War6 Posted Saturday at 06:06 PM Share Posted Saturday at 06:06 PM Anyone have any idea how to remove the white sunspots (upper right quadrant) on the Bengals Large Helmet. If you change 30 in hex at the Bengals LH address then it looks off/disjointed. I’ve searched through my tile editor for the two tiles; however, I was unable to locate them. Any idea where the 2 tiles are located in the tile editor? Quote Link to comment Share on other sites More sharing options...
bruddog Posted Sunday at 02:42 AM Share Posted Sunday at 02:42 AM Set all bytes to 00 in the following locations. 0x5C180 thru 0x5C18F 0x5C1E0 thru 0x5C1EF These are sprites and not background objects like the remainder of the helmet BEFORE FIX AFTER FIX War6 1 Quote Link to comment Share on other sites More sharing options...
War6 Posted Sunday at 10:38 AM Share Posted Sunday at 10:38 AM After viewing the 32 large helmets, I decided to refresh my catalogue of ROMs. I removed unnecessary shading, sun spots, & other reflective elements while updating a few logos/colors. This was my first attempt at NES large helmets. I normally edit SNES TSB assets & I've done something similar with the NES large helmets for standardization purposes...clean & crisp overall! SBlueman 1 Quote Link to comment Share on other sites More sharing options...
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