. A 38 Hitting Power means most plays see Solt end up as popcorn. This wasn’t always the story, though. As a prep player at Coughlin High in Wilkes-Barre, Pennsylvania, Ron Solt possessed elite ability and a fire to match. A 1980 expose by the Baltimore Sun practically swoons over the teenage Solt. Early news articles dwell on Solt’s chiseled face, his barrel-chested physique and dark hair[3]. They also describe a big, tenacious offensive lineman, prized by colleges such as Michigan, Southern California, Maryland and Penn State. Born in Baltimore but raised in Pennsylvania, Solt ultimately chose to attend college at his native Maryland, eschewing his hometown Nittany Lions as a middle-finger to JoPa’s crew. “It seemed like [Penn State recruiter Jimmy Williams] felt like he would doing be me a big favor by giving me a scholarship.” Solt said. “I won’t even make an official visit. I might drive down for an unofficial visit just to satisfy myself.[4]” Fueled by the perceived slight, Solt became a gym-rat at Maryland. He bulked up. He gained coaches’ praise for his work ethic[5]. By 1983 Solt anchored Maryland’s o-line, buying QB Boomer Esiason all the time in the world. The Terrapins bowled through their ACC schedule, undefeated in conference play heading into a Nov. 11 game against Clemson. Clemson won the National Title in 1981. However, in 1982, the NCAA levied a 2-year TV and Bowl ban against Clemson for “major recruiting violations.[6]” Facing a team with literally nothing to lose, given the task of blocking Clemson’s William “The Refrigerator” Perry, Ron Solt remained all smiles and bombast: “Heck, I can bench press 410 pounds, so I ought to be alright.” The Terps got blasted, 52-27. The Refrigerator kept Boomer Esiason off-kilter all day. Maryland lost 3 of their final 4 games, including a 23-30 Loss to Tennessee in the Citrus Bowl. Still, Solt earned praise. He was a finalist for the Outland Trophy, awarded to College Football’s best interior lineman. He earned invites to the NCAA’s All-Star showcases. Draft gurus projected him in the first round, some saying Solt would land in the top 5. In a draft infamous for its preponderance of busts–now-anonymous names like Dean Steinkuhler and Mossy Cade litter the top selections–Ron Solt was drafted 19th overall by the Indianapolis Colts. The Eagles, Solt’s TSB squad, strongly considered nabbing him at #4, but instead took Penn State WR Kenny Jackson. Again, a lot of swings and misses in 1984. The draft’s best players, Solt’s Maryland teammate Boomer Esiason and East Carolina RB Earnest Byner, were selected in the second and tenth rounds, respectively[7]. Like Solt’s jump from high school to college, his climb from college to the pros proved turbulent. Colts owner Jim Irsay had a miserly reputation and Solt wasn’t one to quietly accept pittances. Irsay, having just moved the team from Baltimore to Indianapolis, hemmed and hawed over his rookies’ contracts. Remember, this is in the relative dark ages of NFL/Labor relations. There were no strict rules governing draft pick compensation. Leonard Coleman, Indy’s #8 overall pick, opted to play in the fledgling USFL rather than sign Irsay’s lowball contract. It was the Penn State snub all over again. Solt held out for a contract commensurate to his worth. Irsay refused to budge. The battle drug well into the preseason. In the end, the Colts’ laughable preseason performance scared Irsay into abruptly upping his offer. Solt signed a three-year $1.8M contract, just in time for the 1984 season. Some said missing his first NFL camp would hinder Solt’s rookie campaign. Ron Solt, though, loved proving his critics wrong. In contrast to those drafted around him, Solt lived up to the hype in Indy. By season’s end he was named a top rookie. The next two years saw continual improvement. Solt only missed a single game of his initial contract. By 1987, with Solt clearing paths for Eric Dickerson, the Colts were a force in the AFC. They finished 9-6 and won the AFC East. For his performance, Solt was named to the 1987 AFC Pro-Bowl squad. Those who prefer their Tecmo 8-on-8 may remember Indianapolis’ potent rushing attack in the original Tecmo Bowl. This is in no small part owed to Ron Solt. Solt is Tecmo Bowl’s 2nd-best O lineman. Similar to TSB, Tecmo Bowl uses Max Speed, Rushing Speed, Rushing Power and Hitting Power to rate its linemen. Solt scores 7/1/3/90, a close second to MIA Center Dwight Stephenson’s 8/1/3/92[8]. The question then, is what the hell turned a Tecmo Bowl beast into a TSB joke? Solt’s rookie contract ended after his Pro-Bowl year. Naturally, he asked Colts’ owner Jim Irsay for Pro-Bowl money. Irsay, of course, said no. A 10-week back-and-forth ensued between Solt’s camp and Irsay. In late August of 1988, Solt relented and signed a 5-year, $2.6M contract. Not only was this $400k under Solt’s ask, but the Colts also refused to insure Solt should he be injured during play. ”Essentially, they told me if I go out and break my neck, they’re going to turn their back on me, which is what I’d expect from this team,” Solt said[9]. Solt only signed Irsay’s lowball offer after Irsay promised not to trade Solt. He owned acreage near Indianapolis and dreamed of building a ranch. He’d integrated into the local community, investing in a number of local businesses. He wanted his career to begin and end with the Indianapolis Colts. Promised that the Colts would not ship him away, Solt re-signed with Indy. Irsay traded Ron Solt to the Eagles less than a week later. Eagles Coach Buddy Ryan expressed excitement at the prospect of Solt blocking for Eagles QB Randall Cunningham: “[Ron Solt] is a young guy who has only been in the league a short while, and I think he’ll come in and really put us over the top.[10]” Solt, however, had other ideas. Lied to and traded away from his home, he arrived in Philadelphia demanding fair-market value for an All-Pro Guard. “The only reason I did [Irsay’s] deal was to stay in Indianapolis and I’m not going to go to Philadelphia with the contract I have right now,” Solt said. “Either they’re going to have to make it right and make it an offer that I can’t resist or I’m not going.[11]” Solt held out until the middle of October. The Eagles, desperate to improve their run game, caved in and upped Solt’s 5-year contract to $3.6M. Some would say Solt stuck to his guns and got his fair value. Others said he fleeced a desperate Eagles team. True, Ron Solt missed only one game in 4 years. However, he battled knee injury almost from the very start. The one game he missed came at the end of the 1986 season, when the Colts–”the bastards,” in Solt’s words–placed him on Injured Reserve to prevent him from playing and further injuring his knees. He often took numbing injections to keep him upright. He racked up offseason surgeries. Tempers flared during Solt’s month-long holdout in Philadelphia, causing some to question his health and physical ability. As if predicting the future, Solt played only a few quarters for Philly in 1988 before being placed on the Injured Reserve list. It only got worse from there. As part of a new Collective Bargaining Agreement between owners and the Players’ Union, the NFL instituted a one-time steroid test prior to the 1989 season. Ron Solt tested positive. He appealed the test, claiming he’d only used doctor-prescribed steroids to recover from a knee surgery. He provided NFL Commissioner Pete Rozelle a complete itinerary of his doctor visits and a log of his prescriptions. Rozelle wouldn’t be swayed. Solt was the biggest name on the list of positive tests, and the Commissioner needed to prove his point. Ron Solt was suspended for one preseason and three regular season games in 1989. When he finally returned to action, he seemed a shadow of his former self. Word leaked that he’d also tested positive for steroids with the Colts (an accusation vociferously denied by Solt and never corroborated). Many wondered if his outstanding play had been owed to steroids all along. In Indianapolis, Solt had been surrounded by talent. He spoke of playing alongside fellow Pro-Bowl lineman Ray Donaldson, how they would often switch their blocking schemes on the fly with little more than a shared look. In Indianapolis, Solt had RB Eric Dickerson carving up defenses and breaking ankles downfield. In Philadelphia, Ron Solt was the talent. Philly’s o-line was a collection of replacement-level players. The mutual disappointment culminated during the Eagles’ 1990 Wild Card matchup against Washington. Eagles’ coach Buddy Ryan benched Solt following a 1st-quarter sack of QB Randall Cunningham (despite video evidence Solt had been pushed off his block by the Eagles’ fullback). The Eagles led 6-0 when Solt was removed. Washington went on to score 20 unanswered and won 20-6. Tecmo programmers’ last image of Solt wasn’t a block, but of a dejected man sitting on the bench while his team floundered. Offensive line performance is difficult to distill into bytes of hexadecimal. Often, a team’s running game is used to judge its o-line. In the 1989 Wild Card game, Randall Cunningham led all Philly rushers, scrambling for 80 yards. The rest of the Eagles only managed 68 yards on 21 carries. Regardless of fault, Ron Solt ended up being odd man out on one of the NFL’s worst offensive lines. You can see the logic behind TSB’s rating: if Solt was bad enough to be benched on a famously bad offensive line, it would go to follow that he has to be the worst o-lineman in the league, right? It’s certainly not fair, but, then again, very little is. Solt would return to his Colts, signing as a Plan-B free agent[12] in March of 1992. In Solt’s absence, Irsay had run a promising Indianapolis team into the ground. He infamously mismanaged and then traded Eric Dickerson to the LA Rams for little more than magic beans. Solt joined a team which had finished the previous season 1-15. The offensive line was a revolving door of injury and spot-starters. Solt was glad to be back in Indy[13], but the magic was gone. Ron Solt struggled through 12 games in 1992 before his body again gave out. The Colts placed Solt on Injured Reserve in mid-December, ending his NFL career. Years of accumulated injuries forced him to retire after the 1992 season. Ron Solt never played another professional snap. Ron Solt was was a player of grit and intensity. Unquenchable fire fueled him through college. As a top-flight pro, it kept him burning even when his body told him to stop. He had no qualms about calling BS on owners and teammates. When NFL/Labor negotiations went south in the late 80’s, Solt tried to organize a second player’s union. His intensity was a blessing and a curse. Ron Solt, now watching his own sons navigate a life through football, still lives with the scars of his past. Ron brought a class action suit against the NFL in 2012 regarding concussion care[14].By his own admission, he deals with forgetfulness. Some days the clouds over his mind refuse to part. The aches and pains of years in the trenches linger. Ron Solt’s NFL career is a story of two digital snapshots. On one cartridge, he’s a beast among men, able to throw aside the best in the world. In the next cartridge, Ron Solt’s avatar is thrown like a doll. Solt’s is a case of the sequel not surpassing its original and a bitter end overshadowing the dizzying heights of a career. Notes: [1] “Recruiting: Maryland Takes Football on Off-Season Road Tour.” Free, Bill. The Sun [Baltimore, MD] 06 Jan 1980: C1 [2] “Lining up to Tackle Unfinished Business: Ron Solt is Still Bitter Over his Benching in the Eagles’ Playoff Loss to the Washington Redskins.” Bowden, Mark. Philadelphia Inquirer [Philadelphia, Pa] 16 June 1991: G.1. [3] An amusing picture, unfortunately not included here due to copyright concerns, shows young Ron Solt lounging in a bitchin’ white leisure suit which must have driven the ladies WILD [4] Free. ibid. [5] “Terps’ Solt just keeps improving.” Free, Bill. The Sun [Baltimore, MD]; Nov 11, 1983: E2 [6] http://www.nytimes.com/1982/11/23/sports/severe-sanctions-levied-on-clemson.html [7] The 1984 NFL Draft is also notable for producing zero hall of fame players [8] Its also important to note Solt’s teammate Ray Donaldson gets an identical score, making Tecmo Bowl Indy’s offensive lines among the game’s best. [9] http://www.nytimes.com/1988/09/29/sports/sports-people-colts-sign-solt.html [10] http://www.upi.com/Archives/1988/10/04/The-Philadelphia-Eagles-Tuesday-acquired-offensive-guard-Ron-Solt/3449591940800/ [11] http://articles.mcall.com/1988-10-05/sports/2670005_1_ron-solt-future-draft-jim-irsay [12] The NFL’s free agency system as collectively bargained in 1989 used a 2-tier system, allowing teams to protect their biggest stars but requiring them to make available lesser players–Plan B players–for free agency. [13] http://www.nytimes.com/1992/03/06/sports/sports-people-pro-football-solt-signs-with-colts.html [14] http://www.espn.com/nfl/story/_/id/7479705/more-retired-players-bring-concussion-lawsuit-vs-nfl-pennsylvania The post Beyond the Stats: Ron Solt appeared first on TECMO BOWLERS. View the full article
  13. 4 points
    DrFrolf

    North Dakota - Burning Mort II

  14. 4 points
  15. 4 points
    A representative from the Hamilton Tiger Cats asked if the could use the Tecmo Grey Cup 2015 rom in a promotional video. I said to give credit to this website which they do at the end. Pretty cool. Anything to keep this game alive. You can see the video above which is on Youtube and references their official website. This gives me more motivation to get this 2016 rom finished before Christmas.
  16. 3 points
    gojiphen malor

    (NES) Tecmo Superbowl NFL 2018 (06-24-17)

    View File Tecmo Superbowl NFL 2018 (06-24-17) - NEW 2017-2018 NFL Schedule! - Rosters current as of 6/24/17 - Some playbooks / depth chart re-adjusted for 3 WR sets. - Team AI adjusted based upon success in '16. Hope not stepping on anyone's toes as this is my first post. Many thanks to other user submitted roms for player stats and editing. Rosters may not be 100% perfect and any comments are appreciated. Enjoy! Submitter gojiphen malor Submitted 06/17/2017 Category NFL By Year  
  17. 3 points
    Tecmonster

    Tecmonster's TSB 2018 cover art

    I'm planning to publish the game in 8 weeks. Aaron Donald will be gracing the cover.
  18. 3 points
  19. 3 points

    Version 3

    255 downloads

    - NEW 2017-2018 NFL Schedule! - Rosters current as of 6/24/17 - Some playbooks / depth chart re-adjusted for 3 WR sets. - Team AI adjusted based upon success in '16. Hope not stepping on anyone's toes as this is my first post. Many thanks to other user submitted roms for player stats and editing. Rosters may not be 100% perfect and any comments are appreciated. Enjoy!
  20. 3 points
    SBlueman

    SET Command List (Use with NES TSB & TSBTool)

    Here is a list of SET commands you can use when editing Tecmo Super Bowl (28 and/or 32 team) with TSBTool. Please note that some of these commands can overlap in the game's code so use at your caution. ALWAYS REMEMBER TO BACKUP BEFORE EDITING! Use the "Check SET commands setting values in the same location" option before saving in TSBTool. Some commands will be listed with URL's that attribute the hack to an author on this site while others have been verified by experienced editors on this site. Unverified commands mostly originate from an attachment found on this post by @adscl84. My hopes is that this list can eventually become a good resource for both the hardcore editors while also making an introduction to editing less intimidating for the casual fan who's starting to want to find out more. Please feel free to post and share in this thread if you'd like to add any commands or add verification or corrections. This list is also open to any ideas and suggestions to make this a good resource to use. Updated 5/25/17 1. OFFENSE --------------- Ball carrier can break up drone grapples CPU find open receiver Fumble always Fumble never Multiple fumbles More NFL like QB rating value No fumble after TD Offensive Jump/Dive for passes based on REC rating Overthrow Bug Fix Passing game probability hack Passer Rating Requirement PA/PC hack - PC is INT and PA is target Player-controlled QB rollouts for playaction passes Players lose speed when cutting at 45 degrees hack QB backpedal animation match QB/PR ball control (unverified) QB throws ball instead of taking sack and runs less (unverified) Sort receiving stats by yards instead of catches Use START instead of B button to throw lob passes 2. DEFENSE -------------- Better INT returns Better tackling without COM diving COM defensive coverage late in season (28 and 32 team codes) COM dive tackling like SNES TSB I Control percentage of defensive jumping Defensive Jump/Dive for passes based on INT rating Defensive Pursuit Based on Quickness Diving time based on HP Faster fumble recovery (unverfied) Faster tackles (unverified) Mojo hack - Makes COM cover most receivers and plays better run defense Quickness equals coverage (unverified) Single Defender JJ Ints based on Quickness and Int Using quickness for turnover returns 3. SPECIAL TEAMS ----------------------- 15 Yard XP AKB is now Kicking Power & KA is now Kick Accuracy Better COM punt timing Changing KR Speed Change Kickoff Position to the 30 Change touchbacks to the 25 yard line Directional punts End of game FG (unverified) FG avoid kick block fix FG length (unverified) FG/XP Block FG/XP Formation Increase CPU kickoff length Kick arrow speed/distance (unverified) Kickoff coverage Kickoff length (unverified) Kickoff touchbacks Kickoff wedge return No clock on kickoffs (unverified) Onside kick hack better recovery rate for P2 PR speed change from SS to actual PR player Punt block return Punt coverage Punt coverage boost adjustment Shorter punts QB/PR ball control (unverified) Return speed (unverified) 4. GRAPHICS/TEXT ------------------------ 15 Sprite Per Scanline Add stats after quarters Disable Alt 3 Uniforms Draw tapping speed next to player name Fix Playoff Bracket (32-team game) No Sprite Flicker Playcall screen clock speed Quarter length (unverified) Shortens stats screen cutscene TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game (verified by buck) 5. SIMULATION ------------------ Always AVG condition Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max Change offensive SIM to 'out of 32' sum Change the differential for popcorning/DL busting through COM vs COM Run Block/Pass Block Hack Conditions Change Every Play No overtime in SKP mode No overtime in season/pre-season games Player 2 Condition fix TE sim fix Turn off injuries in SKP mode 6. SCHEDULE ----------------- Prevent schedule from being random Road team plays as player 2 vs COM Play Pre-Season Game in Season Mode 7. SOUNDS/ANIMATIONS ------------------ Change 80-8A follow command to 2PT stance after motion instead of 3PT stance Dive Animation Timing Based on Quickness Fallen players rise instantly (unverified) Faster handoffs, pitches, snaps & player control How long diving animation takes Get rid of players having a running animation when they hit the endzone Randomize sound loop used for each play Remove animations for first down measurements Skip to main menu Timing of snap exchange between C and QB 1.OFFENSE --------------- #Ball carrier can break up drone grapples #http://tecmobowl.org/forums/topic/57274-offensive-ball-carrier-can-break-up-drone-grapples-hack/ SET(0x28293,0xEAEAEAEA) # jstout find open receiver #http://tecmobowl.org/forums/topic/53837-cpu-find-open-receiver/ SET(0x08519,0x93) SET(0x0851A,0x54) SET(0x0851B,0x22) SET(0x08601,0x93) SET(0x08602,0x84) SET(0x086B8,0x93) SET(0x086B9,0x94) SET(0x086BA,0x55) SET(0x086BB,0x31) SET(0x08837,0x94) SET(0x08838,0x63) SET(0x08839,0x45) SET(0x0883A,0x31) SET(0x08A55,0x94) SET(0x08A56,0x51) SET(0x08BA0,0x93) SET(0x08BA1,0x74) SET(0x08BA2,0x45) SET(0x08BA3,0x22) SET(0x08DD2,0x63) SET(0x08DD4,0x21) SET(0x09009,0x93) SET(0x0900A,0x51) SET(0x0900B,0x54) SET(0x0900C,0x42) SET(0x090ED,0x93) SET(0x090EE,0x54) SET(0x090EF,0x42) SET(0x092AC,0x94) SET(0x092AD,0x83) SET(0x092AE,0x75) SET(0x092AF,0x52) SET(0x092B0,0x21) SET(0x092F0,0x94) SET(0x092F1,0x73) SET(0x092F2,0x42) SET(0x092F3,0x21) SET(0x09314,0x93) SET(0x09315,0x54) SET(0x09316,0x45) SET(0x09317,0x21) SET(0x09351,0x63) SET(0x09352,0x64) SET(0x09353,0x45) SET(0x09354,0x42) SET(0x09355,0x21) SET(0x09388,0x94) SET(0x09389,0x92) SET(0x0938A,0x53) SET(0x0938B,0x55) SET(0x093C1,0x94) SET(0x093C2,0x73) SET(0x093C3,0x45) SET(0x093C4,0x22) SET(0x093C5,0x21) SET(0x093E6,0x94) SET(0x093E7,0x63) SET(0x093E8,0x41) SET(0x093E9,0x32) SET(0x0941A,0x93) SET(0x0941B,0x92) SET(0x0941C,0x44) SET(0x0941D,0x31) SET(0x0945B,0x94) SET(0x0945C,0x53) SET(0x0945D,0x42) SET(0x0949A,0x93) SET(0x0949B,0x54) SET(0x0949C,0x22) SET(0x094D1,0x93) SET(0x094D2,0x54) SET(0x094DD,0x93) SET(0x094DE,0x95) SET(0x094DF,0x54) SET(0x094E0,0x61) SET(0x094E1,0x22) SET(0x0951A,0x93) SET(0x0951B,0x94) SET(0x0951C,0x72) SET(0x0951D,0x55) SET(0x09570,0x94) SET(0x09572,0x32) SET(0x095AE,0x93) SET(0x095AF,0x75) SET(0x095B0,0x64) SET(0x095B1,0x42) SET(0x095DF,0x93) SET(0x095E0,0x74) SET(0x095E1,0x52) SET(0x095E2,0x45) SET(0x095E3,0x31) SET(0x09611,0x93) SET(0x09612,0x94) SET(0x09613,0x81) SET(0x09614,0x75) SET(0x09615,0x62) SET(0x0964E,0x93) SET(0x0964F,0x95) SET(0x09650,0x84) SET(0x09651,0x42) SET(0x09652,0x21) SET(0x0968B,0x94) SET(0x0968C,0x83) SET(0x0968D,0x55) SET(0x0968E,0x32) SET(0x0968F,0x31) SET(0x096C3,0x83) SET(0x096C4,0x54) SET(0x096CF,0x83) SET(0x096D0,0x71) SET(0x096D1,0x54) SET(0x096D2,0x45) SET(0x096D3,0x22) SET(0x09704,0x94) SET(0x09705,0x72) SET(0x09706,0x53) SET(0x09707,0x21) SET(0x09737,0x73) SET(0x09738,0x44) SET(0x09743,0x95) SET(0x09744,0x73) SET(0x09745,0x62) SET(0x09746,0x44) SET(0x09747,0x21) SET(0x09765,0x94) SET(0x09766,0x95) SET(0x09767,0x52) SET(0x09768,0x43) SET(0x09769,0x31) SET(0x09828,0x94) SET(0x0982A,0x31) SET(0x1DA20,0xA0) SET(0x1DA21,0x00) SET(0x1DA22,0x98) SET(0x1DA23,0x48) SET(0x1DA24,0x68) SET(0x1DA25,0xA8) SET(0x1DA26,0xC4) SET(0x1DA27,0xDC) SET(0x1DA28,0x90) SET(0x1DA29,0x08) SET(0x1DA2A,0xF0) SET(0x1DA2B,0x06) SET(0x1DA32,0xC8) SET(0x1DA33,0xB1) SET(0x1DA34,0x3E) SET(0x1DA35,0x29) SET(0x1DA36,0xF0) SET(0x1DA37,0x4A) SET(0x1DA38,0x85) SET(0x1DA39,0xDD) SET(0x1DA3A,0xD0) SET(0x1DA3B,0x03) SET(0x1DA3C,0x4C) SET(0x1DA3D,0xE9) SET(0x1DA3E,0x9A) SET(0x1DA3F,0xB1) SET(0x1DA40,0x3E) SET(0x1DA41,0x29) SET(0x1DA42,0xF0) SET(0x1DA43,0x4A) SET(0x1DA44,0x4A) SET(0x1DA45,0x4A) SET(0x1DA46,0x4A) SET(0x1DA47,0x85) SET(0x1DA48,0xDE) SET(0x1DA49,0x0A) SET(0x1DA4A,0x0A) SET(0x1DA4B,0x18) SET(0x1DA4C,0x65) SET(0x1DA4D,0xDE) SET(0x1DA4E,0x85) SET(0x1DA4F,0xDE) SET(0x1DA50,0xB1) SET(0x1DA51,0x3E) SET(0x1DA52,0x29) SET(0x1DA53,0x0F) SET(0x1DA54,0x0A) SET(0x1DA55,0xAA) SET(0x1DA56,0x98) SET(0x1DA57,0x48) SET(0x1DA58,0xA0) SET(0x1DA59,0x08) SET(0x1DA5A,0xB1) SET(0x1DA5B,0xAE) SET(0x1DA5C,0x30) SET(0x1DA5D,0x0D) SET(0x1DA5E,0xBD) SET(0x1DA5F,0xEB) SET(0x1DA60,0xDE) SET(0x1DA61,0x85) SET(0x1DA62,0x40) SET(0x1DA63,0xBD) SET(0x1DA64,0xEC) SET(0x1DA65,0xDE) SET(0x1DA66,0x85) SET(0x1DA67,0x41) SET(0x1DA68,0x4C) SET(0x1DA69,0x65) SET(0x1DA6A,0x9A) SET(0x1DA6B,0xBD) SET(0x1DA6C,0x01) SET(0x1DA6D,0xDF) SET(0x1DA6E,0x85) SET(0x1DA6F,0x40) SET(0x1DA70,0xBD) SET(0x1DA71,0x02) SET(0x1DA72,0xDF) SET(0x1DA73,0x85) SET(0x1DA74,0x41) SET(0x1DA75,0xA2) SET(0x1DA76,0x14) SET(0x1DA77,0xA0) SET(0x1DA78,0x08) SET(0x1DA79,0xB1) SET(0x1DA7A,0xAE) SET(0x1DA7B,0x30) SET(0x1DA7C,0x0D) SET(0x1DA7D,0xBD) SET(0x1DA7E,0x01) SET(0x1DA7F,0xDF) SET(0x1DA80,0x85) SET(0x1DA81,0x42) SET(0x1DA82,0xBD) SET(0x1DA83,0x02) SET(0x1DA84,0xDF) SET(0x1DA85,0x85) SET(0x1DA86,0x43) SET(0x1DA87,0x4C) SET(0x1DA88,0x84) SET(0x1DA89,0x9A) SET(0x1DA8A,0xBD) SET(0x1DA8B,0xEB) SET(0x1DA8C,0xDE) SET(0x1DA8D,0x85) SET(0x1DA8E,0x42) SET(0x1DA8F,0xBD) SET(0x1DA90,0xEC) SET(0x1DA91,0xDE) SET(0x1DA92,0x85) SET(0x1DA93,0x43) SET(0x1DA94,0xA0) SET(0x1DA95,0x15) SET(0x1DA96,0xB1) SET(0x1DA97,0x40) SET(0x1DA98,0xD1) SET(0x1DA99,0x42) SET(0x1DA9A,0x90) SET(0x1DA9B,0x1C) SET(0x1DA9C,0xD0) SET(0x1DA9D,0x07) SET(0x1DA9E,0x88) SET(0x1DA9F,0xB1) SET(0x1DAA0,0x40) SET(0x1DAA1,0xD1) SET(0x1DAA2,0x42) SET(0x1DAA3,0x90) SET(0x1DAA4,0x13) SET(0x1DAA5,0xA0) SET(0x1DAA6,0x14) SET(0x1DAA7,0xB1) SET(0x1DAA8,0x40) SET(0x1DAA9,0x38) SET(0x1DAAA,0xF1) SET(0x1DAAB,0x42) SET(0x1DAAC,0x85) SET(0x1DAAD,0x44) SET(0x1DAAE,0xC8) SET(0x1DAAF,0xB1) SET(0x1DAB0,0x40) SET(0x1DAB1,0xF1) SET(0x1DAB2,0x42) SET(0x1DAB3,0x85) SET(0x1DAB4,0x45) SET(0x1DAB5,0x4C) SET(0x1DAB6,0xB8) SET(0x1DAB7,0x9A) SET(0x1DAB8,0xA0) SET(0x1DAB9,0x14) SET(0x1DABA,0xB1) SET(0x1DABB,0x42) SET(0x1DABC,0x38) SET(0x1DABD,0xF1) SET(0x1DABE,0x40) SET(0x1DABF,0x85) SET(0x1DAC0,0x44) SET(0x1DAC1,0xC8) SET(0x1DAC2,0xB1) SET(0x1DAC3,0x42) SET(0x1DAC4,0xF1) SET(0x1DAC5,0x40) SET(0x1DAC6,0x85) SET(0x1DAC7,0x45) SET(0x1DAC8,0xA5) SET(0x1DAC9,0x45) SET(0x1DACA,0xD0) SET(0x1DACB,0x21) SET(0x1DACC,0xA5) SET(0x1DACD,0x44) SET(0x1DACE,0xC5) SET(0x1DACF,0xDD) SET(0x1DAD0,0xB0) SET(0x1DAD1,0x1B) SET(0x1DAD2,0xA0) SET(0x1DAD3,0x17) SET(0x1DAD4,0xB1) SET(0x1DAD5,0x40) SET(0x1DAD6,0xD1) SET(0x1DAD7,0x42) SET(0x1DAD8,0x90) SET(0x1DAD9,0x0A) SET(0x1DADA,0xB1) SET(0x1DADB,0x40) SET(0x1DADC,0x38) SET(0x1DADD,0xF1) SET(0x1DADE,0x42) SET(0x1DADF,0xC5) SET(0x1DAE0,0xDE) SET(0x1DAE1,0x4C) SET(0x1DAE2,0xDB) SET(0x1DAE3,0x9A) SET(0x1DAE4,0xB1) SET(0x1DAE5,0x42) SET(0x1DAE6,0x38) SET(0x1DAE7,0xF1) SET(0x1DAE8,0x40) SET(0x1DAE9,0xC5) SET(0x1DAEA,0xDE) SET(0x1DAEB,0x90) SET(0x1DAEC,0x07) SET(0x1DAED,0xCA) SET(0x1DAEE,0xCA) SET(0x1DAEF,0x30) SET(0x1DAF0,0x06) SET(0x1DAF1,0x4C) SET(0x1DAF2,0x67) SET(0x1DAF3,0x9A) SET(0x1DAF4,0x4C) SET(0x1DAF5,0x14) SET(0x1DAF6,0x9A) SET(0x1DAF7,0x68) SET(0x1DAF8,0xA8) SET(0x1DAF9,0x60) SET(0x288BE,0xA0) SET(0x288BF,0x10) SET(0x288C0,0xA29AA90E2054C4) # bruddog edit to jstout find open receiver SET(0x1DA2C,0xA08060EAEAEA) SET(0x288C7,0xC080D005A9034CCB884CC788) #Fumbles Always #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF) #Fumble Never #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0x00000000000000000000000000000000) #Multiple Fumbles (breaks onside kicks) #http://tecmobowl.org/forums/topic/65900-fumble-all-the-time-nes-tsb/?do=findComment&comment=448898 SET(0x2AE10,0x00) #More NFL like QB rating value #http://tecmobowl.org/forums/topic/69086-more-nfl-like-qb-rating-value/ SET(0x318A0,0x7D) SET(0x318B3,0x0C) SET(0x318D4,0x08) SET(0x318D9,0x00) SET(0x318E0,0xFA) SET(0x31908,0x14) SET(0x31916,0x8C) SET(0x31946,0x08) #No fumble after TD #http://tecmobowl.org/forums/topic/12527-stopping-fumbles-after-touchdowns-beta/?do=findComment&comment=470662 #Note- Make sure that the space at 0x2BF50 is filled with FF's. Otherwise it means there is some other hack there. SET(0x28698,0x4C60BFEAEAEA) SET(0x2BF70,0xA5732920D00BA5712910C910F0034C8E864CE886) #Offensive Jump/Dive for passes based on REC rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x299d7,0x4CD0E5) SET(0x299f2,0x4CD0E6EA) SET(0x3e5e0,0xA008B1AE208DDDA08720AADDA8A53DD9EAE590034CF8994CFC9A0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e6e0,0xA008B1AE208DDDA08720AADDA8A53DD9EEE690034CF899A5AE853E4CE6990F2131404F6171808FA1B1C0CFE1F1FF) #Overthrow Bug Fix #http://tecmobowl.org/forums/topic/69037-tecmo-mystery-of-int-chance-on-overthrows-solved/?do=findComment&comment=475362 SET(0x29DBC, 0x4CFOBF) SET(0x2C000, 0x20319E203D9E4CAF9D) #Passing game probability table hack #http://tecmobowl.org/forums/topic/12783-passing-game-probability-table-hack/ SET(0x2BF14,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF24,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF34,0x1C1E20222426282A2C2E30323436383A) SET(0x29D90,0x51) SET(0x29DA3,0x51) SET(0x29DB6,0x51) SET(0x29D7A,0x46) SET(0x29C9E,0x11) SET(0x29C9A,0x15) #Passer Rating Requirement #http://tecmobowl.org/forums/topic/69451-tecmo-passer-rating-requirement/?do=findComment&comment=480100 SET(0x31cf7,0xEAEAEAEAEAEAEAEA) #PA/PC hack - PC is INT and PA is target #http://tecmobowl.org/forums/topic/55328-possible-to-swap-pc-and-pa-nes-tsb/?do=findComment&comment=364569 SET(0x29FEC,0x88) SET(0x29E54,0x20F79F) SET(0x2A007,0xA0874CDD9F) #Player-controlled QB rollouts for playaction passes #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ #Note-Visit link for information on blitz byte edits which will be required SET(0x8db8,0xe4d800c0d808b8d818b0) SET(0x8502,0xe4d8e0c0d8d8c0) SET(0x881d,0xe4d8f8b8d800b0d810a8) SET(0x8b83,0xe4d8f8c8d8f4bcd8e8b4d8d8b0) #Blitz Byte adjustment for 28-team rom w/original playbooks #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ SET(0x1dd14,0xda) SET(0x1dd24,0xda) SET(0x1dd2c,0xda) SET(0x1dd34,0xda) #Players lose speed when cutting at 45 degrees hack #http://tecmobowl.org/forums/topic/69091-players-lose-speed-when-cutting-at-45-degrees-hack/ SET(0x2B9AA,0x4CABB9) #QB backpedal animation hack #http://tecmobowl.org/forums/topic/62998-qb-backpedal-animation-hack/ SET(0x289F0,0x04) SET(0x28A12,0x04) #QB/PR ball control (unverified) SET(0x286C7,0x12) SET(0x286E7,0x14) #QB throws ball instead of taking sack and runs less SET(0x28A39,0x4C3C8A) #Sort receiving stats by yards instead of catches #http://tecmobowl.org/forums/topic/55221-sorting-receiving-stats-by-yards-instead-of-catches/?do=findComment&comment=363603 SET(0x304F1,0x09) #Use START instead of B button to throw lob passes #http://tecmobowl.org/forums/topic/55448-use-start-instead-of-b-button-to-throw-lob-passes/ SET(0x00006,0x42) SET(0x2912D,0x50) SET(0x2B2C1,0xE0) SET(0x2B2C2,0xBF) SET(0x2B2C3,0xAA) SET(0x2BFF0,0x20) SET(0x2BFF1,0xAA) SET(0x2BFF2,0xDD) SET(0x2BFF3,0xAA) SET(0x2BFF4,0xE0) SET(0x2BFF5,0x07) SET(0x2BFF6,0x90) SET(0x2BFF7,0x0C) SET(0x2BFF8,0x20) SET(0x2BFF9,0x08) SET(0x2BFFA,0xA1) SET(0x2BFFB,0x29) SET(0x2BFFC,0x10) SET(0x2BFFD,0xC9) SET(0x2BFFE,0x10) SET(0x2BFFF,0xD0) SET(0x2C000,0x03) SET(0x2C001,0xA0) SET(0x2C002,0x06) SET(0x2C003,0x60) SET(0x2C004,0x8A) SET(0x2C005,0xA8) SET(0x2C006,0x60) 2. DEFENSE -------------- #Better INT returns #http://tecmobowl.org/forums/topic/11106-tsb-editor-tsbtool-supreme-season-generator/?do=findComment&comment=387879 SET(0xBFC5,0xF720E100E00CE304E4DFFEFF) #Better tackling without COM diving #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28DD6,0xA299EAEAEA90E1A90120CBDA4CAE8DA90120CBDA4CAE8D) SET(0x28E9C,0xA299EAEAEA90ADA90120CBDA4C408EA90120CBDA4C408E) #COM defensive coverage late in season (28-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x028B3F,0xa53dc98090034cc5974c1b80) #COM defensive coverage late in season (32-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x28B3D, 0x9009A53DC98090034CC5974C1B80EA) #COM Dive Tackling like SNES TSB I #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28dd7,0x30) SET(0x28e9d,0x30) #Control Percentage of Defensive Jumping #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x29BD8,0xA53BC940B00AEAEA) #Defensive Jump/Dive for passes based on INT rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29be5,0x4C70E5) SET(0x29bf6,0x4CA0E5EA) SET(0x3e580,0xA008B1AE208DDDA08620AADDA8A53DD98AE590034CF99B4C439C0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e5b0,0xA008B1AE208DDDA08620AADDA8A53DD9BEE590034CF99BA5AE853E4CEA9B0F2131404F6171808FA1B1C0CFE1F1FF) #Defensive Pursuit Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28ddd,0x2030E3EAEA) SET(0x28de5,0x2064E3EAEA) SET(0x28ea3,0x2030E3EAEA) SET(0x28eab,0x2064E3EAEA) SET(0x3e340,0xA008B1AEAA8A45703008A91E186920CBDA608A208DDDA08720AADDB954E3186920CBDA602422201E1C191613100D0A0705030201) SET(0x3e374,0xA008B1AEAA8A45703008A905186920CBDA608A208DDDA08720AADDB988E3186920CBDA6008080707060605050404030302020101) #Diving time based on HP #http://tecmobowl.org/forums/topic/57169-diving-time-based-on-hp/ SET(0x2AAA8,0x20EOBFEAEA) SET(0x2BFF0,0xA01CB1AE4A4A290F18C90BB00849FF690F20CBDA60A90220CBDA60) #Faster fumble recovery (unverfied) SET(0x2ADD9,0xAA) #Faster tackles (unverified) SET (0x284f0,0x20) #Mojo hack - Makes COM cover most receivers and plays better run defense #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=94279 SET(0x28b44,0xEA) SET(0x28b45,0xEA) #Quickness equals coverage (unverified) SET(0x29D8F,0x4CBABFEA) SET(0x29DA2,0x4CCABFEA) SET(0x29DB7,0x4CDABFEA) SET(0x2BFCA,0xA6DDA5E620EDBFA4E6C95090234C839DA6DDA5E720EDBFA4E7C95090134C969DA6DDA5E820EDBFA4E8C95090034CA99D4CEE9D86432A300B6A298F208DDDA0874C839E4CB19E) #Single Defender JJ Ints based on Quickness and Int #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29c99,0x4C90E4EA4CC0E4EA) SET(0x3e4a0,0xA008B1AE208DDDA08720AADDA8D9A8E4B0034C8D9C4C9D9C08090A0B0C0D0E0F1011121314151617) SET(0x3e4d0,0xA008B1AE208DDDA08620AADDA8D9D8E4B0034C8D9C4C9D9C01010102020203030406080A0C0E1011) #Using quickness for turnover returns #http://tecmobowl.org/forums/topic/9398-using-quickness-for-int-and-fumble-returns/?do=findComment&comment=475814 SET(0x2908B, 0x87) 3. SPECIAL TEAMS ----------------------------- #15 Yard XP #http://tecmobowl.org/forums/topic/66137-15-yd-xp-try/ SET(0x246B0,0x1C) SET(0x24E38,0xE4) #AKB is now Kicking Power & KA is now Kick Accuracy (AKB Hardcoded to 50 Rating) #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x1eea5,0x20B1208B024B49434B204143435552414359208B424B49434B494E4720504F574552) SET(0x294a3,0x62) SET(0x29351,0x87) SET(0x2948a,0xA53DC926EA) #Better COM punt timing #http://tecmobowl.org/forums/topic/66645-com-punt-timing/?do=findComment&comment=456338 SET(0x29323,0x4C2493) SET(0x29337,0x1F) SET(0x29340,0x40) #Changing KR Speed #http://tecmobowl.org/forums/topic/4006-changing-the-kr-speed/?do=findComment&comment=442100 SET (0x08100, 0x0048ECF303EFE4DFFEFF) #Change player 1 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x247B9,0xA060) SET(0x247BB,0xA207) #Change player 2 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x24031,0xA0A0) SET(0x24033,0xA208) #Change touchbacks to the 25 yard line #http://tecmobowl.org/forums/topic/69012-change-touchbacks-to-25-yardline/ SET(0x25077,0x28) SET(0x25090,0xC8) #Directional punts #http://tecmobowl.org/forums/topic/62839-directional-punts/ SET (0x2937D, 0x2034BFEAEAEA) SET (0x2BF44, 0xA93385AB20FCA029FFC984D003A9C060C988D003A94060A98060) #End of game FG (unverified) SET (0x1897f,0x20) #FG avoid kick block fix #http://tecmobowl.org/forums/topic/64767-fg-avoid-kick-block-fix/ SET(0x293E1, 0x8D) SET(0x293EB, 0x8D) SET(0x29487, 0xAC) #FG length (unverified) SET(0x294C0,0x50) #FG/XP Block #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA0B5, 0xD0E808EAFFADAAFFFFFF ) SET( 0xA0BF, 0xD0F008EAFFADAAFFFFFF ) SET( 0xA0C9, 0xD0F808EAFFADAAFFFFFF ) SET( 0xA0D3, 0xD0D808EAFFADAAFFFFFF ) SET( 0xA0DD, 0xD0E008EAFFADAAFFFFFF ) SET( 0xA0E7, 0xD00008EAFFADAAFFFFFF ) SET( 0xA0F1, 0xD00808EAFFADAAFFFFFF ) SET( 0xA0FB, 0xD01C08ECFFADAAFFFFFF ) SET( 0xA105, 0xD0C408ECFFADAAFFFFFF ) SET( 0xA10F, 0xD0E824ECFFADAAFFFFFF ) SET( 0xA119, 0xD0F040ECFFECBD ) #FG/XP Formation #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x817A, 0xD0F040D6FF32B8 ) SET( 0x8181, 0xD0F060ECE7FF32B8 ) SET( 0x8189, 0xD0D012ECF706FF5ABE ) SET( 0x8192, 0xD0D810EAF706FF3CBE ) SET( 0x819B, 0xD0E00EEAF706FF42BE ) SET( 0x81A4, 0xD0E80CEAFF2ABE ) SET( 0x81AB, 0xD0F008F080D3FF30BE ) SET( 0x81B4, 0xD0F80CEAFF36BEFFFFFF ) SET( 0x81BE, 0xD0000EEAFF48BEFFFFFF ) SET( 0x81C8, 0xD00810EAFF4EBEFFFFFF ) SET( 0x81D2, 0xD01012ECFF54BE ) #Increase CPU kickoff length #http://tecmobowl.org/forums/topic/11291-increase-cpu-kickoff-length/ SET(0x2A534, 0x4C50BF) SET(0x2BF60, 0xA5454AA5446A186972A8A9016900AA4C2FA5) #Kick arrow speed/distance (unverified) SET(0x2A7A0,0xA8A09890888078706860585048403830) SET(0x2A7B0,0x0D0D0C0C0B0B0A0A0909080807070606) #Kickoff Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA010, 0xD0F038E5E4FFADAA ) SET( 0xA018, 0xD0A81EECD70064D70044F53264FFBCAA ) SET( 0xA028, 0xD0B01EECD7007FD70044FFADAA ) SET( 0xA035, 0xD0C01EECD7007FF43CFFBCAA ) SET( 0xA041, 0xD0D01EECFEE7 ) SET( 0xA047, 0xD0E01EECD7007FF564FFF564FFFFBCAA ) SET( 0xA057, 0xD0001EECFEF0 ) SET( 0xA05D, 0xD0101EECFF35A0 ) SET( 0xA064, 0xD0201EECFF29A0 ) SET( 0xA06B, 0xD0301EECFEF2 ) SET( 0xA071, 0xD0381EECFF0CA0 ) #Kickoff touchbacks #http://tecmobowl.org/forums/topic/12758-kickoff-touchbacks/ SET(0x2411C,0x205790) SET(0x248A4,0x207090) #Kickoff Wedge Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x8043, 0xB0F080ECFC8600B478C040FF32B8 ) SET( 0x802B, 0xB0CC80ECFC3C00B46CC0 ) SET( 0x8010, 0xB0A880ECFCFFE0B451C0 ) SET( 0x8058, 0xB01480ECFC03C0B481C0 ) SET( 0x8070, 0xB03880ECFC00E0B49CC0 ) SET( 0x808B, 0xB1A800ECFC7000B45C50 ) SET( 0x80A0, 0xB1E400ECFC0E00B47060 ) SET( 0x80BC, 0xB1FC00ECFC0700B48060 ) SET( 0x80D8, 0xB13800ECB49150 ) SET( 0x80EA, 0xB1E078ECB47840 ) #No clock on kickoffs (unverified) SET(0x240B8,0x00) SET(0x24840,0x00) #Onside kick hack better recovery rate for P2 #http://tecmobowl.org/forums/topic/63673-onsides-kick-hackbetter-recovery-rate-for-p2/ SET(0x2D9EA,0xA53CC933B006A98065AA85AA) #PR speed change from SS to actual PR player #http://tecmobowl.org/forums/topic/4168-a-better-alternative-rom-hack-for-punt-returns/?do=findComment&comment=377857 Set(0xAADD,0xB10000EFE4DFFEFF) #Punt Block Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA120, 0xD0E808EAFFADAA ) SET( 0xA253, 0xD0F008EAFFADAA ) SET( 0xA33A, 0xD0F808EAFFADAA ) SET( 0xA2C2, 0xD0D408ECF60AE209FFADAA ) SET( 0xA151, 0xD0E008EAF60AFFADAA ) SET( 0xA25A, 0xD00008EAF60AFFADAA ) SET( 0xA36B, 0xD00C08ECF60AE209FFADAA ) SET( 0xA078, 0xD1360CECF60AFC1000FFADAA ) SET( 0xA085, 0xD1C00CECF60AFC0800FFADAA ) SET( 0xA092, 0xD0F025EC ) SET( 0xA099, 0xD0F080EC ) #Punt Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x810C, 0xD0F048ECE6F400FEFE ) SET( 0x8115, 0xD00030ECFFE8BEFFFFFF ) SET( 0x811F, 0xD0D80EECFF3CBE ) SET( 0x8126, 0xD1360CEC4AFF66BEFFFF ) SET( 0x8130, 0xD1C00CECFF60BE ) SET( 0x8137, 0xD0080EECFF4EBE ) SET( 0x813E, 0xD0F006D3FF30BE ) SET( 0x8145, 0xD0E80AEAFF2ABE ) SET( 0x814C, 0xD0F80AEAFF36BE ) SET( 0x8153, 0xD0E00CEAFF42BE ) SET( 0x815A, 0xD0000CEAFF48BE ) #Punt coverage boost adjustment #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/?do=findComment&comment=36038 #Note-Visit link to learn about variable settings. First SET command affects the punter. Second affects the rest of the players on punt coverage. SET(0x8164,0xE200E300) SET(0x8170,0xE200E300) #Shorter Punts #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/ SET (0x29369,0x60) #QB/PR ball control (unverified) SET(0x286C7,0x12) SET(0x286E7,0x14) #Return speed (unverified) SET (0x29083,0x4C34BFEA) SET (0x2BF44,0xA008B1AEC90AF007C98AF0114C7790A918A479C008D00318E9094C7790A998A478C008D00318E9094C7790) 4. GRAPHICS/TEXT ------------------------ #15 Sprite Per Scanline #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2D14E,0x10) SET(0x2D174,0x10) SET(0x2D19A,0x10) SET(0x2D1C0,0x10) #Add stats after quarters #http://tecmobowl.org/forums/topic/11820-adding-stats-to-the-end-of-quarters/ SET(0x22109, 0x4E) end of 1st quarter SET(0x22113, 0x4E) end of 2nd quarter SET(0x2213D, 0x4E) end of 3rd quarter #Disable Alt 3 Uniforms #http://tecmobowl.org/forums/topic/69093-how-to-edit-chiefs-uniform-colors-in-28-team-rom/?do=findComment&comment=475993 SET (0x02C24F,0xEAEAEAEA) #Draw tapping speed next to player name #http://tecmobowl.org/forums/topic/67473-draw-tapping-speed-near-player-name/ SET(0x28287,0x4C50E5) SET(0x3E560,0xA52B3054A008B1AE300EA01DB1AE20B7D8A220A0644C76E5A01DB1AE20B7D8A220A0744C76E58545A90248293F186D7D03C93FB02638662B8AAE7D039D3C03989D3B03689D3A03E8E8E818A54520F8D5A5452005D620C8D24C6482684C6482) #Fix Playoff Bracket (32-team game) #http://tecmobowl.org/forums/topic/60615-playoff-bracket-fixed/ SET(0x23247,0x86) SET(0x2324C,0x8E) SET(0x23251,0x7E) SET(0x23256,0x76) SET(0x232A1,0x7F) SET(0x3F770,0x77) SET(0x23288,0x8A) SET(0x2328D,0x92) SET(0x23292,0x82) SET(0x23297,0x7A) SET(0x3F77D,0x83) SET(0x3F785,0x7B) SET(0x1e6d9,0x315354) SET(0x1e6e0,0x345448) SET(0x1e6e4,0x324E44) SET(0x1e6e8,0x315354) SET(0x1e6f0,0x335244) SET(0x1e6fb,0x324E44) #No Sprite Flicker #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2d04C,0xA901209ACC4C3C90) #Playcall screen clock speed #http://tecmobowl.org/forums/topic/11290-playcall-screen-clock-speed/ #Note-Refer to link for variables. Code below is set to 5 seconds. SET(0x222D2,0x05) #Shortens Stats Screen Cutscene #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0xE0AC,0x1EAE1EAE) SET(0xEE2E,0xFC42AE) #TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game #verified by buck SET(0x16d9c,0x000000000000000000D8D9C0C1DADBC2C300000000000000000090918C8D86878E8F0000000000000000000000009400000086000000000000000000A99091CC8892939E0000000000000000009DD8D9C0CFDADBC2000000000000000000C194A900C3868800) #Quarter length (unverified) SET(0x2224B,0x04) 5. SIMULATION ------------------ #Always AVG condition #http://tecmobowl.org/forums/topic/64741-conditions-always-in-average/ #Note-Do not apply first set code if you want players to get injured in SKP mode SET(0x21E25,0xEAEAEA) SET(0x220FE,0xEAEAEA) SET(0x2211A,0xEAEAEA) SET(0x22132,0xEAEAEA) #Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max #http://tecmobowl.org/forums/topic/52957-bucks-com-juice-setter-spreadsheet/ SET(0x1DF10,0x0304050803) SET(0x1DF15,0x0304050803) SET(0x1DF1A,0x0304050803) SET(0x1DF1F,0x0304050803) SET(0x1DF24,0x0304050803) SET(0x1DF29,0x0304050803) SET(0x1DF2E,0x0304050803) SET(0x1DF33,0x0304050803) SET(0x1DF38,0x0304050803) SET(0x1DF3D,0x0405050803) SET(0x1DF42,0x0405060804) SET(0x1DF47,0x0405060904) SET(0x1DF4C,0x0405060904) SET(0x1DF51,0x0506060a05) SET(0x1DF56,0x0506070a05) SET(0x1DF5B,0x0506070b06) SET(0x1DF60,0x0607080b06) #TE sim fix #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x175CB, 0x05) #Change offensive SIM to 'out of 32' sum #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x18117,0x00081018202830384048505860687078) #Changing the differential for popcorning/ dl busting through #http://tecmobowl.org/forums/topic/8388-changing-the-differential-for-popcorning-dl-busting-through/ #Visit link to see author's notes on variables to edit to modify code below SET(0x28360,0xA53D293F1871AE38F13E300BC90E9007C93490064C0F844C84842036B1EAEAEAEAEAEAEAEAEA) #COM vs COM Run Block/Pass Block Hack # http://tecmobowl.org/topic/55420-run-blockpass-block-hack/ SET(0x00006,0x42) SET(0x014E5,0x20) SET(0x014E6,0x64) SET(0x014E7,0x65) SET(0x01DE1,0x20) SET(0x01DE2,0x6C) SET(0x01DE3,0x65) SET(0x01FF5,0x20) SET(0x01FF6,0x64) SET(0x01FF7,0x65) SET(0x01FF8,0x6C) SET(0x0212E,0x20) SET(0x0212F,0x64) SET(0x02130,0x65) SET(0x02131,0x6C) SET(0x0223C,0x20) SET(0x0223D,0x76) SET(0x0223E,0x61) SET(0x0223F,0x6E) SET(0x03043,0x5B) SET(0x03046,0x5B) SET(0x03049,0x3B) SET(0x0304C,0x3B) SET(0x0304F,0x2B) SET(0x03052,0x3B) SET(0x03056,0x3B) SET(0x0305A,0x3B) SET(0x0305E,0x3B) SET(0x03062,0x3B) SET(0x03066,0x3B) SET(0x0306A,0x3B) SET(0x030B7,0xAB) SET(0x030B8,0x33) SET(0x030BA,0xAB) SET(0x030BB,0x33) SET(0x030BD,0xAB) SET(0x030BE,0x53) SET(0x030C0,0xAB) SET(0x030C1,0x23) SET(0x030C3,0xAB) SET(0x030C4,0x23) SET(0x030C7,0xB3) SET(0x030CB,0xB3) SET(0x030CF,0xB3) SET(0x030D3,0xB3) SET(0x030D7,0xB3) SET(0x030DB,0xB3) SET(0x030DF,0xB3) SET(0x2835E,0x4C) SET(0x2835F,0x40) SET(0x28360,0xBF) SET(0x28361,0xEA) SET(0x28362,0xEA) SET(0x28363,0xEA) SET(0x28364,0xEA) SET(0x2BF50,0xA5) SET(0x2BF51,0x70) SET(0x2BF52,0xC9) SET(0x2BF53,0x49) SET(0x2BF54,0xB0) SET(0x2BF55,0x06) SET(0x2BF56,0xA5) SET(0x2BF57,0x78) SET(0x2BF58,0xA2) SET(0x2BF59,0x01) SET(0x2BF5A,0x90) SET(0x2BF5B,0x04) SET(0x2BF5C,0xA5) SET(0x2BF5D,0x79) SET(0x2BF5E,0xA2) SET(0x2BF5F,0x02) SET(0x2BF60,0xC9) SET(0x2BF61,0x04) SET(0x2BF62,0x90) SET(0x2BF63,0x04) SET(0x2BF64,0xC9) SET(0x2BF65,0x08) SET(0x2BF66,0x90) SET(0x2BF67,0x03) SET(0x2BF68,0x4C) SET(0x2BF69,0xB7) SET(0x2BF6A,0xBF) SET(0x2BF6B,0xA0) SET(0x2BF6C,0x08) SET(0x2BF6D,0xE0) SET(0x2BF6E,0x01) SET(0x2BF6F,0xD0) SET(0x2BF70,0x2F) SET(0x2BF71,0xB1) SET(0x2BF72,0xAE) SET(0x2BF73,0xC9) SET(0x2BF74,0x06) SET(0x2BF75,0x90) SET(0x2BF76,0x19) SET(0x2BF77,0xA0) SET(0x2BF78,0x0F) SET(0x2BF79,0xB1) SET(0x2BF7A,0xAE) SET(0x2BF7B,0x29) SET(0x2BF7C,0x0F) SET(0x2BF7D,0x69) SET(0x2BF7E,0x24) SET(0x2BF7F,0xA0) SET(0x2BF80,0x12) SET(0x2BF81,0x38) SET(0x2BF82,0xF1) SET(0x2BF83,0x3E) SET(0x2BF84,0x90) SET(0x2BF85,0x05) SET(0x2BF86,0x0A) SET(0x2BF87,0x0A) SET(0x2BF88,0x4C) SET(0x2BF89,0x57) SET(0x2BF8A,0x83) SET(0x2BF8B,0x0A) SET(0x2BF8C,0x0A) SET(0x2BF8D,0x4C) SET(0x2BF8E,0x65) SET(0x2BF8F,0x83) SET(0x2BF90,0xA0) SET(0x2BF91,0x1C) SET(0x2BF92,0xB1) SET(0x2BF93,0xAE) SET(0x2BF94,0x4A) SET(0x2BF95,0x4A) SET(0x2BF96,0x18) SET(0x2BF97,0x69) SET(0x2BF98,0x25) SET(0x2BF99,0x38) SET(0x2BF9A,0xF1) SET(0x2BF9B,0x3E) SET(0x2BF9C,0x90) SET(0x2BF9D,0xED) SET(0x2BF9E,0xB0) SET(0x2BF9F,0xE6) SET(0x2BFA0,0xB1) SET(0x2BFA1,0x3E) SET(0x2BFA2,0xC9) SET(0x2BFA3,0x06) SET(0x2BFA4,0x90) SET(0x2BFA5,0x11) SET(0x2BFA6,0xA0) SET(0x2BFA7,0x0F) SET(0x2BFA8,0xB1) SET(0x2BFA9,0xAE) SET(0x2BFAA,0x29) SET(0x2BFAB,0x0F) SET(0x2BFAC,0x69) SET(0x2BFAD,0x24) SET(0x2BFAE,0xA0) SET(0x2BFAF,0x12) SET(0x2BFB0,0x38) SET(0x2BFB1,0xF1) SET(0x2BFB2,0xAE) SET(0x2BFB3,0x90) SET(0x2BFB4,0xD6) SET(0x2BFB5,0xB0) SET(0x2BFB6,0xCF) SET(0x2BFB7,0xA0) SET(0x2BFB8,0x1C) SET(0x2BFB9,0xB1) SET(0x2BFBA,0x3E) SET(0x2BFBB,0x4A) SET(0x2BFBC,0x4A) SET(0x2BFBD,0x18) SET(0x2BFBE,0x69) SET(0x2BFBF,0x25) SET(0x2BFC0,0x38) SET(0x2BFC1,0xF1) SET(0x2BFC2,0xAE) SET(0x2BFC3,0x90) SET(0x2BFC4,0xC6) SET(0x2BFC5,0xB0) SET(0x2BFC6,0xBF) SET(0x2BFC7,0xA0) SET(0x2BFC8,0x1C) SET(0x2BFC9,0xB1) SET(0x2BFCA,0xAE) SET(0x2BFCB,0x38) SET(0x2BFCC,0xF1) SET(0x2BFCD,0x3E) SET(0x2BFCE,0x4C) SET(0x2BFCF,0x55) SET(0x2BFD0,0x83) SET(0x31E80,0x00) SET(0x31E81,0x00) SET(0x31E82,0x00) SET(0x31E83,0x00) SET(0x31E84,0x00) SET(0x31E85,0x00) SET(0x31E86,0x00) SET(0x31E87,0x00) SET(0x31E88,0x00) SET(0x31E89,0x00) SET(0x31E8A,0x00) SET(0x31E8B,0x00) SET(0x31E8C,0x00) SET(0x31E8D,0x00) SET(0x31E8E,0x00) SET(0x31E8F,0x00) SET(0x31E90,0x00) SET(0x31E91,0x00) SET(0x31E92,0x00) SET(0x31E93,0x00) SET(0x31E94,0x00) SET(0x31E95,0x00) SET(0x31E96,0x00) SET(0x31E97,0x00) SET(0x31E98,0x00) SET(0x31E99,0x00) SET(0x31E9A,0x00) SET(0x31E9B,0x00) #No Overtime in SKP Mode #http://tecmobowl.org/forums/topic/69577-no-overtime-in-skp-mode/ SET(0x17F34, 0xEAEA) #No Overtime in Season/Pre-Season Games #http://tecmobowl.org/forums/topic/69557-editing-overtime/?do=findComment&comment=480944 SET(0x2214A, 0xD008A52D2903C903F005A94E4CFA9DA91B20FA9DA900A0FCE67620DBADA52D2903C903F0102036A2A94F4CFA9D0000000000000000) #Condition Change Every Play #http://tecmobowl.org/forums/topic/10222-player-conditions-change-more/?do=findComment&comment=480103 SET(0x25ae9,0x4cf39feaeaeaea) SET(0x25ffb,0xa570100e4c3e9cffa9068d0080a9188d01804ce09a) SET(0x3200d,0x4cca9f) SET(0x31fda,0xa9078d0080a9118d01802095a3a9078d0080a52f8d0180a9068d0080a52e8d0180) #Player 2 Conditions Fix #http://tecmobowl.org/forums/topic/10436-player-2-conditions-fix/ SET(0x30E55,0x20809F) SET(0x31F90,0xA66EE46DF00218603860A66EE46DF00218603860) #Turn Off Injuries in SKP Mode #http://tecmobowl.org/forums/topic/69576-turn-off-injuries-in-skp-mode/ SET (0x17AD6, 0xEAEAEA) SET (0x17CB0, 0xEAEAEA) SET (0x17DCD, 0xEAEAEA) 6. SCHEDULE ----------------- #Prevent schedule from being random #http://tecmobowl.org/forums/topic/58864-how-do-you-fix-the-order-of-games-played-in-a-week/?do=findComment&comment=392192 SET(0x3220A,0x20B3C4A9C08D01A060) #Road team plays as player 2 vs COM #http://tecmobowl.org/forums/topic/12609-play-as-2nd-player-against-cpu/ SET(0x214BD,0xC97F) #Play Pre-Season Game in Season Mode #http://tecmobowl.org/forums/topic/69447-play-pre-season-game-in-season-mode/ SET(0x21288,0x4C9492) SET(0x212C60xEAEAEA) 7. SOUNDS/ANIMATIONS ------------------ #Change 80-8A Follow Command to 2PT Stance After Motion Instead of 3PT Stance #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28872,0xA024A2BC4C2D96) #Dive Animation Timing Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x2aaa8,0x2050E4) SET(0x3e460,0xA008B1AEAA8A45703006A907186920CBDA608A208DDDA08720AADDB974E4186920CBDA600B0B0A0A080807070505040402020101) #Faster Handoffs, Pitches, Snaps & Player Control #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2A95D,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x2A981,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x2A98D,0x01) Player Has Immediate Control Upon Handoff SET(0x2A9D8,0x01) QB Pitch Animation Speed #Fallen players rise instantly (unverified) SET(0x1B010,0xD8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE) #How Long Diving Animation Takes (default = 07) #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2AAA9,0x01) #Get rid of players having a running animation when they hit the endzone #http://tecmobowl.org/forums/topic/62903-players-stop-moving-when-they-hit-endzone-hack/ SET(0x2B7AD,0x20FDB7) #Randomize sound loop used for each play #http://tecmobowl.org/forums/topic/65048-randomize-sound-loop-used-for-each-play/ SET(0x255EC,0xEAA53C2907EA) #Removes P1 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 SET (0x24F7D, 0xEAEAEAEAEA) #Removes P2 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x24FC5, 0xEAEAEAEAEA) #Removes close to first down chains drawing #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x25004, 0xEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA) #Skip to main menu #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x20038,0x4C8980) #Timing of Snap Exchange between C & QB #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28CAE,0x01)
  21. 3 points
    Dotdon

    North Dakota - Burning Mort II

    30 days. Preparing my "potion" for the bonfire, and preparing my sacrifice and offering to the Conjurer. Got Tummy bubbles of excitement already.
  22. 3 points
    palmcd

    Baron von lector in the news

    https://www.polygon.com/2017/6/10/15773402/rbi-baseball-mods-roms-nes-tecmo-super-bowl-baron-lector
  23. 3 points
    Beef Juice

    Dubuque, IA - 2018 - Tomczak Bowl 10

    UPDATE - Due to way too many scheduling conflicts to count we're ditching plans to have it this fall. Probably look to have it in March 2018 instead.
  24. 3 points
    segathonsov

    North Dakota - Burning Mort II

    My Mode of transportation
  25. 3 points
    MattyD

    KFC Bowl I

    Elmsford, NY is the location for the first ever KFC Bowl. New York, CT & PA were represented at this tournament. Special thanks to Patrick B. for organizing the tourney. I do not remember much of the tournament, other than it was awesome how the Elsmford KFC sponsored it. Spectators from all over came to watch. There were a couple intense games. Ryan Krebs came out of retirement and was advancing to the semi's, but Brian Rausse scored on a last second sliding catch to Ellard for a TD. I played Jon B. Pat B. Ryan K. and Brian R. Brian and I were in the final. Bengals- Dolphins. James Brooks got the chicken leg award for a good game on the ground. Final was 21-7. Bengals over Dolphins. This was the most memorable tournament I have ever experienced. Always order extra crispy. Had a great time with everyone. Until next year for KFC Bowl II
  26. 3 points
    Bad Moon Rison

    KFC Bowl I

    It was thumb-licking good!
  27. 3 points
    Add another tecmo heavyweight to the list. Flight and hotel booked.
  28. 3 points
    davefmurray

    Hyperkin RetroN 1 HD

    HD audio and video (720p), 16:9/4:3 aspect ratio switch High compatibility for NTSC AND PAL cartridges (via bottom case switch) Premium classic-style “Cadet” controller (10 ft. cable) 3 ft. HD cable, 6 ft. Micro USB charge cable with USB AC Adapter Also includes AV ports with AV cable This item will be released on May 25, 2017. Grab one, bros. --> http://amzn.to/2pt3Kzv
  29. 3 points
    bruddog

    changing first down yardage

    @TheRaja Try these. Removes P1 first down with chains draw SET (0x24F7D, 0xEAEAEAEAEA) Removes P2 first down with chains draw SET (0x24FC5, 0xEAEAEAEAEA) Removes close to first down chains drawing SET (0x25004, 0xEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA)
  30. 3 points
    regulator088

    Avon Lake, OH - 08/05/17 - Tecmo Cleveland

    A thought..... I would attend if I wasn't already going to Tecmo Dallas. We should all do better to not schedule multiple tournies on the same day.
  31. 3 points
    Dawn and I are gonna make a weekend of this. She said she had a lot of fun last year. She's weird.
  32. 3 points
    Baron von Lector

    NCAA: TSB 2017

    Version 1.0.1

    3,140 downloads

    After what seemed like endless delays, Tecmo Super Bowl: NCAA 2017 is finally here! As seen in the screen-shots, each team has its helmet included on their respective Team Data and Versus screens. If you recently downloaded my 2016 version of this ROM, you might find that this one is a little more finely tuned. Ratings and simdata have been fine-tuned so that end-of season leaders are reflected accurately vis-a-vis their real-life counterparts. In keeping with accuracy, the schedule has been reduced to 12 games, with the final week before the playoffs being set as "Rivalry Week." The lineup of teams is 96.875% identical (to 2016), with the only difference being the inclusion of Houston, replacing Kansas State. There are 32-teams in this ROM. The 32 teams are divided into the following eight conferences (Note: I took the liberty to "realign" some of the conferences): ACC Pittsburgh Clemson Florida State Miami SEC East Florida Missouri Georgia South Carolina SEC West Auburn Texas A&M Alabama Louisiana State All-American Louisville Virginia Tech Syracuse Notre Dame Big 10 Ohio State Michigan Nebraska Wisconsin Big 12 Oklahoma State Oklahoma Baylor Houston Pac 12 UCLA Southern Cal Stanford Oregon Big 10/12 Iowa Michigan State Penn State Texas Enjoy!
  33. 3 points
    haha, yeah... and when the rubber met the road, i realized I need to buy a bunch of EverDrives, and that will take some time... but the plan is to have 4 by the end of the year, and build from there!
  34. 3 points
    while we're at it. RIP Phife. Only a couple years older than me and he had major tecmo impact. The Low End Theory "Buggin' Out" is my hype song to play hoops, but really it gets me hype for just about anything. "Ridin on a train with no dough...SUX!"
  35. 3 points
    rmm1976

    Best GIFs

    And here is Lakers basketball at its finest
  36. 3 points
    PockyCandy

    Best GIFs

    That was Bobcats basketball at its finest.
  37. 3 points
    bruddog

    Brutopia/Nestopia (PC)

    Version

    13,654 downloads

    This is our own hacked version of Nestopia that is used by most everyone who plays online Tecmo Anti-Cheat Version also called Brudtopia If you have an error about missing/needing "d3dx9_42.dll", you need to install Direct X and can find it here
  38. 2 points
    Me and @mort1237 are coming once again.
  39. 2 points
    TecmoCleveland

    Avon Lake, OH - 08/05/17 - Tecmo Cleveland

    Congrats to the @tecmo_ninja - Chris Hendershot for slaying it last night - Chris won a free pass ($35) for Tecmo Cleveland! Boom. It was a battle though between Chris and @The Ultimate Weapon - great works and thanks for coming out guys
  40. 2 points
    Bodom

    Bodom's NE Patriots COA Challenge

    Just documenting my best ever NE COA season. To reiterate the rules: - No playbook changes - original Pats playbook only. - No roster moves of any kind (unless someone gets injured). - If someone gets injured, you must sub in the next in line as Tecmo would. - No checking player conditions. Ever. 15-1 + Super Bowl. My 1 loss was to the Vikings. (I actually had a 16-0 season a few weeks ago, but lost in the AFC Championship to Buffalo)
  41. 2 points
    More free raffle (you will get a ticket when you show up) with entry or performance based prizes)
  42. 2 points
    See you at Tecmo Cleveland too @kevincabarello - saw you just registered. More than glad to hookup the local Tecmo community and have a blast down in CBUS! Go cavs
  43. 2 points
    We've got more raffle prizes! The awesome people behind Tecmo Cleveland have graciously offered a FREE entry to their tournament on Saturday, August 5th! Check out their website and sign up if you haven't already! How about a $20 gift card to The Warp Zone? Right down the street from the tournament site in Hilliard, OH, they carry lots of modern and retro games, and are the biggest retro import game store I've ever seen! How about a $20 gift card to Play It! With five locations in Columbus, they have a great selection of new and used games, as well as a great collection of retro game systems! More to come!
  44. 2 points
    Maynard_G_Krebs

    NBA 2016-17 Season Discussion

    Is there anything more perfect than Mike Brown getting paid by the Cavaliers to beat the Cavaliers in the NBA Finals as a coach of the opposing team?
  45. 2 points
    rmm1976

    NBA 2016-17 Season Discussion

    The Warriors picked up the second best player alive in Durant... He cannot be guarded. Combine him with Curry + good role players and this Warriors team is a steamroller. The Cavs have zero shot at this point unless the NBA/Refs start pulling some BS the next few games and calling more fouls to slow the games down.
  46. 2 points
    hoigaard

    KFC Bowl I

    Unsanctioned (but fun) tournament. Still happily retired.
  47. 2 points
    Just saw this thread, but BAT doesn't appear to do anything at all - at least from a user controlled player perspective. (i.e. it is no easier/harder to get a hit with someone with a high or low BAT rating.) PWR appears to be the only attribute that actually matters when a user is batting. A rating of a 9 or 10 may not make a difference. Some of my highest ever recorded HR totals have been done by players with a 9 rating. Below a 9 there is a definite drop off, but 9 and 10 appear function the same. SPD only affects base running speed, it doesn't affect how fast your player moves in the field. It is still very important for hitting as there are certain groundball animations where a fast batter can beat the throw, but a slow batter cannot. This is particularly important when bunting. A player with a 9 or 10 speed can bunt every single at bat for a full season and hit over .500. DEF controls both the fielder's speed and throwing speed. All the stats matter for pitching and work the way you probably imagine (control is how much movement you can put on it, speed is how fast you can throw, and fatigue is how long they last before tiring). FWIW, I have played at least a thousand games of Griffey over the years. I've completed numerous full 162 game seasons, but haven't played it much in recent years (damn adulthood). I also saved the stats for all the seasons played. For fun, here are the top 10 HR totals recorded in a single season by either me or my friend who used to play a lot too. 10. Bo Jackson / Cecil Fielder = 56 8. Chili Davis = 58 7. Albert Belle = 60 6. Mark Whitten = 64 5. Mickey Tettleton = 68 4. Kevin Maas / Danny Tartabul = 69 2. Joe Carter = 74 1. Cecil Fielder = 80 Some other notes: highest ever AVG = Rickey Henderson (.534), most RBI = Mark Whitten (390)
  48. 2 points
    davefmurray

    North Dakota - Burning Mort II

    You won't get fyre'd but you will get conjured. Burning Mort II: The Chosen Ones
  49. 2 points
    So ya the stats can definitely be ripped from that file. Things are just at different offsets than a nestopia file. I would just need to write a tool to copy the needed info into a "dummy" nestopia state file. You wouldn't be able to load the game in nestopia but you'd be able to upload/get the stats.
  50. 2 points
    TSBforever

    Best Ever NFL Names

    Marion Butts