Jump to content
Sign in to follow this  
red98sethuthut

Buffalo, NY - 11/11/17 - The Buffalo NES/Sega Retro Olympic All Around Tournament

Recommended Posts

 

What:  The Buffalo NES/Sega Retro Olympic All Around Tournament

When: November 11th 2017 11/11/2017 

Where: AJ's Lounge 1028 Walden Avenue Buffalo NY 14211

Time: 11am

Entry Fee: $10 ( Pay in Person)

Format: We play about ten different games from Nes and Sega. TSB a DEf. Others to voted on Like Nes ice Hockey, Megaman, Tecmo World Wrestling, Nba Jam ( I don't have this game), Nhl 94 or 95 ( which 1 is the better 1?), Tetris, Paper Boy, Rbi Baseball, TSB III, Tecmo Bowl, Eternal Champions, Contra, Mortal Kombat, Sports Talk Baseball. You will get a Medal (Gold, Silver, Bronze) for being 1st thru 3rd in any events. The person with most points wins the competition. Gold medal=3pts Silver=2pts Bronze=1pts

Prize pool for Gold (55%), Silver 2nd(30%) and bronze 3rd(15%) +

Who is Best ALL AROUND Nes/Sega Player.. @allamerican1569 @kevincabarello @thegamer1185 @mort1237 @TecmoPhycsco @davefmurray @segathonsov @Bad Moon Rison @Arncoem @TecSpectre

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Format: We will events in following games below. Each event is worth Gold (3pts), Silver (2pts), Bronze (1pts). The player with most points wins the event. Prize pool for Gold (55%), Silver 2nd(30%) and bronze 3rd(15%). All events are optional to play in.

Games Nintendo:

Nintendo (NES)

- Tecmo Super Bowl (random selection, single elimination tourney, Madison Rules)

- RBI Baseball (random selection, single elimination tourney) We may play 5 innings except for Championship game.

- Super Mario Bros 3 (Very 1st level time trial, no pipe entry) Need a timer.

- mega man 2  (Last Longer Contest on 1 Turn  on3 Lifes max, Game will played on a Labtop with an Rom and emulator. )

- Mike Tyson's Punch Out ( Skip to tyson using cheat code, Most Points on 1 try. Game will played on a Labtop with an Rom and emulator.)

-Tetris ( Start on any speed level u eant. Top 3 Point totals medal. Game could be played on laptob as well)

 

Games on Sega Genesis:

- Mortal Kombat 1 (, single elimination tourney)

- Street Fighter 2 Special Champion Edition (random selection, single elimination tourney)

- NHL 95  (random selection, single elimination tourney)

- NBa Jam TE (  (random selection, single elimination tourney)

 

Tie-Breaking Procedures.....

A tie between 2 players...Both competitors will play man vs man Nes ice hockey ShootOut until someone wins. Via a Quick-Save State on a labtop. Lineup will be same for both teams. Flip a coin to determine whom goes first.

A tie between 3 players or more---All 3 players will compete in a round by round FG kicking contest. The rules are simple. If you miss or kick is blocked you are out. If all 3 miss then it keeps going. It will be played on a labtop via an quick save state. Other players not kicking will rush with Lb1 or desired defender.

 

 

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

REGISTERED PLAYERS:

1. Louis B. ( @red98sethuthut) Buffalo NY 1 nes System 4 Tv's 1 Labtop ( 1Tsb Rom, 1 Icehockey Rom), 1 NES Adapdter for Controller, 1 TSB Carts, 1 Nes Ice hockey cart, 1 Tetris NES Carts, Two  RBI Baseball carts, 1 JeoPardy Nes Cart, 1 Track N Field nes cart, 1 Sega Genesis 2 Wireless Controlles, 1 Sega 3-buttoned Controller, 4 nHL 95 Sega carts, 1 SF2 cart, 1 Sportstalk baseball Cart, 2 Nba Jam TE Carts

2. Francis B. ( @mort1237) Lakewood IL 1 nes system 1 TSB Cart, 1 NES Ice hockey Cart, 1 SuperMario 3 NES Cart IN_CONFIRMED

3.  Jason P. ( @Laztlain) LockPort NY. 1 Princess Tv 1 Lcd tv 1 Nes System w/o Cords      IN-CONFIRMED                                                       

4. Paul B. Townwanda Ny 1 Nes System 1 Tv 1 Cord IN-CONFIRMED

5. Doug W. Buffalo NY 2 19. inch tube tvs, a NES, a sega, 4 six button controllers and an emulator cartridge to play on the sega. (And Tetris, NBA Jam, NHL 95, SF2, Eternal Champions, Tecmo Wrestling, & Ice Hockey if you need them.) IN-CONFIRMED

6. Ray B.  @TecSpectre Is OUT

7. Eugene K. Buffalo NY IN-CONFIRMED

8. Brian F. Elma NY

9. Kevin C. @kevincabarello Columbus Ohio 1 Sega Genesis, 1 Nes, 1 Snes, 4tv's, 1 Tsb Cart, 1 Rbi baseball cart, 1 MegaMan 2 cart, 1 Mike Tyson Punchout cart, 1 tetris cart, 1 Nba Jam Cart, 1 Nhl95 cart, 1 Sf2 cart, 1 Mortal Komabt cart, Super mario Brosthers 3 Cart ( nes), IN-CONFIRMED

10. Tom C. (TommyGuns) Long Island NY 1 Nes Controller  OUT

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

SIGN UP VIA 1 Steps
1st step: email Ss4sonkun@yahoo.com with

NAME:
NICKNAME:
EQUIPMENT: Were in need of more N.E.S systems/Sega's and tube tv's to handle the format. carts and labtops. A
HOMETOWN:
PHONE #:

Are you interested in going to the bills game that sunday vs the saints???

 

 

 

The below video link shows what is illegal.

 

 

1st step: email Ss4sonkun@yahoo.com with

NAME:
NICKNAME:
EQUIPMENT: We are in need of more N.E.S / Sega's systems and tube tv's to handle the format. What Nintendo/Sega Games can you bring? Do you have an labtop you can bring?
HOMETOWN:
PHONE #:

What Games can you bring??? What date works for you best?

Are you interested in going to the bills game that sunday vs the saints???

 

 

 

 

 

Edited by red98sethuthut

Share this post


Link to post
Share on other sites
1 hour ago, red98sethuthut said:

@Knobbe Can u add our humble tecmo tourney to the active list of upcoming tournaments. Also venue added. 2.5o Beers (Coors Light+ Molson's, Labbatss) Very Good Wings and Fingers. 

 

Done.

Share this post


Link to post
Share on other sites

We may Let Tecmobowl.org, facebook users and/or tournament players vote on the exact 1st round matchups on who should play whom. Then it would totally random after the 1st round with no re-matches.

Share this post


Link to post
Share on other sites

Tournament has been PostPoned for a year due Lack of Committed Local Players and Not 1 sign up to date. We will try have an All-around 10 game Nes/Sega Olympic Event on the same date at the same venue for those who were interested in coming. Obvisouly TSB is 1 of games played. If interested we need suggestions on what ten games. Ice hockey, Megaman, Tetris in the strongly in the mix. Nba Jam/Nhl 94 in the mix depeding if anybody has the equipment. $1o Per Player Gold, Silver, Bronze Prizes. Let us what date would work 4 you as well?!

Edited by red98sethuthut

Share this post


Link to post
Share on other sites

Can't speak as to the Sega skills, which Kevin Cabarello and Segathon have, but give the NES crown to Kyle(thegamer1185) or TecmoPhyscho, those two have tons of NES skills.

 

Share this post


Link to post
Share on other sites

If you want to have a NES / SEGA Olympics that also includes non sports games, this is what I would go with:

 

Nintendo (NES)

- Tecmo Super Bowl (random selection, single elimination tourney)

- RBI Baseball (random selection, single elimination tourney)

- Super Mario Bros. (1st level time trial, no pipe entry)

 

Sega Genesis

- Mortal Kombat (random selection, single elimination tourney)

- Street Fighter 2 (random selection, single elimination tourney)

- Sonic 2 (1st level time trial)

 

This list of games has mass appeal and is balanced.  There's two sports games, two fighting games, and two platformers.  The sports games are going to take the longest to play, but that's ok because they are both on NES.  I'm assuming you would have access to more NES systems than Sega Genesis, so having more systems and games will help move things along with those two sports tourneys.  By having two fighting games on SEGA, you really don't need that many systems or copies of the games.  These single elimination tournaments will go by much quicker.  You probably could get away with only two Sega Genesis systems at the event. Another key thing about this list of games is they are not expensive to obtain.  All $10 or under except for Tecmo Super Bowl (and I'm sure getting copies of this game aren't a problem).  I would keep the point system simple like you said, but give fourth place a point as well.  So basically, it's 4 points for 1st, 3 points for 2nd, 2 points for third, 1 point for fourth.  You can still keep your prize payout allotment the same for the overall standings as: Prize pool for Gold (55%), Silver 2nd (30%) and bronze 3rd (15%).

 

 

I still would love to see an All Sports (4 Major American Sports) NES / SEGA Olympics sometime in the future.  Game list would look like this:

 

Nintendo (NES)

- Tecmo Super Bowl (random selection, single elimination tourney)

- RBI Baseball (random selection, single elimination tourney)

 

Sega Genesis 

- NBA Jam (random selection, single elimination tourney)

- NHL 94 (random selection, single elimination tourney)

 

If there was an influx of systems available or if it was a two day event, I think this list of games would include all retro sports gamers alike:

 

Nintendo (NES)

- Tecmo Bowl

- Tecmo Super Bowl

- RBI Baseball

- Baseball Stars

 

Sega Genesis

- NBA Jam

- NBA Jam TE

- NHL 94

- NHL 95

 

 

 

Share this post


Link to post
Share on other sites
On 7/24/2017 at 9:50 AM, allamerican1569 said:

If you want to have a NES / SEGA Olympics that also includes non sports games, this is what I would go with:

 

Nintendo (NES)

- Tecmo Super Bowl (random selection, single elimination tourney)

- RBI Baseball (random selection, single elimination tourney)

- Super Mario Bros. (1st level time trial, no pipe entry)

 

Sega Genesis

- Mortal Kombat (random selection, single elimination tourney)

- Street Fighter 2 (random selection, single elimination tourney)

- Sonic 2 (1st level time trial)

 

This list of games has mass appeal and is balanced.  There's two sports games, two fighting games, and two platformers.  The sports games are going to take the longest to play, but that's ok because they are both on NES.  I'm assuming you would have access to more NES systems than Sega Genesis, so having more systems and games will help move things along with those two sports tourneys.  By having two fighting games on SEGA, you really don't need that many systems or copies of the games.  These single elimination tournaments will go by much quicker.  You probably could get away with only two Sega Genesis systems at the event. Another key thing about this list of games is they are not expensive to obtain.  All $10 or under except for Tecmo Super Bowl (and I'm sure getting copies of this game aren't a problem).  I would keep the point system simple like you said, but give fourth place a point as well.  So basically, it's 4 points for 1st, 3 points for 2nd, 2 points for third, 1 point for fourth.  You can still keep your prize payout allotment the same for the overall standings as: Prize pool for Gold (55%), Silver 2nd (30%) and bronze 3rd (15%).

 

 

I still would love to see an All Sports (4 Major American Sports) NES / SEGA Olympics sometime in the future.  Game list would look like this:

 

Nintendo (NES)

- Tecmo Super Bowl (random selection, single elimination tourney)

- RBI Baseball (random selection, single elimination tourney)

 

Sega Genesis 

- NBA Jam (random selection, single elimination tourney)

- NHL 94 (random selection, single elimination tourney)

 

If there was an influx of systems available or if it was a two day event, I think this list of games would include all retro sports gamers alike:

 

Nintendo (NES)

- Tecmo Bowl

- Tecmo Super Bowl

- RBI Baseball

- Baseball Stars

 

Sega Genesis

- NBA Jam

- NBA Jam TE

- NHL 94

- NHL 95

 

 

 

I was thinking something similar with Mario.  See who can get the furthest with one life.  You could even do it as a team relay.  You couldn't use any warp zones.  If it was Mario 3 the stages would need to be played in numerical order.  it would entice non sporting fans to play.

Share this post


Link to post
Share on other sites

Possible Dates. Me and Moska Joe wants to hit up an bills game. So we will have this event when bills are at home. If you want stay in town for the game let me know. Possible dates for this event will be as follows..  Let us know which date works best for you.

sat 9/23   and 9/24 Denver Broncos @ Buffalo

sat 10/21  and 10/22 TB Bucs @ BUF

sat 10/28 and 10/29 Oak @ BUF

sat 11/11 and 11/12 NO @ BUF

 

Please Vote at

 

Edited by red98sethuthut

Share this post


Link to post
Share on other sites

Bump retro Event is going down 11.11. More detailed post about format to come as I pile up the equipment ...Bills play home vs No Saints next day if interested hmu

Edited by red98sethuthut

Share this post


Link to post
Share on other sites

Format

Format: We will events in following games below. Each event is worth Gold (3pts), Silver (2pts), Bronze (1pts). The player with most points wins the event. Prize pool for Gold (55%), Silver 2nd(30%) and bronze 3rd(15%). All events are optional to play in.

Games Nintendo:

Nintendo (NES)

- Tecmo Super Bowl (random selection, single elimination tourney, Madison Rules)

- RBI Baseball (random selection, single elimination tourney) We may play 5 innings except for Championship game.

- Super Mario Bros 3 (1st level time trial, no pipe entry)

- mega man 2 Last Longer Contest on 1 Life, Game will played on a Labtop with an Rom and emulator. )

- Mike Tyson's Punch Out ( Skip to tyson using cheat code, Most points wins. Game will played on a Labtop with an Rom and emulator.)

-Tetris ( Most Points Win on 1 CatLife..Can play any speed desired Game could be played on laptob as well)

 

Games on Sega Genesis:

- Mortal Kombat (random selection, single elimination tourney)

- Street Fighter 2 (random selection, single elimination tourney)

- NHL 95  (random selection, single elimination tourney) penalties ON, no offsides, No Line Changes,  Manual Goalie

- NBa Jam TE (  (random selection, single elimination tourney)

Games on Snes: - TSbIII (random selection, single elimination tourney)

Tie-Breaking Procedures.....

A tie between 2 players...Both competitors will play man vs man Nes ice hockey ShootOut until someone wins. Via a Quick-Save State on a labtop. Lineup will be same for both teams. Flip a coin to determine whom goes first.

A tie between 3 players or more---All 3 players will compete in a round by round FG kicking contest. The rules are simple. If you miss or kick is blocked you are out. If all 3 miss then it keeps going. It will be played on a labtop via an quick save state. Other players not kicking will rush with Lb1 or desired defender.

 

 

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Edited by red98sethuthut

Share this post


Link to post
Share on other sites

Ha ha!  Louis, I'm interested in the all-around event for sure and to see a Bills game.  I would love to be the all-around champ.  I'm not sure the likelyhood of me making it this go around since me and my wife just had a baby in June, but I will at least touch base with her to see if it's a possibility.  If I get the ok, I'll also to talk to Mort to see what his plans are in getting there, possible car pool and what not.

Share this post


Link to post
Share on other sites

My thanks to @allamerican1569 for letting me borrow an SEga. We only got ten guys signed  but that means we will have more time to play some old school retro games. I better  win tecmo events to have any shot at this. I'm not bad a tetris.

Share this post


Link to post
Share on other sites
On 11/8/2017 at 2:01 AM, kevincabarello said:

Will there be a Friday night pre-tournament shindig? I would love to get some games in (and also unload all the gear). I loved AJ's Lounge last year for the 6-pack tournament. Nice little joint right next to the Bills' stadium.

Yeah 6pm to 11pm. The fri night set up is at Ajs Lounge 1028 walden avenue cheektowaga NY 14211. It is a different location then last year.

Edited by red98sethuthut

Share this post


Link to post
Share on other sites

Gold @kevincabarello 2opts Silver Doug W. ( Buffalo NY) 17pts Bronze @mort1237 11pts   Congrats.

@Laztlain and Me could not participate. Laz was sick and my epileptic condition flamed up at worse time ever. I was fine but not in a condtion to play video games and decided to go home to rest.

Events

SF 2 Gold Kevin C. 5-0, Silver Doug W 4-1, Mort 3-2

Nba Jam Gold Doug W., Silver Kevin C., Bronze Mort...Gamenote (  Doug won gold with GW 3pter as time expired over Kevin C. )

TSB Gold Mort, Silver Eugene K., Bronze Paul B.

RBI Baseball World Championship's LOL; Gold Mort (The world RBi Champ) , Dave Silver, Bronze Dave w. Notes= Mort magic Rally vs Kevin C overcomes a 4run deficit to rally in the 9th.

Tetris Gold Doug W. 160,176 Pts Kevin C 53673 pts Dave 47030pts

Mario 3 Time Trials Gold Kevin C. 15secs, Silver 21.83secs, Bronze 22:35secs

Tyson : Kevin Gold 10930pts vs Tyson, Silver Dave 3880 Pts Bronze Doug 15opts

Megaman 2: Gold Kevin C. Beat the game w/o dying, Silver Mort Beat the game with dying once ( In last level last screen too), Doug Bronze (Beat 1 Boss)

Mortal Kombat: Gold Doug w. 6-1, Silver Lou 5-2, Kevin C. Bronze 4-3 (Won 3 way tie breaker in 3 way FG kicking contest for the pt.)

Nhl 95: Gold Kevin C. Silver Doug. Bronze Dave W. Only 1 used Buffalo and lost 1-2 in OT just like the sabres did saturday in real life...

Also TY to @allamerican1569 and @segathonsov for borrowing us equipment.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Similar Content

    • By joeygats
      i just had a great conversation with dave and suggested that the top online tecmoer for the year should get a free entry into madison, he agreed that it makes sense so said yes 
       
      how do we decide whos the online tecmoer of the year? simple - whoever has the most league titles, online tournament wins, and championship game appearances
       
      each league or tournament win isnt gonna be as much as the next. for example - a hstl title is worth the most reward points, it all just depends 
       
      HOPEFULLY BY ADDING A LITTLE INCENTIVE THIS WILL BRING MORE ATTENTION TO ONLINE TECMO 
       
      GTFO - champion = 2 reward points,  runner up = 1 reward points
      WTF -  champion = 8 reward points , runner up = 4 reward points 
      TTL - champion = 8 reward points, runner up = 4 reward points 
      TTLM - champion = 8 reward points, runner up = 4 reward points
      HSTL - champion = 10 reward points, runner up = 5 reward points
      NTGL - champion = 5 reward points, runner up = 2 reward points
       
      tournament reward points  - will be based on how many competitors and level  of the competition. example - this year thunderdome - champion = 10 reward points, runner up = 5 reward points
       
       
      Any questions or things that need to be changed like the amount of points each league is worth please let me know
       
      Leaders 
      StallTalk = 20 points  
      2018 Thunderdome champion (10 points)
      HSTL S43 champion  (10 points)
       
      Rico = 5 points
       2018 Thunderdome runner up (5 points)
       
      Prime = 10 points
      1988 GTFO champion (2 points)
      HSTL S42 runner up (5 points)
      1989 GTFO runner up (1 point)
      1991 GTFO runner up (1 point)
      1992 GTFO runner up (1 point)
       
      Baxter = 1 point
      1988 GTFO runner up (1 point)
       
      Tecmobo = 10 points
      HSTL S42 champion (10 points)
       
      Nos = 8 points
      1989 GTFO champion (2 points)
      1990 GTFO champion (2 points)
      1991 GTFO champion (2 points)
      1992 GTFO champion (2 points)
       
       
      Purple Haze = 8 points
      1989 WTF champion (8 points)
       
      Turbo = 8 points
      1989 WTF runner up (4 points)
      TTL S29 runner up (4 points)
       
      Joeygats = 8 points
      TTL S29 champion (8 points)
       
      Adversity = 1 point
      GTFO 1990 runner up (1 point)
       
      Discdolo = 5 points
      HSTL S43 runner up (5 points)
       
      Red98sethut = 8 points
      TTLM S1 champion (8 points)
       
      Tecmodell = 4 points
      TTLM S1 runner up (4 points)
       
       
    • By fatcheerleader
      CHAMPIONSHIP OF FOOTBALL
      GM Mode, COM vs COM
      Season 1
       

       

       
       
       
       
       


    • By SBlueman
      Here is a list of SET commands you can use when editing Tecmo Super Bowl (28 and/or 32 team) with TSBTool. Please note that some of these commands can overlap in the game's code so use at your caution. ALWAYS REMEMBER TO BACKUP BEFORE EDITING! Use the "Check SET commands setting values in the same location" option before saving in TSBTool. Some commands will be listed with URL's that attribute the hack to an author on this site while others have been verified by experienced editors on this site. Unverified commands mostly originate from an attachment found on this post by @adscl84. My hopes is that this list can eventually become a good resource for both the hardcore editors while also making an introduction to editing less intimidating for the casual fan who's starting to want to find out more. Please feel free to post and share in this thread if you'd like to add any commands or add verification or corrections. This list is also open to any ideas and suggestions to make this a good resource to use. 
       
      Updated 3/11/18
       
      1. OFFENSE
      ---------------
      Ball carrier can break up drone grapples CPU find open receiver Fumble always Fumble never Multiple fumbles More NFL like QB rating value No fumble after TD Offensive Jump/Dive for passes based on REC rating Overthrow Bug Fix Passing game probability hack Passer Rating Requirement PA/PC hack - PC is INT and PA is target Player-controlled QB rollouts for playaction passes Players lose speed when cutting at 45 degrees hack QB backpedal animation match QB/PR ball control (unverified) QB throws ball instead of taking sack and runs less (unverified) Sort receiving stats by yards instead of catches Use START instead of B button to throw lob passes
      2. DEFENSE
      --------------
      Better INT returns Better tackling without COM diving COM defensive coverage late in season (28 and 32 team codes) COM dive tackling like SNES TSB I Control percentage of defensive jumping Defensive Jump/Dive for passes based on INT rating Defensive Pursuit Based on Quickness Diving time based on HP Faster fumble recovery (unverfied) Faster tackles (unverified) Mojo hack - Makes COM cover most receivers and plays better run defense Quickness equals coverage (unverified) Single Defender JJ Ints based on Quickness and Int Using quickness for turnover returns
      3. SPECIAL TEAMS
      -----------------------
      15 Yard XP AKB is now Kicking Power & KA is now Kick Accuracy Better COM punt timing Changing KR Speed Change Kickoff Position to the 30 Change touchbacks to the 25 yard line Directional punts End of game FG (unverified) FG avoid kick block fix FG length (unverified) FG/XP Block FG/XP Formation Increase CPU kickoff length Kick arrow speed/distance (unverified) Kickoff coverage Kickoff length (unverified) Kickoff touchbacks Kickoff wedge return No clock on kickoffs (unverified) Onside kick hack better recovery rate for P2 PR speed change from SS to actual PR player Punt block return Punt coverage Punt coverage boost adjustment Shorter punts QB/PR ball control (unverified) Return speed (unverified)
      4. GRAPHICS/TEXT
      ------------------------
      15 Sprite Per Scanline Add stats after quarters Disable Alt 3 Uniforms Draw tapping speed next to player name Fix Playoff Bracket (32-team game) No Sprite Flicker Playcall screen clock speed Quarter length (unverified) Shortens stats screen cutscene TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game (verified by buck) Main menu Background Color Change Schedule Background Color Change AFC NFC Pro Bowl Uniform Colors Team Data Screen Background Color Change
      5. SIMULATION
      ------------------
      Always AVG condition Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max Change offensive SIM to 'out of 32' sum Change the differential for popcorning/DL busting through COM vs COM Run Block/Pass Block Hack Conditions Change Every Play No overtime in SKP mode No overtime in season/pre-season games Player 2 Condition fix TE sim fix Turn off injuries in SKP mode
      6. SCHEDULE
      -----------------
      Prevent schedule from being random Road team plays as player 2 vs COM Play Pre-Season Game in Season Mode
      7. SOUNDS/ANIMATIONS
      ------------------

      Change 80-8A follow command to 2PT stance after motion instead of 3PT stance Dive Animation Timing Based on Quickness Fallen players rise instantly (unverified) Faster handoffs, pitches, snaps & player control How long diving animation takes Get rid of players having a running animation when they hit the endzone Randomize sound loop used for each play Remove animations for first down measurements Skip to main menu Timing of snap exchange between C and QB
      1.OFFENSE
      ---------------
      #Ball carrier can break up drone grapples #http://tecmobowl.org/forums/topic/57274-offensive-ball-carrier-can-break-up-drone-grapples-hack/ SET(0x28293,0xEAEAEAEA) # jstout find open receiver #http://tecmobowl.org/forums/topic/53837-cpu-find-open-receiver/ SET(0x08519,0x93) SET(0x0851A,0x54) SET(0x0851B,0x22) SET(0x08601,0x93) SET(0x08602,0x84) SET(0x086B8,0x93) SET(0x086B9,0x94) SET(0x086BA,0x55) SET(0x086BB,0x31) SET(0x08837,0x94) SET(0x08838,0x63) SET(0x08839,0x45) SET(0x0883A,0x31) SET(0x08A55,0x94) SET(0x08A56,0x51) SET(0x08BA0,0x93) SET(0x08BA1,0x74) SET(0x08BA2,0x45) SET(0x08BA3,0x22) SET(0x08DD2,0x63) SET(0x08DD4,0x21) SET(0x09009,0x93) SET(0x0900A,0x51) SET(0x0900B,0x54) SET(0x0900C,0x42) SET(0x090ED,0x93) SET(0x090EE,0x54) SET(0x090EF,0x42) SET(0x092AC,0x94) SET(0x092AD,0x83) SET(0x092AE,0x75) SET(0x092AF,0x52) SET(0x092B0,0x21) SET(0x092F0,0x94) SET(0x092F1,0x73) SET(0x092F2,0x42) SET(0x092F3,0x21) SET(0x09314,0x93) SET(0x09315,0x54) SET(0x09316,0x45) SET(0x09317,0x21) SET(0x09351,0x63) SET(0x09352,0x64) SET(0x09353,0x45) SET(0x09354,0x42) SET(0x09355,0x21) SET(0x09388,0x94) SET(0x09389,0x92) SET(0x0938A,0x53) SET(0x0938B,0x55) SET(0x093C1,0x94) SET(0x093C2,0x73) SET(0x093C3,0x45) SET(0x093C4,0x22) SET(0x093C5,0x21) SET(0x093E6,0x94) SET(0x093E7,0x63) SET(0x093E8,0x41) SET(0x093E9,0x32) SET(0x0941A,0x93) SET(0x0941B,0x92) SET(0x0941C,0x44) SET(0x0941D,0x31) SET(0x0945B,0x94) SET(0x0945C,0x53) SET(0x0945D,0x42) SET(0x0949A,0x93) SET(0x0949B,0x54) SET(0x0949C,0x22) SET(0x094D1,0x93) SET(0x094D2,0x54) SET(0x094DD,0x93) SET(0x094DE,0x95) SET(0x094DF,0x54) SET(0x094E0,0x61) SET(0x094E1,0x22) SET(0x0951A,0x93) SET(0x0951B,0x94) SET(0x0951C,0x72) SET(0x0951D,0x55) SET(0x09570,0x94) SET(0x09572,0x32) SET(0x095AE,0x93) SET(0x095AF,0x75) SET(0x095B0,0x64) SET(0x095B1,0x42) SET(0x095DF,0x93) SET(0x095E0,0x74) SET(0x095E1,0x52) SET(0x095E2,0x45) SET(0x095E3,0x31) SET(0x09611,0x93) SET(0x09612,0x94) SET(0x09613,0x81) SET(0x09614,0x75) SET(0x09615,0x62) SET(0x0964E,0x93) SET(0x0964F,0x95) SET(0x09650,0x84) SET(0x09651,0x42) SET(0x09652,0x21) SET(0x0968B,0x94) SET(0x0968C,0x83) SET(0x0968D,0x55) SET(0x0968E,0x32) SET(0x0968F,0x31) SET(0x096C3,0x83) SET(0x096C4,0x54) SET(0x096CF,0x83) SET(0x096D0,0x71) SET(0x096D1,0x54) SET(0x096D2,0x45) SET(0x096D3,0x22) SET(0x09704,0x94) SET(0x09705,0x72) SET(0x09706,0x53) SET(0x09707,0x21) SET(0x09737,0x73) SET(0x09738,0x44) SET(0x09743,0x95) SET(0x09744,0x73) SET(0x09745,0x62) SET(0x09746,0x44) SET(0x09747,0x21) SET(0x09765,0x94) SET(0x09766,0x95) SET(0x09767,0x52) SET(0x09768,0x43) SET(0x09769,0x31) SET(0x09828,0x94) SET(0x0982A,0x31) SET(0x1DA20,0xA0) SET(0x1DA21,0x00) SET(0x1DA22,0x98) SET(0x1DA23,0x48) SET(0x1DA24,0x68) SET(0x1DA25,0xA8) SET(0x1DA26,0xC4) SET(0x1DA27,0xDC) SET(0x1DA28,0x90) SET(0x1DA29,0x08) SET(0x1DA2A,0xF0) SET(0x1DA2B,0x06) SET(0x1DA32,0xC8) SET(0x1DA33,0xB1) SET(0x1DA34,0x3E) SET(0x1DA35,0x29) SET(0x1DA36,0xF0) SET(0x1DA37,0x4A) SET(0x1DA38,0x85) SET(0x1DA39,0xDD) SET(0x1DA3A,0xD0) SET(0x1DA3B,0x03) SET(0x1DA3C,0x4C) SET(0x1DA3D,0xE9) SET(0x1DA3E,0x9A) SET(0x1DA3F,0xB1) SET(0x1DA40,0x3E) SET(0x1DA41,0x29) SET(0x1DA42,0xF0) SET(0x1DA43,0x4A) SET(0x1DA44,0x4A) SET(0x1DA45,0x4A) SET(0x1DA46,0x4A) SET(0x1DA47,0x85) SET(0x1DA48,0xDE) SET(0x1DA49,0x0A) SET(0x1DA4A,0x0A) SET(0x1DA4B,0x18) SET(0x1DA4C,0x65) SET(0x1DA4D,0xDE) SET(0x1DA4E,0x85) SET(0x1DA4F,0xDE) SET(0x1DA50,0xB1) SET(0x1DA51,0x3E) SET(0x1DA52,0x29) SET(0x1DA53,0x0F) SET(0x1DA54,0x0A) SET(0x1DA55,0xAA) SET(0x1DA56,0x98) SET(0x1DA57,0x48) SET(0x1DA58,0xA0) SET(0x1DA59,0x08) SET(0x1DA5A,0xB1) SET(0x1DA5B,0xAE) SET(0x1DA5C,0x30) SET(0x1DA5D,0x0D) SET(0x1DA5E,0xBD) SET(0x1DA5F,0xEB) SET(0x1DA60,0xDE) SET(0x1DA61,0x85) SET(0x1DA62,0x40) SET(0x1DA63,0xBD) SET(0x1DA64,0xEC) SET(0x1DA65,0xDE) SET(0x1DA66,0x85) SET(0x1DA67,0x41) SET(0x1DA68,0x4C) SET(0x1DA69,0x65) SET(0x1DA6A,0x9A) SET(0x1DA6B,0xBD) SET(0x1DA6C,0x01) SET(0x1DA6D,0xDF) SET(0x1DA6E,0x85) SET(0x1DA6F,0x40) SET(0x1DA70,0xBD) SET(0x1DA71,0x02) SET(0x1DA72,0xDF) SET(0x1DA73,0x85) SET(0x1DA74,0x41) SET(0x1DA75,0xA2) SET(0x1DA76,0x14) SET(0x1DA77,0xA0) SET(0x1DA78,0x08) SET(0x1DA79,0xB1) SET(0x1DA7A,0xAE) SET(0x1DA7B,0x30) SET(0x1DA7C,0x0D) SET(0x1DA7D,0xBD) SET(0x1DA7E,0x01) SET(0x1DA7F,0xDF) SET(0x1DA80,0x85) SET(0x1DA81,0x42) SET(0x1DA82,0xBD) SET(0x1DA83,0x02) SET(0x1DA84,0xDF) SET(0x1DA85,0x85) SET(0x1DA86,0x43) SET(0x1DA87,0x4C) SET(0x1DA88,0x84) SET(0x1DA89,0x9A) SET(0x1DA8A,0xBD) SET(0x1DA8B,0xEB) SET(0x1DA8C,0xDE) SET(0x1DA8D,0x85) SET(0x1DA8E,0x42) SET(0x1DA8F,0xBD) SET(0x1DA90,0xEC) SET(0x1DA91,0xDE) SET(0x1DA92,0x85) SET(0x1DA93,0x43) SET(0x1DA94,0xA0) SET(0x1DA95,0x15) SET(0x1DA96,0xB1) SET(0x1DA97,0x40) SET(0x1DA98,0xD1) SET(0x1DA99,0x42) SET(0x1DA9A,0x90) SET(0x1DA9B,0x1C) SET(0x1DA9C,0xD0) SET(0x1DA9D,0x07) SET(0x1DA9E,0x88) SET(0x1DA9F,0xB1) SET(0x1DAA0,0x40) SET(0x1DAA1,0xD1) SET(0x1DAA2,0x42) SET(0x1DAA3,0x90) SET(0x1DAA4,0x13) SET(0x1DAA5,0xA0) SET(0x1DAA6,0x14) SET(0x1DAA7,0xB1) SET(0x1DAA8,0x40) SET(0x1DAA9,0x38) SET(0x1DAAA,0xF1) SET(0x1DAAB,0x42) SET(0x1DAAC,0x85) SET(0x1DAAD,0x44) SET(0x1DAAE,0xC8) SET(0x1DAAF,0xB1) SET(0x1DAB0,0x40) SET(0x1DAB1,0xF1) SET(0x1DAB2,0x42) SET(0x1DAB3,0x85) SET(0x1DAB4,0x45) SET(0x1DAB5,0x4C) SET(0x1DAB6,0xB8) SET(0x1DAB7,0x9A) SET(0x1DAB8,0xA0) SET(0x1DAB9,0x14) SET(0x1DABA,0xB1) SET(0x1DABB,0x42) SET(0x1DABC,0x38) SET(0x1DABD,0xF1) SET(0x1DABE,0x40) SET(0x1DABF,0x85) SET(0x1DAC0,0x44) SET(0x1DAC1,0xC8) SET(0x1DAC2,0xB1) SET(0x1DAC3,0x42) SET(0x1DAC4,0xF1) SET(0x1DAC5,0x40) SET(0x1DAC6,0x85) SET(0x1DAC7,0x45) SET(0x1DAC8,0xA5) SET(0x1DAC9,0x45) SET(0x1DACA,0xD0) SET(0x1DACB,0x21) SET(0x1DACC,0xA5) SET(0x1DACD,0x44) SET(0x1DACE,0xC5) SET(0x1DACF,0xDD) SET(0x1DAD0,0xB0) SET(0x1DAD1,0x1B) SET(0x1DAD2,0xA0) SET(0x1DAD3,0x17) SET(0x1DAD4,0xB1) SET(0x1DAD5,0x40) SET(0x1DAD6,0xD1) SET(0x1DAD7,0x42) SET(0x1DAD8,0x90) SET(0x1DAD9,0x0A) SET(0x1DADA,0xB1) SET(0x1DADB,0x40) SET(0x1DADC,0x38) SET(0x1DADD,0xF1) SET(0x1DADE,0x42) SET(0x1DADF,0xC5) SET(0x1DAE0,0xDE) SET(0x1DAE1,0x4C) SET(0x1DAE2,0xDB) SET(0x1DAE3,0x9A) SET(0x1DAE4,0xB1) SET(0x1DAE5,0x42) SET(0x1DAE6,0x38) SET(0x1DAE7,0xF1) SET(0x1DAE8,0x40) SET(0x1DAE9,0xC5) SET(0x1DAEA,0xDE) SET(0x1DAEB,0x90) SET(0x1DAEC,0x07) SET(0x1DAED,0xCA) SET(0x1DAEE,0xCA) SET(0x1DAEF,0x30) SET(0x1DAF0,0x06) SET(0x1DAF1,0x4C) SET(0x1DAF2,0x67) SET(0x1DAF3,0x9A) SET(0x1DAF4,0x4C) SET(0x1DAF5,0x14) SET(0x1DAF6,0x9A) SET(0x1DAF7,0x68) SET(0x1DAF8,0xA8) SET(0x1DAF9,0x60) SET(0x288BE,0xA0) SET(0x288BF,0x10) SET(0x288C0,0xA29AA90E2054C4)   # bruddog edit to jstout find open receiver SET(0x1DA2C,0xA08060EAEAEA) SET(0x288C7,0xC080D005A9034CCB884CC788) #Fumbles Always #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF) #Fumble Never #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0x00000000000000000000000000000000) #Multiple Fumbles (breaks onside kicks) #http://tecmobowl.org/forums/topic/65900-fumble-all-the-time-nes-tsb/?do=findComment&comment=448898 SET(0x2AE10,0x00) #More NFL like QB rating value #http://tecmobowl.org/forums/topic/69086-more-nfl-like-qb-rating-value/ SET(0x318A0,0x7D) SET(0x318B3,0x0C) SET(0x318D4,0x08) SET(0x318D9,0x00) SET(0x318E0,0xFA) SET(0x31908,0x14) SET(0x31916,0x8C) SET(0x31946,0x08) #No fumble after TD #http://tecmobowl.org/forums/topic/12527-stopping-fumbles-after-touchdowns-beta/?do=findComment&comment=470662 #Note- Make sure that the space at 0x2BF50 is filled with FF's. Otherwise it means there is some other hack there. SET(0x28698,0x4C60BFEAEAEA) SET(0x2BF70,0xA5732920D00BA5712910C910F0034C8E864CE886) #Offensive Jump/Dive for passes based on REC rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x299d7,0x4CD0E5) SET(0x299f2,0x4CD0E6EA) SET(0x3e5e0,0xA008B1AE208DDDA08720AADDA8A53DD9EAE590034CF8994CFC9A0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e6e0,0xA008B1AE208DDDA08720AADDA8A53DD9EEE690034CF899A5AE853E4CE6990F2131404F6171808FA1B1C0CFE1F1FF) #Overthrow Bug Fix #http://tecmobowl.org/forums/topic/69037-tecmo-mystery-of-int-chance-on-overthrows-solved/?do=findComment&comment=475362 SET(0x29DBC, 0x4CFOBF) SET(0x2C000, 0x20319E203D9E4CAF9D) #Passing game probability table hack #http://tecmobowl.org/forums/topic/12783-passing-game-probability-table-hack/ SET(0x2BF14,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF24,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF34,0x1C1E20222426282A2C2E30323436383A) SET(0x29D90,0x51) SET(0x29DA3,0x51) SET(0x29DB6,0x51) SET(0x29D7A,0x46) SET(0x29C9E,0x11) SET(0x29C9A,0x15) #Passer Rating Requirement #http://tecmobowl.org/forums/topic/69451-tecmo-passer-rating-requirement/?do=findComment&comment=480100 SET(0x31cf7,0xEAEAEAEAEAEAEAEA) #PA/PC hack - PC is INT and PA is target #http://tecmobowl.org/forums/topic/55328-possible-to-swap-pc-and-pa-nes-tsb/?do=findComment&comment=364569 SET(0x29FEC,0x88) SET(0x29E54,0x20F79F) SET(0x2A007,0xA0874CDD9F) #Player-controlled QB rollouts for playaction passes #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ #Note-Visit link for information on blitz byte edits which will be required SET(0x8db8,0xe4d800c0d808b8d818b0) SET(0x8502,0xe4d8e0c0d8d8c0) SET(0x881d,0xe4d8f8b8d800b0d810a8) SET(0x8b83,0xe4d8f8c8d8f4bcd8e8b4d8d8b0) #Blitz Byte adjustment for 28-team rom w/original playbooks #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ SET(0x1dd14,0xda) SET(0x1dd24,0xda) SET(0x1dd2c,0xda) SET(0x1dd34,0xda) #Players lose speed when cutting at 45 degrees hack #http://tecmobowl.org/forums/topic/69091-players-lose-speed-when-cutting-at-45-degrees-hack/ SET(0x2B9AA,0x4CABB9) #QB backpedal animation hack #http://tecmobowl.org/forums/topic/62998-qb-backpedal-animation-hack/ SET(0x289F0,0x04) SET(0x28A12,0x04) #QB/PR ball control (unverified) SET(0x286C7,0x12) SET(0x286E7,0x14) #QB throws ball instead of taking sack and runs less SET(0x28A39,0x4C3C8A) #Sort receiving stats by yards instead of catches #http://tecmobowl.org/forums/topic/55221-sorting-receiving-stats-by-yards-instead-of-catches/?do=findComment&comment=363603 SET(0x304F1,0x09) #Use START instead of B button to throw lob passes #http://tecmobowl.org/forums/topic/55448-use-start-instead-of-b-button-to-throw-lob-passes/ SET(0x00006,0x42) SET(0x2912D,0x50) SET(0x2B2C1,0xE0) SET(0x2B2C2,0xBF) SET(0x2B2C3,0xAA) SET(0x2BFF0,0x20) SET(0x2BFF1,0xAA) SET(0x2BFF2,0xDD) SET(0x2BFF3,0xAA) SET(0x2BFF4,0xE0) SET(0x2BFF5,0x07) SET(0x2BFF6,0x90) SET(0x2BFF7,0x0C) SET(0x2BFF8,0x20) SET(0x2BFF9,0x08) SET(0x2BFFA,0xA1) SET(0x2BFFB,0x29) SET(0x2BFFC,0x10) SET(0x2BFFD,0xC9) SET(0x2BFFE,0x10) SET(0x2BFFF,0xD0) SET(0x2C000,0x03) SET(0x2C001,0xA0) SET(0x2C002,0x06) SET(0x2C003,0x60) SET(0x2C004,0x8A) SET(0x2C005,0xA8) SET(0x2C006,0x60)  
      2. DEFENSE
      --------------
      #Better INT returns #http://tecmobowl.org/forums/topic/11106-tsb-editor-tsbtool-supreme-season-generator/?do=findComment&comment=387879 SET(0xBFC5,0xF720E100E00CE304E4DFFEFF) #Better tackling without COM diving #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28DD6,0xA299EAEAEA90E1A90120CBDA4CAE8DA90120CBDA4CAE8D) SET(0x28E9C,0xA299EAEAEA90ADA90120CBDA4C408EA90120CBDA4C408E) #COM defensive coverage late in season (28-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x028B3F,0xa53dc98090034cc5974c1b80) #COM defensive coverage late in season (32-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x28B3D, 0x9009A53DC98090034CC5974C1B80EA) #COM Dive Tackling like SNES TSB I #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28dd7,0x30) SET(0x28e9d,0x30) #Control Percentage of Defensive Jumping #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x29BD8,0xA53BC940B00AEAEA) #Defensive Jump/Dive for passes based on INT rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29be5,0x4C70E5) SET(0x29bf6,0x4CA0E5EA) SET(0x3e580,0xA008B1AE208DDDA08620AADDA8A53DD98AE590034CF99B4C439C0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e5b0,0xA008B1AE208DDDA08620AADDA8A53DD9BEE590034CF99BA5AE853E4CEA9B0F2131404F6171808FA1B1C0CFE1F1FF) #Defensive Pursuit Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28ddd,0x2030E3EAEA) SET(0x28de5,0x2064E3EAEA) SET(0x28ea3,0x2030E3EAEA) SET(0x28eab,0x2064E3EAEA) SET(0x3e340,0xA008B1AEAA8A45703008A91E186920CBDA608A208DDDA08720AADDB954E3186920CBDA602422201E1C191613100D0A0705030201) SET(0x3e374,0xA008B1AEAA8A45703008A905186920CBDA608A208DDDA08720AADDB988E3186920CBDA6008080707060605050404030302020101) #Diving time based on HP #http://tecmobowl.org/forums/topic/57169-diving-time-based-on-hp/ SET(0x2AAA8,0x20EOBFEAEA) SET(0x2BFF0,0xA01CB1AE4A4A290F18C90BB00849FF690F20CBDA60A90220CBDA60) #Faster fumble recovery (unverfied) SET(0x2ADD9,0xAA) #Faster tackles (unverified) SET (0x284f0,0x20) #Mojo hack - Makes COM cover most receivers and plays better run defense #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=94279 SET(0x28b44,0xEA) SET(0x28b45,0xEA) #Quickness equals coverage (unverified) SET(0x29D8F,0x4CBABFEA) SET(0x29DA2,0x4CCABFEA) SET(0x29DB7,0x4CDABFEA) SET(0x2BFCA,0xA6DDA5E620EDBFA4E6C95090234C839DA6DDA5E720EDBFA4E7C95090134C969DA6DDA5E820EDBFA4E8C95090034CA99D4CEE9D86432A300B6A298F208DDDA0874C839E4CB19E) #Single Defender JJ Ints based on Quickness and Int #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29c99,0x4C90E4EA4CC0E4EA) SET(0x3e4a0,0xA008B1AE208DDDA08720AADDA8D9A8E4B0034C8D9C4C9D9C08090A0B0C0D0E0F1011121314151617) SET(0x3e4d0,0xA008B1AE208DDDA08620AADDA8D9D8E4B0034C8D9C4C9D9C01010102020203030406080A0C0E1011) #Using quickness for turnover returns #http://tecmobowl.org/forums/topic/9398-using-quickness-for-int-and-fumble-returns/?do=findComment&comment=475814 SET(0x2908B, 0x87)  
      3. SPECIAL TEAMS
      -----------------------------
      #15 Yard XP #http://tecmobowl.org/forums/topic/66137-15-yd-xp-try/ SET(0x246B0,0x1C) SET(0x24E38,0xE4) #AKB is now Kicking Power & KA is now Kick Accuracy (AKB Hardcoded to 50 Rating) #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x1eea5,0x20B1208B024B49434B204143435552414359208B424B49434B494E4720504F574552) SET(0x294a3,0x62) SET(0x29351,0x87) SET(0x2948a,0xA53DC926EA) #Better COM punt timing #http://tecmobowl.org/forums/topic/66645-com-punt-timing/?do=findComment&comment=456338 SET(0x29323,0x4C2493) SET(0x29337,0x1F)  SET(0x29340,0x40) #Changing KR Speed #http://tecmobowl.org/forums/topic/4006-changing-the-kr-speed/?do=findComment&comment=442100 SET (0x08100, 0x0048ECF303EFE4DFFEFF) #Change player 1 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x247B9,0xA060) SET(0x247BB,0xA207) #Change player 2 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x24031,0xA0A0) SET(0x24033,0xA208) #Change Touchback To 25-Yard Line #http://tecmobowl.org/forums/topic/69012-change-touchbacks-to-25-yardline/?do=findComment&comment=482051 SET(0x25077,0x38) SET(0x25090,0xC8) #Directional punts #http://tecmobowl.org/forums/topic/62839-directional-punts/ SET (0x2937D, 0x2034BFEAEAEA) SET (0x2BF44, 0xA93385AB20FCA029FFC984D003A9C060C988D003A94060A98060) #End of game FG (unverified) SET (0x1897f,0x20) #FG avoid kick block fix #http://tecmobowl.org/forums/topic/64767-fg-avoid-kick-block-fix/ SET(0x293E1, 0x8D)  SET(0x293EB, 0x8D) SET(0x29487, 0xAC) #FG length (unverified) SET(0x294C0,0x50) #FG/XP Block #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA0B5, 0xD0E808EAFFADAAFFFFFF ) SET( 0xA0BF, 0xD0F008EAFFADAAFFFFFF ) SET( 0xA0C9, 0xD0F808EAFFADAAFFFFFF ) SET( 0xA0D3, 0xD0D808EAFFADAAFFFFFF ) SET( 0xA0DD, 0xD0E008EAFFADAAFFFFFF ) SET( 0xA0E7, 0xD00008EAFFADAAFFFFFF ) SET( 0xA0F1, 0xD00808EAFFADAAFFFFFF ) SET( 0xA0FB, 0xD01C08ECFFADAAFFFFFF ) SET( 0xA105, 0xD0C408ECFFADAAFFFFFF ) SET( 0xA10F, 0xD0E824ECFFADAAFFFFFF ) SET( 0xA119, 0xD0F040ECFFECBD ) #FG/XP Formation #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x817A, 0xD0F040D6FF32B8 ) SET( 0x8181, 0xD0F060ECE7FF32B8 ) SET( 0x8189, 0xD0D012ECF706FF5ABE ) SET( 0x8192, 0xD0D810EAF706FF3CBE ) SET( 0x819B, 0xD0E00EEAF706FF42BE ) SET( 0x81A4, 0xD0E80CEAFF2ABE ) SET( 0x81AB, 0xD0F008F080D3FF30BE ) SET( 0x81B4, 0xD0F80CEAFF36BEFFFFFF ) SET( 0x81BE, 0xD0000EEAFF48BEFFFFFF ) SET( 0x81C8, 0xD00810EAFF4EBEFFFFFF ) SET( 0x81D2, 0xD01012ECFF54BE ) #Increase CPU kickoff length #http://tecmobowl.org/forums/topic/11291-increase-cpu-kickoff-length/ SET(0x2A534, 0x4C50BF)  SET(0x2BF60, 0xA5454AA5446A186972A8A9016900AA4C2FA5) #Kick arrow speed/distance (unverified) SET(0x2A7A0,0xA8A09890888078706860585048403830) SET(0x2A7B0,0x0D0D0C0C0B0B0A0A0909080807070606) #Kickoff Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA010, 0xD0F038E5E4FFADAA ) SET( 0xA018, 0xD0A81EECD70064D70044F53264FFBCAA ) SET( 0xA028, 0xD0B01EECD7007FD70044FFADAA ) SET( 0xA035, 0xD0C01EECD7007FF43CFFBCAA ) SET( 0xA041, 0xD0D01EECFEE7 ) SET( 0xA047, 0xD0E01EECD7007FF564FFF564FFFFBCAA ) SET( 0xA057, 0xD0001EECFEF0 ) SET( 0xA05D, 0xD0101EECFF35A0 ) SET( 0xA064, 0xD0201EECFF29A0 ) SET( 0xA06B, 0xD0301EECFEF2 ) SET( 0xA071, 0xD0381EECFF0CA0 ) #Kickoff touchbacks #http://tecmobowl.org/forums/topic/12758-kickoff-touchbacks/ SET(0x2411C,0x205790)  SET(0x248A4,0x207090) #Kickoff Wedge Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x8043, 0xB0F080ECFC8600B478C040FF32B8 ) SET( 0x802B, 0xB0CC80ECFC3C00B46CC0 ) SET( 0x8010, 0xB0A880ECFCFFE0B451C0 ) SET( 0x8058, 0xB01480ECFC03C0B481C0 ) SET( 0x8070, 0xB03880ECFC00E0B49CC0 ) SET( 0x808B, 0xB1A800ECFC7000B45C50 ) SET( 0x80A0, 0xB1E400ECFC0E00B47060 ) SET( 0x80BC, 0xB1FC00ECFC0700B48060 ) SET( 0x80D8, 0xB13800ECB49150 ) SET( 0x80EA, 0xB1E078ECB47840 ) #No clock on kickoffs (unverified) SET(0x240B8,0x00) SET(0x24840,0x00) #Onside kick hack better recovery rate for P2 #http://tecmobowl.org/forums/topic/63673-onsides-kick-hackbetter-recovery-rate-for-p2/ SET(0x2D9EA,0xA53CC933B006A98065AA85AA) #PR speed change from SS to actual PR player #http://tecmobowl.org/forums/topic/4168-a-better-alternative-rom-hack-for-punt-returns/?do=findComment&comment=377857 Set(0xAADD,0xB10000EFE4DFFEFF) #Punt Block Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA120, 0xD0E808EAFFADAA ) SET( 0xA253, 0xD0F008EAFFADAA ) SET( 0xA33A, 0xD0F808EAFFADAA ) SET( 0xA2C2, 0xD0D408ECF60AE209FFADAA ) SET( 0xA151, 0xD0E008EAF60AFFADAA ) SET( 0xA25A, 0xD00008EAF60AFFADAA ) SET( 0xA36B, 0xD00C08ECF60AE209FFADAA ) SET( 0xA078, 0xD1360CECF60AFC1000FFADAA ) SET( 0xA085, 0xD1C00CECF60AFC0800FFADAA ) SET( 0xA092, 0xD0F025EC ) SET( 0xA099, 0xD0F080EC ) #Punt Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x810C, 0xD0F048ECE6F400FEFE ) SET( 0x8115, 0xD00030ECFFE8BEFFFFFF ) SET( 0x811F, 0xD0D80EECFF3CBE ) SET( 0x8126, 0xD1360CEC4AFF66BEFFFF ) SET( 0x8130, 0xD1C00CECFF60BE ) SET( 0x8137, 0xD0080EECFF4EBE ) SET( 0x813E, 0xD0F006D3FF30BE ) SET( 0x8145, 0xD0E80AEAFF2ABE ) SET( 0x814C, 0xD0F80AEAFF36BE ) SET( 0x8153, 0xD0E00CEAFF42BE ) SET( 0x815A, 0xD0000CEAFF48BE ) #Punt coverage boost adjustment #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/?do=findComment&comment=36038 #Note-Visit link to learn about variable settings. First SET command affects the punter. Second affects the rest of the players on punt coverage. SET(0x8164,0xE200E300) SET(0x8170,0xE200E300) #Shorter Punts #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/ SET (0x29369,0x60) #QB/PR ball control (unverified) SET(0x286C7,0x12) SET(0x286E7,0x14) #Return speed (unverified) SET (0x29083,0x4C34BFEA) SET (0x2BF44,0xA008B1AEC90AF007C98AF0114C7790A918A479C008D00318E9094C7790A998A478C008D00318E9094C7790) 4. GRAPHICS/TEXT
      ------------------------
      #15 Sprite Per Scanline #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2D14E,0x10) SET(0x2D174,0x10) SET(0x2D19A,0x10) SET(0x2D1C0,0x10) #Add stats after quarters #http://tecmobowl.org/forums/topic/11820-adding-stats-to-the-end-of-quarters/ SET(0x22109, 0x4E) end of 1st quarter SET(0x22113, 0x4E) end of 2nd quarter SET(0x2213D, 0x4E) end of 3rd quarter #Disable Alt 3 Uniforms #http://tecmobowl.org/forums/topic/69093-how-to-edit-chiefs-uniform-colors-in-28-team-rom/?do=findComment&comment=475993 SET (0x02C24F,0xEAEAEAEA) #Draw tapping speed next to player name #http://tecmobowl.org/forums/topic/67473-draw-tapping-speed-near-player-name/ SET(0x28287,0x4C50E5) SET(0x3E560,0xA52B3054A008B1AE300EA01DB1AE20B7D8A220A0644C76E5A01DB1AE20B7D8A220A0744C76E58545A90248293F186D7D03C93FB02638662B8AAE7D039D3C03989D3B03689D3A03E8E8E818A54520F8D5A5452005D620C8D24C6482684C6482) #Fix Playoff Bracket (32-team game) #http://tecmobowl.org/forums/topic/60615-playoff-bracket-fixed/ SET(0x23247,0x86) SET(0x2324C,0x8E) SET(0x23251,0x7E) SET(0x23256,0x76) SET(0x232A1,0x7F) SET(0x3F770,0x77) SET(0x23288,0x8A) SET(0x2328D,0x92) SET(0x23292,0x82) SET(0x23297,0x7A) SET(0x3F77D,0x83) SET(0x3F785,0x7B) SET(0x1e6d9,0x315354) SET(0x1e6e0,0x345448) SET(0x1e6e4,0x324E44) SET(0x1e6e8,0x315354) SET(0x1e6f0,0x335244) SET(0x1e6fb,0x324E44) #No Sprite Flicker #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2d04C,0xA901209ACC4C3C90) #Playcall screen clock speed #http://tecmobowl.org/forums/topic/11290-playcall-screen-clock-speed/ #Note-Refer to link for variables. Code below is set to 5 seconds. SET(0x222D2,0x05) #Shortens Stats Screen Cutscene #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0xE0AC,0x1EAE1EAE) SET(0xEE2E,0xFC42AE) #TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game #verified by buck SET(0x16d9c,0x000000000000000000D8D9C0C1DADBC2C300000000000000000090918C8D86878E8F0000000000000000000000009400000086000000000000000000A99091CC8892939E0000000000000000009DD8D9C0CFDADBC2000000000000000000C194A900C3868800) #Quarter length (unverified) SET(0x2224B,0x04) #Main Menu Background Color Change #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=482474 #Change XX on each line to hex value for desired color SET(0x1A850,0xXX) SET(0x1A854,0xXX) SET(0x1A858,0xXX) SET(0x1A859,0xXX) #Schedule Background Color Change #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=482474 #Change XX on each line to hex value for desired color SET(0x1A860,0xXX) #AFC NFC Pro Bowl Uniform Colors (32 Team Rom) #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=483408 #Change XX on each line to hex value for desired color SET(0x02C3FC,0xXX) AFC Pants\Helmet SET(0x02C3FF,0xXX) AFC Pants\Helmet SET(0x02C3FE,0xXX) AFC Jersey SET(0x02C401,0xXX) AFC Jersey SET(0x02C3FD,0xXX) AFC Dark Skin Color SET(0x02C400,0xXX) AFC Dark Skin Color SET(0x02C406,0xXX) NFC Pants\Helmet SET(0x02C409,0xXX) NFC Pants\Helmet SET(0x02C408,0xXX) NFC Jersey SET(0x02C40B,0xXX) NFC Jersey SET(0x02C407,0xXX) NFC Dark Skin Color SET(0x02C40A,0xXX) NFC Dark Skin Color #Team Data Screen Background Color Change (Change XX) #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=489616 SET(0x31140,0xXX) Bills SET(0x31141,0xXX) Dolphins SET(0x31142,0xXX) Patriots SET(0x31143,0xXX) Jets SET(0x31144,0xXX) Bengals SET(0x31145,0xXX) Browns SET(0x31146,0xXX) Ravens SET(0x31147,0xXX) Steelers SET(0x31148,0xXX) Colts SET(0x31149,0xXX) Texans SET(0x3114A,0xXX) Jaguars SET(0x3114B,0xXX) Titans SET(0x3114C,0xXX) Broncos SET(0x3114D,0xXX) Chiefs SET(0x3114E,0xXX) Raiders SET(0x3114F,0xXX) Chargers SET(0x31150,0xXX) Redskins SET(0x31151,0xXX) Giants SET(0x31152,0xXX) Eagles SET(0x31153,0xXX) Cowboys SET(0x31154,0xXX) Bears SET(0x31155,0xXX) Lions SET(0x31156,0xXX) Packers SET(0x31157,0xXX) Vikings SET(0x31158,0xXX) Buccaneers SET(0x31159,0xXX) Saints SET(0x3115A,0xXX) Falcons SET(0x3115B,0xXX) Panthers SET(0x31E89,0xXX) 49ers SET(0x31E8A,0xXX) Rams SET(0x31E8B,0xXX) Seahwaks SET(0x31E8C,0xXX) Cardinals 5. SIMULATION
      ------------------
      #Always AVG condition #http://tecmobowl.org/forums/topic/64741-conditions-always-in-average/ #Note-Do not apply first set code if you want players to get injured in SKP mode SET(0x21E25,0xEAEAEA) SET(0x220FE,0xEAEAEA) SET(0x2211A,0xEAEAEA) SET(0x22132,0xEAEAEA) #Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max #http://tecmobowl.org/forums/topic/52957-bucks-com-juice-setter-spreadsheet/ SET(0x1DF10,0x0304050803)         SET(0x1DF15,0x0304050803)         SET(0x1DF1A,0x0304050803)         SET(0x1DF1F,0x0304050803)         SET(0x1DF24,0x0304050803)         SET(0x1DF29,0x0304050803)         SET(0x1DF2E,0x0304050803)         SET(0x1DF33,0x0304050803)         SET(0x1DF38,0x0304050803)         SET(0x1DF3D,0x0405050803)         SET(0x1DF42,0x0405060804)         SET(0x1DF47,0x0405060904)         SET(0x1DF4C,0x0405060904)         SET(0x1DF51,0x0506060a05)         SET(0x1DF56,0x0506070a05)         SET(0x1DF5B,0x0506070b06)         SET(0x1DF60,0x0607080b06)   #TE sim fix #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x175CB, 0x05) #Change offensive SIM to 'out of 32' sum #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x18117,0x00081018202830384048505860687078) #Changing the differential for popcorning/ dl busting through #http://tecmobowl.org/forums/topic/8388-changing-the-differential-for-popcorning-dl-busting-through/ #Visit link to see author's notes on variables to edit to modify code below SET(0x28360,0xA53D293F1871AE38F13E300BC90E9007C93490064C0F844C84842036B1EAEAEAEAEAEAEAEAEA) #COM vs COM Run Block/Pass Block Hack # http://tecmobowl.org/topic/55420-run-blockpass-block-hack/ SET(0x00006,0x42) SET(0x014E5,0x20) SET(0x014E6,0x64) SET(0x014E7,0x65) SET(0x01DE1,0x20) SET(0x01DE2,0x6C) SET(0x01DE3,0x65) SET(0x01FF5,0x20) SET(0x01FF6,0x64) SET(0x01FF7,0x65) SET(0x01FF8,0x6C) SET(0x0212E,0x20) SET(0x0212F,0x64) SET(0x02130,0x65) SET(0x02131,0x6C) SET(0x0223C,0x20) SET(0x0223D,0x76) SET(0x0223E,0x61) SET(0x0223F,0x6E) SET(0x03043,0x5B) SET(0x03046,0x5B) SET(0x03049,0x3B) SET(0x0304C,0x3B) SET(0x0304F,0x2B) SET(0x03052,0x3B) SET(0x03056,0x3B) SET(0x0305A,0x3B) SET(0x0305E,0x3B) SET(0x03062,0x3B) SET(0x03066,0x3B) SET(0x0306A,0x3B) SET(0x030B7,0xAB) SET(0x030B8,0x33) SET(0x030BA,0xAB) SET(0x030BB,0x33) SET(0x030BD,0xAB) SET(0x030BE,0x53) SET(0x030C0,0xAB) SET(0x030C1,0x23) SET(0x030C3,0xAB) SET(0x030C4,0x23) SET(0x030C7,0xB3) SET(0x030CB,0xB3) SET(0x030CF,0xB3) SET(0x030D3,0xB3) SET(0x030D7,0xB3) SET(0x030DB,0xB3) SET(0x030DF,0xB3) SET(0x2835E,0x4C) SET(0x2835F,0x40) SET(0x28360,0xBF) SET(0x28361,0xEA) SET(0x28362,0xEA) SET(0x28363,0xEA) SET(0x28364,0xEA) SET(0x2BF50,0xA5) SET(0x2BF51,0x70) SET(0x2BF52,0xC9) SET(0x2BF53,0x49) SET(0x2BF54,0xB0) SET(0x2BF55,0x06) SET(0x2BF56,0xA5) SET(0x2BF57,0x78) SET(0x2BF58,0xA2) SET(0x2BF59,0x01) SET(0x2BF5A,0x90) SET(0x2BF5B,0x04) SET(0x2BF5C,0xA5) SET(0x2BF5D,0x79) SET(0x2BF5E,0xA2) SET(0x2BF5F,0x02) SET(0x2BF60,0xC9) SET(0x2BF61,0x04) SET(0x2BF62,0x90) SET(0x2BF63,0x04) SET(0x2BF64,0xC9) SET(0x2BF65,0x08) SET(0x2BF66,0x90) SET(0x2BF67,0x03) SET(0x2BF68,0x4C) SET(0x2BF69,0xB7) SET(0x2BF6A,0xBF) SET(0x2BF6B,0xA0) SET(0x2BF6C,0x08) SET(0x2BF6D,0xE0) SET(0x2BF6E,0x01) SET(0x2BF6F,0xD0) SET(0x2BF70,0x2F) SET(0x2BF71,0xB1) SET(0x2BF72,0xAE) SET(0x2BF73,0xC9) SET(0x2BF74,0x06) SET(0x2BF75,0x90) SET(0x2BF76,0x19) SET(0x2BF77,0xA0) SET(0x2BF78,0x0F) SET(0x2BF79,0xB1) SET(0x2BF7A,0xAE) SET(0x2BF7B,0x29) SET(0x2BF7C,0x0F) SET(0x2BF7D,0x69) SET(0x2BF7E,0x24) SET(0x2BF7F,0xA0) SET(0x2BF80,0x12) SET(0x2BF81,0x38) SET(0x2BF82,0xF1) SET(0x2BF83,0x3E) SET(0x2BF84,0x90) SET(0x2BF85,0x05) SET(0x2BF86,0x0A) SET(0x2BF87,0x0A) SET(0x2BF88,0x4C) SET(0x2BF89,0x57) SET(0x2BF8A,0x83) SET(0x2BF8B,0x0A) SET(0x2BF8C,0x0A) SET(0x2BF8D,0x4C) SET(0x2BF8E,0x65) SET(0x2BF8F,0x83) SET(0x2BF90,0xA0) SET(0x2BF91,0x1C) SET(0x2BF92,0xB1) SET(0x2BF93,0xAE) SET(0x2BF94,0x4A) SET(0x2BF95,0x4A) SET(0x2BF96,0x18) SET(0x2BF97,0x69) SET(0x2BF98,0x25) SET(0x2BF99,0x38) SET(0x2BF9A,0xF1) SET(0x2BF9B,0x3E) SET(0x2BF9C,0x90) SET(0x2BF9D,0xED) SET(0x2BF9E,0xB0) SET(0x2BF9F,0xE6) SET(0x2BFA0,0xB1) SET(0x2BFA1,0x3E) SET(0x2BFA2,0xC9) SET(0x2BFA3,0x06) SET(0x2BFA4,0x90) SET(0x2BFA5,0x11) SET(0x2BFA6,0xA0) SET(0x2BFA7,0x0F) SET(0x2BFA8,0xB1) SET(0x2BFA9,0xAE) SET(0x2BFAA,0x29) SET(0x2BFAB,0x0F) SET(0x2BFAC,0x69) SET(0x2BFAD,0x24) SET(0x2BFAE,0xA0) SET(0x2BFAF,0x12) SET(0x2BFB0,0x38) SET(0x2BFB1,0xF1) SET(0x2BFB2,0xAE) SET(0x2BFB3,0x90) SET(0x2BFB4,0xD6) SET(0x2BFB5,0xB0) SET(0x2BFB6,0xCF) SET(0x2BFB7,0xA0) SET(0x2BFB8,0x1C) SET(0x2BFB9,0xB1) SET(0x2BFBA,0x3E) SET(0x2BFBB,0x4A) SET(0x2BFBC,0x4A) SET(0x2BFBD,0x18) SET(0x2BFBE,0x69) SET(0x2BFBF,0x25) SET(0x2BFC0,0x38) SET(0x2BFC1,0xF1) SET(0x2BFC2,0xAE) SET(0x2BFC3,0x90) SET(0x2BFC4,0xC6) SET(0x2BFC5,0xB0) SET(0x2BFC6,0xBF) SET(0x2BFC7,0xA0) SET(0x2BFC8,0x1C) SET(0x2BFC9,0xB1) SET(0x2BFCA,0xAE) SET(0x2BFCB,0x38) SET(0x2BFCC,0xF1) SET(0x2BFCD,0x3E) SET(0x2BFCE,0x4C) SET(0x2BFCF,0x55) SET(0x2BFD0,0x83) SET(0x31E80,0x00) SET(0x31E81,0x00) SET(0x31E82,0x00) SET(0x31E83,0x00) SET(0x31E84,0x00) SET(0x31E85,0x00) SET(0x31E86,0x00) SET(0x31E87,0x00) SET(0x31E88,0x00) SET(0x31E89,0x00) SET(0x31E8A,0x00) SET(0x31E8B,0x00) SET(0x31E8C,0x00) SET(0x31E8D,0x00) SET(0x31E8E,0x00) SET(0x31E8F,0x00) SET(0x31E90,0x00) SET(0x31E91,0x00) SET(0x31E92,0x00) SET(0x31E93,0x00) SET(0x31E94,0x00) SET(0x31E95,0x00) SET(0x31E96,0x00) SET(0x31E97,0x00) SET(0x31E98,0x00) SET(0x31E99,0x00) SET(0x31E9A,0x00) SET(0x31E9B,0x00) #No Overtime in SKP Mode #http://tecmobowl.org/forums/topic/69577-no-overtime-in-skp-mode/ SET(0x17F34, 0xEAEA) #No Overtime in Season/Pre-Season Games #http://tecmobowl.org/forums/topic/69557-editing-overtime/?do=findComment&comment=480944 SET(0x2214A, 0xD008A52D2903C903F005A94E4CFA9DA91B20FA9DA900A0FCE67620DBADA52D2903C903F0102036A2A94F4CFA9D0000000000000000) #Condition Change Every Play #http://tecmobowl.org/forums/topic/10222-player-conditions-change-more/?do=findComment&comment=480103 SET(0x25ae9,0x4cf39feaeaeaea) SET(0x25ffb,0xa570100e4c3e9cffa9068d0080a9188d01804ce09a) SET(0x3200d,0x4cca9f) SET(0x31fda,0xa9078d0080a9118d01802095a3a9078d0080a52f8d0180a9068d0080a52e8d0180) #Player 2 Conditions Fix #http://tecmobowl.org/forums/topic/10436-player-2-conditions-fix/ SET(0x30E55,0x20809F) SET(0x31F90,0xA66EE46DF00218603860A66EE46DF00218603860) #Turn Off Injuries in SKP Mode #http://tecmobowl.org/forums/topic/69576-turn-off-injuries-in-skp-mode/ SET (0x17AD6, 0xEAEAEA) SET (0x17CB0, 0xEAEAEA) SET (0x17DCD, 0xEAEAEA) 6. SCHEDULE
      -----------------
      #Prevent schedule from being random #http://tecmobowl.org/forums/topic/58864-how-do-you-fix-the-order-of-games-played-in-a-week/?do=findComment&comment=392192 SET(0x3220A,0x20B3C4A9C08D01A060) #Road team plays as player 2 vs COM  #http://tecmobowl.org/forums/topic/12609-play-as-2nd-player-against-cpu/ SET(0x214BD,0xC97F)  #Play Pre-Season Game in Season Mode #http://tecmobowl.org/forums/topic/69447-play-pre-season-game-in-season-mode/ SET(0x21288,0x4C9492) SET(0x212C60xEAEAEA)  
       
      7. SOUNDS/ANIMATIONS
      ------------------
      #Push/Pull Hack #https://web.archive.org/web/20150323182903/http://tecmobowl.org/topic/57127-push-pull-hack-by-bruddog/page-4 SET(0x32E00,0xA53E4853F48A54048A541489848206DC4C98090034C2CAFA01FB1AEC907B0F5C90390F1201DAE2035AE4C69AEA570C9C0B00DC980B004C940B00A90085060A901854060A578A479A640E0019004A579A4782904D00B982904D003A2FC600460982904D003A20060A2FC60A01EB1AE853EC8BAE853F60A540D015A015B1AE38E5943021D0228838B1EE593101A3015A594A01538F1AE300CD00D8838A593F1AE100530004C2CAFA9028541205DAEA01CB1AE38F13E863E18653EF0E820DBAF853E4C0AFAA205DAE8A30378A6920A0131871AE91AEC8A90071AE91AC8A90071AE91AE8A6920A01318713E913EC8A900713E913EC8A900713E913EC641D0CC4C2CAF8A69E0A0131871AE91AEC8A9FF71AE91AEC8A9FF71AE91AE8A69E0A01318713E913EC8A9FF713E913EC8A9FF713E913EC641D0CC4C2CAF68AA68854168854068853F68853EA018B1AEA011871AE91AEA019B1AE48088A484C0ADBA540D041A588C9189008A008B1AEC90AF00FA008B1AEC588F007C90B900A4C2CAFA53E30B74CB7AEA53EAA205DAEA008B13E290F18690BC589F0048A4CB7AE8A853E4C71AF589C9189008A0081AEC98AF013A008B1AE290FC589009B1AEC979B00D4C2CAFA53E10034CB7AE4C2CAFA53EAA205DAEA008B13E18690BC5880048A4CB7AE8A853E4CB6AFA8A540D029860189849FF69011860) SET(0x3DB17,0x4C0F68AA203D82868EAEAEAEA) SET(0x3FFC0,0xA00B1AEC9E1C9A0F01C960F016C920F02A018B1AEA0131871A91019B1AE4C16DBAC2F00A21920E34CF0A) #Change 80-8A Follow Command to 2PT Stance After Motion Instead of 3PT Stance #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28872,0xA024A2BC4C2D96) #Dive Animation Timing Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x2aaa8,0x2050E4) SET(0x3e460,0xA008B1AEAA8A45703006A907186920CBDA608A208DDDA08720AADDB974E4186920CBDA600B0B0A0A080807070505040402020101) #Faster Handoffs, Pitches, Snaps & Player Control #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2A95D,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x2A981,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x2A98D,0x01) Player Has Immediate Control Upon Handoff SET(0x2A9D8,0x01) QB Pitch Animation Speed #Fallen players rise instantly (unverified) SET(0x1B010,0xD8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE) #How Long Diving Animation Takes (default = 07) #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2AAA9,0x01) #Get rid of players having a running animation when they hit the endzone #http://tecmobowl.org/forums/topic/62903-players-stop-moving-when-they-hit-endzone-hack/ SET(0x2B7AD,0x20FDB7)  #Randomize sound loop used for each play #http://tecmobowl.org/forums/topic/65048-randomize-sound-loop-used-for-each-play/ SET(0x255EC,0xEAA53C2907EA) #Removes P1 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 SET (0x24F7D, 0xEAEAEAEAEA) #Removes P2 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x24FC5, 0xEAEAEAEAEA) #Removes close to first down chains drawing #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x25004, 0xEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA) #Skip to main menu #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x20038,0x4C8980) #Timing of Snap Exchange between C & QB #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28CAE,0x01)
    • By TB: K Master
      Hey guys, here is a example of me choosing the Seahawks against one of the all-time greatest D's, the Chicago Bears.  And by the way, the 1st play of the game was a Safety by Joe Nash.  And also, in the 2nd image is my playbook choice for Seattle, :).


    • By Steve Moerke
      Hello,
       
      This is the 2nd time now this has happened to me. I returned the first cartridge after it only worked for about an hour. After I put it in my NES and took it out 3-4 times to play other games it stopped working. Now the 2nd TSB17 I received does not work. I put it in played 2 games and now, in the middle of the game it randomly restarted itself. Now when I try to turn the game on, the cartage will not even start up, it just has a white line across the screen. The power button just flashes. My NES has a new 72 pin connector installed in it. I have over 80 NES original cartridges and I can randomly grab any 1 of the 80 games and they will work perfectly the first time. I put in any other of my NES carts they all start right up instantly with no issues. I put in the TSB17 and get a white line. Please let me know if this is a known problem and if there is a fix? I have looked everywhere on the net and cant find any information on the subject. I also see they have stopped selling the cartridge does this mean there are know problems with the cartridges?
       
      Thanks,
       
      Steve
       
  • Recently Browsing   0 members

    No registered users viewing this page.

×