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Dec 14 2011 07:35 PMYour rookie of the year vote should go to....
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Recent TopicsHacking Documentation 08 Dec 2013I have the editor Snes Palette but i have no idea how to edit jerseys on tsb 3 i dont know the locations or anything could i get some help or someone give me a tutorial video for editing tsb 3 jerseys with Snes Palette.
Full topic ›Tecmo Player's Circuit Online Lounge 08 Dec 2013Looking to play some games.... aim = firstname.lastname@example.org
Full topic ›Off-Topic 07 Dec 2013I like this stuff. It's based on data from 2012. Complete with visual aids. http://www.grantland...-throw-the-ball
Full topic ›Tecmo Super Bowl - NES 07 Dec 2013So I'm a math guy, and I was interested in the problem of what the distribution of conditions would approach as the season goes on. Currently, with two games to play in week 15 of WTF: 2.0 (which tracks conditions), the distribution of conditions is this... 600 total players (20 team...
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"Street Tecmo" NFL 2013 by buck, rewhawl, jstout "Official Thread" NES TSBhighspeed 7 on 7 2013 nfl rewhawl jstout buck tsb street
the zip also contains a basic readme, and a png image of a playbook key
View attachment: Street Tecmo 2013 v1 also with no p2.zip
View attachment: tsb street var shots 1.png
There are two ROMs, each with 16 NFL teams.
The only difference between the ROMs are the teams/rosters/names, etc. and the color of the endzones.
Based on Jstout's "CIFL 7-on-7" NES Tecmo Super Bowl ROM
Upgraded plays (enhanced for the street)
50 yard "field"
COM v MAN (you can play as player 2 if you set up your emulator)
Competitive COM for challenging Season fun
No "Out of Bounds" - you can run into the walls
New Halftime and New Halftime Song
Game plays very fast (almost every variable is sped up greatly)
Turnovers and scoring are common
No punts (just "kicker")
Countless Graphic changes
In-game playbook changing
Cool new Uniforms (some throwbacks in there, too)
12-game season with 8-team playoffs
"Heroes" - it's like a mini-game
I have set up the heroes from the original Tecmo Super Bowl game
AFC and NFC - using their original ratings (although some are decreased because it's played as pro-bowl game)
but, it has a totally different feel and challenge than the other modern "street" teams
Pass Accuracy is completion/int variable
KR return at their own Max Speed
Player 2 condition indicator fixed
No pass-defender auto-dive
Quicker dives for defenders
Passing Game Hacks
Bruddog's OL/DL Differential (more random popcorn in the trenches)
HP Hack (MAN v MAN "popcorn" and/or "mash")
Also, HP is quantized to a scale of "0 to 3 extra presses" that are added to grapple counter)
6-25 HP = 0 extra press
31-50 HP = 1 extra press
56-75 HP = 2 extra press
81-100 HP = 3 extra press
EXTRA ("no p2" versions): the (main) 1st version of TSB Street posted on 9-5-12 has a very cool hack (thanks xplozv) that lets you play as the 2nd player (2nd side) vs COM (also in season mode).
A requirement is that you need to have your emulator set up such that you have control of the 2nd player controller (or if using an actual NES, a controller in port 2!) . In the emulator I use, I have them both programmed to the same controller/buttons.
If you use an emulator that will not allow you to program or play as a 2nd player controller, I have provided a set of roms with the additional "no p2" characters in the rom filename. this "no p2" will play just like the original TSB - MAN will always be player one side when playing COM.
Therefore I have updated the zip to include these "no p2" versions. I also updated the readme in the zip. No other changes have been made.
We must thank the following, because this rom would not be possible without their past or present help:
jstout, bruddog, cxrom, bad_al, average tsb player, elway, knobbe, bodom, and xplozv
(jstout did not have any direct hand in the making of this ROM, but we thought we should credit him because we used his CIFL 7-on-7 ROM as our base)
it's a party, jerk. so enjoy it.
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