MajorLee Posted March 10, 2018 Share Posted March 10, 2018 (edited) Hey everybody. I know literally nothing about coding, but I was very curious to see where the game pulls the alternate uniform usage for the NFC West Teams in the 32 team rom. So, using trial and error and TSB Tool Supreme, I found some locations that did correct the uniform usage. However, these locations are important for other things in the rom, obviously, so changing them to the correct values for the uniform usage completely destroys the visuals for the gameplay. The locations are (4 bytes long each): 49ers: x2C416- changing these to uniform values changes nothing in gameplay Rams: x2C420- Changes the field colors Seahawks: x2C42A - Wrecks the HUD and clock at the top of the screen Cards: x2C434 - Field becomes a jumbled mess of crap I just wanted to post this since I have not seen anyone post this information before. Everyone knows the uniforms for the NFC West were messed up, but I never saw specifically why. If this has already been talked about please correct me. The reason I did this is I would really like to see a fix that can make the alternate uniform usage correct, and I have no where near the skills or the knowledge to do it. Thanks! Edited March 10, 2018 by MajorLee SBlueman 1 Quote Link to comment Share on other sites More sharing options...
MajorLee Posted March 14, 2018 Author Share Posted March 14, 2018 As a side note, the cut scene alternate uniforms are accurate for the NFC west teams. It is only the on-the-field sprites that pull from the wrong location fgqb#19nyj and DFM 1 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.