Jump to content
Vanisher

Turning Off Injuries during Season Mode

Recommended Posts

Is there an offset where I could turn off/on injuries on season mode.

The best way to turn off injuries would probably be changing at x25EBB, xC5 x45 to xC9 x00. I haven't tested all the way but that most likely is all that would be needed.

Share this post


Link to post
Share on other sites
Umm, jstout. I think that your method didn't work.

They have injuries on Season Mode.

try using $60 $EA instead, but his method seemed to work for me. what were the circumstances at the time of the injury?

Share this post


Link to post
Share on other sites
Umm, jstout. I think that your method didn't work.

They have injuries on Season Mode.

Can you give a better explanation of when and where it didn't work? I have a feeling he is meaning computer simulation play and not on the field injuries but how can I know with just that sentence.

The only thing of the on field injuries I wasn't sure about is if the player came out with x00 and the x00 check would make them injured or not.

Share this post


Link to post
Share on other sites

bcs #$xx is like >= so after a cmp #00 would be like a "branch always" on other processors.

the best way to do it would probably be to find the variable that controls preseason vs season and just have season set it to the same value as preseason does.

Share this post


Link to post
Share on other sites
bcs #$xx is like >= so after a cmp #00 would be like a "branch always" on other processors.

the best way to do it would probably be to find the variable that controls preseason vs season and just have season set it to the same value as preseason does.

Yeah, I didn't have a chance at the time to check that but it is (just x00 would be rare but could still happen):

A < Memory ---> C=0

A = Memory ---> C=1

A > Memory ---> C=1

I had the variable that adjusted to season but I think it was doing something screwy (can't remember now). Personally, I think the easiest method would to have the code just jump to the never injured routine every time.

Share this post


Link to post
Share on other sites
Umm, jstout. I think that your method didn't work.

They have injuries on Season Mode.

Can you give a better explanation of when and where it didn't work? I have a feeling he is meaning computer simulation play and not on the field injuries but how can I know with just that sentence.

The only thing of the on field injuries I wasn't sure about is if the player came out with x00 and the x00 check would make them injured or not.

I think it didn't affect the changes on computer simulation play and "on the field" ingame play.

Share this post


Link to post
Share on other sites

Are injuries during autoskip Season games expected with this hack?

 

I played a season with $60 $EA @ 0x25EBB. There were no injuries during games that I played, however injuries were occurring during cpu v cpu "autoskip" games.

 

I played one Season game with xC9 x00 instead and again no injuries, but autoskipped ahead and teams had injured players.

Edited by Tundrayeti311

Share this post


Link to post
Share on other sites
On 9/9/2007 at 6:19 AM, Vanisher said:

Is there an offset where I could turn off/on injuries on season mode.

 

Yeah Autoskip still causes injuries. It sucks. I been looking around to see how that can be corrected but no dice.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

×