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    red98sethuthut

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    • By SammieSmith33
      Alright everyone it is official.  Minnesota is back in the Tecmo Super Bowl Tourney mix.  Please read the flyer below.  First prize will be a minimum of 300.00 dollars no matter how many people come and their paid entry into the Tecmo Madison tourney next year. I hoping for 32 to 64 combatants.  Please read the flyer below.  If you have any questions please feel free to email me. Kris (SammieSmith33) (bushy1333@gmail.com).  Instead of a t-shirt you will get a special gift instead when you sign-up.
       
      Millard's Mayhem 2
       
      When: Aug.12 
      Time: 11-7
      Location: Doubletree Bloomington MN
                      (952) 835-7800
       
      Hosted by: 2d Con
      Register at: 2dcon.net under additional info in registraton put Tecmo Super Bowl Tourney
       
      Email me (bushy1333@gmail.com) so I can get a count and if you can supply a Nintendo and game.  We have tv's covered
       
      Cost: $30
      Minimum Cash Prize: $300 
      Free Raffle Ticket with Entry and Player Performance Prizes
       
      Rules:
      Tecmo Madison Rules: tecmomadison.com
       
      4 player Round Robin with top 2 coming out of each group.  
       
      Elimination Bracket after that.
       
      Double Elimination for top 8 also twitch will be providing streaming for those games.
       

       
    • By trojan1979
      Green Bay WI, 8-3-2017 6:30PM - GBLAN Presents, 3rd Beebe, a Tecmo Super Bowl Tournament
       
      My wife is due with our 3rd child at the end of August.  This is the first available Thursday night after baseball season ends for those in our area.  Thursday night tournaments have been a great way to get that accelerated tournament experience.  Our last two tournaments got us 49 total participants.
       
      Here is the official FB page for signup http://tinyurl.com/3rdbeebe  Sign up at 6:30, games start by 7PM.
       
      Games are played on official NES hardware, or hardware clones with real cartridges, no rom dumps or emulation.  Controllers are NES OEM, and games are played on CRT tvs.  We can do up to 18 stations, but will likely have 10-12 setup.  To this point we haven't had any waiting due to unavailable systems since moving to our Thursday format.
       
      Standard Madison matchmaking and game play rules are in effect.
       
      If we exceed 16 players we will use a group play format, followed by a single elim bracket.  If we are at 16 or under, we will use a standard challonge double elim bracket.
       
      The entire event goes on for about 4 hours typically, with the majority of the field done by 10 or so..  The last two times we had pizza provided by a sponsor, and we are working to see if we can get them onboard again.  Drinks are $1 off for participating.
       
      Entry fee is $10 per person.  Payout is 50% to 1st place, gift certs to 2nd and 3rd place, remaining proceeds go to pay for equipment.
       
      Please RSVP on the FB page if you are coming.  If you are interested in coming, and not use Facebook, you may message me on the boards, or email trojan1979@gmail.com with your intentions.
       
      Hope to see you there!
       
      Trojan
       
       

    • By trojan1979
      Our April online tournament has come to a close and we will be starting a new one almost immediately. I'm looking for players of all abilities. If interested please send me a PM, or post on this thread, and I'll get you the deets. The tournament is with the TPC_tapmeter rom if anyone is curious. We had about 36 players compete in the last one, and I'd like to see that number go up. We'd like to have the roster and groups finalized by this Friday 6/9/2017, so message me ASAP if interested. Thanks!  If we don't have enough players we will extend this.
       
      More details will emerge, but the general gist of things is that you will be placed in a group where you play everyone in said group back to back, taking turns hosting and playing as player 1.
       
      Overall records and point differential seeds a double elimination bracket.  Nearly ever game's NSV file is commentated on and uploaded to youtube by myself, along with guest color commentators such as @Ryan11p Retro Sports Gamer, Old Dirty Tecmo, Odell, Ptitteri, Toolie, Darthrockman and potentially more this season.  It's a great way for new and old players to improve, and simulate a local tournament feel.
       
      As of right now we have about 16 signed up.  We'd like to get as many as before, so please let me know ASAP if you want in.
       
      I'll need you to fill out this form to apply to the tournament.  Due to scheduling and hosting challenges for some, not all will be accepted into this event.  https://docs.google.com/forms/d/e/1FAIpQLSc3mqXGThQ7aLcXkq5Z_sNmesJHbsGooVhbLLiwVXW0v2Njfg/viewform?c=0&w=1
    • By SBlueman
       
      Here is a list of SET commands you can use when editing Tecmo Super Bowl (28 and/or 32 team) with TSBTool. Please note that some of these commands can overlap in the game's code so use at your caution. ALWAYS REMEMBER TO BACKUP BEFORE EDITING! Use the "Check SET commands setting values in the same location" option before saving in TSBTool. Some commands will be listed with URL's that attribute the hack to an author on this site while others have been verified by experienced editors on this site. Unverified commands mostly originate from an attachment found on this post by @adscl84. My hopes is that this list can eventually become a good resource for both the hardcore editors while also making an introduction to editing less intimidating for the casual fan who's starting to want to find out more. Please feel free to post and share in this thread if you'd like to add any commands or add verification or corrections. This list is also open to any ideas and suggestions to make this a good resource to use. 
       
      Updated 5/25/17
       
      1. OFFENSE
      ---------------
      Ball carrier can break up drone grapples CPU find open receiver Fumble always Fumble never Multiple fumbles More NFL like QB rating value No fumble after TD Offensive Jump/Dive for passes based on REC rating Overthrow Bug Fix Passing game probability hack Passer Rating Requirement PA/PC hack - PC is INT and PA is target Player-controlled QB rollouts for playaction passes Players lose speed when cutting at 45 degrees hack QB backpedal animation match QB/PR ball control (unverified) QB throws ball instead of taking sack and runs less (unverified) Sort receiving stats by yards instead of catches Use START instead of B button to throw lob passes
      2. DEFENSE
      --------------
      Better INT returns Better tackling without COM diving COM defensive coverage late in season (28 and 32 team codes) COM dive tackling like SNES TSB I Control percentage of defensive jumping Defensive Jump/Dive for passes based on INT rating Defensive Pursuit Based on Quickness Diving time based on HP Faster fumble recovery (unverfied) Faster tackles (unverified) Mojo hack - Makes COM cover most receivers and plays better run defense Quickness equals coverage (unverified) Single Defender JJ Ints based on Quickness and Int Using quickness for turnover returns
      3. SPECIAL TEAMS
      -----------------------
      15 Yard XP AKB is now Kicking Power & KA is now Kick Accuracy Better COM punt timing Changing KR Speed Change Kickoff Position to the 30 Change touchbacks to the 25 yard line Directional punts End of game FG (unverified) FG avoid kick block fix FG length (unverified) FG/XP Block FG/XP Formation Increase CPU kickoff length Kick arrow speed/distance (unverified) Kickoff coverage Kickoff length (unverified) Kickoff touchbacks Kickoff wedge return No clock on kickoffs (unverified) Onside kick hack better recovery rate for P2 PR speed change from SS to actual PR player Punt block return Punt coverage Punt coverage boost adjustment Shorter punts QB/PR ball control (unverified) Return speed (unverified)
      4. GRAPHICS/TEXT
      ------------------------
      15 Sprite Per Scanline Add stats after quarters Disable Alt 3 Uniforms Draw tapping speed next to player name Fix Playoff Bracket (32-team game) No Sprite Flicker Playcall screen clock speed Quarter length (unverified) Shortens stats screen cutscene TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game (verified by buck)
      5. SIMULATION
      ------------------
      Always AVG condition Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max Change offensive SIM to 'out of 32' sum Change the differential for popcorning/DL busting through COM vs COM Run Block/Pass Block Hack Conditions Change Every Play No overtime in SKP mode No overtime in season/pre-season games Player 2 Condition fix TE sim fix Turn off injuries in SKP mode
      6. SCHEDULE
      -----------------
      Prevent schedule from being random Road team plays as player 2 vs COM Play Pre-Season Game in Season Mode
      7. SOUNDS/ANIMATIONS
      ------------------
      Change 80-8A follow command to 2PT stance after motion instead of 3PT stance Dive Animation Timing Based on Quickness Fallen players rise instantly (unverified) Faster handoffs, pitches, snaps & player control How long diving animation takes Get rid of players having a running animation when they hit the endzone Randomize sound loop used for each play Remove animations for first down measurements Skip to main menu Timing of snap exchange between C and QB
      1.OFFENSE
      ---------------
      #Ball carrier can break up drone grapples #http://tecmobowl.org/forums/topic/57274-offensive-ball-carrier-can-break-up-drone-grapples-hack/ SET(0x28293,0xEAEAEAEA) # jstout find open receiver #http://tecmobowl.org/forums/topic/53837-cpu-find-open-receiver/ SET(0x08519,0x93) SET(0x0851A,0x54) SET(0x0851B,0x22) SET(0x08601,0x93) SET(0x08602,0x84) SET(0x086B8,0x93) SET(0x086B9,0x94) SET(0x086BA,0x55) SET(0x086BB,0x31) SET(0x08837,0x94) SET(0x08838,0x63) SET(0x08839,0x45) SET(0x0883A,0x31) SET(0x08A55,0x94) SET(0x08A56,0x51) SET(0x08BA0,0x93) SET(0x08BA1,0x74) SET(0x08BA2,0x45) SET(0x08BA3,0x22) SET(0x08DD2,0x63) SET(0x08DD4,0x21) SET(0x09009,0x93) SET(0x0900A,0x51) SET(0x0900B,0x54) SET(0x0900C,0x42) SET(0x090ED,0x93) SET(0x090EE,0x54) SET(0x090EF,0x42) SET(0x092AC,0x94) SET(0x092AD,0x83) SET(0x092AE,0x75) SET(0x092AF,0x52) SET(0x092B0,0x21) SET(0x092F0,0x94) SET(0x092F1,0x73) SET(0x092F2,0x42) SET(0x092F3,0x21) SET(0x09314,0x93) SET(0x09315,0x54) SET(0x09316,0x45) SET(0x09317,0x21) SET(0x09351,0x63) SET(0x09352,0x64) SET(0x09353,0x45) SET(0x09354,0x42) SET(0x09355,0x21) SET(0x09388,0x94) SET(0x09389,0x92) SET(0x0938A,0x53) SET(0x0938B,0x55) SET(0x093C1,0x94) SET(0x093C2,0x73) SET(0x093C3,0x45) SET(0x093C4,0x22) SET(0x093C5,0x21) SET(0x093E6,0x94) SET(0x093E7,0x63) SET(0x093E8,0x41) SET(0x093E9,0x32) SET(0x0941A,0x93) SET(0x0941B,0x92) SET(0x0941C,0x44) SET(0x0941D,0x31) SET(0x0945B,0x94) SET(0x0945C,0x53) SET(0x0945D,0x42) SET(0x0949A,0x93) SET(0x0949B,0x54) SET(0x0949C,0x22) SET(0x094D1,0x93) SET(0x094D2,0x54) SET(0x094DD,0x93) SET(0x094DE,0x95) SET(0x094DF,0x54) SET(0x094E0,0x61) SET(0x094E1,0x22) SET(0x0951A,0x93) SET(0x0951B,0x94) SET(0x0951C,0x72) SET(0x0951D,0x55) SET(0x09570,0x94) SET(0x09572,0x32) SET(0x095AE,0x93) SET(0x095AF,0x75) SET(0x095B0,0x64) SET(0x095B1,0x42) SET(0x095DF,0x93) SET(0x095E0,0x74) SET(0x095E1,0x52) SET(0x095E2,0x45) SET(0x095E3,0x31) SET(0x09611,0x93) SET(0x09612,0x94) SET(0x09613,0x81) SET(0x09614,0x75) SET(0x09615,0x62) SET(0x0964E,0x93) SET(0x0964F,0x95) SET(0x09650,0x84) SET(0x09651,0x42) SET(0x09652,0x21) SET(0x0968B,0x94) SET(0x0968C,0x83) SET(0x0968D,0x55) SET(0x0968E,0x32) SET(0x0968F,0x31) SET(0x096C3,0x83) SET(0x096C4,0x54) SET(0x096CF,0x83) SET(0x096D0,0x71) SET(0x096D1,0x54) SET(0x096D2,0x45) SET(0x096D3,0x22) SET(0x09704,0x94) SET(0x09705,0x72) SET(0x09706,0x53) SET(0x09707,0x21) SET(0x09737,0x73) SET(0x09738,0x44) SET(0x09743,0x95) SET(0x09744,0x73) SET(0x09745,0x62) SET(0x09746,0x44) SET(0x09747,0x21) SET(0x09765,0x94) SET(0x09766,0x95) SET(0x09767,0x52) SET(0x09768,0x43) SET(0x09769,0x31) SET(0x09828,0x94) SET(0x0982A,0x31) SET(0x1DA20,0xA0) SET(0x1DA21,0x00) SET(0x1DA22,0x98) SET(0x1DA23,0x48) SET(0x1DA24,0x68) SET(0x1DA25,0xA8) SET(0x1DA26,0xC4) SET(0x1DA27,0xDC) SET(0x1DA28,0x90) SET(0x1DA29,0x08) SET(0x1DA2A,0xF0) SET(0x1DA2B,0x06) SET(0x1DA32,0xC8) SET(0x1DA33,0xB1) SET(0x1DA34,0x3E) SET(0x1DA35,0x29) SET(0x1DA36,0xF0) SET(0x1DA37,0x4A) SET(0x1DA38,0x85) SET(0x1DA39,0xDD) SET(0x1DA3A,0xD0) SET(0x1DA3B,0x03) SET(0x1DA3C,0x4C) SET(0x1DA3D,0xE9) SET(0x1DA3E,0x9A) SET(0x1DA3F,0xB1) SET(0x1DA40,0x3E) SET(0x1DA41,0x29) SET(0x1DA42,0xF0) SET(0x1DA43,0x4A) SET(0x1DA44,0x4A) SET(0x1DA45,0x4A) SET(0x1DA46,0x4A) SET(0x1DA47,0x85) SET(0x1DA48,0xDE) SET(0x1DA49,0x0A) SET(0x1DA4A,0x0A) SET(0x1DA4B,0x18) SET(0x1DA4C,0x65) SET(0x1DA4D,0xDE) SET(0x1DA4E,0x85) SET(0x1DA4F,0xDE) SET(0x1DA50,0xB1) SET(0x1DA51,0x3E) SET(0x1DA52,0x29) SET(0x1DA53,0x0F) SET(0x1DA54,0x0A) SET(0x1DA55,0xAA) SET(0x1DA56,0x98) SET(0x1DA57,0x48) SET(0x1DA58,0xA0) SET(0x1DA59,0x08) SET(0x1DA5A,0xB1) SET(0x1DA5B,0xAE) SET(0x1DA5C,0x30) SET(0x1DA5D,0x0D) SET(0x1DA5E,0xBD) SET(0x1DA5F,0xEB) SET(0x1DA60,0xDE) SET(0x1DA61,0x85) SET(0x1DA62,0x40) SET(0x1DA63,0xBD) SET(0x1DA64,0xEC) SET(0x1DA65,0xDE) SET(0x1DA66,0x85) SET(0x1DA67,0x41) SET(0x1DA68,0x4C) SET(0x1DA69,0x65) SET(0x1DA6A,0x9A) SET(0x1DA6B,0xBD) SET(0x1DA6C,0x01) SET(0x1DA6D,0xDF) SET(0x1DA6E,0x85) SET(0x1DA6F,0x40) SET(0x1DA70,0xBD) SET(0x1DA71,0x02) SET(0x1DA72,0xDF) SET(0x1DA73,0x85) SET(0x1DA74,0x41) SET(0x1DA75,0xA2) SET(0x1DA76,0x14) SET(0x1DA77,0xA0) SET(0x1DA78,0x08) SET(0x1DA79,0xB1) SET(0x1DA7A,0xAE) SET(0x1DA7B,0x30) SET(0x1DA7C,0x0D) SET(0x1DA7D,0xBD) SET(0x1DA7E,0x01) SET(0x1DA7F,0xDF) SET(0x1DA80,0x85) SET(0x1DA81,0x42) SET(0x1DA82,0xBD) SET(0x1DA83,0x02) SET(0x1DA84,0xDF) SET(0x1DA85,0x85) SET(0x1DA86,0x43) SET(0x1DA87,0x4C) SET(0x1DA88,0x84) SET(0x1DA89,0x9A) SET(0x1DA8A,0xBD) SET(0x1DA8B,0xEB) SET(0x1DA8C,0xDE) SET(0x1DA8D,0x85) SET(0x1DA8E,0x42) SET(0x1DA8F,0xBD) SET(0x1DA90,0xEC) SET(0x1DA91,0xDE) SET(0x1DA92,0x85) SET(0x1DA93,0x43) SET(0x1DA94,0xA0) SET(0x1DA95,0x15) SET(0x1DA96,0xB1) SET(0x1DA97,0x40) SET(0x1DA98,0xD1) SET(0x1DA99,0x42) SET(0x1DA9A,0x90) SET(0x1DA9B,0x1C) SET(0x1DA9C,0xD0) SET(0x1DA9D,0x07) SET(0x1DA9E,0x88) SET(0x1DA9F,0xB1) SET(0x1DAA0,0x40) SET(0x1DAA1,0xD1) SET(0x1DAA2,0x42) SET(0x1DAA3,0x90) SET(0x1DAA4,0x13) SET(0x1DAA5,0xA0) SET(0x1DAA6,0x14) SET(0x1DAA7,0xB1) SET(0x1DAA8,0x40) SET(0x1DAA9,0x38) SET(0x1DAAA,0xF1) SET(0x1DAAB,0x42) SET(0x1DAAC,0x85) SET(0x1DAAD,0x44) SET(0x1DAAE,0xC8) SET(0x1DAAF,0xB1) SET(0x1DAB0,0x40) SET(0x1DAB1,0xF1) SET(0x1DAB2,0x42) SET(0x1DAB3,0x85) SET(0x1DAB4,0x45) SET(0x1DAB5,0x4C) SET(0x1DAB6,0xB8) SET(0x1DAB7,0x9A) SET(0x1DAB8,0xA0) SET(0x1DAB9,0x14) SET(0x1DABA,0xB1) SET(0x1DABB,0x42) SET(0x1DABC,0x38) SET(0x1DABD,0xF1) SET(0x1DABE,0x40) SET(0x1DABF,0x85) SET(0x1DAC0,0x44) SET(0x1DAC1,0xC8) SET(0x1DAC2,0xB1) SET(0x1DAC3,0x42) SET(0x1DAC4,0xF1) SET(0x1DAC5,0x40) SET(0x1DAC6,0x85) SET(0x1DAC7,0x45) SET(0x1DAC8,0xA5) SET(0x1DAC9,0x45) SET(0x1DACA,0xD0) SET(0x1DACB,0x21) SET(0x1DACC,0xA5) SET(0x1DACD,0x44) SET(0x1DACE,0xC5) SET(0x1DACF,0xDD) SET(0x1DAD0,0xB0) SET(0x1DAD1,0x1B) SET(0x1DAD2,0xA0) SET(0x1DAD3,0x17) SET(0x1DAD4,0xB1) SET(0x1DAD5,0x40) SET(0x1DAD6,0xD1) SET(0x1DAD7,0x42) SET(0x1DAD8,0x90) SET(0x1DAD9,0x0A) SET(0x1DADA,0xB1) SET(0x1DADB,0x40) SET(0x1DADC,0x38) SET(0x1DADD,0xF1) SET(0x1DADE,0x42) SET(0x1DADF,0xC5) SET(0x1DAE0,0xDE) SET(0x1DAE1,0x4C) SET(0x1DAE2,0xDB) SET(0x1DAE3,0x9A) SET(0x1DAE4,0xB1) SET(0x1DAE5,0x42) SET(0x1DAE6,0x38) SET(0x1DAE7,0xF1) SET(0x1DAE8,0x40) SET(0x1DAE9,0xC5) SET(0x1DAEA,0xDE) SET(0x1DAEB,0x90) SET(0x1DAEC,0x07) SET(0x1DAED,0xCA) SET(0x1DAEE,0xCA) SET(0x1DAEF,0x30) SET(0x1DAF0,0x06) SET(0x1DAF1,0x4C) SET(0x1DAF2,0x67) SET(0x1DAF3,0x9A) SET(0x1DAF4,0x4C) SET(0x1DAF5,0x14) SET(0x1DAF6,0x9A) SET(0x1DAF7,0x68) SET(0x1DAF8,0xA8) SET(0x1DAF9,0x60) SET(0x288BE,0xA0) SET(0x288BF,0x10) SET(0x288C0,0xA29AA90E2054C4)   # bruddog edit to jstout find open receiver SET(0x1DA2C,0xA08060EAEAEA) SET(0x288C7,0xC080D005A9034CCB884CC788) #Fumbles Always #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF) #Fumble Never #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0x00000000000000000000000000000000) #Multiple Fumbles (breaks onside kicks) #http://tecmobowl.org/forums/topic/65900-fumble-all-the-time-nes-tsb/?do=findComment&comment=448898 SET(0x2AE10,0x00) #More NFL like QB rating value #http://tecmobowl.org/forums/topic/69086-more-nfl-like-qb-rating-value/ SET(0x318A0,0x7D) SET(0x318B3,0x0C) SET(0x318D4,0x08) SET(0x318D9,0x00) SET(0x318E0,0xFA) SET(0x31908,0x14) SET(0x31916,0x8C) SET(0x31946,0x08) #No fumble after TD #http://tecmobowl.org/forums/topic/12527-stopping-fumbles-after-touchdowns-beta/?do=findComment&comment=470662 #Note- Make sure that the space at 0x2BF50 is filled with FF's. Otherwise it means there is some other hack there. SET(0x28698,0x4C60BFEAEAEA) SET(0x2BF70,0xA5732920D00BA5712910C910F0034C8E864CE886) #Offensive Jump/Dive for passes based on REC rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x299d7,0x4CD0E5) SET(0x299f2,0x4CD0E6EA) SET(0x3e5e0,0xA008B1AE208DDDA08720AADDA8A53DD9EAE590034CF8994CFC9A0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e6e0,0xA008B1AE208DDDA08720AADDA8A53DD9EEE690034CF899A5AE853E4CE6990F2131404F6171808FA1B1C0CFE1F1FF) #Overthrow Bug Fix #http://tecmobowl.org/forums/topic/69037-tecmo-mystery-of-int-chance-on-overthrows-solved/?do=findComment&comment=475362 SET(0x29DBC, 0x4CFOBF) SET(0x2C000, 0x20319E203D9E4CAF9D) #Passing game probability table hack #http://tecmobowl.org/forums/topic/12783-passing-game-probability-table-hack/ SET(0x2BF14,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF24,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF34,0x1C1E20222426282A2C2E30323436383A) SET(0x29D90,0x51) SET(0x29DA3,0x51) SET(0x29DB6,0x51) SET(0x29D7A,0x46) SET(0x29C9E,0x11) SET(0x29C9A,0x15) #Passer Rating Requirement #http://tecmobowl.org/forums/topic/69451-tecmo-passer-rating-requirement/?do=findComment&comment=480100 SET(0x31cf7,0xEAEAEAEAEAEAEAEA) #PA/PC hack - PC is INT and PA is target #http://tecmobowl.org/forums/topic/55328-possible-to-swap-pc-and-pa-nes-tsb/?do=findComment&comment=364569 SET(0x29FEC,0x88) SET(0x29E54,0x20F79F) SET(0x2A007,0xA0874CDD9F) #Player-controlled QB rollouts for playaction passes #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ #Note-Visit link for information on blitz byte edits which will be required SET(0x8db8,0xe4d800c0d808b8d818b0) SET(0x8502,0xe4d8e0c0d8d8c0) SET(0x881d,0xe4d8f8b8d800b0d810a8) SET(0x8b83,0xe4d8f8c8d8f4bcd8e8b4d8d8b0) #Blitz Byte adjustment for 28-team rom w/original playbooks #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ SET(0x1dd14,0xda) SET(0x1dd24,0xda) SET(0x1dd2c,0xda) SET(0x1dd34,0xda) #Players lose speed when cutting at 45 degrees hack #http://tecmobowl.org/forums/topic/69091-players-lose-speed-when-cutting-at-45-degrees-hack/ SET(0x2B9AA,0x4CABB9) #QB backpedal animation hack #http://tecmobowl.org/forums/topic/62998-qb-backpedal-animation-hack/ SET(0x289F0,0x04) SET(0x28A12,0x04) #QB/PR ball control (unverified) SET(0x286C7,0x12) SET(0x286E7,0x14) #QB throws ball instead of taking sack and runs less SET(0x28A39,0x4C3C8A) #Sort receiving stats by yards instead of catches #http://tecmobowl.org/forums/topic/55221-sorting-receiving-stats-by-yards-instead-of-catches/?do=findComment&comment=363603 SET(0x304F1,0x09) #Use START instead of B button to throw lob passes #http://tecmobowl.org/forums/topic/55448-use-start-instead-of-b-button-to-throw-lob-passes/ SET(0x00006,0x42) SET(0x2912D,0x50) SET(0x2B2C1,0xE0) SET(0x2B2C2,0xBF) SET(0x2B2C3,0xAA) SET(0x2BFF0,0x20) SET(0x2BFF1,0xAA) SET(0x2BFF2,0xDD) SET(0x2BFF3,0xAA) SET(0x2BFF4,0xE0) SET(0x2BFF5,0x07) SET(0x2BFF6,0x90) SET(0x2BFF7,0x0C) SET(0x2BFF8,0x20) SET(0x2BFF9,0x08) SET(0x2BFFA,0xA1) SET(0x2BFFB,0x29) SET(0x2BFFC,0x10) SET(0x2BFFD,0xC9) SET(0x2BFFE,0x10) SET(0x2BFFF,0xD0) SET(0x2C000,0x03) SET(0x2C001,0xA0) SET(0x2C002,0x06) SET(0x2C003,0x60) SET(0x2C004,0x8A) SET(0x2C005,0xA8) SET(0x2C006,0x60)  
      2. DEFENSE
      --------------
      #Better INT returns #http://tecmobowl.org/forums/topic/11106-tsb-editor-tsbtool-supreme-season-generator/?do=findComment&comment=387879 SET(0xBFC5,0xF720E100E00CE304E4DFFEFF) #Better tackling without COM diving #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28DD6,0xA299EAEAEA90E1A90120CBDA4CAE8DA90120CBDA4CAE8D) SET(0x28E9C,0xA299EAEAEA90ADA90120CBDA4C408EA90120CBDA4C408E) #COM defensive coverage late in season (28-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x028B3F,0xa53dc98090034cc5974c1b80) #COM defensive coverage late in season (32-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x28B3D, 0x9009A53DC98090034CC5974C1B80EA) #COM Dive Tackling like SNES TSB I #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28dd7,0x30) SET(0x28e9d,0x30) #Control Percentage of Defensive Jumping #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x29BD8,0xA53BC940B00AEAEA) #Defensive Jump/Dive for passes based on INT rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29be5,0x4C70E5) SET(0x29bf6,0x4CA0E5EA) SET(0x3e580,0xA008B1AE208DDDA08620AADDA8A53DD98AE590034CF99B4C439C0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e5b0,0xA008B1AE208DDDA08620AADDA8A53DD9BEE590034CF99BA5AE853E4CEA9B0F2131404F6171808FA1B1C0CFE1F1FF) #Defensive Pursuit Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28ddd,0x2030E3EAEA) SET(0x28de5,0x2064E3EAEA) SET(0x28ea3,0x2030E3EAEA) SET(0x28eab,0x2064E3EAEA) SET(0x3e340,0xA008B1AEAA8A45703008A91E186920CBDA608A208DDDA08720AADDB954E3186920CBDA602422201E1C191613100D0A0705030201) SET(0x3e374,0xA008B1AEAA8A45703008A905186920CBDA608A208DDDA08720AADDB988E3186920CBDA6008080707060605050404030302020101) #Diving time based on HP #http://tecmobowl.org/forums/topic/57169-diving-time-based-on-hp/ SET(0x2AAA8,0x20EOBFEAEA) SET(0x2BFF0,0xA01CB1AE4A4A290F18C90BB00849FF690F20CBDA60A90220CBDA60) #Faster fumble recovery (unverfied) SET(0x2ADD9,0xAA) #Faster tackles (unverified) SET (0x284f0,0x20) #Mojo hack - Makes COM cover most receivers and plays better run defense #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=94279 SET(0x28b44,0xEA) SET(0x28b45,0xEA) #Quickness equals coverage (unverified) SET(0x29D8F,0x4CBABFEA) SET(0x29DA2,0x4CCABFEA) SET(0x29DB7,0x4CDABFEA) SET(0x2BFCA,0xA6DDA5E620EDBFA4E6C95090234C839DA6DDA5E720EDBFA4E7C95090134C969DA6DDA5E820EDBFA4E8C95090034CA99D4CEE9D86432A300B6A298F208DDDA0874C839E4CB19E) #Single Defender JJ Ints based on Quickness and Int #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29c99,0x4C90E4EA4CC0E4EA) SET(0x3e4a0,0xA008B1AE208DDDA08720AADDA8D9A8E4B0034C8D9C4C9D9C08090A0B0C0D0E0F1011121314151617) SET(0x3e4d0,0xA008B1AE208DDDA08620AADDA8D9D8E4B0034C8D9C4C9D9C01010102020203030406080A0C0E1011) #Using quickness for turnover returns #http://tecmobowl.org/forums/topic/9398-using-quickness-for-int-and-fumble-returns/?do=findComment&comment=475814 SET(0x2908B, 0x87)  
      3. SPECIAL TEAMS
      -----------------------------
      #15 Yard XP #http://tecmobowl.org/forums/topic/66137-15-yd-xp-try/ SET(0x246B0,0x1C) SET(0x24E38,0xE4) #AKB is now Kicking Power & KA is now Kick Accuracy (AKB Hardcoded to 50 Rating) #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x1eea5,0x20B1208B024B49434B204143435552414359208B424B49434B494E4720504F574552) SET(0x294a3,0x62) SET(0x29351,0x87) SET(0x2948a,0xA53DC926EA) #Better COM punt timing #http://tecmobowl.org/forums/topic/66645-com-punt-timing/?do=findComment&comment=456338 SET(0x29323,0x4C2493) SET(0x29337,0x1F)  SET(0x29340,0x40) #Changing KR Speed #http://tecmobowl.org/forums/topic/4006-changing-the-kr-speed/?do=findComment&comment=442100 SET (0x08100, 0x0048ECF303EFE4DFFEFF) #Change player 1 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x247B9,0xA060) SET(0x247BB,0xA207) #Change player 2 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x24031,0xA0A0) SET(0x24033,0xA208) #Change touchbacks to the 25 yard line #http://tecmobowl.org/forums/topic/69012-change-touchbacks-to-25-yardline/ SET(0x25077,0x28) SET(0x25090,0xC8) #Directional punts #http://tecmobowl.org/forums/topic/62839-directional-punts/ SET (0x2937D, 0x2034BFEAEAEA) SET (0x2BF44, 0xA93385AB20FCA029FFC984D003A9C060C988D003A94060A98060) #End of game FG (unverified) SET (0x1897f,0x20) #FG avoid kick block fix #http://tecmobowl.org/forums/topic/64767-fg-avoid-kick-block-fix/ SET(0x293E1, 0x8D)  SET(0x293EB, 0x8D) SET(0x29487, 0xAC) #FG length (unverified) SET(0x294C0,0x50) #FG/XP Block #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA0B5, 0xD0E808EAFFADAAFFFFFF ) SET( 0xA0BF, 0xD0F008EAFFADAAFFFFFF ) SET( 0xA0C9, 0xD0F808EAFFADAAFFFFFF ) SET( 0xA0D3, 0xD0D808EAFFADAAFFFFFF ) SET( 0xA0DD, 0xD0E008EAFFADAAFFFFFF ) SET( 0xA0E7, 0xD00008EAFFADAAFFFFFF ) SET( 0xA0F1, 0xD00808EAFFADAAFFFFFF ) SET( 0xA0FB, 0xD01C08ECFFADAAFFFFFF ) SET( 0xA105, 0xD0C408ECFFADAAFFFFFF ) SET( 0xA10F, 0xD0E824ECFFADAAFFFFFF ) SET( 0xA119, 0xD0F040ECFFECBD ) #FG/XP Formation #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x817A, 0xD0F040D6FF32B8 ) SET( 0x8181, 0xD0F060ECE7FF32B8 ) SET( 0x8189, 0xD0D012ECF706FF5ABE ) SET( 0x8192, 0xD0D810EAF706FF3CBE ) SET( 0x819B, 0xD0E00EEAF706FF42BE ) SET( 0x81A4, 0xD0E80CEAFF2ABE ) SET( 0x81AB, 0xD0F008F080D3FF30BE ) SET( 0x81B4, 0xD0F80CEAFF36BEFFFFFF ) SET( 0x81BE, 0xD0000EEAFF48BEFFFFFF ) SET( 0x81C8, 0xD00810EAFF4EBEFFFFFF ) SET( 0x81D2, 0xD01012ECFF54BE ) #Increase CPU kickoff length #http://tecmobowl.org/forums/topic/11291-increase-cpu-kickoff-length/ SET(0x2A534, 0x4C50BF)  SET(0x2BF60, 0xA5454AA5446A186972A8A9016900AA4C2FA5) #Kick arrow speed/distance (unverified) SET(0x2A7A0,0xA8A09890888078706860585048403830) SET(0x2A7B0,0x0D0D0C0C0B0B0A0A0909080807070606) #Kickoff Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA010, 0xD0F038E5E4FFADAA ) SET( 0xA018, 0xD0A81EECD70064D70044F53264FFBCAA ) SET( 0xA028, 0xD0B01EECD7007FD70044FFADAA ) SET( 0xA035, 0xD0C01EECD7007FF43CFFBCAA ) SET( 0xA041, 0xD0D01EECFEE7 ) SET( 0xA047, 0xD0E01EECD7007FF564FFF564FFFFBCAA ) SET( 0xA057, 0xD0001EECFEF0 ) SET( 0xA05D, 0xD0101EECFF35A0 ) SET( 0xA064, 0xD0201EECFF29A0 ) SET( 0xA06B, 0xD0301EECFEF2 ) SET( 0xA071, 0xD0381EECFF0CA0 ) #Kickoff touchbacks #http://tecmobowl.org/forums/topic/12758-kickoff-touchbacks/ SET(0x2411C,0x205790)  SET(0x248A4,0x207090) #Kickoff Wedge Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x8043, 0xB0F080ECFC8600B478C040FF32B8 ) SET( 0x802B, 0xB0CC80ECFC3C00B46CC0 ) SET( 0x8010, 0xB0A880ECFCFFE0B451C0 ) SET( 0x8058, 0xB01480ECFC03C0B481C0 ) SET( 0x8070, 0xB03880ECFC00E0B49CC0 ) SET( 0x808B, 0xB1A800ECFC7000B45C50 ) SET( 0x80A0, 0xB1E400ECFC0E00B47060 ) SET( 0x80BC, 0xB1FC00ECFC0700B48060 ) SET( 0x80D8, 0xB13800ECB49150 ) SET( 0x80EA, 0xB1E078ECB47840 ) #No clock on kickoffs (unverified) SET(0x240B8,0x00) SET(0x24840,0x00) #Onside kick hack better recovery rate for P2 #http://tecmobowl.org/forums/topic/63673-onsides-kick-hackbetter-recovery-rate-for-p2/ SET(0x2D9EA,0xA53CC933B006A98065AA85AA) #PR speed change from SS to actual PR player #http://tecmobowl.org/forums/topic/4168-a-better-alternative-rom-hack-for-punt-returns/?do=findComment&comment=377857 Set(0xAADD,0xB10000EFE4DFFEFF) #Punt Block Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA120, 0xD0E808EAFFADAA ) SET( 0xA253, 0xD0F008EAFFADAA ) SET( 0xA33A, 0xD0F808EAFFADAA ) SET( 0xA2C2, 0xD0D408ECF60AE209FFADAA ) SET( 0xA151, 0xD0E008EAF60AFFADAA ) SET( 0xA25A, 0xD00008EAF60AFFADAA ) SET( 0xA36B, 0xD00C08ECF60AE209FFADAA ) SET( 0xA078, 0xD1360CECF60AFC1000FFADAA ) SET( 0xA085, 0xD1C00CECF60AFC0800FFADAA ) SET( 0xA092, 0xD0F025EC ) SET( 0xA099, 0xD0F080EC ) #Punt Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x810C, 0xD0F048ECE6F400FEFE ) SET( 0x8115, 0xD00030ECFFE8BEFFFFFF ) SET( 0x811F, 0xD0D80EECFF3CBE ) SET( 0x8126, 0xD1360CEC4AFF66BEFFFF ) SET( 0x8130, 0xD1C00CECFF60BE ) SET( 0x8137, 0xD0080EECFF4EBE ) SET( 0x813E, 0xD0F006D3FF30BE ) SET( 0x8145, 0xD0E80AEAFF2ABE ) SET( 0x814C, 0xD0F80AEAFF36BE ) SET( 0x8153, 0xD0E00CEAFF42BE ) SET( 0x815A, 0xD0000CEAFF48BE ) #Punt coverage boost adjustment #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/?do=findComment&comment=36038 #Note-Visit link to learn about variable settings. First SET command affects the punter. Second affects the rest of the players on punt coverage. SET(0x8164,0xE200E300) SET(0x8170,0xE200E300) #Shorter Punts #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/ SET (0x29369,0x60) #QB/PR ball control (unverified) SET(0x286C7,0x12) SET(0x286E7,0x14) #Return speed (unverified) SET (0x29083,0x4C34BFEA) SET (0x2BF44,0xA008B1AEC90AF007C98AF0114C7790A918A479C008D00318E9094C7790A998A478C008D00318E9094C7790) 4. GRAPHICS/TEXT
      ------------------------
      #15 Sprite Per Scanline #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2D14E,0x10) SET(0x2D174,0x10) SET(0x2D19A,0x10) SET(0x2D1C0,0x10) #Add stats after quarters #http://tecmobowl.org/forums/topic/11820-adding-stats-to-the-end-of-quarters/ SET(0x22109, 0x4E) end of 1st quarter SET(0x22113, 0x4E) end of 2nd quarter SET(0x2213D, 0x4E) end of 3rd quarter #Disable Alt 3 Uniforms #http://tecmobowl.org/forums/topic/69093-how-to-edit-chiefs-uniform-colors-in-28-team-rom/?do=findComment&comment=475993 SET (0x02C24F,0xEAEAEAEA) #Draw tapping speed next to player name #http://tecmobowl.org/forums/topic/67473-draw-tapping-speed-near-player-name/ SET(0x28287,0x4C50E5) SET(0x3E560,0xA52B3054A008B1AE300EA01DB1AE20B7D8A220A0644C76E5A01DB1AE20B7D8A220A0744C76E58545A90248293F186D7D03C93FB02638662B8AAE7D039D3C03989D3B03689D3A03E8E8E818A54520F8D5A5452005D620C8D24C6482684C6482) #Fix Playoff Bracket (32-team game) #http://tecmobowl.org/forums/topic/60615-playoff-bracket-fixed/ SET(0x23247,0x86) SET(0x2324C,0x8E) SET(0x23251,0x7E) SET(0x23256,0x76) SET(0x232A1,0x7F) SET(0x3F770,0x77) SET(0x23288,0x8A) SET(0x2328D,0x92) SET(0x23292,0x82) SET(0x23297,0x7A) SET(0x3F77D,0x83) SET(0x3F785,0x7B) SET(0x1e6d9,0x315354) SET(0x1e6e0,0x345448) SET(0x1e6e4,0x324E44) SET(0x1e6e8,0x315354) SET(0x1e6f0,0x335244) SET(0x1e6fb,0x324E44) #No Sprite Flicker #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2d04C,0xA901209ACC4C3C90) #Playcall screen clock speed #http://tecmobowl.org/forums/topic/11290-playcall-screen-clock-speed/ #Note-Refer to link for variables. Code below is set to 5 seconds. SET(0x222D2,0x05) #Shortens Stats Screen Cutscene #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0xE0AC,0x1EAE1EAE) SET(0xEE2E,0xFC42AE) #TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game #verified by buck SET(0x16d9c,0x000000000000000000D8D9C0C1DADBC2C300000000000000000090918C8D86878E8F0000000000000000000000009400000086000000000000000000A99091CC8892939E0000000000000000009DD8D9C0CFDADBC2000000000000000000C194A900C3868800) #Quarter length (unverified) SET(0x2224B,0x04)  
      5. SIMULATION
      ------------------
      #Always AVG condition #http://tecmobowl.org/forums/topic/64741-conditions-always-in-average/ #Note-Do not apply first set code if you want players to get injured in SKP mode SET(0x21E25,0xEAEAEA) SET(0x220FE,0xEAEAEA) SET(0x2211A,0xEAEAEA) SET(0x22132,0xEAEAEA) #Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max #http://tecmobowl.org/forums/topic/52957-bucks-com-juice-setter-spreadsheet/ SET(0x1DF10,0x0304050803)         SET(0x1DF15,0x0304050803)         SET(0x1DF1A,0x0304050803)         SET(0x1DF1F,0x0304050803)         SET(0x1DF24,0x0304050803)         SET(0x1DF29,0x0304050803)         SET(0x1DF2E,0x0304050803)         SET(0x1DF33,0x0304050803)         SET(0x1DF38,0x0304050803)         SET(0x1DF3D,0x0405050803)         SET(0x1DF42,0x0405060804)         SET(0x1DF47,0x0405060904)         SET(0x1DF4C,0x0405060904)         SET(0x1DF51,0x0506060a05)         SET(0x1DF56,0x0506070a05)         SET(0x1DF5B,0x0506070b06)         SET(0x1DF60,0x0607080b06)   #TE sim fix #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x175CB, 0x05) #Change offensive SIM to 'out of 32' sum #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x18117,0x00081018202830384048505860687078) #Changing the differential for popcorning/ dl busting through #http://tecmobowl.org/forums/topic/8388-changing-the-differential-for-popcorning-dl-busting-through/ #Visit link to see author's notes on variables to edit to modify code below SET(0x28360,0xA53D293F1871AE38F13E300BC90E9007C93490064C0F844C84842036B1EAEAEAEAEAEAEAEAEA) #COM vs COM Run Block/Pass Block Hack # http://tecmobowl.org/topic/55420-run-blockpass-block-hack/ SET(0x00006,0x42) SET(0x014E5,0x20) SET(0x014E6,0x64) SET(0x014E7,0x65) SET(0x01DE1,0x20) SET(0x01DE2,0x6C) SET(0x01DE3,0x65) SET(0x01FF5,0x20) SET(0x01FF6,0x64) SET(0x01FF7,0x65) SET(0x01FF8,0x6C) SET(0x0212E,0x20) SET(0x0212F,0x64) SET(0x02130,0x65) SET(0x02131,0x6C) SET(0x0223C,0x20) SET(0x0223D,0x76) SET(0x0223E,0x61) SET(0x0223F,0x6E) SET(0x03043,0x5B) SET(0x03046,0x5B) SET(0x03049,0x3B) SET(0x0304C,0x3B) SET(0x0304F,0x2B) SET(0x03052,0x3B) SET(0x03056,0x3B) SET(0x0305A,0x3B) SET(0x0305E,0x3B) SET(0x03062,0x3B) SET(0x03066,0x3B) SET(0x0306A,0x3B) SET(0x030B7,0xAB) SET(0x030B8,0x33) SET(0x030BA,0xAB) SET(0x030BB,0x33) SET(0x030BD,0xAB) SET(0x030BE,0x53) SET(0x030C0,0xAB) SET(0x030C1,0x23) SET(0x030C3,0xAB) SET(0x030C4,0x23) SET(0x030C7,0xB3) SET(0x030CB,0xB3) SET(0x030CF,0xB3) SET(0x030D3,0xB3) SET(0x030D7,0xB3) SET(0x030DB,0xB3) SET(0x030DF,0xB3) SET(0x2835E,0x4C) SET(0x2835F,0x40) SET(0x28360,0xBF) SET(0x28361,0xEA) SET(0x28362,0xEA) SET(0x28363,0xEA) SET(0x28364,0xEA) SET(0x2BF50,0xA5) SET(0x2BF51,0x70) SET(0x2BF52,0xC9) SET(0x2BF53,0x49) SET(0x2BF54,0xB0) SET(0x2BF55,0x06) SET(0x2BF56,0xA5) SET(0x2BF57,0x78) SET(0x2BF58,0xA2) SET(0x2BF59,0x01) SET(0x2BF5A,0x90) SET(0x2BF5B,0x04) SET(0x2BF5C,0xA5) SET(0x2BF5D,0x79) SET(0x2BF5E,0xA2) SET(0x2BF5F,0x02) SET(0x2BF60,0xC9) SET(0x2BF61,0x04) SET(0x2BF62,0x90) SET(0x2BF63,0x04) SET(0x2BF64,0xC9) SET(0x2BF65,0x08) SET(0x2BF66,0x90) SET(0x2BF67,0x03) SET(0x2BF68,0x4C) SET(0x2BF69,0xB7) SET(0x2BF6A,0xBF) SET(0x2BF6B,0xA0) SET(0x2BF6C,0x08) SET(0x2BF6D,0xE0) SET(0x2BF6E,0x01) SET(0x2BF6F,0xD0) SET(0x2BF70,0x2F) SET(0x2BF71,0xB1) SET(0x2BF72,0xAE) SET(0x2BF73,0xC9) SET(0x2BF74,0x06) SET(0x2BF75,0x90) SET(0x2BF76,0x19) SET(0x2BF77,0xA0) SET(0x2BF78,0x0F) SET(0x2BF79,0xB1) SET(0x2BF7A,0xAE) SET(0x2BF7B,0x29) SET(0x2BF7C,0x0F) SET(0x2BF7D,0x69) SET(0x2BF7E,0x24) SET(0x2BF7F,0xA0) SET(0x2BF80,0x12) SET(0x2BF81,0x38) SET(0x2BF82,0xF1) SET(0x2BF83,0x3E) SET(0x2BF84,0x90) SET(0x2BF85,0x05) SET(0x2BF86,0x0A) SET(0x2BF87,0x0A) SET(0x2BF88,0x4C) SET(0x2BF89,0x57) SET(0x2BF8A,0x83) SET(0x2BF8B,0x0A) SET(0x2BF8C,0x0A) SET(0x2BF8D,0x4C) SET(0x2BF8E,0x65) SET(0x2BF8F,0x83) SET(0x2BF90,0xA0) SET(0x2BF91,0x1C) SET(0x2BF92,0xB1) SET(0x2BF93,0xAE) SET(0x2BF94,0x4A) SET(0x2BF95,0x4A) SET(0x2BF96,0x18) SET(0x2BF97,0x69) SET(0x2BF98,0x25) SET(0x2BF99,0x38) SET(0x2BF9A,0xF1) SET(0x2BF9B,0x3E) SET(0x2BF9C,0x90) SET(0x2BF9D,0xED) SET(0x2BF9E,0xB0) SET(0x2BF9F,0xE6) SET(0x2BFA0,0xB1) SET(0x2BFA1,0x3E) SET(0x2BFA2,0xC9) SET(0x2BFA3,0x06) SET(0x2BFA4,0x90) SET(0x2BFA5,0x11) SET(0x2BFA6,0xA0) SET(0x2BFA7,0x0F) SET(0x2BFA8,0xB1) SET(0x2BFA9,0xAE) SET(0x2BFAA,0x29) SET(0x2BFAB,0x0F) SET(0x2BFAC,0x69) SET(0x2BFAD,0x24) SET(0x2BFAE,0xA0) SET(0x2BFAF,0x12) SET(0x2BFB0,0x38) SET(0x2BFB1,0xF1) SET(0x2BFB2,0xAE) SET(0x2BFB3,0x90) SET(0x2BFB4,0xD6) SET(0x2BFB5,0xB0) SET(0x2BFB6,0xCF) SET(0x2BFB7,0xA0) SET(0x2BFB8,0x1C) SET(0x2BFB9,0xB1) SET(0x2BFBA,0x3E) SET(0x2BFBB,0x4A) SET(0x2BFBC,0x4A) SET(0x2BFBD,0x18) SET(0x2BFBE,0x69) SET(0x2BFBF,0x25) SET(0x2BFC0,0x38) SET(0x2BFC1,0xF1) SET(0x2BFC2,0xAE) SET(0x2BFC3,0x90) SET(0x2BFC4,0xC6) SET(0x2BFC5,0xB0) SET(0x2BFC6,0xBF) SET(0x2BFC7,0xA0) SET(0x2BFC8,0x1C) SET(0x2BFC9,0xB1) SET(0x2BFCA,0xAE) SET(0x2BFCB,0x38) SET(0x2BFCC,0xF1) SET(0x2BFCD,0x3E) SET(0x2BFCE,0x4C) SET(0x2BFCF,0x55) SET(0x2BFD0,0x83) SET(0x31E80,0x00) SET(0x31E81,0x00) SET(0x31E82,0x00) SET(0x31E83,0x00) SET(0x31E84,0x00) SET(0x31E85,0x00) SET(0x31E86,0x00) SET(0x31E87,0x00) SET(0x31E88,0x00) SET(0x31E89,0x00) SET(0x31E8A,0x00) SET(0x31E8B,0x00) SET(0x31E8C,0x00) SET(0x31E8D,0x00) SET(0x31E8E,0x00) SET(0x31E8F,0x00) SET(0x31E90,0x00) SET(0x31E91,0x00) SET(0x31E92,0x00) SET(0x31E93,0x00) SET(0x31E94,0x00) SET(0x31E95,0x00) SET(0x31E96,0x00) SET(0x31E97,0x00) SET(0x31E98,0x00) SET(0x31E99,0x00) SET(0x31E9A,0x00) SET(0x31E9B,0x00) #No Overtime in SKP Mode #http://tecmobowl.org/forums/topic/69577-no-overtime-in-skp-mode/ SET(0x17F34, 0xEAEA) #No Overtime in Season/Pre-Season Games #http://tecmobowl.org/forums/topic/69557-editing-overtime/?do=findComment&comment=480944 SET(0x2214A, 0xD008A52D2903C903F005A94E4CFA9DA91B20FA9DA900A0FCE67620DBADA52D2903C903F0102036A2A94F4CFA9D0000000000000000) #Condition Change Every Play #http://tecmobowl.org/forums/topic/10222-player-conditions-change-more/?do=findComment&comment=480103 SET(0x25ae9,0x4cf39feaeaeaea) SET(0x25ffb,0xa570100e4c3e9cffa9068d0080a9188d01804ce09a) SET(0x3200d,0x4cca9f) SET(0x31fda,0xa9078d0080a9118d01802095a3a9078d0080a52f8d0180a9068d0080a52e8d0180) #Player 2 Conditions Fix #http://tecmobowl.org/forums/topic/10436-player-2-conditions-fix/ SET(0x30E55,0x20809F) SET(0x31F90,0xA66EE46DF00218603860A66EE46DF00218603860) #Turn Off Injuries in SKP Mode #http://tecmobowl.org/forums/topic/69576-turn-off-injuries-in-skp-mode/ SET (0x17AD6, 0xEAEAEA) SET (0x17CB0, 0xEAEAEA) SET (0x17DCD, 0xEAEAEA) 6. SCHEDULE
      -----------------
      #Prevent schedule from being random #http://tecmobowl.org/forums/topic/58864-how-do-you-fix-the-order-of-games-played-in-a-week/?do=findComment&comment=392192 SET(0x3220A,0x20B3C4A9C08D01A060) #Road team plays as player 2 vs COM  #http://tecmobowl.org/forums/topic/12609-play-as-2nd-player-against-cpu/ SET(0x214BD,0xC97F)  #Play Pre-Season Game in Season Mode #http://tecmobowl.org/forums/topic/69447-play-pre-season-game-in-season-mode/ SET(0x21288,0x4C9492) SET(0x212C60xEAEAEA)  
       
      7. SOUNDS/ANIMATIONS
      ------------------
      #Change 80-8A Follow Command to 2PT Stance After Motion Instead of 3PT Stance #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28872,0xA024A2BC4C2D96) #Dive Animation Timing Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x2aaa8,0x2050E4) SET(0x3e460,0xA008B1AEAA8A45703006A907186920CBDA608A208DDDA08720AADDB974E4186920CBDA600B0B0A0A080807070505040402020101) #Faster Handoffs, Pitches, Snaps & Player Control #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2A95D,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x2A981,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x2A98D,0x01) Player Has Immediate Control Upon Handoff SET(0x2A9D8,0x01) QB Pitch Animation Speed #Fallen players rise instantly (unverified) SET(0x1B010,0xD8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE) #How Long Diving Animation Takes (default = 07) #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2AAA9,0x01) #Get rid of players having a running animation when they hit the endzone #http://tecmobowl.org/forums/topic/62903-players-stop-moving-when-they-hit-endzone-hack/ SET(0x2B7AD,0x20FDB7)  #Randomize sound loop used for each play #http://tecmobowl.org/forums/topic/65048-randomize-sound-loop-used-for-each-play/ SET(0x255EC,0xEAA53C2907EA) #Removes P1 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 SET (0x24F7D, 0xEAEAEAEAEA) #Removes P2 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x24FC5, 0xEAEAEAEAEA) #Removes close to first down chains drawing #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x25004, 0xEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA) #Skip to main menu #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x20038,0x4C8980) #Timing of Snap Exchange between C & QB #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28CAE,0x01)
    • By fgqb#19nyj
      Thanks to Carther for posting his End Zone Tutorial.
       
      (editing field goal posts so that they're at front of end zones) Note: must use Tile Layer Pro to edit tile colors.
      (left end zone)
      x2C618: A8 04 05 08 09 06 07 0A 0B 01 01 01 01 01 01 B8 B2 AA 01 01 B7 60 01 01 B7 62 01 01 B7 68 01 01 B7 6A AA 01 01 B7 02 01 01 B7 02 01 01 B7 02 01 01 B7 02 AA 01 01 B7 02 01 01 B7 02 01 01 B7 02 01 01 B7 02
      x2C6E4: A3 04 05 84 85 06 07 86 87 01 01 8C 8D B2 B2 B2 BC AA 4E 67 02 BD 63 6C 71 BD 79 7C 7D BE 02 7E 7F BD AA 25 39 02 BD 27 3B 49 BD 25 2D 1E BD 27 2C F8 4A AA 2F 39 FA 28 27 3B 48 2A 02 3D 02 1F 27 3F 02 B6
      x2C76C: AA 01 01 01 01 01 01 01 01 01 01 01 01 4B 95 95 95 AA 29 95 01 01 29 94 01 01 2B 94 94 94 01 01 01 01
      (right end zone)
      x2CC56: AA 01 01 01 98 01 01 01 98 01 01 01 98 95 95 95 5E 55 9B 01 01 01 9B 01 01 01 9B 01 01 01 9B 01 01 01 AA 9F B5 9C 01 9B 01 01 01 93 87 87 87 01 01 01 01 AA 01 95 01 3C 01 94 01 3C 94 94 94 3E 01 01 01 98
      x2CCAB: 5F 80 81 08 09 82 83 0A 0B 88 89 01 01 BC B2 B2 B2 55 BD 02 72 5B BD 64 79 76 BE 68 69 6C BD 6A 6B 02 55 BD 02 20 21 BD 5C 22 23 BD 1E 28 30 5F F8 2A 02 55 3D FA 2C 30 3F 5D 2E 3A 1F 02 38 30 02 02 39 32
      x2CD77: 58 04 05 08 09 06 07 0A 0B 01 01 01 01 B2 B9 01 01 55 75 B6 01 01 77 B6 01 01 7D B6 01 01 7F B6 01 01 95 02 B6 01 01 02 B6 01 01 02 B6 01 01 02 B6 01 01 59 02 B6 01 01 02 B6 01 01 02 B6 01 01 02 B6 01 01
       




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