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Sega Genesis whacky sim results!


COA Elway

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I imported my 1978 rom to the SNES and it simmed better than the NES. I just did the same thing for the Genesis and got some whacked out results.

1) Alot of QB's were over 80% completion

2) QB's showed 30's and 20's in TD passes, but.........

3) WR's had no TD receptions. Some had 3, 2, 1 and the majority had zero.

4) RB's rushed for too many yards. Not crazy, but way higher than the NES and SNES versions.

5) RB's had a ton of rushing TD's also. Several with 20+

Does anyone know, if the SEGA version glitches when you change the sim code? :)

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  • 9 years later...
  • 8 years later...

this seems to stem from the busted october version of tsb which is likely when the qbs are 60-80 percent and throwing up to 4,000 yds. plus this one doesnt increase and decrease the blue attributes when conditions change. the september is the actual official version and qbs throw up to the high 2000 once in a while moon or young will hit 3,000.

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