gojiphen malor

(NES) Tecmo Superbowl NFL 2018 (10.8.1a)

176 posts in this topic

9 hours ago, davefmurray said:

Just trying to give feedback on player balance. The ratings appear to be random. 63MS for a DB should put them near the top 10 of all DBs. 

Use http://tecmogeek.com/ for a good reference to see the scaling of ratings in the original ROM.

NO WORRIES...WE"LL DO OUR BEST ON NEXT REVISION...HOPFULLY YOU ENJOYIT:-)

Share this post


Link to post
Share on other sites

9.5 is up!

- SET Commands added :

 - Minor unform usage changes.

 - Thanks to Maverick209 for his input and testing.

Share this post


Link to post
Share on other sites

With those uniforms so similar, it's a wonder I - JAMAL ADAMS - returned that INT ~50 yards to win in OT!

 

:D

 

5974d265efc15_TecmoSuperBowlNFL2018(9.5)(7-23-17)J.thumb.png.4b1b272e0bcc966bb794c8045f829e99.png

Week 16.

Share this post


Link to post
Share on other sites
40 minutes ago, Bilt said:

With those uniforms so similar, it's a wonder I - JAMAL ADAMS - returned that INT ~50 yards to win in OT!

 

:D

 

5974d265efc15_TecmoSuperBowlNFL2018(9.5)(7-23-17)J.thumb.png.4b1b272e0bcc966bb794c8045f829e99.png

Week 16.

Ahh so Jets and Chargers look similar on field?  Will fix that.

You got a user (player 1) INT on the new 9.5?

Share this post


Link to post
Share on other sites
5 hours ago, gojiphen malor said:

Ahh so Jets and Chargers look similar on field?

You got a user (player 1) INT on the new 9.5?

 

You got it, bubs.

(And not just INT; but ~50-yd return INT - TD...in OT - through lookalike traffic)

Share this post


Link to post
Share on other sites
3 hours ago, Bilt said:

 

You got it, bubs.

(And not just INT; but ~50-yd return INT - TD...in OT - through lookalike traffic)

 

Very nice. Will change some more jerseys and add some more things :)

Thank you for the input!

Share this post


Link to post
Share on other sites

So, I'm doing a Vikings season and their uniforms look kind of yogurty

 

pimp-my-car-flic.gif

 

... can you make them less lactose?

Share this post


Link to post
Share on other sites

"What do you have against Yogurt, the Ever-Lasting Know-it-All?"

The Schwartz was with you!

 

(I'll get the colors tonight lol thanks)

TSBYogurt.jpg

Share this post


Link to post
Share on other sites
1 minute ago, Bilt said:

dude, I just played like yogurt against the cheese.

 

5976c1d22e911_TecmoSuperBowlNFL2018(9.6)(7-24-17).thumb.png.6f076b71e173a85622057868ea30e2ef.png

Week 6

 

The game is challenging then? I lost in the NFC Championship this evening. I was happy it wasn't a cake-walk.

 

Share this post


Link to post
Share on other sites
2 hours ago, gojiphen malor said:

The game is challenging then? I lost in the NFC Championship this evening. I was happy it wasn't a cake-walk.

 

Yes.  Muy challenging.  (I'm liking all the updates!... And while I'm on color-schemes, I remember now that the Jets and Patriots colors also too similar/hard to differentiate (at least in Week 17, of your 9.5 I think it was). That, and now the Browns - in your 9.6 - could look a tad less Bengal~ish...)

Share this post


Link to post
Share on other sites

9.7 is up!

- More uniform usage and color changes

- Added Cowboys WR4 Brice Butler (Lucky Whitehead released)

Share this post


Link to post
Share on other sites
Hi, I downloaded your rom and what I noticed was that all offensive players have a rushing power of 69, when the running speed attribute is very variable. When usually all players from the good to the bad have 69 in running speed.
I think you were wrong when editing the attributes. Also I do not know what the rushing power in this game is. .....

As soon as the difficulty is very good, the matches become very offensive, can no longer be beat as in previous versions.

And contingencies (fumbles, interceptions) defensive players come out very benefited when they happen.
In general you did a good job dude. Congrats!!

Also wanted to know which program and how they are used to edit the artificial intelligence of the rom.

greetings to all.

 

Share this post


Link to post
Share on other sites
38 minutes ago, dinospunker said:

Hi, I downloaded your rom and what I noticed was that all offensive players have a rushing power of 69, when the running speed attribute is very variable. When usually all players from the good to the bad have 69 in running speed.
I think you were wrong when editing the attributes. Also I do not know what the rushing power in this game is. .....

As soon as the difficulty is very good, the matches become very offensive, can no longer be beat as in previous versions.

And contingencies (fumbles, interceptions) defensive players come out very benefited when they happen.
In general you did a good job dude. Congrats!!

Also wanted to know which program and how they are used to edit the artificial intelligence of the rom.

greetings to all.

 

 

The game has a 'Juice' hack found here :http://tecmobowl.org/forums/topic/52957-bucks-com-juice-setter-spreadsheet/

It's set to start to increase in difficulty in week 8 and climb each week to the Super Bowl.

There is an excellent guide to the attributes here : http://tecmobowl.org/forums/topic/68976-attributes-guideyet-another-attempt-original-rom/#comment-474669

I am using the editor found here for color changes, stat changes, and name / player changes : http://tecmobowl.org/files/file/259-tsbtool-supreme-season-generator-by-bad_al/

This is also an excellent guide to some of the SET commands or 'hacks' you can apply to the game via the TSB Tool : http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/

 

Hope this helps and hope you are enjoying the rom!

 

 

 

 

 

 

 

 

 

Share this post


Link to post
Share on other sites
37 minutes ago, bruddog said:

THe defensive pursuit based on quickness has broken code...

 

Thank you for pointing this out to me!

I will re-roll back to before I put it in with same roster / color changes.

 

Share this post


Link to post
Share on other sites

9.9 is up!

 - Players added :

   Ravens - C, ryan JENSEN
   Jets - WR3, lucky WHITEHEAD
   Bills - QB2, tj YATES
   Chargers QB2, cardale JONES

 

- More uniform usage and color changes (sorry, I like tweaking the colors alot lol)

- Pro Bowl Roster Fixed

- Playbooks revisited ~ Less WR Reverse and FB runs. Flea Flickers swapped out

  of default playbooks.

Share this post


Link to post
Share on other sites

I wonder what is causing players to disappear near the hash marks and yard numbers? SBlueman's latest rom has this as well.

Screen Shot 2017-07-27 at 7.55.34 PM.png

Screen Shot 2017-07-27 at 8.05.58 PM.png

Screen Shot 2017-07-27 at 8.06.03 PM.png

Screen Shot 2017-07-27 at 8.06.04 PM.png

Screen Shot 2017-07-27 at 8.06.06 PM.png

Share this post


Link to post
Share on other sites

This is because of the No Sprite Flicker SET command added in the TSB Tool.

It stops the flickering that we saw while playing this game before.

What you need to do is open up some of the options on your emulator, and find

'no sprite limit' or 'no limit sprites' and enable it. It's usually in graphics, machine, emulator.. depending on what emulator you're using.

Share this post


Link to post
Share on other sites

10.0 is up!

 - Set Command REMOVED : 
  *Faster fumble recovery (Onside kicks were broken)

 

 - More uniform usage and color changes

 - More player rating adjustments ~Maverick209 

 - Players added : 

   Chargers - C, spencer PULLEY
   Chargers - RG, forrest LAMP
   Raiders - RB4, jamize OLAWALE

Share this post


Link to post
Share on other sites

i have open emu on mac and my core is nestopia and i can't stop the sprites from disappearing. i tried changing the filter and core but i don't know how to fix it

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Similar Content

    • By gojiphen malor
      - All 32 NFL Teams!
      - (NEW) 2017-2018 NFL Schedule!
      - Chargers and Rams Now Play in LA!
      - Rams New Uniforms!
      - Rosters current as of 8/21/17
      - Some playbooks / depth chart re-adjusted for 3 WR sets.
      - Team AI & stats based upon success in the 2016-2017 season.
      - 2017 AFC & NFC Pro Bowl Rosters.
      - (NEW) Halftime Stats!
      - (NEW) 4-3 Teams now have both DT's moved to the line and a defensive end at LOLB.
      - (NEW) Scrambling QB's (Russel Wilson, Marcus Mariota, Jameis Winson, and more!)
       
      3 DIFFERENT VERSIONS AVAILABLE! (STANDARD / JUICED / JUICED PLUS)
       
      SET Commands Applied :
       
      STANDARD VERSION
      *No Sprite Flicker
      *Add stats after quarters (Halftime Only)
      *More NFL like QB rating value
      *PA/PC hack - PC is INT and PA is target
      *Player-controlled QB rollouts for playaction passes
      *Increase CPU kickoff length
      *Better COM punt timing
       
      JUICED VERSION
      *Faster handoffs, pitches, snaps & player control
      *CPU find open receiver
      *Passing game probability table hack
      *Ball carrier can break up drone grapples
      *PR speed change from SS to actual PR player
      *Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max
       
      JUICED PLUS VERSION
      *Better INT returns
      *COM dive tackling like SNES TSB I
      *COM defensive coverage late in season (28 and 32 team codes)
       
       
      **Make sure you have 'NO SPRITE LIMIT' enabled in your emulator!**
       
       
      Many thanks to other user submitted roms for player stats and editing.
      Rosters may not be 100% perfect and any comments are appreciated.
      Enjoy!
       
      - Special thanks to Maverick209 for his insight on player ratings.
      **Please note this is a WIP rom, so check back often for revisions!**
       
       
       
       
       
      Check out this thread for custom covers for all 32 teams!*
       
    • By fatcheerleader
      I'm curious if anyone is going to make a TSB NCAA 2018 rom for this upcoming season.  Dave?  Baron?  Buck?  Xplozv?  I usually do but don't see it happening right now.
  • Recently Browsing   0 members

    No registered users viewing this page.