bruddog Posted April 20, 2015 Share Posted April 20, 2015 Someone asked me for this hack so I figured I'd post it since its not one I'd probably use. This NOP's the jump to the condition routines so that conditions don't change and stay in average. SKP MODE SET(0x21E25, 0xEAEAEA) QTR 1->2 SET(0x220FE, 0xEAEAEA) QTR 2->3 SET(0x2211A, 0xEAEAEA) QTR 3>4 SET(0x22132, 0xEAEAEA) Quote Link to comment Share on other sites More sharing options...
DFM Posted April 20, 2015 Share Posted April 20, 2015 Someone asked me for this hack so I figured I'd post it since it snot one I'd probably use. 5yo me giggled. Quote Link to comment Share on other sites More sharing options...
buck Posted April 20, 2015 Share Posted April 20, 2015 would be good for a "TSB to TB" hack. Quote Link to comment Share on other sites More sharing options...
bruddog Posted April 20, 2015 Author Share Posted April 20, 2015 5yo me giggled.Good catch. Fixed Quote Link to comment Share on other sites More sharing options...
pambazos88 Posted April 22, 2015 Share Posted April 22, 2015 Can conditions change during PRESEASON mode? Quote Link to comment Share on other sites More sharing options...
bruddog Posted April 22, 2015 Author Share Posted April 22, 2015 Can conditions change during PRESEASON mode? Conditions normally change in PRESEASON mode but with this hack they would not. Quote Link to comment Share on other sites More sharing options...
adscl84 Posted December 8, 2015 Share Posted December 8, 2015 This is a cool hack, but it prevents anyone from ever getting injured. Is there a way around that? Quote Link to comment Share on other sites More sharing options...
bruddog Posted December 8, 2015 Author Share Posted December 8, 2015 It only prevents it in SKP mode. If you want players to get injured in skp mode DON'T apply this one. SKP MODE SET(0x21E25, 0xEAEAEA) Quote Link to comment Share on other sites More sharing options...
adscl84 Posted December 9, 2015 Share Posted December 9, 2015 Holy cow, do I feel dumb. Thanks. Quote Link to comment Share on other sites More sharing options...
MrNFL Posted March 23, 2016 Share Posted March 23, 2016 Do you know if this could be ported to the SNES version? Quote Link to comment Share on other sites More sharing options...
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