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Sacramento, CA - 03/02/13 - Sacramento Tecmo Tournament

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Having a small tournament 16-32 players on March 2nd in Sacramento. Seeing what kind of intrest we have out here in Cali for Tecmo. Planning on larger tournament later in the year. Any intrest let me know. Thx!

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Well its going to be March 2nd at 5pm its a friendly $5 buy-in as of now the location is at a private residence in Roseville, Ca (suburb near Sac) depending on amount of players venue may change. Just looking probably for 16 players but if we get more we can adjust 10 players are confirmed as of now.

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Update- We have 14 confirmed players trying to get to 16. If 16 is reached there will be group play. 4 groups where top 2 in each group advance to single elimination 8 man bracket. So minimum of 3 games per player. Email bigtimerz3@yahoo.com for more details.

Edited by Dlogs3

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Update- We have 14 confirmed players trying to get to 18. If 18 is reached there will be group play. 4 groups where top 2 in each group advance to single elimination 8 man bracket. So minimum of 3 games per player. Email bigtimerz3@yahoo.com for more details.

 

Great to hear...this will somehow be the first organized California tournament on this site

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Sorry, I won't be joining- I am running a race that day.  I was going to perhaps stop on by if if was at a bar or such.  


 


Thanks for the info.  GL

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Tournament was huge success. Planning on bigger tourney in a few months at a local sports bar in Elk Grove, Ca. Please email me bigtimerz3@yahoo.com or like the group West Coast Tecmo on facebook. Thanks!

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The link above has the winner. Don't think anyone is an online player.

Its picking up speed out here in Cali and have plans for a larger tournament in the coming months. Also there is a group of us that will be attending Madison next year to represent California!

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SET(0x1DA71,0x02) SET(0x1DA72,0xDF) SET(0x1DA73,0x85) SET(0x1DA74,0x41) SET(0x1DA75,0xA2) SET(0x1DA76,0x14) SET(0x1DA77,0xA0) SET(0x1DA78,0x08) SET(0x1DA79,0xB1) SET(0x1DA7A,0xAE) SET(0x1DA7B,0x30) SET(0x1DA7C,0x0D) SET(0x1DA7D,0xBD) SET(0x1DA7E,0x01) SET(0x1DA7F,0xDF) SET(0x1DA80,0x85) SET(0x1DA81,0x42) SET(0x1DA82,0xBD) SET(0x1DA83,0x02) SET(0x1DA84,0xDF) SET(0x1DA85,0x85) SET(0x1DA86,0x43) SET(0x1DA87,0x4C) SET(0x1DA88,0x84) SET(0x1DA89,0x9A) SET(0x1DA8A,0xBD) SET(0x1DA8B,0xEB) SET(0x1DA8C,0xDE) SET(0x1DA8D,0x85) SET(0x1DA8E,0x42) SET(0x1DA8F,0xBD) SET(0x1DA90,0xEC) SET(0x1DA91,0xDE) SET(0x1DA92,0x85) SET(0x1DA93,0x43) SET(0x1DA94,0xA0) SET(0x1DA95,0x15) SET(0x1DA96,0xB1) SET(0x1DA97,0x40) SET(0x1DA98,0xD1) SET(0x1DA99,0x42) SET(0x1DA9A,0x90) SET(0x1DA9B,0x1C) SET(0x1DA9C,0xD0) SET(0x1DA9D,0x07) SET(0x1DA9E,0x88) SET(0x1DA9F,0xB1) SET(0x1DAA0,0x40) SET(0x1DAA1,0xD1) SET(0x1DAA2,0x42) SET(0x1DAA3,0x90) SET(0x1DAA4,0x13) SET(0x1DAA5,0xA0) SET(0x1DAA6,0x14) SET(0x1DAA7,0xB1) SET(0x1DAA8,0x40) SET(0x1DAA9,0x38) SET(0x1DAAA,0xF1) SET(0x1DAAB,0x42) SET(0x1DAAC,0x85) SET(0x1DAAD,0x44) SET(0x1DAAE,0xC8) SET(0x1DAAF,0xB1) SET(0x1DAB0,0x40) SET(0x1DAB1,0xF1) SET(0x1DAB2,0x42) SET(0x1DAB3,0x85) SET(0x1DAB4,0x45) SET(0x1DAB5,0x4C) SET(0x1DAB6,0xB8) SET(0x1DAB7,0x9A) SET(0x1DAB8,0xA0) SET(0x1DAB9,0x14) SET(0x1DABA,0xB1) SET(0x1DABB,0x42) SET(0x1DABC,0x38) SET(0x1DABD,0xF1) SET(0x1DABE,0x40) SET(0x1DABF,0x85) SET(0x1DAC0,0x44) SET(0x1DAC1,0xC8) SET(0x1DAC2,0xB1) SET(0x1DAC3,0x42) SET(0x1DAC4,0xF1) SET(0x1DAC5,0x40) SET(0x1DAC6,0x85) SET(0x1DAC7,0x45) SET(0x1DAC8,0xA5) SET(0x1DAC9,0x45) SET(0x1DACA,0xD0) SET(0x1DACB,0x21) SET(0x1DACC,0xA5) SET(0x1DACD,0x44) SET(0x1DACE,0xC5) SET(0x1DACF,0xDD) SET(0x1DAD0,0xB0) SET(0x1DAD1,0x1B) SET(0x1DAD2,0xA0) SET(0x1DAD3,0x17) SET(0x1DAD4,0xB1) SET(0x1DAD5,0x40) SET(0x1DAD6,0xD1) SET(0x1DAD7,0x42) SET(0x1DAD8,0x90) SET(0x1DAD9,0x0A) SET(0x1DADA,0xB1) SET(0x1DADB,0x40) SET(0x1DADC,0x38) SET(0x1DADD,0xF1) SET(0x1DADE,0x42) SET(0x1DADF,0xC5) SET(0x1DAE0,0xDE) SET(0x1DAE1,0x4C) SET(0x1DAE2,0xDB) SET(0x1DAE3,0x9A) SET(0x1DAE4,0xB1) SET(0x1DAE5,0x42) SET(0x1DAE6,0x38) SET(0x1DAE7,0xF1) SET(0x1DAE8,0x40) SET(0x1DAE9,0xC5) SET(0x1DAEA,0xDE) SET(0x1DAEB,0x90) SET(0x1DAEC,0x07) SET(0x1DAED,0xCA) SET(0x1DAEE,0xCA) SET(0x1DAEF,0x30) SET(0x1DAF0,0x06) SET(0x1DAF1,0x4C) SET(0x1DAF2,0x67) SET(0x1DAF3,0x9A) SET(0x1DAF4,0x4C) SET(0x1DAF5,0x14) SET(0x1DAF6,0x9A) SET(0x1DAF7,0x68) SET(0x1DAF8,0xA8) SET(0x1DAF9,0x60) SET(0x288BE,0xA0) SET(0x288BF,0x10) SET(0x288C0,0xA29AA90E2054C4)   # bruddog edit to jstout find open receiver SET(0x1DA2C,0xA08060EAEAEA) SET(0x288C7,0xC080D005A9034CCB884CC788) #Fumbles Always #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF) #Fumble Never #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0x00000000000000000000000000000000) #Multiple Fumbles (breaks onside kicks) #http://tecmobowl.org/forums/topic/65900-fumble-all-the-time-nes-tsb/?do=findComment&comment=448898 SET(0x2AE10,0x00) #More NFL like QB rating value #http://tecmobowl.org/forums/topic/69086-more-nfl-like-qb-rating-value/ SET(0x318A0,0x7D) SET(0x318B3,0x0C) SET(0x318D4,0x08) SET(0x318D9,0x00) SET(0x318E0,0xFA) SET(0x31908,0x14) SET(0x31916,0x8C) SET(0x31946,0x08) #No fumble after TD #http://tecmobowl.org/forums/topic/12527-stopping-fumbles-after-touchdowns-beta/?do=findComment&comment=470662 #Note- Make sure that the space at 0x2BF50 is filled with FF's. Otherwise it means there is some other hack there. SET(0x28698,0x4C60BFEAEAEA) SET(0x2BF70,0xA5732920D00BA5712910C910F0034C8E864CE886) #Offensive Jump/Dive for passes based on REC rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x299d7,0x4CD0E5) SET(0x299f2,0x4CD0E6EA) SET(0x3e5e0,0xA008B1AE208DDDA08720AADDA8A53DD9EAE590034CF8994CFC9A0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e6e0,0xA008B1AE208DDDA08720AADDA8A53DD9EEE690034CF899A5AE853E4CE6990F2131404F6171808FA1B1C0CFE1F1FF) #Overthrow Bug Fix #http://tecmobowl.org/forums/topic/69037-tecmo-mystery-of-int-chance-on-overthrows-solved/?do=findComment&comment=475362 SET(0x29DBC, 0x4CFOBF) SET(0x2C000, 0x20319E203D9E4CAF9D) #Passing game probability table hack #http://tecmobowl.org/forums/topic/12783-passing-game-probability-table-hack/ SET(0x2BF14,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF24,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF34,0x1C1E20222426282A2C2E30323436383A) SET(0x29D90,0x51) SET(0x29DA3,0x51) SET(0x29DB6,0x51) SET(0x29D7A,0x46) SET(0x29C9E,0x11) SET(0x29C9A,0x15) #Passer Rating Requirement #http://tecmobowl.org/forums/topic/69451-tecmo-passer-rating-requirement/?do=findComment&comment=480100 SET(0x31cf7,0xEAEAEAEAEAEAEAEA) #PA/PC hack - PC is INT and PA is target #http://tecmobowl.org/forums/topic/55328-possible-to-swap-pc-and-pa-nes-tsb/?do=findComment&comment=364569 SET(0x29FEC,0x88) SET(0x29E54,0x20F79F) SET(0x2A007,0xA0874CDD9F) #Player-controlled QB rollouts for playaction passes #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ #Note-Visit link for information on blitz byte edits which will be required SET(0x8db8,0xe4d800c0d808b8d818b0) SET(0x8502,0xe4d8e0c0d8d8c0) SET(0x881d,0xe4d8f8b8d800b0d810a8) SET(0x8b83,0xe4d8f8c8d8f4bcd8e8b4d8d8b0) #Blitz Byte adjustment for 28-team rom w/original playbooks #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ SET(0x1dd14,0xda) SET(0x1dd24,0xda) SET(0x1dd2c,0xda) SET(0x1dd34,0xda) #Players lose speed when cutting at 45 degrees hack #http://tecmobowl.org/forums/topic/69091-players-lose-speed-when-cutting-at-45-degrees-hack/ SET(0x2B9AA,0x4CABB9) #QB backpedal animation hack #http://tecmobowl.org/forums/topic/62998-qb-backpedal-animation-hack/ SET(0x289F0,0x04) SET(0x28A12,0x04) #QB/PR ball control (unverified) SET(0x286C7,0x12) SET(0x286E7,0x14) #QB throws ball instead of taking sack and runs less SET(0x28A39,0x4C3C8A) #Sort receiving stats by yards instead of catches #http://tecmobowl.org/forums/topic/55221-sorting-receiving-stats-by-yards-instead-of-catches/?do=findComment&comment=363603 SET(0x304F1,0x09) #Use START instead of B button to throw lob passes #http://tecmobowl.org/forums/topic/55448-use-start-instead-of-b-button-to-throw-lob-passes/ SET(0x00006,0x42) SET(0x2912D,0x50) SET(0x2B2C1,0xE0) SET(0x2B2C2,0xBF) SET(0x2B2C3,0xAA) SET(0x2BFF0,0x20) SET(0x2BFF1,0xAA) SET(0x2BFF2,0xDD) SET(0x2BFF3,0xAA) SET(0x2BFF4,0xE0) SET(0x2BFF5,0x07) SET(0x2BFF6,0x90) SET(0x2BFF7,0x0C) SET(0x2BFF8,0x20) SET(0x2BFF9,0x08) SET(0x2BFFA,0xA1) SET(0x2BFFB,0x29) SET(0x2BFFC,0x10) SET(0x2BFFD,0xC9) SET(0x2BFFE,0x10) SET(0x2BFFF,0xD0) SET(0x2C000,0x03) SET(0x2C001,0xA0) SET(0x2C002,0x06) SET(0x2C003,0x60) SET(0x2C004,0x8A) SET(0x2C005,0xA8) SET(0x2C006,0x60)  
      2. DEFENSE
      --------------
      #Better INT returns #http://tecmobowl.org/forums/topic/11106-tsb-editor-tsbtool-supreme-season-generator/?do=findComment&comment=387879 SET(0xBFC5,0xF720E100E00CE304E4DFFEFF) #Better tackling without COM diving #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28DD6,0xA299EAEAEA90E1A90120CBDA4CAE8DA90120CBDA4CAE8D) SET(0x28E9C,0xA299EAEAEA90ADA90120CBDA4C408EA90120CBDA4C408E) #COM defensive coverage late in season (28-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x028B3F,0xa53dc98090034cc5974c1b80) #COM defensive coverage late in season (32-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x28B3D, 0x9009A53DC98090034CC5974C1B80EA) #COM Dive Tackling like SNES TSB I #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28dd7,0x30) SET(0x28e9d,0x30) #Control Percentage of Defensive Jumping #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x29BD8,0xA53BC940B00AEAEA) #Defensive Jump/Dive for passes based on INT rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29be5,0x4C70E5) SET(0x29bf6,0x4CA0E5EA) SET(0x3e580,0xA008B1AE208DDDA08620AADDA8A53DD98AE590034CF99B4C439C0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e5b0,0xA008B1AE208DDDA08620AADDA8A53DD9BEE590034CF99BA5AE853E4CEA9B0F2131404F6171808FA1B1C0CFE1F1FF) #Defensive Pursuit Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28ddd,0x2030E3EAEA) SET(0x28de5,0x2064E3EAEA) SET(0x28ea3,0x2030E3EAEA) SET(0x28eab,0x2064E3EAEA) SET(0x3e340,0xA008B1AEAA8A45703008A91E186920CBDA608A208DDDA08720AADDB954E3186920CBDA602422201E1C191613100D0A0705030201) SET(0x3e374,0xA008B1AEAA8A45703008A905186920CBDA608A208DDDA08720AADDB988E3186920CBDA6008080707060605050404030302020101) #Diving time based on HP #http://tecmobowl.org/forums/topic/57169-diving-time-based-on-hp/ SET(0x2AAA8,0x20EOBFEAEA) SET(0x2BFF0,0xA01CB1AE4A4A290F18C90BB00849FF690F20CBDA60A90220CBDA60) #Faster fumble recovery (unverfied) SET(0x2ADD9,0xAA) #Faster tackles (unverified) SET (0x284f0,0x20) #Mojo hack - Makes COM cover most receivers and plays better run defense #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=94279 SET(0x28b44,0xEA) SET(0x28b45,0xEA) #Quickness equals coverage (unverified) SET(0x29D8F,0x4CBABFEA) SET(0x29DA2,0x4CCABFEA) SET(0x29DB7,0x4CDABFEA) SET(0x2BFCA,0xA6DDA5E620EDBFA4E6C95090234C839DA6DDA5E720EDBFA4E7C95090134C969DA6DDA5E820EDBFA4E8C95090034CA99D4CEE9D86432A300B6A298F208DDDA0874C839E4CB19E) #Single Defender JJ Ints based on Quickness and Int #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29c99,0x4C90E4EA4CC0E4EA) SET(0x3e4a0,0xA008B1AE208DDDA08720AADDA8D9A8E4B0034C8D9C4C9D9C08090A0B0C0D0E0F1011121314151617) SET(0x3e4d0,0xA008B1AE208DDDA08620AADDA8D9D8E4B0034C8D9C4C9D9C01010102020203030406080A0C0E1011) #Using quickness for turnover returns #http://tecmobowl.org/forums/topic/9398-using-quickness-for-int-and-fumble-returns/?do=findComment&comment=475814 SET(0x2908B, 0x87)  
      3. SPECIAL TEAMS
      -----------------------------
      #15 Yard XP #http://tecmobowl.org/forums/topic/66137-15-yd-xp-try/ SET(0x246B0,0x1C) SET(0x24E38,0xE4) #AKB is now Kicking Power & KA is now Kick Accuracy (AKB Hardcoded to 50 Rating) #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x1eea5,0x20B1208B024B49434B204143435552414359208B424B49434B494E4720504F574552) SET(0x294a3,0x62) SET(0x29351,0x87) SET(0x2948a,0xA53DC926EA) #Better COM punt timing #http://tecmobowl.org/forums/topic/66645-com-punt-timing/?do=findComment&comment=456338 SET(0x29323,0x4C2493) SET(0x29337,0x1F)  SET(0x29340,0x40) #Changing KR Speed #http://tecmobowl.org/forums/topic/4006-changing-the-kr-speed/?do=findComment&comment=442100 SET (0x08100, 0x0048ECF303EFE4DFFEFF) #Change player 1 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x247B9,0xA060) SET(0x247BB,0xA207) #Change player 2 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x24031,0xA0A0) SET(0x24033,0xA208) #Change Touchback To 25-Yard Line #http://tecmobowl.org/forums/topic/69012-change-touchbacks-to-25-yardline/?do=findComment&comment=482051 SET(0x25077,0x38) SET(0x25090,0xC8) #Directional punts #http://tecmobowl.org/forums/topic/62839-directional-punts/ SET (0x2937D, 0x2034BFEAEAEA) SET (0x2BF44, 0xA93385AB20FCA029FFC984D003A9C060C988D003A94060A98060) #End of game FG (unverified) SET (0x1897f,0x20) #FG avoid kick block fix #http://tecmobowl.org/forums/topic/64767-fg-avoid-kick-block-fix/ SET(0x293E1, 0x8D)  SET(0x293EB, 0x8D) SET(0x29487, 0xAC) #FG length (unverified) SET(0x294C0,0x50) #FG/XP Block #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA0B5, 0xD0E808EAFFADAAFFFFFF ) SET( 0xA0BF, 0xD0F008EAFFADAAFFFFFF ) SET( 0xA0C9, 0xD0F808EAFFADAAFFFFFF ) SET( 0xA0D3, 0xD0D808EAFFADAAFFFFFF ) SET( 0xA0DD, 0xD0E008EAFFADAAFFFFFF ) SET( 0xA0E7, 0xD00008EAFFADAAFFFFFF ) SET( 0xA0F1, 0xD00808EAFFADAAFFFFFF ) SET( 0xA0FB, 0xD01C08ECFFADAAFFFFFF ) SET( 0xA105, 0xD0C408ECFFADAAFFFFFF ) SET( 0xA10F, 0xD0E824ECFFADAAFFFFFF ) SET( 0xA119, 0xD0F040ECFFECBD ) #FG/XP Formation #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x817A, 0xD0F040D6FF32B8 ) SET( 0x8181, 0xD0F060ECE7FF32B8 ) SET( 0x8189, 0xD0D012ECF706FF5ABE ) SET( 0x8192, 0xD0D810EAF706FF3CBE ) SET( 0x819B, 0xD0E00EEAF706FF42BE ) SET( 0x81A4, 0xD0E80CEAFF2ABE ) SET( 0x81AB, 0xD0F008F080D3FF30BE ) SET( 0x81B4, 0xD0F80CEAFF36BEFFFFFF ) SET( 0x81BE, 0xD0000EEAFF48BEFFFFFF ) SET( 0x81C8, 0xD00810EAFF4EBEFFFFFF ) SET( 0x81D2, 0xD01012ECFF54BE ) #Increase CPU kickoff length #http://tecmobowl.org/forums/topic/11291-increase-cpu-kickoff-length/ SET(0x2A534, 0x4C50BF)  SET(0x2BF60, 0xA5454AA5446A186972A8A9016900AA4C2FA5) #Kick arrow speed/distance (unverified) SET(0x2A7A0,0xA8A09890888078706860585048403830) SET(0x2A7B0,0x0D0D0C0C0B0B0A0A0909080807070606) #Kickoff Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA010, 0xD0F038E5E4FFADAA ) SET( 0xA018, 0xD0A81EECD70064D70044F53264FFBCAA ) SET( 0xA028, 0xD0B01EECD7007FD70044FFADAA ) SET( 0xA035, 0xD0C01EECD7007FF43CFFBCAA ) SET( 0xA041, 0xD0D01EECFEE7 ) SET( 0xA047, 0xD0E01EECD7007FF564FFF564FFFFBCAA ) SET( 0xA057, 0xD0001EECFEF0 ) SET( 0xA05D, 0xD0101EECFF35A0 ) SET( 0xA064, 0xD0201EECFF29A0 ) SET( 0xA06B, 0xD0301EECFEF2 ) SET( 0xA071, 0xD0381EECFF0CA0 ) #Kickoff touchbacks #http://tecmobowl.org/forums/topic/12758-kickoff-touchbacks/ SET(0x2411C,0x205790)  SET(0x248A4,0x207090) #Kickoff Wedge Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x8043, 0xB0F080ECFC8600B478C040FF32B8 ) SET( 0x802B, 0xB0CC80ECFC3C00B46CC0 ) SET( 0x8010, 0xB0A880ECFCFFE0B451C0 ) SET( 0x8058, 0xB01480ECFC03C0B481C0 ) SET( 0x8070, 0xB03880ECFC00E0B49CC0 ) SET( 0x808B, 0xB1A800ECFC7000B45C50 ) SET( 0x80A0, 0xB1E400ECFC0E00B47060 ) SET( 0x80BC, 0xB1FC00ECFC0700B48060 ) SET( 0x80D8, 0xB13800ECB49150 ) SET( 0x80EA, 0xB1E078ECB47840 ) #No clock on kickoffs (unverified) SET(0x240B8,0x00) SET(0x24840,0x00) #Onside kick hack better recovery rate for P2 #http://tecmobowl.org/forums/topic/63673-onsides-kick-hackbetter-recovery-rate-for-p2/ SET(0x2D9EA,0xA53CC933B006A98065AA85AA) #PR speed change from SS to actual PR player #http://tecmobowl.org/forums/topic/4168-a-better-alternative-rom-hack-for-punt-returns/?do=findComment&comment=377857 Set(0xAADD,0xB10000EFE4DFFEFF) #Punt Block Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA120, 0xD0E808EAFFADAA ) SET( 0xA253, 0xD0F008EAFFADAA ) SET( 0xA33A, 0xD0F808EAFFADAA ) SET( 0xA2C2, 0xD0D408ECF60AE209FFADAA ) SET( 0xA151, 0xD0E008EAF60AFFADAA ) SET( 0xA25A, 0xD00008EAF60AFFADAA ) SET( 0xA36B, 0xD00C08ECF60AE209FFADAA ) SET( 0xA078, 0xD1360CECF60AFC1000FFADAA ) SET( 0xA085, 0xD1C00CECF60AFC0800FFADAA ) SET( 0xA092, 0xD0F025EC ) SET( 0xA099, 0xD0F080EC ) #Punt Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x810C, 0xD0F048ECE6F400FEFE ) SET( 0x8115, 0xD00030ECFFE8BEFFFFFF ) SET( 0x811F, 0xD0D80EECFF3CBE ) SET( 0x8126, 0xD1360CEC4AFF66BEFFFF ) SET( 0x8130, 0xD1C00CECFF60BE ) SET( 0x8137, 0xD0080EECFF4EBE ) SET( 0x813E, 0xD0F006D3FF30BE ) SET( 0x8145, 0xD0E80AEAFF2ABE ) SET( 0x814C, 0xD0F80AEAFF36BE ) SET( 0x8153, 0xD0E00CEAFF42BE ) SET( 0x815A, 0xD0000CEAFF48BE ) #Punt coverage boost adjustment #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/?do=findComment&comment=36038 #Note-Visit link to learn about variable settings. First SET command affects the punter. Second affects the rest of the players on punt coverage. SET(0x8164,0xE200E300) SET(0x8170,0xE200E300) #Shorter Punts #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/ SET (0x29369,0x60) #QB/PR ball control (unverified) SET(0x286C7,0x12) SET(0x286E7,0x14) #Return speed (unverified) SET (0x29083,0x4C34BFEA) SET (0x2BF44,0xA008B1AEC90AF007C98AF0114C7790A918A479C008D00318E9094C7790A998A478C008D00318E9094C7790) 4. GRAPHICS/TEXT
      ------------------------
      #15 Sprite Per Scanline #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2D14E,0x10) SET(0x2D174,0x10) SET(0x2D19A,0x10) SET(0x2D1C0,0x10) #Add stats after quarters #http://tecmobowl.org/forums/topic/11820-adding-stats-to-the-end-of-quarters/ SET(0x22109, 0x4E) end of 1st quarter SET(0x22113, 0x4E) end of 2nd quarter SET(0x2213D, 0x4E) end of 3rd quarter #Disable Alt 3 Uniforms #http://tecmobowl.org/forums/topic/69093-how-to-edit-chiefs-uniform-colors-in-28-team-rom/?do=findComment&comment=475993 SET (0x02C24F,0xEAEAEAEA) #Draw tapping speed next to player name #http://tecmobowl.org/forums/topic/67473-draw-tapping-speed-near-player-name/ SET(0x28287,0x4C50E5) SET(0x3E560,0xA52B3054A008B1AE300EA01DB1AE20B7D8A220A0644C76E5A01DB1AE20B7D8A220A0744C76E58545A90248293F186D7D03C93FB02638662B8AAE7D039D3C03989D3B03689D3A03E8E8E818A54520F8D5A5452005D620C8D24C6482684C6482) #Fix Playoff Bracket (32-team game) #http://tecmobowl.org/forums/topic/60615-playoff-bracket-fixed/ SET(0x23247,0x86) SET(0x2324C,0x8E) SET(0x23251,0x7E) SET(0x23256,0x76) SET(0x232A1,0x7F) SET(0x3F770,0x77) SET(0x23288,0x8A) SET(0x2328D,0x92) SET(0x23292,0x82) SET(0x23297,0x7A) SET(0x3F77D,0x83) SET(0x3F785,0x7B) SET(0x1e6d9,0x315354) SET(0x1e6e0,0x345448) SET(0x1e6e4,0x324E44) SET(0x1e6e8,0x315354) SET(0x1e6f0,0x335244) SET(0x1e6fb,0x324E44) #No Sprite Flicker #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2d04C,0xA901209ACC4C3C90) #Playcall screen clock speed #http://tecmobowl.org/forums/topic/11290-playcall-screen-clock-speed/ #Note-Refer to link for variables. Code below is set to 5 seconds. SET(0x222D2,0x05) #Shortens Stats Screen Cutscene #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0xE0AC,0x1EAE1EAE) SET(0xEE2E,0xFC42AE) #TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game #verified by buck SET(0x16d9c,0x000000000000000000D8D9C0C1DADBC2C300000000000000000090918C8D86878E8F0000000000000000000000009400000086000000000000000000A99091CC8892939E0000000000000000009DD8D9C0CFDADBC2000000000000000000C194A900C3868800) #Quarter length (unverified) SET(0x2224B,0x04) #Main Menu Background Color Change #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=482474 #Change XX on each line to hex value for desired color SET(0x1A850,0xXX) SET(0x1A854,0xXX) SET(0x1A858,0xXX) SET(0x1A859,0xXX) #Schedule Background Color Change #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=482474 #Change XX on each line to hex value for desired color SET(0x1A860,0xXX) #AFC NFC Pro Bowl Uniform Colors (32 Team Rom) #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=483408 #Change XX on each line to hex value for desired color SET(0x02C3FC,0xXX) AFC Pants\Helmet SET(0x02C3FF,0xXX) AFC Pants\Helmet SET(0x02C3FE,0xXX) AFC Jersey SET(0x02C401,0xXX) AFC Jersey SET(0x02C3FD,0xXX) AFC Dark Skin Color SET(0x02C400,0xXX) AFC Dark Skin Color SET(0x02C406,0xXX) NFC Pants\Helmet SET(0x02C409,0xXX) NFC Pants\Helmet SET(0x02C408,0xXX) NFC Jersey SET(0x02C40B,0xXX) NFC Jersey SET(0x02C407,0xXX) NFC Dark Skin Color SET(0x02C40A,0xXX) NFC Dark Skin Color 5. SIMULATION
      ------------------
      #Always AVG condition #http://tecmobowl.org/forums/topic/64741-conditions-always-in-average/ #Note-Do not apply first set code if you want players to get injured in SKP mode SET(0x21E25,0xEAEAEA) SET(0x220FE,0xEAEAEA) SET(0x2211A,0xEAEAEA) SET(0x22132,0xEAEAEA) #Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max #http://tecmobowl.org/forums/topic/52957-bucks-com-juice-setter-spreadsheet/ SET(0x1DF10,0x0304050803)         SET(0x1DF15,0x0304050803)         SET(0x1DF1A,0x0304050803)         SET(0x1DF1F,0x0304050803)         SET(0x1DF24,0x0304050803)         SET(0x1DF29,0x0304050803)         SET(0x1DF2E,0x0304050803)         SET(0x1DF33,0x0304050803)         SET(0x1DF38,0x0304050803)         SET(0x1DF3D,0x0405050803)         SET(0x1DF42,0x0405060804)         SET(0x1DF47,0x0405060904)         SET(0x1DF4C,0x0405060904)         SET(0x1DF51,0x0506060a05)         SET(0x1DF56,0x0506070a05)         SET(0x1DF5B,0x0506070b06)         SET(0x1DF60,0x0607080b06)   #TE sim fix #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x175CB, 0x05) #Change offensive SIM to 'out of 32' sum #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x18117,0x00081018202830384048505860687078) #Changing the differential for popcorning/ dl busting through #http://tecmobowl.org/forums/topic/8388-changing-the-differential-for-popcorning-dl-busting-through/ #Visit link to see author's notes on variables to edit to modify code below SET(0x28360,0xA53D293F1871AE38F13E300BC90E9007C93490064C0F844C84842036B1EAEAEAEAEAEAEAEAEA) #COM vs COM Run Block/Pass Block Hack # http://tecmobowl.org/topic/55420-run-blockpass-block-hack/ SET(0x00006,0x42) SET(0x014E5,0x20) SET(0x014E6,0x64) SET(0x014E7,0x65) SET(0x01DE1,0x20) SET(0x01DE2,0x6C) SET(0x01DE3,0x65) SET(0x01FF5,0x20) SET(0x01FF6,0x64) SET(0x01FF7,0x65) SET(0x01FF8,0x6C) SET(0x0212E,0x20) SET(0x0212F,0x64) SET(0x02130,0x65) SET(0x02131,0x6C) SET(0x0223C,0x20) SET(0x0223D,0x76) SET(0x0223E,0x61) SET(0x0223F,0x6E) SET(0x03043,0x5B) SET(0x03046,0x5B) SET(0x03049,0x3B) SET(0x0304C,0x3B) SET(0x0304F,0x2B) SET(0x03052,0x3B) SET(0x03056,0x3B) SET(0x0305A,0x3B) SET(0x0305E,0x3B) SET(0x03062,0x3B) SET(0x03066,0x3B) SET(0x0306A,0x3B) SET(0x030B7,0xAB) SET(0x030B8,0x33) SET(0x030BA,0xAB) SET(0x030BB,0x33) SET(0x030BD,0xAB) SET(0x030BE,0x53) SET(0x030C0,0xAB) SET(0x030C1,0x23) SET(0x030C3,0xAB) SET(0x030C4,0x23) SET(0x030C7,0xB3) SET(0x030CB,0xB3) SET(0x030CF,0xB3) SET(0x030D3,0xB3) SET(0x030D7,0xB3) SET(0x030DB,0xB3) SET(0x030DF,0xB3) SET(0x2835E,0x4C) SET(0x2835F,0x40) SET(0x28360,0xBF) SET(0x28361,0xEA) SET(0x28362,0xEA) SET(0x28363,0xEA) SET(0x28364,0xEA) SET(0x2BF50,0xA5) SET(0x2BF51,0x70) SET(0x2BF52,0xC9) SET(0x2BF53,0x49) SET(0x2BF54,0xB0) SET(0x2BF55,0x06) SET(0x2BF56,0xA5) SET(0x2BF57,0x78) SET(0x2BF58,0xA2) SET(0x2BF59,0x01) SET(0x2BF5A,0x90) SET(0x2BF5B,0x04) SET(0x2BF5C,0xA5) SET(0x2BF5D,0x79) SET(0x2BF5E,0xA2) SET(0x2BF5F,0x02) SET(0x2BF60,0xC9) SET(0x2BF61,0x04) SET(0x2BF62,0x90) SET(0x2BF63,0x04) SET(0x2BF64,0xC9) SET(0x2BF65,0x08) SET(0x2BF66,0x90) SET(0x2BF67,0x03) SET(0x2BF68,0x4C) SET(0x2BF69,0xB7) SET(0x2BF6A,0xBF) SET(0x2BF6B,0xA0) SET(0x2BF6C,0x08) SET(0x2BF6D,0xE0) SET(0x2BF6E,0x01) SET(0x2BF6F,0xD0) SET(0x2BF70,0x2F) SET(0x2BF71,0xB1) SET(0x2BF72,0xAE) SET(0x2BF73,0xC9) SET(0x2BF74,0x06) SET(0x2BF75,0x90) SET(0x2BF76,0x19) SET(0x2BF77,0xA0) SET(0x2BF78,0x0F) SET(0x2BF79,0xB1) SET(0x2BF7A,0xAE) SET(0x2BF7B,0x29) SET(0x2BF7C,0x0F) SET(0x2BF7D,0x69) SET(0x2BF7E,0x24) SET(0x2BF7F,0xA0) SET(0x2BF80,0x12) SET(0x2BF81,0x38) SET(0x2BF82,0xF1) SET(0x2BF83,0x3E) SET(0x2BF84,0x90) SET(0x2BF85,0x05) SET(0x2BF86,0x0A) SET(0x2BF87,0x0A) SET(0x2BF88,0x4C) SET(0x2BF89,0x57) SET(0x2BF8A,0x83) SET(0x2BF8B,0x0A) SET(0x2BF8C,0x0A) SET(0x2BF8D,0x4C) SET(0x2BF8E,0x65) SET(0x2BF8F,0x83) SET(0x2BF90,0xA0) SET(0x2BF91,0x1C) SET(0x2BF92,0xB1) SET(0x2BF93,0xAE) SET(0x2BF94,0x4A) SET(0x2BF95,0x4A) SET(0x2BF96,0x18) SET(0x2BF97,0x69) SET(0x2BF98,0x25) SET(0x2BF99,0x38) SET(0x2BF9A,0xF1) SET(0x2BF9B,0x3E) SET(0x2BF9C,0x90) SET(0x2BF9D,0xED) SET(0x2BF9E,0xB0) SET(0x2BF9F,0xE6) SET(0x2BFA0,0xB1) SET(0x2BFA1,0x3E) SET(0x2BFA2,0xC9) SET(0x2BFA3,0x06) SET(0x2BFA4,0x90) SET(0x2BFA5,0x11) SET(0x2BFA6,0xA0) SET(0x2BFA7,0x0F) SET(0x2BFA8,0xB1) SET(0x2BFA9,0xAE) SET(0x2BFAA,0x29) SET(0x2BFAB,0x0F) SET(0x2BFAC,0x69) SET(0x2BFAD,0x24) SET(0x2BFAE,0xA0) SET(0x2BFAF,0x12) SET(0x2BFB0,0x38) SET(0x2BFB1,0xF1) SET(0x2BFB2,0xAE) SET(0x2BFB3,0x90) SET(0x2BFB4,0xD6) SET(0x2BFB5,0xB0) SET(0x2BFB6,0xCF) SET(0x2BFB7,0xA0) SET(0x2BFB8,0x1C) SET(0x2BFB9,0xB1) SET(0x2BFBA,0x3E) SET(0x2BFBB,0x4A) SET(0x2BFBC,0x4A) SET(0x2BFBD,0x18) SET(0x2BFBE,0x69) SET(0x2BFBF,0x25) SET(0x2BFC0,0x38) SET(0x2BFC1,0xF1) SET(0x2BFC2,0xAE) SET(0x2BFC3,0x90) SET(0x2BFC4,0xC6) SET(0x2BFC5,0xB0) SET(0x2BFC6,0xBF) SET(0x2BFC7,0xA0) SET(0x2BFC8,0x1C) SET(0x2BFC9,0xB1) SET(0x2BFCA,0xAE) SET(0x2BFCB,0x38) SET(0x2BFCC,0xF1) SET(0x2BFCD,0x3E) SET(0x2BFCE,0x4C) SET(0x2BFCF,0x55) SET(0x2BFD0,0x83) SET(0x31E80,0x00) SET(0x31E81,0x00) SET(0x31E82,0x00) SET(0x31E83,0x00) SET(0x31E84,0x00) SET(0x31E85,0x00) SET(0x31E86,0x00) SET(0x31E87,0x00) SET(0x31E88,0x00) SET(0x31E89,0x00) SET(0x31E8A,0x00) SET(0x31E8B,0x00) SET(0x31E8C,0x00) SET(0x31E8D,0x00) SET(0x31E8E,0x00) SET(0x31E8F,0x00) SET(0x31E90,0x00) SET(0x31E91,0x00) SET(0x31E92,0x00) SET(0x31E93,0x00) SET(0x31E94,0x00) SET(0x31E95,0x00) SET(0x31E96,0x00) SET(0x31E97,0x00) SET(0x31E98,0x00) SET(0x31E99,0x00) SET(0x31E9A,0x00) SET(0x31E9B,0x00) #No Overtime in SKP Mode #http://tecmobowl.org/forums/topic/69577-no-overtime-in-skp-mode/ SET(0x17F34, 0xEAEA) #No Overtime in Season/Pre-Season Games #http://tecmobowl.org/forums/topic/69557-editing-overtime/?do=findComment&comment=480944 SET(0x2214A, 0xD008A52D2903C903F005A94E4CFA9DA91B20FA9DA900A0FCE67620DBADA52D2903C903F0102036A2A94F4CFA9D0000000000000000) #Condition Change Every Play #http://tecmobowl.org/forums/topic/10222-player-conditions-change-more/?do=findComment&comment=480103 SET(0x25ae9,0x4cf39feaeaeaea) SET(0x25ffb,0xa570100e4c3e9cffa9068d0080a9188d01804ce09a) SET(0x3200d,0x4cca9f) SET(0x31fda,0xa9078d0080a9118d01802095a3a9078d0080a52f8d0180a9068d0080a52e8d0180) #Player 2 Conditions Fix #http://tecmobowl.org/forums/topic/10436-player-2-conditions-fix/ SET(0x30E55,0x20809F) SET(0x31F90,0xA66EE46DF00218603860A66EE46DF00218603860) #Turn Off Injuries in SKP Mode #http://tecmobowl.org/forums/topic/69576-turn-off-injuries-in-skp-mode/ SET (0x17AD6, 0xEAEAEA) SET (0x17CB0, 0xEAEAEA) SET (0x17DCD, 0xEAEAEA) 6. SCHEDULE
      -----------------
      #Prevent schedule from being random #http://tecmobowl.org/forums/topic/58864-how-do-you-fix-the-order-of-games-played-in-a-week/?do=findComment&comment=392192 SET(0x3220A,0x20B3C4A9C08D01A060) #Road team plays as player 2 vs COM  #http://tecmobowl.org/forums/topic/12609-play-as-2nd-player-against-cpu/ SET(0x214BD,0xC97F)  #Play Pre-Season Game in Season Mode #http://tecmobowl.org/forums/topic/69447-play-pre-season-game-in-season-mode/ SET(0x21288,0x4C9492) SET(0x212C60xEAEAEA)  
       
      7. SOUNDS/ANIMATIONS
      ------------------
      #Change 80-8A Follow Command to 2PT Stance After Motion Instead of 3PT Stance #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28872,0xA024A2BC4C2D96) #Dive Animation Timing Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x2aaa8,0x2050E4) SET(0x3e460,0xA008B1AEAA8A45703006A907186920CBDA608A208DDDA08720AADDB974E4186920CBDA600B0B0A0A080807070505040402020101) #Faster Handoffs, Pitches, Snaps & Player Control #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2A95D,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x2A981,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x2A98D,0x01) Player Has Immediate Control Upon Handoff SET(0x2A9D8,0x01) QB Pitch Animation Speed #Fallen players rise instantly (unverified) SET(0x1B010,0xD8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE) #How Long Diving Animation Takes (default = 07) #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2AAA9,0x01) #Get rid of players having a running animation when they hit the endzone #http://tecmobowl.org/forums/topic/62903-players-stop-moving-when-they-hit-endzone-hack/ SET(0x2B7AD,0x20FDB7)  #Randomize sound loop used for each play #http://tecmobowl.org/forums/topic/65048-randomize-sound-loop-used-for-each-play/ SET(0x255EC,0xEAA53C2907EA) #Removes P1 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 SET (0x24F7D, 0xEAEAEAEAEA) #Removes P2 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x24FC5, 0xEAEAEAEAEA) #Removes close to first down chains drawing #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x25004, 0xEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA) #Skip to main menu #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x20038,0x4C8980) #Timing of Snap Exchange between C & QB #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28CAE,0x01)
    • By Tecmo Milwaukee
      Tecmo Milwaukee Presents: Who's Next?
      Date: 11/4
      Location: Boomers Sports Bar and Grill (Pewaukee, WI)
       
      Player field projected at 48 players. Max players cutoff will be at 64 players.
      Round robin of Division play followed by single elimination tournament. 
      Projected Entry Fee is $40

      Game Rules: Tecmo Milwaukee rules/ Tecmo Madison rules
      1) Teams will be tiered in 4 groups of 7 teams. 7 Lotto balls will be picked from before each game to determine which tier teams will be picked from. (1 in 7 chance for Tier 1 teams to be picked). 
      2) Coin toss winner picks Lotto Ball. Coin Toss Loser picks matchup. Coin toss Winner picks Team or Controller. (Player can only choose a team 1 time during round robin play. Teams resets in tournament play.)
      3) Customizing Playbooks and Lineup Changes: Customizing playbooks is permissible. You can access your “change” screen (screen where you check player conditions and make substitutions) only twice per half. This helps speed up the games.
      4) WR/TE at RB: A WR/TE cannot carry the football unless it is a reverse. You can insert a WR or TE into a RB slot for lead blocking purposes, but he cannot carry the football. To further clarify, players such as Ernest Givins, Ricky Sanders, Mel Gray, Keith Jackson and Andre Rison cannot carry the football unless it is a reverse.
      5) No Ties/Overtime: No game can end in a tie. If a game is tied when regulation concludes, competitors will proceed to OT. If no one scores in the first OT, a new game will begin and the first competitor to score will be declared the winner. So that one competitor does not start with the ball in each OT period, the kicking team in the first OT will be the receiving team in the new game (i.e. the second OT).
      6) Lurching: Lurching is prohibited. If you want to rush with a DL, you must either go outside the offensive tackle or “popcorn” someone on the offensive line. Note that this rule does not apply to LBs.
      7) Nintendo Malfunctions: If there is an equipment failure in the first half, games will be replayed from the start. If equipment malfunctions in the 2nd half, only the second half is replayed. In that event, the scores from each half are added together to obtain a final score. If the game was uncompetitive or the equipment malfunctioned due to human error, the tourney organizers reserve the right to declare a winner without replaying any portion of the game.
      Tournament Disputes: Rico, Coconuts, Troy and myself.
      9) Controllers: Tournament competitors are not allowed to bring their own controller to use in games unless approved prior to tournament. Tournament organizers will coordinate obtaining equipment for the competition.

      Entry Deadline is 11/1
      Email address: tecmomilwaukee@gmail.com

      Top 8 places paid out. 

      Each tournament has been a huge success fielding a very competitive playing field coming from all parts of the country. The venue is fantastic with great service, food and of course Adult Solutions. Our set up is fantastic with game play moving fast and furious. There is large interest already for this tournament. Don’t miss out!

      Thank you,

      Hardy Nickerson
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