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NES NFL ROM releases by year

12 files

  1. SBlueman's Tecmo Super Bowl 2017


     
    Updated 9/23/17!
     
    Download and enjoy my first official release since 2006! Special thanks to everyone who has contributed in keeping this community of Tecmo fans together. The progress that has been made since I last released an edit is amazing. This release would not have been possible if it wasn't for the countless hours and sweat equity that has been put into finding new and amazing ways to alter the best sports video game ever. This site is a treasure trove of notes, codes, and information. Hopefully it might get people who haven't tried editing to give it a shot because they would want to tweak something. We can always use different opinions, tastes and ideas on improving the game around here. Feel free to edit this game if you want, I intentionally went out of my way to make sure all the hacks that were installed would not interfere with people being able to edit it with TSBTool.
     
    Some of the changes to the game that are not covered by the hack list below are to the uniforms, playbooks and graphics. Teams playing in the regular season schedule always play home P1 with home uniforms while P2 is the road team with either a white jersey or dark if home team uses a white uniform at home (ex:Dallas). (The NFC West teams of course are the exception and I tried to minimize the clashes). I also edited the playbooks by shuffling some plays around while also adding some new plays. The are more available options for 2TE plays. I also removed motion from some plays to disguise them.
     
    As for the player ratings, I like using the original game's template. What I normally do is give all the All-Pro First team the top rankings and work my way down to the All-Pro second team, then use the same system going thru players who have not been ranked yet but were on the Pro Bowl first and second team with alternates being ranked last. After that I used the rankings listed on Bleacher Report's Top 1000 NFL Players list. After that I went in and tweaked ratings accordingly on anyone not on the list.
     
    I also suggest to anyone who wants to edit the game to use this amazing spreadsheet for sim code editing posted by @jstout. While you are at it read that entire thread, it's Tecmo gold. The results from the spreadsheet gave me a good base to start at and then adjust accordingly.
     
    I will be working on this game throughout the NFL season and will release a postseason version before the Super Bowl. Until then enjoy and any and all feedback is welcome!
     
    Game Specs:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.0.0.3, TSB Playbook Editor Beta03, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor
     
    IPS Patches added to release:
    Jstout's Ultra Logic More accurate field goals Decrease fumbles by 30% Punt Coverage Boost Cut In Half Shorter Field Goals  
    Modifications added to release:
    Jstout find open receiver More NFL like QB rating value PA/PC hack - PC is INT and PA is target QB throws ball instead of taking sack and runs less COM Dive Tackling like SNES TSB I  Better COM punt timing Changing KR Speed Directional punts FG avoid kick block fix Increase CPU kickoff length Kickoff Wedge Return Onside kick hack better recovery rate for P2 PR speed change from SS to actual PR player 15 Sprite Per Scanline Add stats after quarters No Sprite Flicker Playcall screen clock speed Buck's TSB COM Juice Setter Changing the differential for popcorning/ dl busting through Prevent schedule from being random Road team plays as player 2 vs COM Randomize sound loop used for each play Passing game probability table hack QB backpedal animation hack Better INT Returns Mojo Coverage Change Touchback To 25-Yard Line Faster Handoffs, Pitches, Snaps & Player Control Faster fumble recovery Timing of Snap Exchange Between C & Q Diving time based on HP Main Menu Background Color Change XX's Schedule Background Color Change XX

    487 downloads

    Updated

  2. Goji's Tecmo Super Bowl NFL 2018 (11.8)

    - All 32 NFL Teams!
    - (NEW) 2017-2018 NFL Schedule!
    - Chargers and Rams Now Play in LA!
    - Rams New Uniforms!
    - Rosters current as of 9/20/17
    - Some playbooks / depth chart re-adjusted for 3 WR sets.
    - Team AI & stats based upon success in the 2016-2017 season.
    - 2017 AFC & NFC Pro Bowl Rosters.
    - (NEW) Halftime Stats!
    - (NEW) 4-3 Teams now have both DT's moved to the line and a defensive end at LOLB.
    - (NEW) Scrambling QB's (Russel Wilson, Marcus Mariota, Jameis Winson, and more!)
    - (NEW) Press Start instead of B to throw a lobb pass.
     
    3 DIFFERENT VERSIONS AVAILABLE! (STANDARD / JUICED / JUICED PLUS)
     
    SET Commands Applied :
     
    STANDARD VERSION
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL like QB rating value
    *PA/PC hack - PC is INT and PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    **(NEW)**  Press Start instead of B to throw a lob pass
    **(NEW)**  Bruddog's Moving Grapple / Push-Pull Hack
    **(NEW)**  Prevent schedule from being random 
    **(NEW)**  Directional Punts ~ hold UP or DOWN to angle your punt
    **(NEW)**  Decrease Fumbles
    **(NEW)**  Decrease Injuries in SKP Mode
    **(NEW)**  Decrease Injuries in MAN Mode
     
    JUICED VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break up drone grapples
    *PR speed change from SS to actual PR player
    *Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max
    **(NEW)**  QB throws ball instead of taking sack and runs less 
     
    JUICED PLUS VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
     
     
    Check out this thread for custom covers for all 32 teams!*
     
     

    7,730 downloads

    Updated

  3. Tecmonster's Tecmo Super Bowl 2018

    The game is now available and so is the 5th annual "Preview Magazine" to the game. Madden ratings were used once again to rate every player. Here's a list of hacks and hack authors used to help create this:
    -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)
    -- helmets, field colors (keithisgood)
    -- COM looks for open receivers (jstout)
    -- COM Ultra Logic to play better defense (jstout)
    -- moving & dynamic grapples (bruddog)
    -- MAN vs. MAN popcorning (jstout)
    -- sort receiving leaders by yards (jstout)
    -- more accurate attribute labels, like “Acceleration” (Tecmonster)
    -- kicking arrow speed & range to make FG’s easier (Tecmonster)
    -- COM minimum kickoff distance (bruddog)
    -- increase kickoff ball speed (maynard, bodom)
    -- increase shotgun snap speed (jstout)
    -- tougher to block FG’s by adding personal protectors (Tecmonster)
    -- increase QB fumble rate (jstout)
    -- decrease diving animation time slightly (xplozv)
    -- decrease handoff animation time (xplozv)
    -- COM “juice” edited (by Tecmonster)
    -- PA affects “catchability/interceptability” of the pass (jstout)
    -- set kick returner farther back (bodom)
    -- Ball Control ratios edited so BC means more (by Tecmonster)
    -- static schedules from week to week (bruddog)
    -- Quickness changed to Coverage (jstout)
    -- kick returners use their actual attributes (konforce, jstout)
    -- stats screen at halftime (xplozv)
    -- corrected playoff bracket (pambazos)
    -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)
    -- LB’s moved farther back from line of scrimmage (Tecmonster)
    -- Run & Shoot QB’s almost never scramble (Tecmonster)
    -- “heavy pass” teams don’t pass quite as much (Tecmonster)
    -- PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; (b) improved blocking schemes for many run plays; (c) some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A;
    -- COM avoids sacks much better + faster COM rollouts (Tecmonster)
    -- shorter onside kicks (xplozv)
    -- COM RB reacts to the defense sooner after handoff (Tecmonster)
    -- smarter OL pass blocking (xplozv)
    -- receiver jump/dive based on REC rating (xplozv)
    -- defender jump/dive based on COV rating (xplozv)   
    -- team rosters, jersey #’s, faces (Tecmonster)
    -- minimum COM punts @ 50% meter (bruddog)
    -- QB’s Avoid Pass Block rating is more important (low APB QB’s are bad news, notable increase in passes blocked)
    -- moving grapples turbocharged (i.e. bruddog’s version sped up)
    NEW FOR 2018:
    -- automated and accurate sim ratings (Tecmonster)
    -- minor player ratings formula and playbook tweaks
     
    If you decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do:
    I used the Translhextion hex editor to create a file, named x3ffc0, and have included that with the rom here.  I recommend saving this file to your Desktop. How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To > then enter x3ffc0 in the field). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:
    1) go to Selection and click "Fill Selection with..."
    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"
    3) click "Browse" and find your file (preferably on your Desktop) and select it
    4) click "OK"
    5) Go to "File" and save your rom.
    This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards.
     
    Files available: (1) Tecmonster's Tecmo Super Bowl 2018 game file (2) Tecomonster’s TSB 2018 Preview Magazine (3) x3ffc0 repair file.
     
    If you use this rom as a basis for a fantasy league like I do and you want the draft package, which lists players by salary, you can download it from the front page of our league’s website: renotecmoleague.weebly.com.

    503 downloads

    Updated

  4. TSB NFL 2011-2012 Buck Rewhawl HIGHSPEED

    edited rosters/ratings
    updated 11-12 pro bowl rosters
    slightly lowered COM JUICE (slightly decreasing overall game difficulty)
    updated COM team defensive ultra logic (overall, run d, pass d)
    updated sim values for teams and players
    modified sim stat ranges (you will now see Brees and Brady throwing for 5500 yards, most of the top RBs rush for around 1500-1700 yds, and top WR get 80 grabs and 1500-1700 yards)
    updated some graphics (Tebow intro screen and some of the season league leaders screens)
    extra ROM available (NOp2, inside Zip archive) *lacking* the COM v MAN hack - for those with emulators that cannot configure Player 2 controller
    there are only two ROMs in the zip archive.

    132 downloads

    Updated

  5. Coach Mac's 1975 TSB X

    In Super Bowl X The Steelers beat the Cowboys 21-17 but all of that is about to change, as you download and play my new 1975 NES TSB rom.
    I chose 1975 because it was right in the Middle of the Decade.
    Pre-Expansion
    8 team Playoff
    AND it was the ultimate Super Bowl
    America's Team vs The Team of the 70's.
    Doomsday, Too Tall, Mean Joe, The Steel Curtain, Roger the Dodger, Phyllis George, The Hail Mary is born, Conrad Dobler, Jimmy the Greek, Howard Cosell, MNF was a huge Event!, Kenny the Snake, Purple People Eaters
     
    I have put a ton of time and effort into this and will give a good account of the changes.
     
    Skill Position Player Ratings - based on 1975 performance - sliding scale true to the original rom.
    QB's PC = QBR, PS = Reputation, MS = Rush Yds, APB = Comp. %.  Ken Anderson, Fran Tarkenton, and Bert Jones are Top 3 QB's.
    RB's MS = Yards, Rec = # of receptions, BC = Fumble %, HP = Reputation (and HP cost you speed)
    WR's and TE's MS = Yards, Rec. = # of receptions., BC = Fumble %.
    1000 yards gets you a 56 MS as RB or REC.  OJ Simpson with over 1800 yards is the only player rated higher with 63 MS.
    Each team has a dedicated return man (usually WR#4) with MS based on Return yards.
     
    24 out of 26 teams ran a 4-3 in 1975.
    I have seen people put 1 DL at LB to adjust for this, but that bugs me.
    I know the Original rom did it but that bugged me also.
    So just used 3 DL for each team and put a back up LB in as a starter so you only have DT's at NT and DE's at DE and OLB's at OLB and MLB's at ILB, and Back up's at ILB.
    So while I had to sit Ernie Holmes for the Steelers, Loren Toews gets to start.  Hollywood Henderson also benefits and gets to start a couple years early for Dallas.
     
    O Lines, D-Lines, LB's and DB's - rated as groups by team - also very true to the feel of the orginal rom
    O Lines based on Scoring Offense, using the Original roms OL ratings.
    Plus the 5 Consensus All Pros get the Top 5 ratings.
    D-Lines based on Rushing D.  4 Consensus All Pros get the Top 4 ratings. 
    LB's based on Scoring D. 3 Consensus All Pros get the Top 3 ratings
    DB's based on Passing D.  4 Consensus All Pros get the Top 4 ratings
    Punters rated by Average and Kicks blocked.
    Kickers rated by # of FG's made and FG %.
    Returners rated by AVG. and proper speed given to RT and SS.
     
    Uniforms edited.
    Almost every game will have 1 team in a White Jersey which is cool and realistic.
    Dallas wears white 24 out of 25 opponents just like they did in the 70's.
     
    Helmets small and large edited
    Not sure who did this but I got a 1972 rom years ago and loved the Helmets.
    Denny?  Elway?  Anyway they did a great job.
     
    Individual sim used TSB Tool to set.
    Team sim rating edited based on 1975 Offense and Defense.
    #1 = F, #2 = E,  #16 = 1, 17-26 = 0
    I have simmed 3 seasons and W-L results have been very accurate to 1975
    Buffalo = f 0, #1 offense and one of the worst d's.
    Offensive preferences accurately reflect 1975 Run/Pass ratios. >60% Run = Heavy Run, 50-59% Run = Balanced Run, <50% Run = Balanced Pass
     
    Default Offensive plays. 
    Almost Exclusively 2 Backs, with a little Shotgun, and some Wing Formations.
     
    Field Changes
     
    Endzones are a solid color and free from any writing, so you can see your players better.
    Midfield logo darker (looks better)
     
    Divisions and Conferences are accurate.
    Accurate 1975 Schedule and dates included.
    Thanksgiving Day Games and Last 2 Weeks Saturday Games provide for 17 "weeks"
    TB helmet is changed to NFC Pro Bowl and I have put the accurate NFC Pro Bowl team here.
    SEA helmet is changed to AFC Pro Bowl and I have put the accurate AFC Pro Bowl team here.
    You can also play the Select the Pro Bowl and you will get the exact same roster.
     
    The Playoffs.
     
    The teams are in correct divisions and conferences.
    I read a ton about editing playoffs but the one era I could not find was this one 3 Division Champs and 1 Wild Card in each Conference. (8 Teams)
    SO,
    I had to settle for the playoff format of 3 Division Champs and 2 Wild Cards (10 Teams) that began in 1978
     
    In this rom:
    The Great Teams will be really GREAT!
    Good Teams will be average.
    Bad Teams will be really BAD!
     
    I hope you enjoy this rom. Test it out and let me know what you think of
    A. The Gameplay
    B. The Ratings
    C. The Fun Factor
    I appreciate it in advance.
    Also please report any mistakes in spelling, skin color, or number.
     
    Also being released by CoachMac is nothing else.
    It is a ton of work to do an extensive rom and I just don't think I am up to doing the whole era.
    Tip of the Cap to Carther and others who have done whole eras.
    Also thanks to guys who have posted all the valuable editing info on this site, plus making TSB Tool.

    318 downloads

    Updated

  6. QBVIKINGS Tecmo Super Bowl 2016-2017

    JUICED AND NON JUICED versions included!
     
    Just in time for your Tecmo Super Weekend! 
     
    QBVIKINGS 2016-2017 Super Tecmo Bowl rom is here!
     
    This rom is my greatest yet and is the result of hundreds of hours of work and analysis. Be prepared for a competitive season and bring your "A-Game" as this rom is juiced to the max. Rosters are accurate as of 8/25/2016.
     
    Have fun!
     
    Special thanks to pambazos88 for his technical assistance.
     

    2,873 downloads

    Updated

  7. Tecmonster's Tecmo Super Bowl 2017

    The game is attached and so is the third annual "Preview Magazine" to the game. Madden ratings were used once again to rate every player. Here's a list of hacks and hack authors used to help create this:

    -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)

    -- helmets, field colors (keithisgood)

    -- COM looks for open receivers (jstout)

    -- COM Ultra Logic to play better defense (jstout)

    -- moving & dynamic grapples (bruddog)

    -- MAN vs. MAN popcorning (jstout)

    -- sort receiving leaders by yards (jstout)

    -- more accurate attribute labels, like “Acceleration” (Tecmonster)

    -- kicking arrow speed & range to make FG’s easier (Tecmonster)

    -- COM minimum kickoff distance (bruddog)

    -- increase kickoff ball speed (maynard, bodom)

    -- increase shotgun snap speed (jstout)

    -- tougher to block FG’s by adding personal protectors (Tecmonster)

    -- increase QB fumble rate (jstout)

    -- decrease diving animation time slightly (xplozv)

    -- decrease handoff animation time (xplozv)

    -- COM “juice” edited (by Tecmonster)

    -- PA affects “catchability/interceptability” of the pass (jstout)

    -- set kick returner farther back (bodom)

    -- Ball Control ratios edited so BC means more (by Tecmonster)

    -- static schedules from week to week (bruddog)

    -- Quickness changed to Coverage (jstout)

    -- kick returners use their actual attributes (konforce, jstout)

    -- stats screen at halftime (xplozv)

    -- corrected playoff bracket (pambazos)

    -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)

    -- LB’s moved farther back from line of scrimmage (Tecmonster)

    -- Run & Shoot QB’s almost never scramble (Tecmonster)

    -- “heavy pass” teams don’t pass quite as much (Tecmonster)

    -- PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; (b) improved blocking schemes for many run plays; (c) some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A;

    -- COM avoids sacks much better + faster COM rollouts (Tecmonster)

    -- shorter onside kicks (xplozv)

    -- COM RB reacts to the defense sooner after handoff (Tecmonster)

    -- smarter OL pass blocking (xplozv)

    -- receiver jump/dive based on REC rating (xplozv)

    -- defender jump/dive based on COV rating (xplozv)   

    -- team rosters, jersey #’s, faces (Tecmonster)

    NEW FOR 2017 . . .

    -- minimum COM punts @ 50% meter (bruddog)

    -- QB’s Avoid Pass Block rating is more important (low APB QB’s are bad news, notable increase in passes blocked)

    -- moving grapples turbocharged (i.e. bruddog’s version sped up)

    -- minor player ratings formula and playbook tweaks



    If you do decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do:

    I used the Translhextion hex editor to create a zip file, named x3ffc0, and have included that with the rom here.  I recommend opening this zip file and placing the one and only file that is inside it, also called x3ffc0, on your Desktop. How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:

    1) go to Selection and click "Fill Selection with..."

    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"

    3) click "Browse" and find your file (preferably on your Desktop) and select it

    4) click "OK"

    5) Go to "File" and save your rom.

    This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards.


     
    Files available: (1) Tecmonster's Tecmo Super Bowl 2017 (2) Preview Magazine (3) Team Playbooks (4) x3ffc0 repair file.


     
    If you use this rom as a basis for a fantasy league like I do and you want the Draft Package, which lists players by salary, you can download it from the front page of our league’s website: renotecmoleague.weebly.com.

    4,646 downloads

    Submitted

  8. 1978-1993 Tecmo Super Bowl Updated/Juiced/SuperCharged

    Now that the winter sports lull is almost here, I have created the ultimate Tecmo Super Bowl 1978-1993 set, including alternate roms for strike year and seasons where multiple qbs made an impact.
     
    Can you take the 86 49ers to the Super Bowl with a young Jerry Rice and no Joe? 
     
    Can you steer the 84 Bears to the Super Bowl with a pair of the worst QBs to ever grace the Tecmo field?
     
    See what the 1991-1993 rosters really looked like with these roms with 100% accurate rosters.
     
    Hundreds of hours of research and development have gone into these and I hope you enjoy as much as I do.
     
    Roms include 
    1978 Season
    1979 Season
    1980 Season
    1981 Season
    1982 Season
    1983 Season
    1984 Season (2 versions)
    1985 Season
    1986 Season (2 versions)
    1987 Season (2 versions)
    1988 Season
    1989 Season
    1990 Season
    1991 Season
    1992 Season
    1993 Season

    14,768 downloads

    Updated

  9. Drummer4GOD Presents: Tecmo 2K15

    A highly modified version of tecmo Super Bowl for the Nintendo Entertainment System. All 32 teams,ability to change playbooks in game! Numerous gameplay and graphic changes. Numerous hacks also included in rom.

    3,209 downloads

    Updated

  10. Tecmonster's TSB 2016 rom

    Finally, the work is finished and the fun begins.  The game is attached and so is the second annual "Preview Magazine" to the game.  Madden ratings were used once again to rate every player.  Here's a list of hacks and hack authors used to help create this:

    -- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)

    -- helmets, field colors (keithisgood)

    -- COM looks for open receivers (jstout)

    -- COM Ultra Logic to play better defense (jstout)

    -- moving & dynamic grapples (bruddog)

    -- MAN vs. MAN popcorning (jstout)

    -- sort receiving leaders by yards (jstout)

    -- more accurate attribute labels, like “Acceleration” (Tecmonster)

    -- kicking arrow speed & range to make FG’s easier (Tecmonster)

    -- COM minimum kickoff distance (bruddog)

    -- increase kickoff ball speed (maynard, bodom)

    -- increase shotgun snap speed (jstout)

    -- tougher to block FG’s by adding personal protectors (Tecmonster)

    -- increase QB fumble rate (jstout)

    -- decrease diving animation time slightly (xplozv)

    -- decrease handoff animation time (xplozv)

    -- COM “juice” edited (by Tecmonster)

    -- PA affects “catchability/interceptability” of the pass (jstout)

    -- set kick returner farther back (bodom)

    -- Ball Control ratios edited so BC means more (by Tecmonster)

    -- static schedules from week to week (bruddog)

    -- Quickness changed to Coverage (jstout)

    -- kick returners use their actual attributes (konforce, jstout)

    -- stats screen at halftime (xplozv)

    -- corrected playoff bracket (pambazos)

    -- MAN-controlled QB rollouts on the rollout plays (Tecmonster)

    -- LB’s moved farther back from line of scrimmage (Tecmonster)

    -- Run & Shoot QB’s almost never scramble (Tecmonster)

    -- “heavy pass” teams don’t pass quite as much (Tecmonster)

    -- PLAYBOOKS (I have drastically changed and re-organized the playbooks to make them more useful, logical, balanced, and modern), including: (a) new plays, like the Shotgun Shovel, Shotgun Zone Read RB R, Shotgun Zone Read QB L (with QB HP boost), Shotgun RB Draw, Shotgun Zone Read Red Sea (pass), Shotgun Zone Read X Fly (pass), Shotgun Zone Read RB Flat (pass), Pro Set Quick Pitch L, Pro Set Quick Pitch R, Pro Set Zone Pitch R, 1back Offtackle R, 1back Pitch R, 1back Pitch L, Run and Shoot Fire (pass), Shotgun XZ Cross, 1back Flare C, Pro Z Deep Post; ( improved blocking schemes for many run plays; © some receiving routes for existing plays improved; (d) some receiving routes added, like for Oneback Flare A;

    -- COM avoids sacks much better + faster COM rollouts (Tecmonster)

    -- shorter onside kicks (xplozv)

    -- COM RB reacts to the defense sooner after handoff (Tecmonster)

    -- smarter OL pass blocking (xplozv)

    -- receiver jump/dive based on REC rating (xplozv)

    -- defender jump/dive based on COV rating (xplozv)   

    -- team rosters, jersey #’s, faces (qbvikings, Tecmonster)

     

    In my opinion, the two coolest plays new to the game this season are the Shotgun Shovel (run slot 1) and the Shotgun Zone Read RB Flat pass (pass slot 4).  The Titans and 49ers have been assigned a full-time Shotgun playbook and they both utilize the Shotgun Shovel so see how your D does against it.

     

    Some of you won't like the fact that I included some out-for-season injured players in the game -- specifically, Kelvin Benjamin, Jordy Nelson, and Orlando Scandrick.  My general rule for injured players is that if there's a massive drop-off in talent from the injured starter to his back-up -- and I define "massive" as a 10+ point difference in their Overall rating in Madden -- then I keep the injured player on the roster.  Otherwise, I have tried to keep the rosters as accurate as possible.  If you don't like having those three guys in the game, then you can remove them in TSBToolSupreme and add in the following players:

    Panthers: WR Jerricho Cotchery #82, ratings: 38-38-38-25-56-50 (recommend assigning to WR4 slot)

    Packers: WR Jeff Janis #83, ratings: 31-25-63-13-50-44 (recommend assigning to WR4 slot)

    Cowboys: CB Morris Claiborne #24, ratings: 56-25-63-19-44-63

    On that note, if you do decide to make ANY edits to this game within TSBToolSupreme, then you'll also need to repair the rom afterwards because TSBTool will break part of the moving grapple code and the game will glitch.  So, here's what you do:

    I used the Translhextion hex editor to create a zip file, named x3ffc0, and have included that with the rom here.  I recommend opening this zip file and placing the one and only file that is inside it, also called x3ffc0, on your Desktop.  How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To).  Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:

    1) go to Selection and click "Fill Selection with..."

    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"

    3) click "Browse" and find your file (preferably on your Desktop) and select it

    4) click "OK"

    5) Go "File" and save your rom.

    This should fix the problem.  Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards.

     

    Files available: (1) Tecmonster's TSB 2016 game rom (2) Preview Magazine (3) Fantasy Appendix (4) Team Playbooks.  I was going to upload the x3ffc0 repair file, but the site won't let me upload zip files right now, so maybe later.

     

    Have fun, hope you like it . . .

    7,650 downloads

    Updated

  11. QBVIKINGS TSB 2015-2016 Season ROM


    BRAND NEW for 2015 Season!!!!!!!!!!!!!!!!!!!!!!!!!!

     

    UP TO DATE ROSTERS.

     

    QBVIKINGS Tecmo Super Bowl 2015-16

     

    Every player researched and rated! Scrubs to stars, rookies to vets! 

     

    I have scoured the waiver wires, beaten the bushes for camp reports. I have spent hundreds of hours updating this rom with player attributes from well respected sources and it's all here for your enjoyment.

     

    How will your favorite team do in 2015??? Can you take your team to the Super Bowl?

     

    Enjoy. Juiced and non juiced roms attached. Too many people to thank and too many hacks to list but thank you to the Tecmo Community for keeping this game alive.

     

    7/22 Updated uniforms

    09/14 Updated rosters

    6,248 downloads

    Updated

  12. NFL Tecmo Super Bowl 2K13

    Drummer's Tecmo Super Bowl 2K13
     
    From Drummer:
    "This ROM is intented for MAN vs CPU / MAN vs MAN / and COA mode
    Thanks to the following people in no particular order:
    Bad_Al - TSB Tool Supreme Editor
    CX_ROM - 32-team ROM
    Jstout - various error fixes in the ROM, gameplay hacks, helmet graphics, Goodyear logo, NFLPA logo, Super Bowl Trophy on leaders screen, stats logo
    Elway - graphics (NFL Network logo, start screen, and NFL shield logo)
    Knobbe - for this wonderful Website so the Tecmo players, and Tecmo people have somewhere to keep this game alive!
    Xplozv - stats screen after each quarter
    Bruddog - for quickness for intercept hack
    To my many fans known and unknown, thanks for playing the ROM!"
     
    GRAPHICS
    Cinema screen changed to Kapernick, Peterson, and Ray Lewis
    Menu screen is blue, text is white, and season schedule screen is grey to commemorate the world champion Giants
    Official 2012 NFL schedule
    Rookies are on teams if they are a projected starters (if player is a rookie you will see word "ROOKIE" on a shadowed face)
    2013 year implemented into menu screens
    Football has laces
    Multiple changes to in-game text ("BOUNTY!" injury screen among others)
    NFLPA Logo
    Background menu text changed from red to white
    KISS now plays Super Bowl halftime show
    Scrolling cinema text now reads "DRUMMER'S NFL 2K13"
    New ESPN logo
    New STATS INC logo
    Screen between quarters where txt was "TECMO SPORTS NEWS" now reads "NFL GAME STATS"
    Goodyear logo on blimp at halftime
    KR/PR position moved back to fix safeties in endzone on returns
    Team SIM ratings have been tweaked
    Player SIM ratings tweaked
    Team playbooks/formations tweaked
    Team jearsey colors tweaked
     
    HACKS
    Dedicated punt and kickoff returner (players use their max speed for the return)
    Adjustable Quarter Length
    More accurate FGs
    Ability to change playbook in-game
    Ability to change quarter length
    Punt coverage boost decreased
    Dedicated fumble and interception returner (players use their max speed for the return)
    Stats screen after each quarter
    Juiced
    4-3/3-4 defense hack
    PC/PA hack
    HP hack (tweaked)
    Ultra Logic hack (cpu plays better defense)
    Quickness for interceptions (self explainatory)
    Kickoff length hack for deeper kickoffs
    Also tweaked interceptions by man controlled players. (you should get more now with a good defender)
    New opening cinema, tweaked player and team SIM code
    Buffalo Bills helmet now is white, fixed Ravens to Super Bowl Offensive Line

    2,844 downloads

    Updated

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