Knobbe Posted August 13, 2014 Share Posted August 13, 2014 It's been known for a while that Tecmo Super Bowl had some text in it relating to penalties in addition to unused "Sound 32"You might have missed, like I did back in 2009, that there was an actual set of penalty cut screens still in the game. Today I stumbled across this and thanks to this handy spreadsheet, inserted them in place of the intro screen event to see them in action. Here's a video [size=4]https://www.youtube.com/watch?v=y4iEaHDEp54 Also I've uploaded a rom where the intro and start screen are replaced with the penalty cut screens in case you want to see it in action. View attachment: TSB-PenaltyDemo.nes View full article segathonsov and GameplayLoop 2 Quote Link to comment Share on other sites More sharing options...
segathonsov Posted August 13, 2014 Share Posted August 13, 2014 Cool find. Any guess how they would use it? My guess it would of been one of those Tecmo Gods Probabilities. Where you would have a big 4th and 3 play and get called for offsides. fairfensheeding 1 Quote Link to comment Share on other sites More sharing options...
Knobbe Posted August 13, 2014 Author Share Posted August 13, 2014 Cool find. Any guess how they would use it? My guess it would of been one of those Tecmo Gods Probabilities. Where you would have a big 4th and 3 play and get called for offsides. Potentially randomly though either could involve pre-snap arrow use. If you think about how awful this game would be if you had to play a chess game in patience in order to draw/avoid penalties by pre-snap movement, it makes me glad they didn't figure out how to implement this. Quote Link to comment Share on other sites More sharing options...
cubsfan5150 Posted August 13, 2014 Share Posted August 13, 2014 Would have been a cool, yet frustrating addition. Quote Link to comment Share on other sites More sharing options...
Ghost Posted August 13, 2014 Share Posted August 13, 2014 Pretty cool after 20+ years we're still finding stuff. fairfensheeding 1 Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted August 13, 2014 Share Posted August 13, 2014 When CX_ROM or Jstout (whichever one actually did) made this aware to me years ago, I thanked God this didn't happen. Why put any penalties in the game if you're only going to put two line-based ones in? Penalties would kill TSB. Quote Link to comment Share on other sites More sharing options...
slim_jimmy7 Posted August 13, 2014 Share Posted August 13, 2014 Imagine if they added holding, how many times that would get called... segathonsov 1 Quote Link to comment Share on other sites More sharing options...
buck Posted August 13, 2014 Share Posted August 13, 2014 slide block... Quote Link to comment Share on other sites More sharing options...
bruddog Posted August 13, 2014 Share Posted August 13, 2014 I think offsides and false start COULD work ok. It would have to be random right after the ball was snapped since there is no play clock for hiking. Quote Link to comment Share on other sites More sharing options...
cubsfan5150 Posted August 13, 2014 Share Posted August 13, 2014 Bingo Brud. Could you imagine the agony of a random penalty in a big situation. It would be brutal. RAIDERCRITIQUE 1 Quote Link to comment Share on other sites More sharing options...
buck Posted August 13, 2014 Share Posted August 13, 2014 penalty implementation like bruddog suggests should be settable for each team. Quote Link to comment Share on other sites More sharing options...
~Tailback King~ Posted August 14, 2014 Share Posted August 14, 2014 Imagine if they added holding, how many times that would get called... Ha ha Ha!!!!!!! ^^^This was FUNNY!!!....................................BTW, F*CK penalties!!!!!!!!!!!!!!!!!!!!!!!!!!! (p.s. I always wondered what sound 32 was...now the mystery has been solved!) Quote Link to comment Share on other sites More sharing options...
suicideking81 Posted August 14, 2014 Share Posted August 14, 2014 Sound 32 is a pretty good jam. Wonder why they didn't use it. fairfensheeding and hamburgler2682 2 Quote Link to comment Share on other sites More sharing options...
TimBone Posted August 28, 2014 Share Posted August 28, 2014 Sound 32 is awesome! Quote Link to comment Share on other sites More sharing options...
airkix72 Posted October 5, 2014 Share Posted October 5, 2014 that's my spreadsheet!!! I'm famous! cxrom found a bunch of 'deleted' scenes (including these penalty scenes) back in 08 that happen during play like telling you when you reach 100 yards rushing, 150 yards passing, etc. that i believe are found in the later games. try using 4E and 5D-6A for your event and see the other things (the incorrect tileset will show just like the penalty ones)check the spreadsheet for what does what. its on the 3rd tab in it's own box towards the bottom. Knobbe and DFM 2 Quote Link to comment Share on other sites More sharing options...
Knobbe Posted October 5, 2014 Author Share Posted October 5, 2014 Good to see you're still lurking around. It took me years to properly find and consume your post. Quote Link to comment Share on other sites More sharing options...
brookstonfowler Posted October 10, 2014 Share Posted October 10, 2014 looked at the spreadsheet and messed around with the ROM. it was pretty fun! awesome work! is there a way to specify a specific halftime show to play during halftime or does that fall under the in-game cutscreen category? speaking of, any plans to break down how to implement the unused in-game cutscreens or at least examine how to replace them? i guess that could be outside the scope of your ambitions. Quote Link to comment Share on other sites More sharing options...
buck Posted October 10, 2014 Share Posted October 10, 2014 (edited) looked at the spreadsheet and messed around with the ROM. it was pretty fun! awesome work! is there a way to specify a specific halftime show to play during halftime or does that fall under the in-game cutscreen category? speaking of, any plans to break down how to implement the unused in-game cutscreens or at least examine how to replace them? i guess that could be outside the scope of your ambitions. yes. I have exploited this in my street rom (2012 and the 2013, and this years which is still sitting on my desktop). even made a new song for the halftime. I have heavily tweaked cutscreens in the street rom. Edited October 10, 2014 by buck Quote Link to comment Share on other sites More sharing options...
brookstonfowler Posted October 10, 2014 Share Posted October 10, 2014 yes. I have exploited this in my street rom (2012 and the 2013, and this years which is still sitting on my desktop). even made a new song for the halftime. I have heavily tweaked cutscreens in the street rom. awesome. i've had that rom on my comp for quite some time now...mostly unplayed. do you have ambitions to break down how it is done? Quote Link to comment Share on other sites More sharing options...
fgqb#19nyj Posted February 20, 2016 Share Posted February 20, 2016 What was the flag picture graphic supposed to be anyway? Quote Link to comment Share on other sites More sharing options...
Slippery Nips Posted February 20, 2016 Share Posted February 20, 2016 1 hour ago, fgqb#19nyj said: What was the flag picture graphic supposed to be anyway? Quote Link to comment Share on other sites More sharing options...
fgqb#19nyj Posted February 21, 2016 Share Posted February 21, 2016 Niiiiiiccce. that's what I thought. Slippery Nips 1 Quote Link to comment Share on other sites More sharing options...
Slippery Nips Posted February 21, 2016 Share Posted February 21, 2016 it's $. 46 minutes ago, fgqb#19nyj said: Niiiiiiccce. that's what I thought. Quote Link to comment Share on other sites More sharing options...
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