QBSHARKS Posted May 29, 2014 Share Posted May 29, 2014 The hacks would be from the rom buck just posted. The graphics would be of a ROM I modified of one of keithisgood's which I think is based off the same one buck posted for me. I redrew a few large helmets and didnt switch any of the pointers around. I know how to change the palettes so that won't be a problem. Quote Link to comment Share on other sites More sharing options...
QBSHARKS Posted May 31, 2014 Share Posted May 31, 2014 (edited) I went ahead and updated the Bucs mini helmet and large helmet facemasks colors for the upcoming 2014 year. They switched from black mask to chrome. I used the keithisgood ROM for the update. I also added the hacks from page 15.bucshelmetsupdatewithhacks.nes Edited May 31, 2014 by QBSHARKS Quote Link to comment Share on other sites More sharing options...
Knobbe Posted July 13, 2015 Share Posted July 13, 2015 1. NFC West "Offense Preference" Bug(when playing live, heavy pass does heavy rush)x273B4 change to x20 xB6 x9FSET(0x273b4, 0x20b69f) 2. NFC West "SIM" Bugsx27479 to x2747B should be x20 xB6 x9F (this goes to cx_rom's written code for Team 1)x27481 to x27483 should be x20 xB6 x9F (this goes to cx_rom's written code for Team 2)SET(0x27479, 0x20b69f)SET(0x27481, 0x20b69f)x27FCE should be xE0 (this makes it compare team value correctly) SET(0x27fce, 0xe0) 3. Player-2 Condition FixSET(0x30e55, 0x20809f)SET(0x31f90, 0xa66ee46df00218603860) *regarding offense SIM and SIM calculations, for the TE to be calculated properly with SIM values(changed the byte at x175CB from 04 to 05, see http://tecmobowl.org...ata/#entry90243) Just been thinking about this lately with it coming up in a league.Is there any downside to dynamically applying this to all roms on the site? Quote Link to comment Share on other sites More sharing options...
buck Posted July 13, 2015 Share Posted July 13, 2015 I wouldn't do that. Just because. And because there's a chance that something could go wrong for little-to-no gain. I would at least like to ask not to do it to buck roms. (they probably don't need it, but I don't want them tweaked even if they do). Is there any downside to dynamically applying this to all roms on the site? Quote Link to comment Share on other sites More sharing options...
SBlueman Posted September 4, 2016 Share Posted September 4, 2016 (edited) I am currently editing qbviking's 2016 rom in an effort to teach myself how to set the uniforms in-game and on the action screens. I believe his edit is based off this rom so that's why I came here to ask this question. I am trying to set the uniforms for the NFC west to have more dark vs light uniform matchups. I found this note in the TSB Hacks thread: Quote 32-TEAM ROM FIXES32-Team ROM NFC West Locations (The numbers in "()" are length per team and "[]" is total length for all 4 teams.) 0x199C1 - Sim Data ($30)[$C0] 0x23FF0 - Large Helmet Palettes ($08)[$20] 0x27FDB - Run/Pass Ratio ($01)[$04] 0x2CF82 - In-game Jersey Colors ($0A)[$28] 0x348F7 - Action Sequence Palettes ($08)[$20] I have all the NFC West teams set in TSBTool as the dark uniform as option 1 and the light uniform as option 2. As is known though, those changes don't take hold. So, if I am reading the quote above correctly it is then possible to set the uniforms as I see fit with a hex editor, correct? And if so, what exactly are the notes telling me? From what I can tell it's going to involve some hex code. Is there something I missed on this forum that answers this and the in's and outs on how to accomplish this? Edited September 9, 2017 by SBlueman Quote Link to comment Share on other sites More sharing options...
DFM Posted September 4, 2016 Share Posted September 4, 2016 24 minutes ago, SBlueman said: I have all the NFC West teams set in TSBTool as the dark uniform as option 1 and the light uniform as option 2. As is known though, those changes don't take hold. So, if I am reading the quote above correctly it is then possible to set the uniforms as I see fit with a hex editor, correct? And if so, what exactly are the notes telling me? From what I can tell it's going to involve some hex code. Is there something I missed on this forum that answers this and the in's and outs on how to accomplish this? 1 Head to the Hacking Documentation thread and perform one page scroll. You will find what you seek. Quote Link to comment Share on other sites More sharing options...
buck Posted September 4, 2016 Share Posted September 4, 2016 (edited) I don't think that it is possible, as is, for the NFC West teams to be able to actually use their "2nd" uniform (on-field, that is). If it is possible, it is news to me. Edited September 4, 2016 by buck Quote Link to comment Share on other sites More sharing options...
SBlueman Posted September 4, 2016 Share Posted September 4, 2016 (edited) 51 minutes ago, davefmurray said: Head to the Hacking Documentation thread and perform one page scroll. You will find what you seek. It's amazing all the stuff the coders here have found and been able to edit. Looks like I have some catching up to do. Last time I released a season rom was in 2004. It's like a whole new world. Truly awesome stuff happening on this forum. Glad to see the tecmo community strong and growing. 35 minutes ago, buck said: I don't think that it is possible, as is, for the NFC West teams to be able to actually use their "2nd" uniform (on-field, that is). If it is possible, it is news to me. Gotcha. Looks like it'll end up being more about minimizing the uniform clashes. I will be limited to what I can control in TSBTool. With that you can set what uniform to wear against the 49ers and Rams but not the Seahawks and Cardinals. The only thing I can edit is what uniform is option1 and 2 for the NFC West teams. Some matchups will end up clashing...oh well. So what does this part of the 32-team rom fixes mean? What can/can't be done with this: Quote 32-TEAM ROM FIXES32-Team ROM NFC West Locations (The numbers in "()" are length per team and "[]" is total length for all 4 teams.) 0x2CF82 - In-game Jersey Colors ($0A)[$28] 0x348F7 - Action Sequence Palettes ($08)[$20] Edited September 4, 2016 by SBlueman Quote Link to comment Share on other sites More sharing options...
SBlueman Posted August 29, 2017 Share Posted August 29, 2017 I wanted to share an updated base rom with the Rams helmets updated for 2017.Thanks goes out to @keithisgood and @bruddog for their help with making this happen. buck, Knobbe and gojiphen malor 3 Quote Link to comment Share on other sites More sharing options...
DFM Posted August 29, 2017 Share Posted August 29, 2017 5 hours ago, SBlueman said: I wanted to share an updated base rom with the Rams helmets updated for 2017 1 Thanks. Added to download section and updated threads. Also, @Maynard_G_Krebs & @buck put in a ton of work on this ROM too. They also deserve the praise. Thanks, gentlemen. SBlueman and GameplayLoop 2 Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted August 29, 2017 Author Share Posted August 29, 2017 I give Buck and others 99.9% credit. I just knew it was something that had to be done. SBlueman 1 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted August 30, 2017 Share Posted August 30, 2017 @davefmurray....can you upload this file instead. I didn't realize it until @gojiphen malor caught it but the rom I uploaded had other hacks applied to it (no sprite flicker, song randomizer, etc.). The attached file is the correct file with just graphical changes to the Rams helmets. base2017update.nes gojiphen malor and buck 2 Quote Link to comment Share on other sites More sharing options...
buck Posted September 17, 2017 Share Posted September 17, 2017 thanks for the base rom 2017 update, whoever did the graphics and stuff!!! I didn't even realize it'd been updated for 2017. SBlueman 1 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted September 17, 2017 Share Posted September 17, 2017 2 hours ago, buck said: thanks for the base rom 2017 update, whoever did the graphics and stuff!!! I didn't even realize it'd been updated for 2017. @keithisgood and @bruddog were the brains behind the updated rom, I just edited as per their instructions that they were so generous to share. The rom isn't totally up to date though as @oilertitanfan pointed out: If there's any Tecmo guru's who know how to update the Browns and Lions helmets it would kick ass for everyone. I am reading up and trying to learn what to do but props to people who have edited helmets, it's a convoluted mess to figure out! Quote Link to comment Share on other sites More sharing options...
gojiphen malor Posted September 18, 2017 Share Posted September 18, 2017 (edited) 3 hours ago, SBlueman said: If there's any Tecmo guru's who know how to update the Browns and Lions helmets it would kick ass for everyone. I am reading up and trying to learn what to do but props to people who have edited helmets, it's a convoluted mess to figure out! SET(0x23DA4,0xXX) Browns Facemask Bar Outline SET(0x23DA5,0xXX) Browns Facemack Bar SET(0x23E24,0xXX) Lions Facemask Bar Outline SET(0x23E25,0xXX) Lions Facemack Bar Edited September 18, 2017 by gojiphen malor Slippery Nips and SBlueman 2 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted September 18, 2017 Share Posted September 18, 2017 (edited) Holy sweet mother of pearl, that did the trick! Now all that's left to edit are the facemasks on the mini-helmets and the stripe and logo on the Lions uniform and it'll be up to date! Thanks so much @gojiphen malor! Here's an updated base rom with the Browns and Lions big helmet facemasks updated: base2017update.nes Screenshots: Edited September 18, 2017 by SBlueman crusadeRGP and Slippery Nips 1 1 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted September 18, 2017 Share Posted September 18, 2017 (edited) One more update, here's the update with the Lions logo updated with a blue outline: base2017update - Copy.nes So what's left now is: 1. Lions large helmet needs the stripes edited. Make the blue grey and the black blue. 2. Browns small helmet facemask from white to brown 3. Lions small helmet facemask from black to grey Edited September 18, 2017 by SBlueman crusadeRGP and Slippery Nips 2 Quote Link to comment Share on other sites More sharing options...
crusadeRGP Posted September 18, 2017 Share Posted September 18, 2017 9 minutes ago, SBlueman said: One more update, here's the update with the Lions logo updated with a blue outline: base2017update - Copy.nes So what's left now is: 1. Lions large helmet needs the stripes edited. Make the blue grey and the black blue. 2. Browns small helmet facemask from white to brown 3. Lions small helmet facemask from black to grey Looking good but noticed the face mask got darker in this update? SBlueman 1 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted September 18, 2017 Share Posted September 18, 2017 (edited) 24 minutes ago, oilertitanfan said: Looking good but noticed the face mask got darker in this update? Here we go, sorry about that: base2017update - Copy.nes With that done, all that's left is changing the facemasks on the small helmets for the Browns and Lions! Edited September 18, 2017 by SBlueman Quote Link to comment Share on other sites More sharing options...
gojiphen malor Posted September 18, 2017 Share Posted September 18, 2017 Lions restore the roar and their helmet stripes too : SET(0x23E21,0x11) SET(0x23E23,0x00) SBlueman 1 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted September 18, 2017 Share Posted September 18, 2017 (edited) Whoa, @gojiphen malor is on a friggin' roll! I went with SET(0x23E23,0x10) to match the helmet's grey, here's another update: base2017update - Copy.nes All that is left to do now is edit the small facemasks for the Browns and Lions and I think we'll be all done with a proper 2017 update! Edited September 18, 2017 by SBlueman crusadeRGP and gojiphen malor 1 1 Quote Link to comment Share on other sites More sharing options...
gojiphen malor Posted September 18, 2017 Share Posted September 18, 2017 (edited) 8 minutes ago, SBlueman said: All that is left to do now is edit the small facemasks for the Browns and Lions and I think we'll be all done with a proper 2017 update! I see the facemasks in YYCHR, but they're not as easy to decipher as the logos are. It looks like teams share them? If this is the case, it will change other team's facemasks also obviously Edited September 18, 2017 by gojiphen malor SBlueman 1 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted September 18, 2017 Share Posted September 18, 2017 I think the Lions might be easier to change than the Browns since there are other teams who use grey. How to do it though is a mystery to me..... Quote Link to comment Share on other sites More sharing options...
crusadeRGP Posted September 18, 2017 Share Posted September 18, 2017 3 minutes ago, SBlueman said: I think the Lions might be easier to change than the Browns since there are other teams who use grey. How to do it though is a mystery to me..... The original game the Lions face masks were blue can the two be compared somehow? SBlueman 1 Quote Link to comment Share on other sites More sharing options...
gojiphen malor Posted September 18, 2017 Share Posted September 18, 2017 Turns out they are shared. Just re-coloring one in YYCHR changed several of them.. and different colors too?? Quote Link to comment Share on other sites More sharing options...
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