kingsoby1 Posted January 23, 2005 Share Posted January 23, 2005 hey man... got a huge problem with your beta1 release of the playbook editor.it doesn't swap all blitz bytes correctly. it's pretty much that simple.here's my rom - it's fucked up:http://www.tecmobowl.org/forum/download.php?id=6when you call some plays on defense, guys dont blitz, hence i assume blitz byte fuckup. Quote Link to comment Share on other sites More sharing options...
dophin26 Posted January 25, 2005 Share Posted January 25, 2005 Konforce, I saw your helmet editor thread, but haven't found the actual editor. Is it available for us somewhere? Quote Link to comment Share on other sites More sharing options...
konForce Posted January 26, 2005 Share Posted January 26, 2005 Regarding play book editor, there very well could be problems with the blitz byte. Regarding the helmet editor, there is no release yet, and probably won't be for a few weeks, as I can only work on it a little bit on weekends. Quote Link to comment Share on other sites More sharing options...
kingsoby1 Posted January 27, 2005 Author Share Posted January 27, 2005 when will you have time to fix it? Quote Link to comment Share on other sites More sharing options...
bruddog Posted January 28, 2005 Share Posted January 28, 2005 If you had the source code I could possibly fix it. My guess is that the hard coded play definitions could be wrong.Soby- Will picking one of the other play slots cause a blitz? Quote Link to comment Share on other sites More sharing options...
kingsoby1 Posted January 28, 2005 Author Share Posted January 28, 2005 yes that happens sometimes. Quote Link to comment Share on other sites More sharing options...
konForce Posted January 28, 2005 Share Posted January 28, 2005 I believe the problem is that when you copy a play slot, the source play's blitz byte ends up being the same as the destination play's blitz byte. So if you copy a play to the other 3 slots, they will all share the same blitz byte (the final copied play is correct, the original(s) are not). Most likely due to a copy by reference when I was expecting it to copy by value.Update: http://www.tecmobowl.org/forum/viewtopic.php?t=4417 Quote Link to comment Share on other sites More sharing options...
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