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NFL By Year

NES NFL ROM releases by year

55 files

  1. Goji's NFL Tecmo Super Bowl LII (2.4) +

    - All 32 NFL Teams!
    - 2017-2018 NFL Schedule!
    - Chargers and Rams Now Play in LA!
    - Rams New Uniforms!
    - Launch Edition Rosters 2/4/18
    - Some playbooks / depth chart re-adjusted for 3 WR sets.
    - Team AI & stats based upon success in the 2017-2018 season.
    - 2018 AFC & NFC Pro Bowl Rosters.
    - Halftime Stats!
    - Scrambling QB's (Russel Wilson, Marcus Mariota, Jameis Winson, and more!)
    - Press Start instead of B to throw a lobb pass.
    - (NEW) Hybrid Defenses. (Extra defensive backs!)
    - (NEW) 2018+ Rosters 4/6/18
     
    3 DIFFERENT VERSIONS AVAILABLE! (STANDARD / JUICED / JUICED PLUS)
     
    SET Commands Applied :
     
    STANDARD VERSION
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL like QB rating value
    *PA/PC hack - PC is INT and PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press Start instead of B to throw a lob pass
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts ~ hold UP or DOWN to angle your punt
    *Decrease Fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN Mode
     
    JUICED VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break up drone grapples
    *PR speed change from SS to actual PR player
    *Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max
    *QB throws ball instead of taking sack and runs less 
     
    JUICED PLUS VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
    **ALL NEW**
     
     
    Check out this thread for custom covers for all 32 teams!*
     
     

    16,261 downloads

    Updated

  2. Goji's NFL Tecmo Super Bowl LIII

    - All 32 NFL Teams!
    - (NEW) 2018-2019 NFL Schedule!
    - Updated Rosters!
    - Some playbooks / depth chart re-adjusted for 3 WR sets.
    - Team AI & stats based upon success in the 2017-2018 season.
    - Halftime Stats!
    - Aaron Rogers, Carson Wentz, and Andrew Luck Return!
    - Press Start instead of B to throw a lobb pass.
    - (NEW) Jaguars and Titans mini / large helmet updates!
    - (NEW) Titans uniform update!
    - (NEW) Hybrid Defenses. (Extra defensive backs!)
    - (NEW) Rosters 2/3/19
    - (NEW) 2019 AFC & NFC Pro Bowl Rosters
    3 DIFFERENT VERSIONS AVAILABLE! (STANDARD / JUICED / JUICED PLUS)
     
    SET Commands Applied :
     
    STANDARD VERSION
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL like QB rating value
    *PA/PC hack - PC is INT and PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press Start instead of B to throw a lob pass
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts ~ hold UP or DOWN to angle your punt
    *Decrease Fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN Mode
    *Change player kickoff position to the 30
    *Change Touchback To 25-Yard Line
    *FG Avoid Kick Block Fix
    *Extra Point Try Moved to 15 Yard Line
    *'Hut-Hut' Pre-Snap Cadence for 32-Team Roms
     
    JUICED VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break up drone grapples
    *PR speed change from SS to actual PR player
    *Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max
    *QB throws ball instead of taking sack and runs less 
    *Kickoff speed increased
     
     
    JUICED PLUS VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
    *Preseason and zero win games are more challenging. (Buck's TSB COM Juice Setter)
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
    Check out this thread for custom covers for all 32 teams!*
     
     
     
     
     
    **ALL NEW**
     

    10,595 downloads

    Updated

  3. Goji's NFL Tecmo Super Bowl LIV

    - All 32 NFL Teams!
    - (NEW) 2019-2020 NFL Schedule!
    - (NEW) JETS mini / large helmet updates!
    - Team SIM ratings based upon success in the 2018-2019 season.
    - Halftime Stats!
    - Press START instead of B to throw a lobb pass.
    - Hybrid Defenses. (Extra defensive backs!)
    - (NEW) 2019 AFC & NFC Pro Bowl Rosters
    - (NEW) Rosters 1/31/20
     
     
    5 DIFFERENT VERSIONS AVAILABLE! (BASE ROM (NO HACKS) / STANDARD / JUICED / JUICED PLUS / NES CLASSIC EDITION)
     
     
    SET Commands / Hacks Applied :
     
    BASE ROM NO HACKS
    *Tecmobowl.org 32-Team Base Rom with rosters for the 2019-2020 NFL Season
    *Small graphical changes.
     
     
    STANDARD VERSION
    *Goji's NFL Tecmo Super Bowl LIV BASE ROM NO HACKS
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL-like QB rating value
    *PA/PC Hack - PC is INT & PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press START instead of B to throw a LOB PASS
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts - hold UP or DOWN to angle your punt
    *Decrease fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN mode
    *Change player kickoff position to 30 Yard-Line
    *Change Touchback to 25 Yard-Line
    *FG Avoid Kick Block Fix
    *Extra Point Try Moved to 15 Yard-Line
    *'Hut-Hut' Pre-Snap Cadence for 32-Team Roms
     
     
    JUICED VERSION
    *ALL hacks from STANDARD VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break drone grapples
    *PR speed change from SS to actual PR player
    *OB throws ball instead of taking sack and runs less
    *Kickoff speed increased
    *Buck's TSB.COM Juice Setter (MILD)
     
     
    JUICED PLUS VERSION
    *ALL hacks from JUICED VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
    *Preseason and zero win games are now more challenging
    *Buck's TSB.COM Juice Setter (HOT)
    (My personal favorite Version)
     
     
    NES CLASSIC EDITION
    *ALL hacks from JUICED PLUS VERSION
    -Minus *No Sprite Flicker
    (This is probably the version you would want to make a physical cartridge from,
    or livestream SIMS, unless you're familiar with the No Sprite Hack)
     
     
    HOW TO PLAY :
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
     
     
     
    **ALL NEW**
     

    10,473 downloads

    Updated

  4. Tecmo Super Bowl 1966-1994 seasons

    VERSION 5.25
     
    Here is a collection of 1966-1994 Tecmo Super Bowl roms. I added the 2002 rom that I completed a while ago, too. It is by no means perfect or final, but I feel it's as good as I like it to be for now. I would like to thank all the guys at Tecmo Bowl.org., because it was all their hard work that allowed me to make these roms in the first place. 
     
    In order to edit the players in a way that would reflect the seasons that the roms were designed for, and allow the game to feel and play a lot like the original, I had to assign player ratings that were similar to each and every player in the classic NES Tecmo Super Bowl. In other words, I had assigned the fastest running back (based on most yards from scrimmage, mind you) with the only 75 maximum speed rating, that in my opinion had been erroneously given to Bo Jackson. If anyone deserved a rating like that (I think nobody does, really), it's Thurman Thomas. He had a monster three or four years going, if you were to take into account of what he did on the field and where his team ended up in those years. But I digress.
     
    Although offensive players were a lot easier to rate, I found that offensive linemen and defensive skilled position players weren't and that a lack of info made them almost impossible. I can sort of live with that, though. If it wasn't for the internet, and Pro Football Reference.Com for that matter, it would have been impossible to edit any. I was at least able to edit the all pros for those years, making them the best at their positions.
     
    The basic formula I had to come up with when assigning player ratings had to be based on participation and production, not on popularity. Having said that, I had to be fair to all the players who excelled in seasons where their peers were either absent due to injury or failed to outplay their teammates. Keep in mind that some productive offensive players had to be replaced with Kick and Punt returners - with the lack of space on the roster, I tried to make the depth charts as accurate as I possibly could.
     
    (List of Edits)
     
    The 1966-69 roms for the most part contain Carther's rosters, as I had no time to edit them myself. I just wanted to edit the rom's menus so that it looks similar to the ones that I had created for the 1970-94 roms, which is to look and feel like the original despite the years that they were based on. There is supposed to be double base posts for the uprights in the 66 rom. Having said that, the upright cutscenes in the 66 rom are not all finished, mainly because I can't find where to edit two of them. Hopefully, I'll find where to do that some day, or even better, someone can tell me where to look for them. The playoff format works like it should in the 66 rom (thanks to Carther), but I couldn't fix the 67 and 69 formats that Carther created, so that the duplicate team playoff games are skipped. Hopefully, someone will post how to do that, as I don't have any inkling how to edit any playoff codes in the game.
     
    1970-1975 roms contain only the 26 teams at that time.
     
    Team rosters and depth charts, as well as pro bowl teams, are all accurately edited to reflect their corresponding seasons.
     
    At least 99% of the players will have the correct name spelling, jersey number, for the most part his face image, as well as skin color.
     
    Accurate team city names.
     
    Accurate home and away game schedules and their actual dates.
     
    Helmet colors and logo designs, as well as uniforms, were all redone to be based on each year they were used.
     
    All playbooks were edited to somewhat match the team's yearly offense, but some liberties were taken to make use of every play that's available in the game.
     
    (game rules)
     
    1966-77 roms were juiced a bit. Week 1 games will play like Week 3 if the player's team had been 2-0 in the original TSB. This was done so that a 14-0 win/loss season will play like a 16-0 win/loss season when entering the playoffs. 
     
    1966: double fg bases - to give it that vintage look before the slingshot design was made standard.
     
    1966-71: hash marks are spread out (NCAA still uses this method)
     
    1966-1973: 40 yard kick off position - Tecmo logos are located there, too; front field goal posts (imagine them as being transparent when players stand on them, because I do. - field goal kicking length was increased to make up for closer field goal posts;  ball will be placed at the opponent's 20 yard line after any missed field goals; no overtime in man games, as well as auto skipped games. Note: the overtime hack doesn't work as good as I would have liked it to - playoff games will end up in ties, but a random winner is decided by the computer anyway, allowing one of the teams to move on to the next round. This only applies to skipped games - "man" games will still go into overtime during the playoffs. 8 team playoff schedule format. 14 game schedule.
     
    1966: 4 team playoff schedule format.
     
    1967-1969: playoff codes is not as is should be. Check above for reason.
     
    1974-1977: 8 team playoff schedule format. 14 game schedule.
     
    1978-1989: 10 team playoff schedule format.
     
    1982: short season rom contains the 12 team playoff schedule format, as I wasn't able to implement a 16 team playoff format...not sure if it's even possible to do this, anyway.
     
    1994: 30 yard kick off position - Tecmo logos are located there, too. All missed FGs will be placed at the spot of the kick. No two point conversion hack. Maybe one day someone will figure this out and I'll add it later. I hope.
     
    2002: As a bonus, I added this rom. I had created it some years ago, but never bothered to post it on the site.

    Well, I hope you enjoy the roms. Cheers.

    5,291 downloads

    Updated

  5. 1978-1993 Tecmo Super Bowl Updated/Juiced/SuperCharged

    Now that the winter sports lull is almost here, I have created the ultimate Tecmo Super Bowl 1978-1993 set, including alternate roms for strike year and seasons where multiple qbs made an impact.
     
    Can you take the 86 49ers to the Super Bowl with a young Jerry Rice and no Joe? 
     
    Can you steer the 84 Bears to the Super Bowl with a pair of the worst QBs to ever grace the Tecmo field?
     
    See what the 1991-1993 rosters really looked like with these roms with 100% accurate rosters.
     
    Hundreds of hours of research and development have gone into these and I hope you enjoy as much as I do.
     
    Roms include 
    1978 Season
    1979 Season
    1980 Season
    1981 Season
    1982 Season
    1983 Season
    1984 Season (2 versions)
    1985 Season
    1986 Season (2 versions)
    1987 Season (2 versions)
    1988 Season
    1989 Season
    1990 Season
    1991 Season
    1992 Season
    1993 Season

    24,471 downloads

    Updated

  6. Tecmonster's TSB 2016 rom

    Finally, the work is finished and the fun begins.  The game is attached and so is the second annual "Preview Magazine" to the game.  Madden ratings were used once again to rate every player.  Here's a list of hacks and hack authors used to help create this:

    -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)

    -- helmets, field colors (keithisgood)

    -- COM looks for open receivers (jstout)

    -- COM Ultra Logic to play better defense (jstout)

    -- moving & dynamic grapples (bruddog)

    -- MAN vs. MAN popcorning (jstout)

    -- sort receiving leaders by yards (jstout)

    -- more accurate attribute labels, like “Acceleration” (Tecmonster)

    -- kicking arrow speed & range to make FG’s easier (Tecmonster)

    -- COM minimum kickoff distance (bruddog)

    -- increase kickoff ball speed (maynard, bodom)

    -- increase shotgun snap speed (jstout)

    -- tougher to block FG’s by adding personal protectors (Tecmonster)

    -- increase QB fumble rate (jstout)

    -- decrease diving animation time slightly (xplozv)

    -- decrease handoff animation time (xplozv)

    -- COM “juice” edited (by Tecmonster)

    -- PA affects “catchability/interceptability” of the pass (jstout)

    -- set kick returner farther back (bodom)

    -- Ball Control ratios edited so BC means more (by Tecmonster)

    -- static schedules from week to week (bruddog)

    -- Quickness changed to Coverage (jstout)

    -- kick returners use their actual attributes (konforce, jstout)

    -- stats screen at halftime (xplozv)

    -- corrected playoff bracket (pambazos)

    -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)

    -- LB’s moved farther back from line of scrimmage (Tecmonster)

    -- Run & Shoot QB’s almost never scramble (Tecmonster)

    -- “heavy pass” teams don’t pass quite as much (Tecmonster)

    -- PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; ( improved blocking schemes for many run plays; © some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A;

    -- COM avoids sacks much better + faster COM rollouts (Tecmonster)

    -- shorter onside kicks (xplozv)

    -- COM RB reacts to the defense sooner after handoff (Tecmonster)

    -- smarter OL pass blocking (xplozv)

    -- receiver jump/dive based on REC rating (xplozv)

    -- defender jump/dive based on COV rating (xplozv)   

    -- team rosters, jersey #’s, faces (qbvikings, Tecmonster)

     

    In my opinion, the two coolest plays new to the game this season are the Shotgun Shovel (run slot 1) and the Shotgun Zone Read RB Flat pass (pass slot 4).  The Titans and 49ers have been assigned a full-time Shotgun playbook and they both utilize the Shotgun Shovel so see how your D does against it.

     

    Some of you won't like the fact that I included some out-for-season injured players in the game -- specifically, Kelvin Benjamin, Jordy Nelson, and Orlando Scandrick.  My general rule for injured players is that if there's a massive drop-off in talent from the injured starter to his back-up -- and I define "massive" as a 10+ point difference in their Overall rating in Madden -- then I keep the injured player on the roster.  Otherwise, I have tried to keep the rosters as accurate as possible.  If you don't like having those three guys in the game, then you can remove them in TSBToolSupreme and add in the following players:

    Panthers: WR Jerricho Cotchery #82, ratings: 38-38-38-25-56-50 (recommend assigning to WR4 slot)

    Packers: WR Jeff Janis #83, ratings: 31-25-63-13-50-44 (recommend assigning to WR4 slot)

    Cowboys: CB Morris Claiborne #24, ratings: 56-25-63-19-44-63

    On that note, if you do decide to make ANY edits to this game within TSBToolSupreme, then you'll also need to repair the rom afterwards because TSBTool will break part of the moving grapple code and the game will glitch.  So, here's what you do:

    I used the Translhextion hex editor to create a zip file, named x3ffc0, and have included that with the rom here.  I recommend opening this zip file and placing the one and only file that is inside it, also called x3ffc0, on your Desktop.  How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To).  Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:

    1) go to Selection and click "Fill Selection with..."

    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"

    3) click "Browse" and find your file (preferably on your Desktop) and select it

    4) click "OK"

    5) Go "File" and save your rom.

    This should fix the problem.  Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards.

     

    Files available: (1) Tecmonster's TSB 2016 game rom (2) Preview Magazine (3) Fantasy Appendix (4) Team Playbooks.  I was going to upload the x3ffc0 repair file, but the site won't let me upload zip files right now, so maybe later.

     

    Have fun, hope you like it . . .

    9,003 downloads

    Updated

  7. Tecmo Super Bowl 2023: Final Edition

    The classic NES sports title, updated for the 2023-24 NFL season! Enjoy this version with the following features:
    Playbooks edited – Plays moved to different slots, edited running plays, removed ‘bad’ plays (no more T formation plays). 41 hacks installed. 40 hacks in the Hardtype version, 26 hacks in the Vanilla version. Defensive players are setup for either 3-4, 4-3 or nickel defenses (RILB is the nickel back) Team uniforms edited so home team plays in primary uniform (NFC West teams & divisional matchups excluded due to limitations) Sim code updated for more accurate team results. Changes to text sprites, palette updates in various locations.  
    Updated 2/2/24 (Final Edition)
     

     
    Four Versions Available:
    #1 - Base - Hacks Included:

     
    1. Add touchbacks
    2. FG length max of 65 yards
    3. Punt length max of 65 yards
    4. Add 'Hut' Pre-Snap Cadence to 32-Team ROM
    5. NFC West Sim Fixes
    6. Player 2 Conditions Fix
    7. FG avoid kick block fix
    8. TE sim fix
    9. Change offensive SIM to 'out of 32' sum
    10. Prevent schedule from being random
    11. Fix Playoff Seeding
    12. More NFL like QB rating value
    13. TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
    14. Set Pro Bowl Kick/Punt Return
    15. Change Touchback To 25-Yard Line
    16. 15 Yard XP
    17. Set PR ball control to 56, Set QB ball control to 44
    #2 – Vanilla – Hacks Included:

     
    18. Changing KR Speed
    19. PR speed change from SS to actual PR player
    20. Better INT returns
    21. Add stats after quarters
    22. QB backpedal animation hack
    23. Kickoffs From 8 Yard Line To 3 Deep In Endzone
    24. Better COM punt timing
    25. PA/PC hack - PC is INT and PA is target
    26. Punt coverage boost adjustment
    #3 – Hardtype – Hacks Included (also includes all the Vanilla version hacks):

     
    27. Ultra Logic Hack
    28. More Accurate FG's
    29. Decrease Fumbles
    30. Randomize In-Game Music
    31. Timing of Snap Exchange b/n C & QB
    32. Faster Handoffs, Pitches, Snaps & Player Control
    33. QB throws ball instead of taking sack and runs less
    34. COM Dive Tackling like SNES TSB I 
    35. Changing the differential for popcorning/ dl busting through
    36. Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED)
    37. JStout's Find Open Receiver Hack
    38. Push/Pull Hack
    39. COM goes for FG w/:20 left in half/end of game
    #4 – Hardtype + P2 As Road Team (My personal favorite)

     
    40. Road team plays as player 2 vs COM
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.3.0.0, TSB Playbook Editor Beta03, General Manager for TSB, Tecmo Super Bowl Manager 2000, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor, Tecmo Hack Setter

    5,725 downloads

    Updated

  8. Goji's NFL Tecmo Super Bowl LVIII

    - (NEW) Rosters 2/11/24
    - All 32 NFL Teams!
    - (NEW) 2023-2024 NFL Schedule! (Thanks SBlueman!)
    - Team SIM ratings based upon success in the 2022 season!
    - Halftime Stats!
    - Press START instead of B to throw a lobb pass.
    - Hybrid Defenses. (Extra defensive backs!)
    - (NEW) 2024 AFC & NFC Pro Bowl Rosters
     
     
     
    5 DIFFERENT VERSIONS AVAILABLE! (BASE ROM (NO HACKS) / STANDARD / JUICED / JUICED PLUS / NES CLASSIC EDITION)
     
     
    SET Commands / Hacks Applied :
     
    BASE ROM NO HACKS
    *Tecmobowl.org 32-Team Base Rom with rosters for the 2023-2024 NFL Season
    *Small graphical changes
    **NEW** Goal Post Color palette change. (Thanks SBlueman!)
     
    STANDARD VERSION
    *Goji's NFL Tecmo Super Bowl LVIII BASE ROM NO HACKS
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL-like QB rating value
    *PA/PC Hack - PC is INT & PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press START instead of B to throw a LOB PASS
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts - hold UP or DOWN to angle your punt
    *Decrease fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN mode
    *Change player kickoff position to 30 Yard-Line
    *Change Touchback to 25 Yard-Line
    *FG Avoid Kick Block Fix
    *Extra Point Try Moved to 15 Yard-Line
    *'Hut-Hut' Pre-Snap Cadence for 32-Team Roms
     
    JUICED VERSION
    *ALL hacks from STANDARD VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break drone grapples
    *PR speed change from SS to actual PR player
    *OB throws ball instead of taking sack and runs less
    *Kickoff speed increased
    *Buck's TSB.COM Juice Setter (MILD)
     
     
    JUICED PLUS VERSION
    *ALL hacks from JUICED VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
    *Preseason and zero win games are now more challenging
    *Randomize Music Hack
    *Buck's TSB.COM Juice Setter (HOT)
    (My personal favorite Version)
     
     
    NES CLASSIC EDITION
    *ALL hacks from JUICED PLUS VERSION
    -Minus *No Sprite Flicker
    (This is probably the version you would want to make a physical cartridge from,
    or livestream SIMS, unless you're familiar with the No Sprite Hack)
     
     
    HOW TO PLAY :
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on how to approach player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
     
     
     
     
     
    **ALL NEW**

    5,221 downloads

    Updated

  9. QBVIKINGS TSB 2015-2016 Season ROM

    BRAND NEW for 2015 Season!!!!!!!!!!!!!!!!!!!!!!!!!!

     

    UP TO DATE ROSTERS.

     

    QBVIKINGS Tecmo Super Bowl 2015-16

     

    Every player researched and rated! Scrubs to stars, rookies to vets! 

     

    I have scoured the waiver wires, beaten the bushes for camp reports. I have spent hundreds of hours updating this rom with player attributes from well respected sources and it's all here for your enjoyment.

     

    How will your favorite team do in 2015??? Can you take your team to the Super Bowl?

     

    Enjoy. Juiced and non juiced roms attached. Too many people to thank and too many hacks to list but thank you to the Tecmo Community for keeping this game alive.

     

    7/22 Updated uniforms

    09/14 Updated rosters

    6,583 downloads

    Updated

  10. SBlueman's Tecmo Super Bowl 2022 - Final Edition

    The classic NES sports title, updated just in time for the upcoming 2022 NFL season! Enjoy this version with the following features:
    Playbooks edited – Plays moved to different slots, edited running plays, removed ‘bad’ plays Over 35 hacks added to Hardtype versions (25 hacks in Vanilla version) Defensive players are setup for either 3-4, 4-3 or nickel defenses (RILB is the nickel back - Patriots line up in a dime formation) Team uniforms edited so home team plays in primary uniform (NFC West teams & divsional matchups excluded due to limitations) Sim code updated for more accurate team results Updated helmets (thanks to @Knobbe for updating the Commanders!) Updated 2/7/2023!

     
    Three Versions Available:
    #1 - Base - Hacks Included:

     
    1. Add touchbacks
    2. FG length max of 65 yards
    3. Punt length max of 65 yards
    4. Add 'Hut' Pre-Snap Cadence to 32-Team ROM
    5. NFC West Sim Fixes
    6. Player 2 Conditions Fix
    7. FG avoid kick block fix
    8. TE sim fix
    9. Change offensive SIM to 'out of 32' sum
    10. Prevent schedule from being random
    11. Fix Playoff Seeding
    12. More NFL like QB rating value
    13. TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
    14. Set Pro Bowl Kick/Punt Return
    15. Change Touchback To 25-Yard Line
    16. 15 Yard XP
    #2 – Vanilla – Hacks Included:

     
    17. Changing KR Speed
    18. PR speed change from SS to actual PR player
    19. Better INT returns
    20. Add stats after quarters
    21. QB backpedal animation hack
    22. Kickoffs From 8 Yard Line To 3 Deep In Endzone
    23. Better COM punt timing
    24. PA/PC hack - PC is INT and PA is target
    25. Punt coverage boost adjustment
    #3 – Hardtype – Hacks Included (also includes all the Vanilla version hacks):

     
    26. Ultra Logic Hack
    27. More Accurate FG's
    28. Decrease Fumbles ips patches
    29. Timing of Snap Exchange b/n C & QB
    30. Faster Handoffs, Pitches, Snaps & Player Control
    31. QB throws ball instead of taking sack and runs less
    32. COM Dive Tackling like SNES TSB I 
    33. Changing the differential for popcorning/ dl busting through
    34. Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED)
    35. JStout's Find Open Receiver Hack
    36. Push/Pull Hack
    #4 – Hardtype + P2 As Road Team (My personal favorite)

     
    37. Road team plays as player 2 vs COM
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.3.0.0, TSB Playbook Editor Beta03, General Manager for TSB, Tecmo Super Bowl Manager 2000, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor, Tecmo Hack Setter

    5,723 downloads

    Updated

  11. QBVIKINGS Tecmo Super Bowl 2016-2017

    JUICED AND NON JUICED versions included!
     
    Just in time for your Tecmo Super Weekend! 
     
    QBVIKINGS 2016-2017 Super Tecmo Bowl rom is here!
     
    This rom is my greatest yet and is the result of hundreds of hours of work and analysis. Be prepared for a competitive season and bring your "A-Game" as this rom is juiced to the max. Rosters are accurate as of 8/25/2016.
     
    Have fun!
     
    Special thanks to pambazos88 for his technical assistance.
     

    3,287 downloads

    Updated

  12. NFL Tecmo Super Bowl 2K13

    Drummer's Tecmo Super Bowl 2K13
     
    From Drummer:
    "This ROM is intented for MAN vs CPU / MAN vs MAN / and COA mode
    Thanks to the following people in no particular order:
    Bad_Al - TSB Tool Supreme Editor
    CX_ROM - 32-team ROM
    Jstout - various error fixes in the ROM, gameplay hacks, helmet graphics, Goodyear logo, NFLPA logo, Super Bowl Trophy on leaders screen, stats logo
    Elway - graphics (NFL Network logo, start screen, and NFL shield logo)
    Knobbe - for this wonderful Website so the Tecmo players, and Tecmo people have somewhere to keep this game alive!
    Xplozv - stats screen after each quarter
    Bruddog - for quickness for intercept hack
    To my many fans known and unknown, thanks for playing the ROM!"
     
    GRAPHICS
    Cinema screen changed to Kapernick, Peterson, and Ray Lewis
    Menu screen is blue, text is white, and season schedule screen is grey to commemorate the world champion Giants
    Official 2012 NFL schedule
    Rookies are on teams if they are a projected starters (if player is a rookie you will see word "ROOKIE" on a shadowed face)
    2013 year implemented into menu screens
    Football has laces
    Multiple changes to in-game text ("BOUNTY!" injury screen among others)
    NFLPA Logo
    Background menu text changed from red to white
    KISS now plays Super Bowl halftime show
    Scrolling cinema text now reads "DRUMMER'S NFL 2K13"
    New ESPN logo
    New STATS INC logo
    Screen between quarters where txt was "TECMO SPORTS NEWS" now reads "NFL GAME STATS"
    Goodyear logo on blimp at halftime
    KR/PR position moved back to fix safeties in endzone on returns
    Team SIM ratings have been tweaked
    Player SIM ratings tweaked
    Team playbooks/formations tweaked
    Team jearsey colors tweaked
     
    HACKS
    Dedicated punt and kickoff returner (players use their max speed for the return)
    Adjustable Quarter Length
    More accurate FGs
    Ability to change playbook in-game
    Ability to change quarter length
    Punt coverage boost decreased
    Dedicated fumble and interception returner (players use their max speed for the return)
    Stats screen after each quarter
    Juiced
    4-3/3-4 defense hack
    PC/PA hack
    HP hack (tweaked)
    Ultra Logic hack (cpu plays better defense)
    Quickness for interceptions (self explainatory)
    Kickoff length hack for deeper kickoffs
    Also tweaked interceptions by man controlled players. (you should get more now with a good defender)
    New opening cinema, tweaked player and team SIM code
    Buffalo Bills helmet now is white, fixed Ravens to Super Bowl Offensive Line

    4,004 downloads

    Updated

  13. Tecmonster's Tecmo Super Bowl 2017

    The game is attached and so is the third annual "Preview Magazine" to the game. Madden ratings were used once again to rate every player. Here's a list of hacks and hack authors used to help create this:

    -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)

    -- helmets, field colors (keithisgood)

    -- COM looks for open receivers (jstout)

    -- COM Ultra Logic to play better defense (jstout)

    -- moving & dynamic grapples (bruddog)

    -- MAN vs. MAN popcorning (jstout)

    -- sort receiving leaders by yards (jstout)

    -- more accurate attribute labels, like “Acceleration” (Tecmonster)

    -- kicking arrow speed & range to make FG’s easier (Tecmonster)

    -- COM minimum kickoff distance (bruddog)

    -- increase kickoff ball speed (maynard, bodom)

    -- increase shotgun snap speed (jstout)

    -- tougher to block FG’s by adding personal protectors (Tecmonster)

    -- increase QB fumble rate (jstout)

    -- decrease diving animation time slightly (xplozv)

    -- decrease handoff animation time (xplozv)

    -- COM “juice” edited (by Tecmonster)

    -- PA affects “catchability/interceptability” of the pass (jstout)

    -- set kick returner farther back (bodom)

    -- Ball Control ratios edited so BC means more (by Tecmonster)

    -- static schedules from week to week (bruddog)

    -- Quickness changed to Coverage (jstout)

    -- kick returners use their actual attributes (konforce, jstout)

    -- stats screen at halftime (xplozv)

    -- corrected playoff bracket (pambazos)

    -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)

    -- LB’s moved farther back from line of scrimmage (Tecmonster)

    -- Run & Shoot QB’s almost never scramble (Tecmonster)

    -- “heavy pass” teams don’t pass quite as much (Tecmonster)

    -- PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; (b) improved blocking schemes for many run plays; (c) some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A;

    -- COM avoids sacks much better + faster COM rollouts (Tecmonster)

    -- shorter onside kicks (xplozv)

    -- COM RB reacts to the defense sooner after handoff (Tecmonster)

    -- smarter OL pass blocking (xplozv)

    -- receiver jump/dive based on REC rating (xplozv)

    -- defender jump/dive based on COV rating (xplozv)   

    -- team rosters, jersey #’s, faces (Tecmonster)

    NEW FOR 2017 . . .

    -- minimum COM punts @ 50% meter (bruddog)

    -- QB’s Avoid Pass Block rating is more important (low APB QB’s are bad news, notable increase in passes blocked)

    -- moving grapples turbocharged (i.e. bruddog’s version sped up)

    -- minor player ratings formula and playbook tweaks



    If you do decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do:

    I used the Translhextion hex editor to create a zip file, named x3ffc0, and have included that with the rom here.  I recommend opening this zip file and placing the one and only file that is inside it, also called x3ffc0, on your Desktop. How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:

    1) go to Selection and click "Fill Selection with..."

    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"

    3) click "Browse" and find your file (preferably on your Desktop) and select it

    4) click "OK"

    5) Go to "File" and save your rom.

    This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards.


     
    Files available: (1) Tecmonster's Tecmo Super Bowl 2017 (2) Preview Magazine (3) Team Playbooks (4) x3ffc0 repair file.


     
    If you use this rom as a basis for a fantasy league like I do and you want the Draft Package, which lists players by salary, you can download it from the front page of our league’s website: renotecmoleague.weebly.com.

    5,261 downloads

    Submitted

  14. Drummer4GOD Presents: Tecmo 2K15

    A highly modified version of tecmo Super Bowl for the Nintendo Entertainment System. All 32 teams,ability to change playbooks in game! Numerous gameplay and graphic changes. Numerous hacks also included in rom.

    3,577 downloads

    Updated

  15. Goji's NFL Tecmo Super Bowl LVI (1.5)

    - All 32 NFL Teams!
    - (NEW) 2021-2022 NFL Schedule!
    - Team SIM ratings based upon success in the 2021 season!
    - Halftime Stats!
    - Press START instead of B to throw a lobb pass.
    - Hybrid Defenses. (Extra defensive backs!)
    - (NEW) 2020 AFC & NFC Pro Bowl Rosters
    - (NEW) Rosters 1/11/22
     
     
    5 DIFFERENT VERSIONS AVAILABLE! (BASE ROM (NO HACKS) / STANDARD / JUICED / JUICED PLUS / NES CLASSIC EDITION)
     
     
    SET Commands / Hacks Applied :
     
    BASE ROM NO HACKS
    *Tecmobowl.org 32-Team Base Rom with rosters for the 2019-2020 NFL Season
    *Small graphical changes.
     
     
    STANDARD VERSION
    *Goji's NFL Tecmo Super Bowl LIV BASE ROM NO HACKS
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL-like QB rating value
    *PA/PC Hack - PC is INT & PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press START instead of B to throw a LOB PASS
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts - hold UP or DOWN to angle your punt
    *Decrease fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN mode
    *Change player kickoff position to 30 Yard-Line
    *Change Touchback to 25 Yard-Line
    *FG Avoid Kick Block Fix
    *Extra Point Try Moved to 15 Yard-Line
    *'Hut-Hut' Pre-Snap Cadence for 32-Team Roms
     
     
    JUICED VERSION
    *ALL hacks from STANDARD VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break drone grapples
    *PR speed change from SS to actual PR player
    *OB throws ball instead of taking sack and runs less
    *Kickoff speed increased
    *Buck's TSB.COM Juice Setter (MILD)
     
     
    JUICED PLUS VERSION
    *ALL hacks from JUICED VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
    *Preseason and zero win games are now more challenging
    *Buck's TSB.COM Juice Setter (HOT)
    (My personal favorite Version)
     
     
    NES CLASSIC EDITION
    *ALL hacks from JUICED PLUS VERSION
    -Minus *No Sprite Flicker
    (This is probably the version you would want to make a physical cartridge from,
    or livestream SIMS, unless you're familiar with the No Sprite Hack)
     
     
    HOW TO PLAY :
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
     
     
     
    **ALL NEW**
     

    3,794 downloads

    Updated

  16. SBlueman's Tecmo Super Bowl 2017

    Download and enjoy my first official release since 2006! Special thanks to everyone who has contributed in keeping this community of Tecmo fans together. The progress that has been made since I last released an edit is amazing. This release would not have been possible if it wasn't for the countless hours and sweat equity that has been put into finding new and amazing ways to alter the best sports video game ever. This site is a treasure trove of notes, codes, and information. Hopefully it might get people who haven't tried editing to give it a shot because they would want to tweak something. We can always use different opinions, tastes and ideas on improving the game around here. Feel free to edit this game if you want, I intentionally went out of my way to make sure all the hacks that were installed would not interfere with people being able to edit it with TSBTool.
     

     
    Updated 3/10/18!
     
    5 Versions Posted:
    Vanilla - minimal hacks added:
    More NFL-like QB Ratings Player 2 Condition Fix Prevent Schedule From Being Random Randomize Sound Loop Used For Each Play QB Backpedal Animation Hack Change Touchback to 25-Yard Line 15 Yard XP Hardtype - Hacks included:
    Find open receiver PA/PC hack - PC is INT and PA is target QB throws ball instead of taking sack and runs less COM Dive Tackling like SNES TSB I  Better COM punt timing Changing KR Speed Directional punts FG avoid kick block fix Increase CPU kickoff length Kickoff Wedge Return Onside kick hack better recovery rate for P2 PR speed change from SS to actual PR player Add stats after quarters Changing the differential for popcorning/ dl busting through Passing game probability table hack QB backpedal animation hack Better INT Returns Timing of Snap Exchange Between C & QB Diving time based on HP Main Menu Background Color Change XX's Schedule Background Color Change XX Playoff Bracket Fixed Buck's TSB COM Juice Setter Push/Pull Hack Hardtype - with No Flicker
    The 3rd version has all the hacks above installed and the No Sprite Flicker hack included.
     
    Hardtype - with P2 As Road Team 
    Hardtype version with the Road Team Plays As Player 2 modification added
     
    Hardtype - with P2 As Road Team, No Flicker
    Hardtype version with both the Road Team Plays As Player 2 and No Flicker modification added.
     
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.0.0.3, TSB Playbook Editor Beta03, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor
     
    IPS Patches added to release:
    Jstout's Ultra Logic More accurate field goals Decrease fumbles by 30% Punt Coverage Boost Cut In Half Modifications added to release:
    Jstout find open receiver More NFL like QB rating value PA/PC hack - PC is INT and PA is target QB throws ball instead of taking sack and runs less COM Dive Tackling like SNES TSB I  Better COM punt timing Changing KR Speed Directional punts FG avoid kick block fix Increase CPU kickoff length Kickoff Wedge Return Onside kick hack better recovery rate for P2 PR speed change from SS to actual PR player Add stats after quarters No Sprite Flicker Buck's TSB COM Juice Setter Changing the differential for popcorning/ dl busting through Prevent schedule from being random Road team plays as player 2 vs COM Randomize sound loop used for each play Passing game probability table hack QB backpedal animation hack Better INT Returns Change Touchback To 25-Yard Line Timing of Snap Exchange Between C & QB Diving time based on HP Main Menu Background Color Change XX's Schedule Background Color Change XX Push/Pull Hack

    1,755 downloads

    Updated

  17. Tecmonster's Tecmo Super Bowl 2019 now available

    This game, Tecmonster’s Tecmo Super Bowl 2019, is based on the original Tecmo Super Bowl that we all know and love, but has been hacked and edited to a revolutionary extent!  To create the player ratings, I feed their Madden ratings into a spreadsheet of my own formulas that then spits out Tecmo-compatible ratings.  You might also notice that I’m actually using the “Running Power” attribute as a dynamic category for offensive players instead of just assigning every player a 69 rating, as in the original game (which was, in my opinion, simply an oversight by the creators, or maybe just a shortcut to finish the game faster).  I also changed its name to “Acceleration” because that’s its real function.  Here’s an index of the hacks used to create this game, in no particular order, with tecmobowl.org authors in parenthesis:
    -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)
    -- helmets, field colors (keithisgood)
    -- COM looks for open receivers (jstout)
    -- COM Ultra Logic to play better defense (jstout)
    -- moving & dynamic grapples (bruddog)
    -- MAN vs. MAN popcorning (jstout)
    -- sort receiving leaders by yards (jstout)
    -- more accurate attribute labels, like “Acceleration” (Tecmonster)
    -- kicking arrow speed & range to make FG’s easier (Tecmonster)
    -- COM minimum kickoff distance to 8yl, max to -3yl (bruddog)
    -- increase kickoff ball speed (maynard, bodom)
    -- increase shotgun snap speed (jstout)
    -- tougher to block FG’s by adding personal protectors (Tecmonster)
    -- increase QB fumble rate (jstout)
    -- decrease diving animation time slightly (xplozv)
    -- decrease handoff animation time (xplozv)
    -- COM “juice” edited (by Tecmonster)
    -- PA affects “catchability/interceptability” of the pass (jstout)
    -- set kick returner farther back (bodom)
    -- Ball Control ratios edited so BC means more (by Tecmonster)
    -- static schedules from week to week (bruddog)
    -- Quickness changed to Coverage (jstout)
    -- kick returners use their actual attributes (konforce, jstout)
    -- stats screen at halftime (xplozv) 
    -- corrected playoff bracket (pambazos)
    -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)
    -- LB’s moved farther back from line of scrimmage (Tecmonster)
    -- Run & Shoot QB’s almost never scramble (Tecmonster)
    -- “heavy pass” teams don’t pass quite as much (Tecmonster)
    -- REVISED PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; (b) improved blocking schemes for many run plays; (c) some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A;
    -- COM avoids sacks much better + faster COM rollouts (Tecmonster)
    -- shorter onside kicks (xplozv)
    -- COM RB reacts to the defense sooner after handoff (Tecmonster)
    -- smarter OL pass blocking (xplozv)
    -- receiver jump/dive based on REC rating (xplozv)
    -- defender jump/dive based on COV rating (xplozv)
    -- COM minimum punt distance @ 50% bar (bruddog)
    -- Avoid Pass Block ratios edited so APB means more (Tecmonster)
    -- team rosters, jersey #’s, faces (Tecmonster)
    -- city name changes (bruddog)
    -- automated and accurate sim ratings (Tecmonster)
    Special thanks to bruddog, buck, and pambazos (zone read plays) for helping me understand play-making, and to tecmobowl.org.
     
     
    If you decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do:
    I used the Translhextion hex editor to create a file, named x3ffc0, and have included that with the rom here.  I recommend saving this file to your Desktop. How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To > then enter x3ffc0 in the field). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:
    1) go to Selection and click "Fill Selection with..."
    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"
    3) click "Browse" and find your file (preferably on your Desktop) and select it
    4) click "OK"
    5) Go to "File" and save your rom.
    This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards.
     
    I'm planning to release the annual magazine that typically accompanies this game by Sunday night.
     
    Enjoy!
     
     

    2,615 downloads

    Updated

  18. Tecmo Super Bowl 2018 - SBlueman Edition

    The classic NES sports title, updated for the 2018-9 NFL season! Enjoy this version with updated rosters for all 32 NFL teams. Player ratings are kept to the original game’s scale and the game features updated team uniforms and logos as well. The game includes various changes to the gameplay with this edit.
     
    Features:
    Players Rated Using Tecmo Super Bowl's Original Player Rankings Playbooks Edited - Plays Moved To Different Slots And Edited Running Plays 20 Hacks Added To Vanilla Version And Up to 42 Different Hacks Included In Hardtype Versions Teams Line Up In Either 3-4, 4-3 Or Nickel Defenses Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature)
    Five Versions Available:
    #1 - Vanilla - Hacks Included:
    Disable Alt 3 Uniforms Main Menu Background Color Change Schedule Background Color Change Team Data Screen Background Color Change Add 'Hut' Pre-Snap Cadence to 32-Team ROM More NFL-like QB Ratings Player 2 Condition Fix Prevent Schedule From Being Random QB Backpedal Animation Hack Change Touchback to 25-Yard Line 15 Yard XP Playoff Bracket Fixed Randomize Sound Loop Used For Each Play Add Stats After Quarters FG Avoid Kick Block Fix Increase CPU Kickoff Length Better COM Punt Timing Changing KR Speed PR Speed Change From SS To Actual PR Player Timing Of Snap Exchange Between C & QB Defensive Pursuit Based on Quickness Better INT Returns  QB/PR Ball Control  
    #2 - Hardtype - Hacks Included:
    Ultra Logic Hack [IPS Patch] Punt Coverage Boost Cut In Half [IPS Patch] More Accurate Field Goals [IPS Patch] Decrease Fumbles By 30% [IPS Patch] Ball Carrier Can Break Up Drone Tackles Find Open Receiver PA/PC Hack - PC Is INT And PA Is Target QB Throws Ball Instead Of Taking Sack And Runs Less COM Dive Tackling Like SNES TSB I Directional Punts Kickoff Wedge Return Onside Kick Hack Better Recovery Rate For P2 Changing The Differential For Popcorning/DL Busting Through Passing Game Probability Table Hack Diving Time Based On HP Buck's TSB COM Juice Setter Faster Handoffs, Pitches, Snaps & Player Control Player Controlled QB Rollouts For Play Action Passes Push/Pull Hack
    #3 - Hardtype + No Flicker
    The 3rd version has all the hacks above installed and the No Sprite Flicker hack included.  
    #4 - Hardtype + P2 As Road Team 
    Hardtype version with the Road Team Plays As Player 2 hack added  
    #5 - Hardtype + P2 As Road Team, No Flicker
    Hardtype version with both the Road Team Plays As Player 2 hack and No Sprite Flicker hack added.

    2,102 downloads

    Updated

  19. SBlueman's Tecmo Super Bowl 2021 - Week One Edition

    The classic NES sports title, updated just in time for the 2021 NFL season! Enjoy this version with the following features:
    Playbooks Edited – Plays Moved To Different Slots, Edited Running Plays, Removed ‘bad’ plays Up to 40 Hacks Added To Hardtype Versions (33 hacks in Vanilla version) Defensive players are setup for either 3-4, 4-3 Or Nickel Defenses (RILB is the nickel back) Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature) Sim Code updated for more accurate team results Updated 9/8/2021!

     
    Three Versions Available:
    #1 – Vanilla – Hacks Included:
    1. Disable Alt 3 Uniforms
    2. TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
    3. More NFL like QB rating value
    4. Player 2 Conditions Fix
    5. Prevent schedule from being random
    6. QB backpedal animation hack
    7. Change Touchback To 25-Yard Line
    8. 15 Yard XP
    9. FG avoid kick block fix
    10. All Kickoffs Range From 8 Yard-Line To 3 Yards Into Endzone
    11. Better COM punt timing
    12. Changing KR Speed
    13. PR speed change from SS to actual PR player
    14. TE sim fix
    15. Change offensive SIM to 'out of 32' sum
    16. QB/PR ball control
    17. COM Goes For FG w/:20 Left in Half/End of Game
    18. Timing of Snap Exchange Between C & QB
    19. PA/PC hack - PC is INT and PA is target
    20. Directional punts
    21. XP Block ROLB
    22. Changing the differential for popcorning/ dl busting through
    23. Better INT returns
    24. Diving time based on HP
    25. QB throws ball instead of taking sack and runs less
    26. Add stats at halftime
    27. Touchbacks on Kickoff
    28. Reduce Punt Boost
    29. Ultra Logic
    30. More Accurate FG's
    31. Decrease Fumbles by 30%
    32. 65 Yard Max Length on FG's
    33. 75 Yard Max Punt Length
    #2 – Hardtype – Hacks Included (also includes all the Vanilla version hacks):
    34. Main Menu Background Color Change XX's
    35. Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED)
    36. Find Open Receiver Hack
    37. Push/Pull Hack
    38. Faster Handoffs, Pitches, Snaps & Player Control
    39. COM Dive Tackling like SNES TSB I
    #3 – Hardtype + P2 As Road Team
    40. Road team plays as player 2 vs COM
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.3.0.0, TSB Playbook Editor Beta03, General Manager for TSB, Tecmo Super Bowl Manager 2000, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor, Tecmo Hack Setter
     

    2,755 downloads

    Updated

  20. Tecmonster's Tecmo Super Bowl 2022

    SPECIAL NOTES FOR 2022: 
    (1) I have tremendous time constraints these days and didn't think I would actually get around to making a game this year, but I decided to bite the bullet and get it done. With this in mind, please understand that my priority was expediency over accuracy, so you'll probably see a few roster gaffes. Please don't email me and ask for changes to be made because I just don't have the time. It is what it is.
    (2) Special thanks to SBlueman. I predominantly used his rosters (but not the player ratings) as the basis for mine. Saved a lot of time. His rosters are a little jacked up because I think his game utilizes multiple TE sets and nickel defenses so that's why you'll see nickel backs (they are the fast dudes with low HP) within the LB corps of most of my teams this year.
    (3) The Washington and LA Rams logos have not been updated. I've never been skilled with TSB graphics editing but if someone can send me the necessary code, I'll make those changes and re-publish with the new graphics.
     
    STANDARD GAME NOTES:  This game, Tecmonster’s Tecmo Super Bowl, is based on the original Tecmo Super Bowl that we all know and love, but has been corrected, hacked and edited to a revolutionary extent. It's how the original game shoulda been made!  To create the player ratings, I feed their Madden ratings into a spreadsheet of my own formulas that then spits out Tecmo-compatible ratings.  You might also notice that I’m actually using the “Running Power” attribute as a dynamic category for offensive players instead of just assigning every player a 69 rating, as in the original game (which was, in my opinion, simply an oversight by the creators, or maybe just a shortcut to finish the game faster).  I also changed its name to “Acceleration” because that’s its real function.  All in all, there are roughly 40 different hacks implemented here (all described in the Preview Magazine and mostly sourced from highly skilled contributors at tecmobowl.org) and totally overhauled playbooks that better represent the modern-day NFL (like the pistol zone read, etc.).  I think the final result here is a smoother, more dynamic, and better overall game experience, with a much smarter and harder-to-beat AI, while still keeping the game just as simple to play as the original. The greatest video game ever made is better than ever!
     
    FOR EDITORS: If you decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do: I used the free Translhextion hex editor to create a file, named x3ffc0, and you can download that file here.  I recommend saving this file to your Desktop.
    How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To > then enter x3ffc0 in the field). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:
    1) go to Selection and click "Fill Selection with..."
    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"
    3) click "Browse" and find your file (preferably on your Desktop) and select it
    4) click "OK"
    5) Go to "File" and save your rom.
    This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards. If you have a Mac though, I don't know if this will work.
     
    Tecmonster's TSB Preview Magazine 2022.pdf
    tecmonsters_tecmo_super_bowl_2022.nes

    2,721 downloads

    Updated

  21. SBlueman's Tecmo Super Bowl 2019 - Final Edition

    The classic NES sports title, updated for the centennial NFL season! Enjoy this version with the following features:
     
    Players Rated Using Tecmo Super Bowl's Original Player Rankings Playbooks Edited - Plays Moved To Different Slots, Edited Running Plays, Removed 'bad' plays 38 Hacks Added To Hardtype Versions (21 hacks in Vanilla version) Teams Line Up In Either 3-4, 4-3 Or Nickel Defenses Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature)  
    A special thanks goes out to all who made this edition possible:
     
    @cxrom, @jstout, @bruddog, @BAD_AL @Yak @Knobbe @xplozv @buck @TheRaja @gojiphen malor @partyman6666 @Lhopital @Ian Jones @BO FB Offtackle Left @Bodom @Gaffney @GRG @rmm1976 @JohnnyLaRue @konForce @keithisgood 
     
    And so many more.....thank you for all the contributions you all have made to this community. Each of you and more had a hand in helping get this project going. Some of you haven't been seen on this site in a while but your insights, notes and comments have gone a long way in fueling this hobby. 

    Four Versions Available:
    #1 - Vanilla - Hacks Included:
    Disable Alt 3 Uniforms Schedule Background Color Change Team Data Screen Background Color Change TEAM ROSTER instead of 1991 ROSTER after Super Bowl Add 'Hut' Pre-Snap Cadence to 32-Team ROM More NFL-like QB Ratings Player 2 Condition Fix Prevent Schedule From Being Random QB Backpedal Animation Hack Change Touchback to 25-Yard Line 15 Yard XP Playoff Bracket Fixed Randomize Sound Loop Used For Each Play FG Avoid Kick Block Fix Increase CPU Kickoff Length Better COM Punt Timing Changing KR Speed PR Speed Change From SS To Actual PR Player TE sim fix Change offensive SIM to 'out of 32' sum QB/PR Ball Control COM Goes For FG w/:20 Left In Half/End of Game Ultra Logic Hack [IPS Patch] Punt Coverage Boost Cut In Half [IPS Patch] More Accurate Field Goals [IPS Patch] Decrease Fumbles By 30% [IPS Patch]  
    #2 - Hardtype - Hacks Included:
    Add Stats After Quarters PA/PC Hack - PC Is INT And PA Is Target QB Throws Ball Instead Of Taking Sack And Runs Less COM Dive Tackling Like SNES TSB I Directional Punts XP Block Fix Onside Kick Hack Better Recovery Rate For P2 Changing The Differential For Popcorning/DL Busting Through Better INT Returns  Diving Time Based On HP Buck's TSB COM Juice Setter Find Open Receiver
    #3 - Hardtype + P2 As Road Team 
    Hardtype version with the Road Team Plays As Player 2 hack added  
    #4 - Hardtype + P2 As Road Team + Push/Pull Hack
    Hardtype version with the Road Team Plays As Player 2 hack and Push/Pull hack added  
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.2.0.1, TSB Playbook Editor Beta03, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor
     
    Notes:
    You will find the .ips patches used in this edit along with the SET commands used in attached files. Please note that there is also an "optional" set command file which includes the codes for the No Flicker Hack, Road Team Plays As Player 2 Hack and the Push/Pull hack. These all can be added using TSBTool. However, the Push/Pull hack will cause the game to not allow you to edit the NFC West team rosters. So make sure to back up your files before adding that hack. 

    2,439 downloads

    Updated

  22. Tecmo Super Bowl Redux v4.0

    New Version 4.0 updated 11/17/2022!
     
    Some consider the 1990 NFL season as one of, if not the best, NFL season in history. Around the same time Tecmo was starting to work on blowing us away with the all time NES classic Tecmo Super Bowl. I grew up in this era and my NFL fandom was at my peak around this time. For years I have been working on a side project of mine, Tecmo Super Bowl Redux. I wanted to make a more accurate simulation of the 1990 NFL season instead of the 1991 season with 1990 and 1991 players we got. This is the 3rd edition I have released and hope people enjoy this variation of the game. There have also been so many hacks that have been discovered since I first took this project on back in 2004 that it inspired me to revive this project. Thousands of hours have gone into testing how the game simulates in both SKP and COM vs COM seasons. Some of the features of this game includes:
     
    Updated player ratings Rosters updated for the 1990 season - Players like Eric Dickerson, Michael Dean Perry and Brent Williams are now included Updated playbooks - No more reverses! (New plays added to v4.0!) Schedule is in chronological order just like the actual 1990 NFL season Team uniforms edited - All teams have a dark and light uniform. Team matchups have been edited so they use the correct uniforms like the games played in 1990 (Divisonal games are the only games where uniforms won't always be accurate Numerous color edits New to v4.0 - 4-3 defense version now available!  
    The game has three versions available: Base, Vanilla & Hardtype. Here's a list of the hacks included in each version:
     
    Hacks included in Vanilla version:
    Disable Alt 3 Uniforms (shared by @bruddog) Main Menu Background Color Change XX's (shared by @gojiphen malor) Schedule Background Color Change XX (shared by @gojiphen malor) More NFL like QB rating value (shared by @bruddog) Player 2 Conditions Fix (shared by @jstout) Prevent schedule from being random (shared by @bruddog) QB backpedal animation hack (shared by @bruddog) Randomize sound loop used for each play (shared by @bruddog) FG avoid kick block fix (shared by @bruddog) Increase CPU kickoff length (shared by @Yak) Better COM punt timing (shared by @bruddog) Changing KR Speed (shared by @Knobbe) PR speed change from SS to actual PR player (shared by @Tecmonster) TE sim fix (shared by @Martin) Change offensive SIM to 'out of 32' sum (shared by @Martin) QB/PR ball control (shared by @jstout) COM Goes For FG w/:20 Left in Half/End of Game (shared by @TheRaja) Add stats after quarters (shared by @bruddog) PA/PC hack - PC is INT and PA is target (shared by @buck) QB throws ball instead of taking sack and runs less COM Dive Tackling like SNES TSB I  (shared by @xplozv) Kickoff Wedge Return (shared by @xplozv) Changing the differential for popcorning/ dl busting through (shared by @bruddog) Better INT returns (shared by @bruddog) Diving time based on HP (shared by @bruddog) Buck's TSB COM Juice Setter (shared by @buck) Find open receiver (shared by @jstout) Push/Pull Hack (shared by @BAD_AL, written by @bruddog)  
    Hacks included with Hardype
    Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED) (shared by @buck)  
    Take a sec to download this game and fire it up! Enjoy Tecmo fans and thank you to everyone who has helped in making this game one of the most edited cult classics ever!

    1,780 downloads

    Updated

  23. Tecmonster's Tecmo Super Bowl 2018

    The game is now available and so is the 5th annual "Preview Magazine" to the game. Madden ratings were used once again to rate every player. Here's a list of hacks and hack authors used to help create this:
    -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)
    -- helmets, field colors (keithisgood)
    -- COM looks for open receivers (jstout)
    -- COM Ultra Logic to play better defense (jstout)
    -- moving & dynamic grapples (bruddog)
    -- MAN vs. MAN popcorning (jstout)
    -- sort receiving leaders by yards (jstout)
    -- more accurate attribute labels, like “Acceleration” (Tecmonster)
    -- kicking arrow speed & range to make FG’s easier (Tecmonster)
    -- COM minimum kickoff distance (bruddog)
    -- increase kickoff ball speed (maynard, bodom)
    -- increase shotgun snap speed (jstout)
    -- tougher to block FG’s by adding personal protectors (Tecmonster)
    -- increase QB fumble rate (jstout)
    -- decrease diving animation time slightly (xplozv)
    -- decrease handoff animation time (xplozv)
    -- COM “juice” edited (by Tecmonster)
    -- PA affects “catchability/interceptability” of the pass (jstout)
    -- set kick returner farther back (bodom)
    -- Ball Control ratios edited so BC means more (by Tecmonster)
    -- static schedules from week to week (bruddog)
    -- Quickness changed to Coverage (jstout)
    -- kick returners use their actual attributes (konforce, jstout)
    -- stats screen at halftime (xplozv)
    -- corrected playoff bracket (pambazos)
    -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)
    -- LB’s moved farther back from line of scrimmage (Tecmonster)
    -- Run & Shoot QB’s almost never scramble (Tecmonster)
    -- “heavy pass” teams don’t pass quite as much (Tecmonster)
    -- PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; (b) improved blocking schemes for many run plays; (c) some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A;
    -- COM avoids sacks much better + faster COM rollouts (Tecmonster)
    -- shorter onside kicks (xplozv)
    -- COM RB reacts to the defense sooner after handoff (Tecmonster)
    -- smarter OL pass blocking (xplozv)
    -- receiver jump/dive based on REC rating (xplozv)
    -- defender jump/dive based on COV rating (xplozv)   
    -- team rosters, jersey #’s, faces (Tecmonster)
    -- minimum COM punts @ 50% meter (bruddog)
    -- QB’s Avoid Pass Block rating is more important (low APB QB’s are bad news, notable increase in passes blocked)
    -- moving grapples turbocharged (i.e. bruddog’s version sped up)
    NEW FOR 2018:
    -- automated and accurate sim ratings (Tecmonster)
    -- minor player ratings formula and playbook tweaks
     
    If you decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do:
    I used the Translhextion hex editor to create a file, named x3ffc0, and have included that with the rom here.  I recommend saving this file to your Desktop. How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To > then enter x3ffc0 in the field). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:
    1) go to Selection and click "Fill Selection with..."
    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"
    3) click "Browse" and find your file (preferably on your Desktop) and select it
    4) click "OK"
    5) Go to "File" and save your rom.
    This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards.
     
    Files available: (1) Tecmonster's Tecmo Super Bowl 2018 game file (2) Tecomonster’s TSB 2018 Preview Magazine (3) x3ffc0 repair file.
     
    If you use this rom as a basis for a fantasy league like I do and you want the draft package, which lists players by salary, you can download it from the front page of our league’s website: renotecmoleague.weebly.com.

    2,491 downloads

    Updated

  24. Tecmo Super Bowl 2019 - SBlueman Edition

    The classic NES sports title, updated for the 2019-2020 NFL season! Enjoy this version with updated rosters for all 32 NFL teams. Player ratings are kept to the original game’s scale and the game features updated team uniforms and logos as well (hat tip to @gojiphen malor for help with the Jets helmet this year!). The game includes various changes from the original:
     
    Features:
    Players Rated Using Tecmo Super Bowl's Original Player Rankings Playbooks Edited - Plays Moved To Different Slots, Edited Running Plays, Removed 'bad' plays Over 40 Hacks Added To Hardtype Versions (21 hacks in Vanilla version) Teams Line Up In Either 3-4, 4-3 Or Nickel Defenses Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature)
    Five Versions Available:
    #1 - Vanilla - Hacks Included:
    Disable Alt 3 Uniforms Schedule Background Color Change Team Data Screen Background Color Change TEAM ROSTER instead of 1991 ROSTER after Super Bowl Add 'Hut' Pre-Snap Cadence to 32-Team ROM More NFL-like QB Ratings Player 2 Condition Fix Prevent Schedule From Being Random QB Backpedal Animation Hack Change Touchback to 25-Yard Line 15 Yard XP Playoff Bracket Fixed Randomize Sound Loop Used For Each Play FG Avoid Kick Block Fix Increase CPU Kickoff Length Better COM Punt Timing Changing KR Speed PR Speed Change From SS To Actual PR Player TE sim fix Change offensive SIM to 'out of 32' sum QB/PR Ball Control  
    #2 - Hardtype - Hacks Included:
    Ultra Logic Hack [IPS Patch] Punt Coverage Boost Cut In Half [IPS Patch] More Accurate Field Goals [IPS Patch] Decrease Fumbles By 30% [IPS Patch] Main Menu Background Color Change Timing Of Snap Exchange Between C & QB Add Stats After Quarters Ball Carrier Can Break Up Drone Tackles PA/PC Hack - PC Is INT And PA Is Target QB Throws Ball Instead Of Taking Sack And Runs Less COM Dive Tackling Like SNES TSB I Directional Punts XP Block Fix Onside Kick Hack Better Recovery Rate For P2 Changing The Differential For Popcorning/DL Busting Through Better INT Returns  Diving Time Based On HP Buck's TSB COM Juice Setter Faster Handoffs, Pitches, Snaps & Player Control Find Open Receiver Push/Pull Hack
    #3 - Hardtype + No Flicker
    The 3rd version has all the hacks above installed and the No Sprite Flicker hack included.  
    #4 - Hardtype + P2 As Road Team 
    Hardtype version with the Road Team Plays As Player 2 hack added  
    #5 - Hardtype + P2 As Road Team, No Flicker
    Hardtype version with both the Road Team Plays As Player 2 hack and No Sprite Flicker hack added.  
    You will also find the .ips patches used in this edit along with the SET commands used. If you want to edit the roster use the Vanilla version then apply the SET commands and patches as you'd like. 

    1,650 downloads

    Updated

  25. Tecmonster's Tecmo Super Bowl 2020

    The game is now available and so is the 7th annual "Preview Magazine" to the game. Madden ratings were used once again to rate every player. Here's a list of hacks and hack authors used to help create this:
    -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)
    -- helmets, field colors (keithisgood)
    -- COM looks for open receivers (jstout)
    -- COM Ultra Logic to play better defense (jstout)
    -- moving & dynamic grapples (bruddog)
    -- MAN vs. MAN popcorning (jstout)
    -- sort receiving leaders by yards (jstout)
    -- more accurate attribute labels, like “Acceleration” (Tecmonster)
    -- kicking arrow speed & range to make FG’s easier (Tecmonster)
    -- COM minimum kickoff distance (bruddog)
    -- increase kickoff ball speed (maynard, bodom)
    -- increase shotgun snap speed (jstout)
    -- tougher to block FG’s by adding personal protectors (Tecmonster)
    -- increase QB fumble rate (jstout)
    -- decrease diving animation time slightly (xplozv)
    -- decrease handoff animation time (xplozv)
    -- COM “juice” edited (by Tecmonster)
    -- PA affects “catchability/interceptability” of the pass (jstout)
    -- set kick returner farther back (bodom)
    -- Ball Control ratios edited so BC means more (by Tecmonster)
    -- static schedules from week to week (bruddog)
    -- Quickness changed to Coverage (jstout)
    -- kick returners use their actual attributes (konforce, jstout)
    -- stats screen at halftime (xplozv)
    -- corrected playoff bracket (pambazos)
    -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)
    -- LB’s moved farther back from line of scrimmage (Tecmonster)
    -- Run & Shoot QB’s almost never scramble (Tecmonster)
    -- “heavy pass” teams don’t pass quite as much (Tecmonster)
    -- PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; (b) improved blocking schemes for many run plays; (c) some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A;
    -- COM avoids sacks much better + faster COM rollouts (Tecmonster)
    -- shorter onside kicks (xplozv)
    -- COM RB reacts to the defense sooner after handoff (Tecmonster)
    -- smarter OL pass blocking (xplozv)
    -- receiver jump/dive based on REC rating (xplozv)
    -- defender jump/dive based on COV rating (xplozv)   
    -- team rosters, jersey #’s, faces (Tecmonster)
    -- minimum COM punts @ 50% meter (bruddog)
    -- QB’s Avoid Pass Block rating is more important (low APB QB’s are bad news, notable increase in passes blocked)
    -- moving grapples turbocharged (i.e. bruddog’s version sped up)
    -- automated and accurate sim ratings (Tecmonster)
     
    If you decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do:
    I used the Translhextion hex editor to create a file, named x3ffc0, and have included that with the rom here.  I recommend saving this file to your Desktop. How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To > then enter x3ffc0 in the field). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:
    1) go to Selection and click "Fill Selection with..."
    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"
    3) click "Browse" and find your file (preferably on your Desktop) and select it
    4) click "OK"
    5) Go to "File" and save your rom.
    This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards.
     
    Files available: (1) Tecmonster's Tecmo Super Bowl 2020 game file (2) Tecomonster’s TSB 2020 Preview Magazine (3) x3ffc0 repair file.
     
    If you use this rom as a basis for a fantasy league like I do and you want the draft package, which lists players by salary, you can download it from the front page of our league’s website: renotecmoleague.weebly.com.

    2,022 downloads

    Submitted


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