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NFL By Year

NES NFL ROM releases by year

55 files

  1. NFL Hinge Points: 80's What-Ifs

    I've been working on this USFL project for a while and in my "research"--looking through NFL transactions lists, finding stories on guys–I've also encountered a lot of intriguing "what-if" deals and signings. I thought I'd play around with these and share them here.
     
    All of these hacks are discreet: there is no linked narrative between them. 
     
    All of these hacks are juiced, though I give a bit of slack in the early weeks–I used Buck's data, but cranked receptions up in the first 4-5 weeks.
     
    I didn't play around with sim stats too much, but I did modify defense and offense settings and "zeroed" out receivers on rushing tendencies; I tried to tweak with playbooks and color unis. I also tried to stick as close to possible to starting rosters, but in a few cases I shifted guys around based on their final outputs for that season (e.g., Dana Brinson had more receiving yards than Joe Caravello, even though he had started more games for the '87 Chargers). I also tried to adjust KR and PRs.
     
    Quarters are 7 minutes long.
     
    The Hacks:
     
    NFL '81: Dean of Pain, or Bruise Brothers 2000: Frugal conman Gene Klein finally sees the long-tail and doesn't trade Fred Dean, though they deal John Jefferson. 
     
    NFL '83: Charm City Offensive: Of all the Elway trades, the one that always got me was Dan Fouts and the Chargers 1st rounders to the Colts. All of San Diego's 1st round picks are in Baltimore except for Gary Anderson, who was USFL bound. Bill Ray Smith is an ILB; Gill Byrd is a corner. Chris Hinton protects Steve DeBerg's blindside in Denver. Elway is a scrambler in a 3 receiver setup in San Diego.
     
    Joe Delaney also returns for the Chiefs after saving three children over the summer. 
     
    NFL '84: Goodnight Moon: Seattle matches Houston's offer and lands Warren Moon. Dave Kreig is QB2. Oliver Luck is the Oilers' QB1 with John Ransom QB2.
     
    As this is the beginning of '84, Billy Sims is still a Lion and stacked; Curt Warner gives Moon some help, replacing Eric Lane. Miami turns a blind eye to Chuck Muncie's drug test and officially acquires him. He joins a backfield that includes David Overstreet, who survived a car wreck unscathed.
     
    NFL ‘85: USeFL: Three USFL what-ifs: Miami manages to sign Anthony Carter instead of trading him to the Vikings; I set up the ‘85 Fish with a three receiver format, pairing the all-star with the Marks Brothers. 
     
    Ex-Breaker Buford Jordan is in Green Bay; the Pack selected him in the 3rd round of the NFL Supplemental draft of USFL and CFL players in '84. He sits ahead of Craig Ellis. 
     
    The last one is a longshot: James Lockette was a USFL all-star with the Generals in '85 and–according to contemporary reports–seemed to be the presumptive starter at right end before he suffered a knee injury. He sits on the right side of the line along with fellow ex-USFL alum Lee Williams, replacing Earl Wilson.
     
    DA Bears Caveat: This one has hold-outs Al Harris (replacing the Fridge) and Todd Bell (replacing Dave Duerson) if you really want to get into the weeds. Contains all other edits; Bears are still strong but I dialed back their team sim data (they won the NFC Central everytime I ran sims, mostly finishing 10-6 or 11-5).
     
    NFL '86: BO-a Constrictor: The great what-if trade of '86 with Bo Jackson to San Francisco for Wendell Tyler and Ronnie Lott. Joe Cribbs is also with the Bills, as his actual trade to the Niners occurred at the end of training camp (presumably to make up for the failure to land Bo). 
     
    As this is the beginning of the '86 season, Hugh Green of the Dolphins–who went down in week 2–is restored as a starter and Ottis Anderson is still with Big Red, and Tim Lewis is starting corner in Green Bay. Another minor USFL what-if involves New England signing Ricky Sanders as opposed to trading him; Derek Holloway takes his slot in Washington.
     
    NFL '87: Perestrokin': The Browns, Colts, and Rams all swallow their prides and give into the demands of Chip Banks, Cornelius Bennett, and Eric Dickerson; the Raiders successfully trade for Doug Williams and Brian Bosworth's rights, giving up two picks in '88. The hand of providence leads Raymond Berry to understand Rich Gannon and his happy feet, setting him as QB1. Seahawks sign Jaws, whom they talked to in March '87.
     
    These moves cascade through the first 17ish picks; I use Dr. Z and his '87 mock draft projections for SI as a baseline. The Browns take Rod Bernstine to backup Ozzie Newsome, San Diego takes Brent Fullwood, Green Bay selects Reggie Rogers, Jerome Brown goes to Detroit, Shawn Knight to Philly, DJ Dozier to Pittsburgh, Roger Vick to Minnesota, John Bosa to the Jets, Danny Noonan to Miami, John Clay to Dallas, and Mike Junkin to the Raiders; Big Red lands Rod Woodson, Harris Barton protects Bobby Hebert in New Orleans.
     
    Bosa, Junkin, and Knight won't appear in this hack.
     
    I have also purged the scabs, with the exception of Brian McClure, who remains the Bills backup and Rick Massie in Denver, who stuck on the roster for nine games; Reich didn't play at all in '87. Scabs are replaced by players who were on the final roster even though many recorded few stats at all.
     
    NFL '89: The Art of the Modell: The Browns offer to Dallas for Herschel Walker inspired the Vikings deal; this hack restores the opening day Cowboys and Vikings rosters and places Hersch on the Browns; in a recent interview, Jimmy Johnson claimed he was offered a Cleveland player but wouldn't reveal a name, so I placed Eric Metcalf, which seems to make sense. I have also included another proposed trade: Darrell Green to the Broncos for picks and Orson Mobely; Mobely was one of three mentioned in a WaPo article from the time and seemed the likely candidate as he held out of Denver training camp.
     
    In Darrin Nelson's slot, I brought back Husker and future World League champ Dana Brinson. His stats are a little inflates, but they still aren't very good.
     
    NFL '90: Oh Danny Boy: The Marino trade to the Raiders with a stacked club. I couldn't find any info on the nature of the Shula-Davis talks, but it likely included first round draft picks, etc. Scott Seclues and Scott Mitchell are the Miami quarterbacks. Mitchell–praised by Shula for his size–is QB1.
     
    Also included is a three-way deal the Oilers proposed that saw Alonzo Highsmith to the Cowboys, Jesse Solomon to the Giants, and Lawrence Taylor to the Oilers.
     
    These two deals created a cascading effect through other rosters; I used Dr. Z's mock draft for the roster shifts. I gave Miami an extra '90 pick, which they used to select Renaldo Turnbull. Doc had the Saints taking Rodney Hampton, who comes to town. One Taylor-to-Houston scenario included two first rounders; instead of Hampton, the Giants take Eric Green (they would pick ahead of Pittsburgh) and the Steelers take Greg McMurtry. Cedric Jones is in WR3 with New England. Hampton is RB3–replacing Rueben Mays–and Lewis Tillman is RB4 on Broadway.
     
    Alternate '90, A Cajun Cannon in the Hollywood Hills: I encountered another story about Bobby Hebert's contract fight with the Saints and according to his agent, the Raiders offered Marcus Allen and a draft pick. Allen is RB1; back in LA, Bo is RB1, Steve Smith RB2, Vance Mueller, RB4. Steve Walsh is the Saints' QB1 partly because I thought they'd probably still deal for him anyway. This hack also features many of the above trades with the exception of Ronaldo Turnbull.
     
    As Don Majkowski's injury doesn't occur until week 10, the Majik is still here in both versions. 

    482 downloads

    Updated

  2. TB12 Tecmo Super Bowl

    31 RIVAL TEAMS FROM 2001-2019 FACE OFF AGAINST THE GREATEST OF ALL TIME, TOM BRADY, AND YOU'RE IN CONTROL. FROM THE FIRST PRE SEASON GAME TO THE PLAYOFFS IT'S YOUR CALL, YOUR SKILL, AND YOUR TEAM TO PICK. CAN YOU GET TO AND WIN THE SUPER BOWL?
     
    TB12 Tecmo Super Bowl - Dynasty Ep.1 Cut Footage
     

    TB12 Tecmo Super Bowl - The Dynasty Promo.mp4  
    TB12 Tecmo Super Bowl - Game Intro
     

    TB12 Tecmo Super Bowl Intro.mp4  
    And if you're super rad, I also accept tips on Venmo & CashApp, thanks!

    Table of Contents
    A. How This Works
    B. How To Play - PC/Mac
    C. TB12 Tecmo Super Bowl Notes
    D. Credits

    A. How This Works
    If you're new to emulation:
    ROM = Game or Cartridge (.nes file) Emulator = NES System
      B. How To Play - PC/Mac
    Download Nestopia - Windows | Mac Download the TB12 Tecmo Super Bowl .zip file Open Nestopia From Nestopia, File > Open the TB12 Tecmo Super Bowl .nes rom file
      C. Tecmo Super Bowl 2023 notes
    All 32 NFL Franchises NEW 4-3 and 3-4 Defenses Updated Players and Stats Updated Graphics Halftime Stats In-Game Playbook Change Change Quarter Length
      D. Credits
    @GameplayLoop director; rom author @jstout,@bruddog, cxrom, and Bad_Al for foundational hacks and tools @keithisgood for miscellaneous graphics @SBlueman for editing resources @Knobbe for hack support; making TB.org
     
    TB12 Tecmo Super Bowl is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
     

    581 downloads

    Updated

  3. Goji's NFL Tecmo Super Bowl LVIII

    - (NEW) Rosters 2/11/24
    - All 32 NFL Teams!
    - (NEW) 2023-2024 NFL Schedule! (Thanks SBlueman!)
    - Team SIM ratings based upon success in the 2022 season!
    - Halftime Stats!
    - Press START instead of B to throw a lobb pass.
    - Hybrid Defenses. (Extra defensive backs!)
    - (NEW) 2024 AFC & NFC Pro Bowl Rosters
     
     
     
    5 DIFFERENT VERSIONS AVAILABLE! (BASE ROM (NO HACKS) / STANDARD / JUICED / JUICED PLUS / NES CLASSIC EDITION)
     
     
    SET Commands / Hacks Applied :
     
    BASE ROM NO HACKS
    *Tecmobowl.org 32-Team Base Rom with rosters for the 2023-2024 NFL Season
    *Small graphical changes
    **NEW** Goal Post Color palette change. (Thanks SBlueman!)
     
    STANDARD VERSION
    *Goji's NFL Tecmo Super Bowl LVIII BASE ROM NO HACKS
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL-like QB rating value
    *PA/PC Hack - PC is INT & PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press START instead of B to throw a LOB PASS
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts - hold UP or DOWN to angle your punt
    *Decrease fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN mode
    *Change player kickoff position to 30 Yard-Line
    *Change Touchback to 25 Yard-Line
    *FG Avoid Kick Block Fix
    *Extra Point Try Moved to 15 Yard-Line
    *'Hut-Hut' Pre-Snap Cadence for 32-Team Roms
     
    JUICED VERSION
    *ALL hacks from STANDARD VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break drone grapples
    *PR speed change from SS to actual PR player
    *OB throws ball instead of taking sack and runs less
    *Kickoff speed increased
    *Buck's TSB.COM Juice Setter (MILD)
     
     
    JUICED PLUS VERSION
    *ALL hacks from JUICED VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
    *Preseason and zero win games are now more challenging
    *Randomize Music Hack
    *Buck's TSB.COM Juice Setter (HOT)
    (My personal favorite Version)
     
     
    NES CLASSIC EDITION
    *ALL hacks from JUICED PLUS VERSION
    -Minus *No Sprite Flicker
    (This is probably the version you would want to make a physical cartridge from,
    or livestream SIMS, unless you're familiar with the No Sprite Hack)
     
     
    HOW TO PLAY :
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on how to approach player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
     
     
     
     
     
    **ALL NEW**

    5,119 downloads

    Updated

  4. Tecmo Super Bowl 2023: Final Edition

    The classic NES sports title, updated for the 2023-24 NFL season! Enjoy this version with the following features:
    Playbooks edited – Plays moved to different slots, edited running plays, removed ‘bad’ plays (no more T formation plays). 41 hacks installed. 40 hacks in the Hardtype version, 26 hacks in the Vanilla version. Defensive players are setup for either 3-4, 4-3 or nickel defenses (RILB is the nickel back) Team uniforms edited so home team plays in primary uniform (NFC West teams & divisional matchups excluded due to limitations) Sim code updated for more accurate team results. Changes to text sprites, palette updates in various locations.  
    Updated 2/2/24 (Final Edition)
     

     
    Four Versions Available:
    #1 - Base - Hacks Included:

     
    1. Add touchbacks
    2. FG length max of 65 yards
    3. Punt length max of 65 yards
    4. Add 'Hut' Pre-Snap Cadence to 32-Team ROM
    5. NFC West Sim Fixes
    6. Player 2 Conditions Fix
    7. FG avoid kick block fix
    8. TE sim fix
    9. Change offensive SIM to 'out of 32' sum
    10. Prevent schedule from being random
    11. Fix Playoff Seeding
    12. More NFL like QB rating value
    13. TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
    14. Set Pro Bowl Kick/Punt Return
    15. Change Touchback To 25-Yard Line
    16. 15 Yard XP
    17. Set PR ball control to 56, Set QB ball control to 44
    #2 – Vanilla – Hacks Included:

     
    18. Changing KR Speed
    19. PR speed change from SS to actual PR player
    20. Better INT returns
    21. Add stats after quarters
    22. QB backpedal animation hack
    23. Kickoffs From 8 Yard Line To 3 Deep In Endzone
    24. Better COM punt timing
    25. PA/PC hack - PC is INT and PA is target
    26. Punt coverage boost adjustment
    #3 – Hardtype – Hacks Included (also includes all the Vanilla version hacks):

     
    27. Ultra Logic Hack
    28. More Accurate FG's
    29. Decrease Fumbles
    30. Randomize In-Game Music
    31. Timing of Snap Exchange b/n C & QB
    32. Faster Handoffs, Pitches, Snaps & Player Control
    33. QB throws ball instead of taking sack and runs less
    34. COM Dive Tackling like SNES TSB I 
    35. Changing the differential for popcorning/ dl busting through
    36. Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED)
    37. JStout's Find Open Receiver Hack
    38. Push/Pull Hack
    39. COM goes for FG w/:20 left in half/end of game
    #4 – Hardtype + P2 As Road Team (My personal favorite)

     
    40. Road team plays as player 2 vs COM
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.3.0.0, TSB Playbook Editor Beta03, General Manager for TSB, Tecmo Super Bowl Manager 2000, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor, Tecmo Hack Setter

    5,564 downloads

    Updated

  5. Comet Bowl (All Backups as Starters with the Backup TE as KR and PR!) presented by MvG Sports!

    Gentlemen!

    Quite simple, here is a rom with all of the backups as starters with all of the backup TEs as the KR and PR.  I call this COMET BOWL because COMET is TECMO rearranged thus.....just think about it.....you'll get it! Lol Enjoy!

    56 downloads

    Submitted

  6. SBlueman's Tecmo Super Bowl 2021 - Week One Edition

    The classic NES sports title, updated just in time for the 2021 NFL season! Enjoy this version with the following features:
    Playbooks Edited – Plays Moved To Different Slots, Edited Running Plays, Removed ‘bad’ plays Up to 40 Hacks Added To Hardtype Versions (33 hacks in Vanilla version) Defensive players are setup for either 3-4, 4-3 Or Nickel Defenses (RILB is the nickel back) Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature) Sim Code updated for more accurate team results Updated 9/8/2021!

     
    Three Versions Available:
    #1 – Vanilla – Hacks Included:
    1. Disable Alt 3 Uniforms
    2. TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
    3. More NFL like QB rating value
    4. Player 2 Conditions Fix
    5. Prevent schedule from being random
    6. QB backpedal animation hack
    7. Change Touchback To 25-Yard Line
    8. 15 Yard XP
    9. FG avoid kick block fix
    10. All Kickoffs Range From 8 Yard-Line To 3 Yards Into Endzone
    11. Better COM punt timing
    12. Changing KR Speed
    13. PR speed change from SS to actual PR player
    14. TE sim fix
    15. Change offensive SIM to 'out of 32' sum
    16. QB/PR ball control
    17. COM Goes For FG w/:20 Left in Half/End of Game
    18. Timing of Snap Exchange Between C & QB
    19. PA/PC hack - PC is INT and PA is target
    20. Directional punts
    21. XP Block ROLB
    22. Changing the differential for popcorning/ dl busting through
    23. Better INT returns
    24. Diving time based on HP
    25. QB throws ball instead of taking sack and runs less
    26. Add stats at halftime
    27. Touchbacks on Kickoff
    28. Reduce Punt Boost
    29. Ultra Logic
    30. More Accurate FG's
    31. Decrease Fumbles by 30%
    32. 65 Yard Max Length on FG's
    33. 75 Yard Max Punt Length
    #2 – Hardtype – Hacks Included (also includes all the Vanilla version hacks):
    34. Main Menu Background Color Change XX's
    35. Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED)
    36. Find Open Receiver Hack
    37. Push/Pull Hack
    38. Faster Handoffs, Pitches, Snaps & Player Control
    39. COM Dive Tackling like SNES TSB I
    #3 – Hardtype + P2 As Road Team
    40. Road team plays as player 2 vs COM
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.3.0.0, TSB Playbook Editor Beta03, General Manager for TSB, Tecmo Super Bowl Manager 2000, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor, Tecmo Hack Setter
     

    2,748 downloads

    Updated

  7. Tecmo Super Bowl 2020 - SBlueman Edition

    Team rosters accurate as of 7/25/20!
     
    The classic NES sports title, updated for the upcoming 2020 NFL season! Enjoy this version with the following features:
     
    Players Rated Using Tecmo Super Bowl's Original Player Rankings Playbooks Edited - Plays Moved To Different Slots, Edited Running Plays, Removed 'bad' plays 44 Hacks Added To Hardtype Versions (26 hacks in Vanilla version) Teams Line Up In Either 3-4, 4-3 Or Nickel Defenses Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature)  
    This is a post-draft edition. Most of the team rosters are accurate with the exception being uniform numbers on the Jets and Patriots. For now free agents are wearing their former numbers and rookies are using their rookie numbers. Keep an eye out for updates and I'd love to get member feedback so let me know what you think!
     
    Three Versions Available:
    #1 - Vanilla - Hacks Included:
    Disable Alt 3 Uniforms Schedule Background Color Change Team Data Screen Background Color Change TEAM ROSTER instead of 1991 ROSTER after Super Bowl Add 'Hut' Pre-Snap Cadence to 32-Team ROM More NFL-like QB Ratings Player 2 Condition Fix Prevent Schedule From Being Random QB Backpedal Animation Hack Change Touchback to 25-Yard Line 15 Yard XP Playoff Bracket Fixed Randomize Sound Loop Used For Each Play FG Avoid Kick Block Fix Increase CPU Kickoff Length Better COM Punt Timing Changing KR Speed PR Speed Change From SS To Actual PR Player TE sim fix Change offensive SIM to 'out of 32' sum QB/PR Ball Control COM Goes For FG w/:20 Left In Half/End of Game Ultra Logic Hack [IPS Patch] Punt Coverage Boost Cut In Half [IPS Patch] More Accurate Field Goals [IPS Patch] Decrease Fumbles By 30% [IPS Patch]  
    #2 - Hardtype - Hacks Included (also includes all the Vanilla version hacks):
    Passing Game Probability Table Hack Add Stats After Quarters Timing Of Snap Exchange Between C & QB Faster Handoffs, Pitches, Snaps & Player Control Player Controlled QB Rollouts For Play Action Passes PA/PC Hack - PC Is INT And PA Is Target QB Throws Ball Instead Of Taking Sack And Runs Less COM Dive Tackling Like SNES TSB I Directional Punts XP Block Fix Onside Kick Hack Better Recovery Rate For P2 Changing The Differential For Popcorning/DL Busting Through Better INT Returns  Diving Time Based On HP Buck's TSB COM Juice Setter Find Open Receiver Push/Pull hack
    #3 - Hardtype + P2 As Road Team 
    Hardtype version with the Road Team Plays As Player 2 hack added  
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.2.0.1, TSB Playbook Editor Beta03, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor
     
    Notes:
    You will find the .ips patches used in this edit along with the set commands used in attached files. You can edit the Vanilla version with TSB Tool. If you want to edit the Hardtype version you are ok to do so with TSB Tool with the exception of the NFC West teams. Editing the NFC West teams will require you to download and edit the Vanilla version, then re-apply the .ips patches and hardtype set commands. Editing the NFC West teams can cause the game not to run correctly. Make sure to backup your files before making any changes!

    2,456 downloads

    Updated

  8. SBlueman's Tecmo Super Bowl 2022 - Final Edition

    The classic NES sports title, updated just in time for the upcoming 2022 NFL season! Enjoy this version with the following features:
    Playbooks edited – Plays moved to different slots, edited running plays, removed ‘bad’ plays Over 35 hacks added to Hardtype versions (25 hacks in Vanilla version) Defensive players are setup for either 3-4, 4-3 or nickel defenses (RILB is the nickel back - Patriots line up in a dime formation) Team uniforms edited so home team plays in primary uniform (NFC West teams & divsional matchups excluded due to limitations) Sim code updated for more accurate team results Updated helmets (thanks to @Knobbe for updating the Commanders!) Updated 2/7/2023!

     
    Three Versions Available:
    #1 - Base - Hacks Included:

     
    1. Add touchbacks
    2. FG length max of 65 yards
    3. Punt length max of 65 yards
    4. Add 'Hut' Pre-Snap Cadence to 32-Team ROM
    5. NFC West Sim Fixes
    6. Player 2 Conditions Fix
    7. FG avoid kick block fix
    8. TE sim fix
    9. Change offensive SIM to 'out of 32' sum
    10. Prevent schedule from being random
    11. Fix Playoff Seeding
    12. More NFL like QB rating value
    13. TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
    14. Set Pro Bowl Kick/Punt Return
    15. Change Touchback To 25-Yard Line
    16. 15 Yard XP
    #2 – Vanilla – Hacks Included:

     
    17. Changing KR Speed
    18. PR speed change from SS to actual PR player
    19. Better INT returns
    20. Add stats after quarters
    21. QB backpedal animation hack
    22. Kickoffs From 8 Yard Line To 3 Deep In Endzone
    23. Better COM punt timing
    24. PA/PC hack - PC is INT and PA is target
    25. Punt coverage boost adjustment
    #3 – Hardtype – Hacks Included (also includes all the Vanilla version hacks):

     
    26. Ultra Logic Hack
    27. More Accurate FG's
    28. Decrease Fumbles ips patches
    29. Timing of Snap Exchange b/n C & QB
    30. Faster Handoffs, Pitches, Snaps & Player Control
    31. QB throws ball instead of taking sack and runs less
    32. COM Dive Tackling like SNES TSB I 
    33. Changing the differential for popcorning/ dl busting through
    34. Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED)
    35. JStout's Find Open Receiver Hack
    36. Push/Pull Hack
    #4 – Hardtype + P2 As Road Team (My personal favorite)

     
    37. Road team plays as player 2 vs COM
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.3.0.0, TSB Playbook Editor Beta03, General Manager for TSB, Tecmo Super Bowl Manager 2000, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor, Tecmo Hack Setter

    5,718 downloads

    Updated

  9. Goji's NFL Tecmo Super Bowl LVII

    - All 32 NFL Teams!
    - (NEW) 2022-2023 NFL Schedule!
    - Team SIM ratings based upon success in the 2022 season!
    - Halftime Stats!
    - Press START instead of B to throw a lobb pass.
    - Hybrid Defenses. (Extra defensive backs!)
    - (NEW) 2022 AFC & NFC Pro Bowl Rosters
    - (NEW) Rosters 2/12/22
     
     
    5 DIFFERENT VERSIONS AVAILABLE! (BASE ROM (NO HACKS) / STANDARD / JUICED / JUICED PLUS / NES CLASSIC EDITION)
     
     
    SET Commands / Hacks Applied :
     
    BASE ROM NO HACKS
    *Tecmobowl.org 32-Team Base Rom with rosters for the 2019-2020 NFL Season
    *Small graphical changes.
     
     
    STANDARD VERSION
    *Goji's NFL Tecmo Super Bowl LIV BASE ROM NO HACKS
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL-like QB rating value
    *PA/PC Hack - PC is INT & PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press START instead of B to throw a LOB PASS
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts - hold UP or DOWN to angle your punt
    *Decrease fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN mode
    *Change player kickoff position to 30 Yard-Line
    *Change Touchback to 25 Yard-Line
    *FG Avoid Kick Block Fix
    *Extra Point Try Moved to 15 Yard-Line
    *'Hut-Hut' Pre-Snap Cadence for 32-Team Roms
     
     
    JUICED VERSION
    *ALL hacks from STANDARD VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break drone grapples
    *PR speed change from SS to actual PR player
    *OB throws ball instead of taking sack and runs less
    *Kickoff speed increased
    *Buck's TSB.COM Juice Setter (MILD)
     
     
    JUICED PLUS VERSION
    *ALL hacks from JUICED VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
    *Preseason and zero win games are now more challenging
    *Buck's TSB.COM Juice Setter (HOT)
    (My personal favorite Version)
     
     
    NES CLASSIC EDITION
    *ALL hacks from JUICED PLUS VERSION
    -Minus *No Sprite Flicker
    (This is probably the version you would want to make a physical cartridge from,
    or livestream SIMS, unless you're familiar with the No Sprite Hack)
     
     
    HOW TO PLAY :
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
     
     
     
    **ALL NEW**
     

    720 downloads

    Updated

  10. Tecmo Super Bowl - Random Year's League - Vol. 1

    This is a roster edit of the 28 team Tecmo Super Bowl ROM for the NES. I used an online dice roller to select what year each team ended up with. No hacks have been applied to this ROM, it is vanilla as vanilla can be in those regards. Below are the year's the teams rolled. I simmed one season and the 1966 Bears won the Super Bowl, never underestimate Gayle Sayers!!! Enjoy!
     
    1999 Bills          
    2020 Colts   
    1979 Dolphins
    2001 Patriots
    2021 Jets
    1984 Redskins
    1992 Giants
    1967 Eagles
    1976 Cardinals
    2008 Cowboys
    1983 Bengals
    1979 Browns
    2003 Titans
    1988 Steelers
    1966 Bears
    2013 Lions
    1975 Packers
    2007 Vikings
    2019 Buccaneers
    1974 Broncos
    1968 Chiefs
    1988 Raiders
    1973 Chargers
    1998 Seahawks
    2014 49ers
    1992 Rams
    2014 Saints
    2014 Falcons
     

    154 downloads

    Submitted

  11. Tecmo Super Bowl Redux v4.0

    New Version 4.0 updated 11/17/2022!
     
    Some consider the 1990 NFL season as one of, if not the best, NFL season in history. Around the same time Tecmo was starting to work on blowing us away with the all time NES classic Tecmo Super Bowl. I grew up in this era and my NFL fandom was at my peak around this time. For years I have been working on a side project of mine, Tecmo Super Bowl Redux. I wanted to make a more accurate simulation of the 1990 NFL season instead of the 1991 season with 1990 and 1991 players we got. This is the 3rd edition I have released and hope people enjoy this variation of the game. There have also been so many hacks that have been discovered since I first took this project on back in 2004 that it inspired me to revive this project. Thousands of hours have gone into testing how the game simulates in both SKP and COM vs COM seasons. Some of the features of this game includes:
     
    Updated player ratings Rosters updated for the 1990 season - Players like Eric Dickerson, Michael Dean Perry and Brent Williams are now included Updated playbooks - No more reverses! (New plays added to v4.0!) Schedule is in chronological order just like the actual 1990 NFL season Team uniforms edited - All teams have a dark and light uniform. Team matchups have been edited so they use the correct uniforms like the games played in 1990 (Divisonal games are the only games where uniforms won't always be accurate Numerous color edits New to v4.0 - 4-3 defense version now available!  
    The game has three versions available: Base, Vanilla & Hardtype. Here's a list of the hacks included in each version:
     
    Hacks included in Vanilla version:
    Disable Alt 3 Uniforms (shared by @bruddog) Main Menu Background Color Change XX's (shared by @gojiphen malor) Schedule Background Color Change XX (shared by @gojiphen malor) More NFL like QB rating value (shared by @bruddog) Player 2 Conditions Fix (shared by @jstout) Prevent schedule from being random (shared by @bruddog) QB backpedal animation hack (shared by @bruddog) Randomize sound loop used for each play (shared by @bruddog) FG avoid kick block fix (shared by @bruddog) Increase CPU kickoff length (shared by @Yak) Better COM punt timing (shared by @bruddog) Changing KR Speed (shared by @Knobbe) PR speed change from SS to actual PR player (shared by @Tecmonster) TE sim fix (shared by @Martin) Change offensive SIM to 'out of 32' sum (shared by @Martin) QB/PR ball control (shared by @jstout) COM Goes For FG w/:20 Left in Half/End of Game (shared by @TheRaja) Add stats after quarters (shared by @bruddog) PA/PC hack - PC is INT and PA is target (shared by @buck) QB throws ball instead of taking sack and runs less COM Dive Tackling like SNES TSB I  (shared by @xplozv) Kickoff Wedge Return (shared by @xplozv) Changing the differential for popcorning/ dl busting through (shared by @bruddog) Better INT returns (shared by @bruddog) Diving time based on HP (shared by @bruddog) Buck's TSB COM Juice Setter (shared by @buck) Find open receiver (shared by @jstout) Push/Pull Hack (shared by @BAD_AL, written by @bruddog)  
    Hacks included with Hardype
    Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED) (shared by @buck)  
    Take a sec to download this game and fire it up! Enjoy Tecmo fans and thank you to everyone who has helped in making this game one of the most edited cult classics ever!

    1,767 downloads

    Updated

  12. Tecmo Intra (13 game schedule, AFC v. AFC, NFC v. NFC, no intermingling) presented by MvG Sports!

    Hello all!
     
    I've output another schedule hack of the original TSB rom.  All AFC teams play only all AFC teams, and all NFC teams play only all NFC teams, to better determine the titans of each conference.  This is more of a pre-1996 MLB theme to the Tecmo Super Bowl game.  I've wanted to make this for a while, and only thought about how easy it would be to hack yesterday, thus I've put it out 24 hours later.  Enjoy!
     
    WEEK 1
    chiefs at patriots
    WEEK 2
    chargers at dolphins
    WEEK 3
    49ers at cardinals
    WEEK 4
    saints at eagles
    WEEK 5
    seahawks at browns
    jets at raiders
    oilers at colts
    steelers at bengals
    broncos at bills
    falcons at lions
    cowboys at rams
    packers at giants
    vikings at bears
    buccaneers at redskins
    WEEK 6
    bills at steelers
    colts at jets
    raiders at seahawks
    dolphins at chiefs
    patriots at broncos
    bengals at oilers
    browns at chargers
    redskins at vikings
    giants at cowboys
    rams at falcons
    eagles at 49ers
    cardinals at buccaneers
    bears at packers
    lions at saints
    WEEK 7
    chargers at raiders
    seahawks at colts
    jets at bengals
    browns at dolphins
    oilers at bills
    steelers at patriots
    broncos at chiefs
    saints at rams
    falcons at giants
    cowboys at bears
    lions at eagles
    packers at redskins
    vikings at cardinals
    buccaneers at 49ers
    WEEK 8
    bills at jets
    colts at chargers
    chiefs at steelers
    raiders at browns
    dolphins at broncos
    patriots at oilers
    bengals at seahawks
    redskins at cowboys
    giants at saints
    49ers at vikings
    rams at lions
    eagles at buccaneers
    cardinals at packers
    bears at falcons
    WEEK 9
    raiders at dolphins
    chargers at bengals
    seahawks at bills
    jets at patriots
    browns at colts
    oilers at chiefs
    steelers at broncos
    rams at eagles
    saints at bears
    falcons at redskins
    cowboys at cardinals
    lions at giants
    packers at 49ers
    vikings at buccaneers
    WEEK 10
    bills at chargers
    colts at raiders
    chiefs at jets
    dolphins at steelers
    patriots at seahawks
    bengals at browns
    broncos at oilers
    redskins at saints
    giants at rams
    49ers at cowboys
    eagles at vikings
    cardinals at falcons
    bears at lions
    buccaneers at packers
    WEEK 11
    colts at dolphins
    raiders at bengals
    chargers at patriots
    seahawks at chiefs
    jets at broncos
    browns at bills
    oilers at steelers
    giants at eagles
    rams at bears
    saints at cardinals
    falcons at 49ers
    cowboys at buccaneers
    lions at redskins
    packers at vikings
    WEEK 12
    bills at raiders
    chiefs at chargers
    dolphins at oilers
    patriots at browns
    bengals at colts
    steelers at jets
    broncos at seahawks
    redskins at rams
    49ers at saints
    eagles at packers
    cardinals at lions
    bears at giants
    vikings at cowboys
    buccaneers at falcons
    WEEK 13
    colts at bills
    raiders at patriots
    chargers at broncos
    seahawks at steelers
    jets at oilers
    bengals at dolphins
    browns at chiefs
    giants at redskins
    rams at cardinals
    saints at buccaneers
    falcons at vikings
    cowboys at packers
    bears at eagles
    lions at 49ers
    WEEK 14
    bills at bengals
    chiefs at raiders
    dolphins at jets
    patriots at colts
    oilers at seahawks
    steelers at chargers
    broncos at browns
    redskins at bears
    49ers at rams
    eagles at cowboys
    cardinals at giants
    packers at falcons
    vikings at saints
    buccaneers at lions
    WEEK 15
    bills at dolphins
    colts at chiefs
    raiders at broncos
    chargers at oilers
    seahawks at jets
    bengals at patriots
    browns at steelers
    redskins at eagles
    giants at 49ers
    rams at buccaneers
    saints at packers
    falcons at cowboys
    bears at cardinals
    lions at vikings
    WEEK 16
    chiefs at bengals
    seahawks at dolphins
    patriots at bills
    jets at chargers
    oilers at browns
    steelers at raiders
    broncos at colts
    49ers at bears
    falcons at eagles
    cardinals at redskins
    cowboys at saints
    packers at lions
    vikings at rams
    buccaneers at giants
    WEEK 17
    bills at chiefs
    colts at steelers
    raiders at oilers
    chargers at seahawks
    dolphins at patriots
    bengals at broncos
    browns at jets
    redskins at 49ers
    giants at vikings
    rams at packers
    saints at falcons
    eagles at cardinals
    bears at buccaneers
    lions at cowboys

    106 downloads

    Updated

  13. Super Tecmo Bowl! (TSB ROM) Presented by MvG Sports

    Hello Gentlemen,
     
    I was so tired of people calling Tecmo Super Bowl, Super Tecmo Bowl, that I decided to make a Super Tecmo Bowl on TSB for the NES!
     
    Only the original 12 teams from Tecmo Bowl are in/edited/scheduled in this rom.  Those teams are IND, MIA, CLE, DEN, RAI, SEA, DAL, NYG, WAS, CHI, MIN, and SF.
     
    There are 11 and 16 game schedule versions of this game.  I would call the 11-game version the OFFICIAL one, but play them as you will.  In the 11-game version, each team plays every team once, a la the original Tecmo Bowl.  In the 16-game version, teams play their intra-conference opponents twice, and their inter-conference opponents once.
     
    All of the players from the Tecmo Bowl rosters are in this game and the starters should be identical to that version.  I derived the ratings from the actual ratings from the Tecmo Bowl rom while factoring in their fake game stats as necessary.  After I did that, I compared the ratings to the TSB ratings on TecmoGeek.com to make sure they were within the "regular" constraints of TSB.  Since this game is a bit of an homage to the original Tecmo Bowl game, all of the non-Tecmo Bowl players were given the ratings of the worst players at that position in TSB (see below).  The playbooks are also meant to closely mirror the playbooks of the original Tecmo Bowl.  With that said, none of the "easy/gimme" plays were included in this rom.  Most teams only have 1 RB for all the running plays (minus RAI) because they only had that 1 RB in Tecmo Bowl.
     
    NON-TECMO BOWL PLAYER RATINGS
    QB - Steve Grogan
    RB - Joe Caravello
    WR - Leo Lewis
    TE - John Talley
    OL - Ron Solt
    DB - Andre Waters
     
    *NOTE there are no non-Tecmo Bowl players on the DL or LB
     
    I did the best I could with the simmed season and stat process.  I just clicked the AUTO-UPDATE attribute tab on the TSB Supreme Tool to use for the SIM STAT ratings (I did ZERO out the SIM RUSH stat for the SS position if curious because they were racking up a ton of sacks when simming seasons.  They still seem to get quite a few).  The faces for the players are all the same; I used 1 face for the Caucasians and 1 face for the African-Americans.  I was surprised to learn that there are a lot of player "color" errors on the original Tecmo Bowl.  I did also update the TEAM SIM STAT ratings as well, according to the Tecmo Bowl in-game fake stats, but I feel like the simming of seasons is kind of all over the place.  The RBs rake the stats because many are only the sole RB on their team getting carries, and the playbooks I chose are apparently more/most conducive to RBs getting a lot of receptions.  Please let me know if you have any questions or any feedback, whatsoever.  Thank you and take care, but most of all...ENJOY!
     
    Trevor
     

    308 downloads

    Updated

  14. Tecmo Super Bowl 1966-1994 seasons

    VERSION 5.25
     
    Here is a collection of 1966-1994 Tecmo Super Bowl roms. I added the 2002 rom that I completed a while ago, too. It is by no means perfect or final, but I feel it's as good as I like it to be for now. I would like to thank all the guys at Tecmo Bowl.org., because it was all their hard work that allowed me to make these roms in the first place. 
     
    In order to edit the players in a way that would reflect the seasons that the roms were designed for, and allow the game to feel and play a lot like the original, I had to assign player ratings that were similar to each and every player in the classic NES Tecmo Super Bowl. In other words, I had assigned the fastest running back (based on most yards from scrimmage, mind you) with the only 75 maximum speed rating, that in my opinion had been erroneously given to Bo Jackson. If anyone deserved a rating like that (I think nobody does, really), it's Thurman Thomas. He had a monster three or four years going, if you were to take into account of what he did on the field and where his team ended up in those years. But I digress.
     
    Although offensive players were a lot easier to rate, I found that offensive linemen and defensive skilled position players weren't and that a lack of info made them almost impossible. I can sort of live with that, though. If it wasn't for the internet, and Pro Football Reference.Com for that matter, it would have been impossible to edit any. I was at least able to edit the all pros for those years, making them the best at their positions.
     
    The basic formula I had to come up with when assigning player ratings had to be based on participation and production, not on popularity. Having said that, I had to be fair to all the players who excelled in seasons where their peers were either absent due to injury or failed to outplay their teammates. Keep in mind that some productive offensive players had to be replaced with Kick and Punt returners - with the lack of space on the roster, I tried to make the depth charts as accurate as I possibly could.
     
    (List of Edits)
     
    The 1966-69 roms for the most part contain Carther's rosters, as I had no time to edit them myself. I just wanted to edit the rom's menus so that it looks similar to the ones that I had created for the 1970-94 roms, which is to look and feel like the original despite the years that they were based on. There is supposed to be double base posts for the uprights in the 66 rom. Having said that, the upright cutscenes in the 66 rom are not all finished, mainly because I can't find where to edit two of them. Hopefully, I'll find where to do that some day, or even better, someone can tell me where to look for them. The playoff format works like it should in the 66 rom (thanks to Carther), but I couldn't fix the 67 and 69 formats that Carther created, so that the duplicate team playoff games are skipped. Hopefully, someone will post how to do that, as I don't have any inkling how to edit any playoff codes in the game.
     
    1970-1975 roms contain only the 26 teams at that time.
     
    Team rosters and depth charts, as well as pro bowl teams, are all accurately edited to reflect their corresponding seasons.
     
    At least 99% of the players will have the correct name spelling, jersey number, for the most part his face image, as well as skin color.
     
    Accurate team city names.
     
    Accurate home and away game schedules and their actual dates.
     
    Helmet colors and logo designs, as well as uniforms, were all redone to be based on each year they were used.
     
    All playbooks were edited to somewhat match the team's yearly offense, but some liberties were taken to make use of every play that's available in the game.
     
    (game rules)
     
    1966-77 roms were juiced a bit. Week 1 games will play like Week 3 if the player's team had been 2-0 in the original TSB. This was done so that a 14-0 win/loss season will play like a 16-0 win/loss season when entering the playoffs. 
     
    1966: double fg bases - to give it that vintage look before the slingshot design was made standard.
     
    1966-71: hash marks are spread out (NCAA still uses this method)
     
    1966-1973: 40 yard kick off position - Tecmo logos are located there, too; front field goal posts (imagine them as being transparent when players stand on them, because I do. - field goal kicking length was increased to make up for closer field goal posts;  ball will be placed at the opponent's 20 yard line after any missed field goals; no overtime in man games, as well as auto skipped games. Note: the overtime hack doesn't work as good as I would have liked it to - playoff games will end up in ties, but a random winner is decided by the computer anyway, allowing one of the teams to move on to the next round. This only applies to skipped games - "man" games will still go into overtime during the playoffs. 8 team playoff schedule format. 14 game schedule.
     
    1966: 4 team playoff schedule format.
     
    1967-1969: playoff codes is not as is should be. Check above for reason.
     
    1974-1977: 8 team playoff schedule format. 14 game schedule.
     
    1978-1989: 10 team playoff schedule format.
     
    1982: short season rom contains the 12 team playoff schedule format, as I wasn't able to implement a 16 team playoff format...not sure if it's even possible to do this, anyway.
     
    1994: 30 yard kick off position - Tecmo logos are located there, too. All missed FGs will be placed at the spot of the kick. No two point conversion hack. Maybe one day someone will figure this out and I'll add it later. I hope.
     
    2002: As a bonus, I added this rom. I had created it some years ago, but never bothered to post it on the site.

    Well, I hope you enjoy the roms. Cheers.

    5,247 downloads

    Updated

  15. TSB 1992

    This is an update of TSB for the 1992 season. I have updated the rosters and schedule and I have tried to keep the player attributes as close to the original as possible. 
     
    Enjoy!

    308 downloads

    Updated

  16. SBlueman's Tecmo Super Bowl 2021 - Final Edition

    The classic NES sports title, updated just in time for Super Bowl LVI! Enjoy this version with the following features:
    Playbooks Edited – Plays Moved to Different Slots, Edited Running Plays, Removed ‘bad’ plays Over 35 Hacks Added to Hardtype Versions (31 hacks in Vanilla version) Defensive players are setup for either 3-4, 4-3 Or Nickel Defenses (RILB is the nickel back) Team Uniforms Edited So Home Team Plays in Primary Uniform (NFC West Glitch and Divisional Matchups Limits This Feature) Sim Code updated for more accurate team results Updated 2/13/2022!
     

     
    Three Versions Available:
    #1 – Vanilla – Hacks Included:
    1. Ultra Logic (.ips patch)
    2. More Accurate FG's (.ips patch)
    3. Decrease Fumbles By 30% (.ips patch)
    4. Touchbacks on Kickoffs
    5. 65 Yard Max FG Length
    6. 65 Yard Max Punt Length
    7. TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
    8. Add 'Hut' Pre-Snap Cadence to 32-Team ROM
    9. Player 2 Conditions Fix
    10. Change Touchback To 25-Yard Line
    11. 15 Yard XP
    12. FG avoid kick block fix
    13. TE sim fix
    14. Change offensive SIM to 'out of 32' sum
    15. Prevent schedule from being random
    16. Changing KR Speed
    17. PR speed change from SS to actual PR player
    18. COM Goes for FG w/:20 Left in Half/End of Game
    19. Kickoffs From 8 Yard Line To 3 Deep in Endzone
    20. Better INT returns
    21. Add stats after quarters
    22. Better COM punt timing
    23. PA/PC hack - PC is INT and PA is target
    24. XP Block ROLB
    25. More NFL like QB rating value
    26. QB backpedal animation hack
    27. QB/PR ball control
    28. Reduce Punt Boost
    29. Changing the differential for popcorning/ dl busting through
    30. Diving time based on HP
    31. QB throws ball instead of taking sack and runs less
    #2 – Hardtype – Hacks Included (also includes all the Vanilla version hacks):
    32. COM Dive Tackling like SNES TSB I 
    33. Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED)
    34. COM QB Finds Open Receiver
    35. Push/Pull Hack
    36. Timing of Snap Exchange b/n C & QB
    37. Faster Handoffs, Pitches, Snaps & Player Control
     
    #3 – Hardtype + P2 As Road Team
    38. Road team plays as player 2 vs COM
     
    Details:
    Base Rom: Updated 32-team ROM
    Editors Used: TSBTool 1.3.0.0, TSB Playbook Editor Beta03, General Manager for TSB, Tecmo Super Bowl Manager 2000, Lunar IPS, Translhextion, TSB Play Editor, yy-chr, Tecmo Endzone Editor, Tecmo Hack Setter

    767 downloads

    Submitted

  17. Goji's NFL Tecmo Super Bowl LVI (1.5)

    - All 32 NFL Teams!
    - (NEW) 2021-2022 NFL Schedule!
    - Team SIM ratings based upon success in the 2021 season!
    - Halftime Stats!
    - Press START instead of B to throw a lobb pass.
    - Hybrid Defenses. (Extra defensive backs!)
    - (NEW) 2020 AFC & NFC Pro Bowl Rosters
    - (NEW) Rosters 1/11/22
     
     
    5 DIFFERENT VERSIONS AVAILABLE! (BASE ROM (NO HACKS) / STANDARD / JUICED / JUICED PLUS / NES CLASSIC EDITION)
     
     
    SET Commands / Hacks Applied :
     
    BASE ROM NO HACKS
    *Tecmobowl.org 32-Team Base Rom with rosters for the 2019-2020 NFL Season
    *Small graphical changes.
     
     
    STANDARD VERSION
    *Goji's NFL Tecmo Super Bowl LIV BASE ROM NO HACKS
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL-like QB rating value
    *PA/PC Hack - PC is INT & PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press START instead of B to throw a LOB PASS
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts - hold UP or DOWN to angle your punt
    *Decrease fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN mode
    *Change player kickoff position to 30 Yard-Line
    *Change Touchback to 25 Yard-Line
    *FG Avoid Kick Block Fix
    *Extra Point Try Moved to 15 Yard-Line
    *'Hut-Hut' Pre-Snap Cadence for 32-Team Roms
     
     
    JUICED VERSION
    *ALL hacks from STANDARD VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break drone grapples
    *PR speed change from SS to actual PR player
    *OB throws ball instead of taking sack and runs less
    *Kickoff speed increased
    *Buck's TSB.COM Juice Setter (MILD)
     
     
    JUICED PLUS VERSION
    *ALL hacks from JUICED VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
    *Preseason and zero win games are now more challenging
    *Buck's TSB.COM Juice Setter (HOT)
    (My personal favorite Version)
     
     
    NES CLASSIC EDITION
    *ALL hacks from JUICED PLUS VERSION
    -Minus *No Sprite Flicker
    (This is probably the version you would want to make a physical cartridge from,
    or livestream SIMS, unless you're familiar with the No Sprite Hack)
     
     
    HOW TO PLAY :
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
     
     
     
    **ALL NEW**
     

    3,789 downloads

    Updated

  18. Tecmonster's Tecmo Super Bowl 2022

    SPECIAL NOTES FOR 2022: 
    (1) I have tremendous time constraints these days and didn't think I would actually get around to making a game this year, but I decided to bite the bullet and get it done. With this in mind, please understand that my priority was expediency over accuracy, so you'll probably see a few roster gaffes. Please don't email me and ask for changes to be made because I just don't have the time. It is what it is.
    (2) Special thanks to SBlueman. I predominantly used his rosters (but not the player ratings) as the basis for mine. Saved a lot of time. His rosters are a little jacked up because I think his game utilizes multiple TE sets and nickel defenses so that's why you'll see nickel backs (they are the fast dudes with low HP) within the LB corps of most of my teams this year.
    (3) The Washington and LA Rams logos have not been updated. I've never been skilled with TSB graphics editing but if someone can send me the necessary code, I'll make those changes and re-publish with the new graphics.
     
    STANDARD GAME NOTES:  This game, Tecmonster’s Tecmo Super Bowl, is based on the original Tecmo Super Bowl that we all know and love, but has been corrected, hacked and edited to a revolutionary extent. It's how the original game shoulda been made!  To create the player ratings, I feed their Madden ratings into a spreadsheet of my own formulas that then spits out Tecmo-compatible ratings.  You might also notice that I’m actually using the “Running Power” attribute as a dynamic category for offensive players instead of just assigning every player a 69 rating, as in the original game (which was, in my opinion, simply an oversight by the creators, or maybe just a shortcut to finish the game faster).  I also changed its name to “Acceleration” because that’s its real function.  All in all, there are roughly 40 different hacks implemented here (all described in the Preview Magazine and mostly sourced from highly skilled contributors at tecmobowl.org) and totally overhauled playbooks that better represent the modern-day NFL (like the pistol zone read, etc.).  I think the final result here is a smoother, more dynamic, and better overall game experience, with a much smarter and harder-to-beat AI, while still keeping the game just as simple to play as the original. The greatest video game ever made is better than ever!
     
    FOR EDITORS: If you decide to make ANY edits to this game within TSBToolSupreme, then you'll very likely need to repair the rom afterwards because that program will break part of the moving grapple code and the game will glitch. So, here's what you do: I used the free Translhextion hex editor to create a file, named x3ffc0, and you can download that file here.  I recommend saving this file to your Desktop.
    How you apply this file: open up your rom in Translhextion and jump to offset x3ffc0 (by clicking Offset > Jump To > then enter x3ffc0 in the field). Highlight (by dragging on) that byte + the next 48 bytes (49 bytes total), then:
    1) go to Selection and click "Fill Selection with..."
    2) in the pop-up box, select "File" from the dropdown box after "Fill selection with"
    3) click "Browse" and find your file (preferably on your Desktop) and select it
    4) click "OK"
    5) Go to "File" and save your rom.
    This should fix the problem. Every time you edit your rom with TSBToolSupreme though, you're going to have to follow these steps directly afterwards. If you have a Mac though, I don't know if this will work.
     
    Tecmonster's TSB Preview Magazine 2022.pdf
    tecmonsters_tecmo_super_bowl_2022.nes

    2,714 downloads

    Updated

  19. TECMO SUPER BOWL 2021: VERSHION 1.1

    WSP GUYS IM BACK. THIS VERSHION CONTAINS A LITTLE BIT MORE UPDATES SO IT WILL TAKE SOME TIME TO GET THE ROSTERS ALL SORTED OUT.
    FOR RIGHT NOW THIS UPDATE INCLUDES
     
    1. DERICK HENRY'S STATS ARE NOT THAT OVERPOWERD. TO BE FAIR TO THE GAME. ALSO TYREK HAS ALSO NOT THAT OVERPOWERD STATS.
    2 MORE QB'S ARE IN THE GAME INCULDING RUSSLE WILSON AND KYLER MURRY AND MORE
    3 QB PATIRICK MAHOMES STATS ARE NOT THAT OVERPOWERD TO.
     
     
    HOPE YOU GUYS ENJOY. TELL ME WHAT YALL THINK ABOUT IT IN THE COMMENTS AND TELL ME WHAT ELSE I SHOULD DO ON MY FIRST UPDATE.
     
    ALSO THANKS SB BLUEMAN FOR THE TSB 2021 TRANING CAMP ADDITION. IT REALLY HELPED ME WITH MY ROSTER UPDATES.
     
    I MIGHT ALSO BE MAKING ANOTHER PROJECT SO STICK AROUND FOR MORE
     
     
    Tecmo Super Bowl 2021 (USA) (1).nes

    242 downloads

    Submitted

  20. TECMO SUPER BOWL 2021/ HALF OF 2021 ROSTERS

    HOPE YALL ENJOY
     
    ROSTERS ARE NOT ALL FINISHED BUT THERE FINE
    Tecmo Super Bowl 2021 (USA).nes

    84 downloads

    Submitted

  21. MvG Sports - Tecmo Turbo (10 GAME SCHEDULE!)

    Hello All!
     
    If you're bored of playing the same old seasons, maxing out stats EVERY SINGLE SEASON, then this rom is for you!  I present to you MvG Sports - Tecmo Turbo, where each team plays only a 10-game schedule on the original 1991 TSB rom/game.  Each team plays their divisional opponents, once, and plays at least 1 opponent from each of the other divisions, based on the quality of the team (#1 AFC EAST, plays #1 AFC CENTRAL, #1 AFC WEST, and so on).
     
    Try to get your 63 TDs, your 4095 Yards, and your 127 sacks in 6 less games!  Good luck and enjoy!
     
    Trevor

    105 downloads

    Submitted

  22. Bruddog's Vanilla 2020 rom

    This is basically a ratings and roster overhaul of the official site rom.  
     
     
    1. LILB's are often DB's due to the fact that nickel defense is the prevalent formation in the NFL these days
    2. REC and PC boosted slightly from Original rom levels given the effectiveness of passing.
    3. Ball control much higher than normal levels. 
     
    The RE in a 4-3 defense was placed at ROLB since that seems like the most natural position
     
    Pro football focus was the main source for these ratings. Draft slot and scouting reports used for rookies. 
     

    286 downloads

    Updated

  23. Tecmo Super Bowl -NES (bugs fixed)

    The original rom has been completely rebuilt.  DO NOT TRY TO APPLY ANY OF THE HACKS LISTED ONE THE WEBSITE. It is extremely  likely they wont't work due to locations in the rom being slightly different. 
     
    GAMEPLAY:
    1. Fix pass overthrow INT check bug  ( QB's pass control never loaded)  
    2. Fix player 2 condition bug ( incorrect ratings displayed)  
    3. Fix avoid pass block bug during cutscenes  ( uses 50PC value all the time during cutscenes) 
    4. Fix avoid kick block bug   ( uses worst avoid kick block all the time) 
    5. Fix broken math that uses arrow location for FG's ( bad math that makes kicks slightly more or less accurate than they should be depending on arrow speed) 
    6. Fix tipped pass out of endzone results in safety bug 
    7. Prevent fumble in endzone on tackles
    8. Fix TE sim target bug 
    9. Fix sim bug that uses sim kr value instead of sim pr value
    10. Fix sim injury check bug (It checks a memory location instead of an absolute value)
     
    SEASON:
    11. Fix schedule (home and away incorrect for many games) 
     
    AESTHETIC: 
    12. Restore Jim Kelly, Bernie Kosar, Randall Cunningham faces and names
     
    MISC PROGRAMMING FIXES: 
    12. Remove broken, redundant data
    13  Misc 6502 asm fixes.
     

    425 downloads

    Updated

  24. Bruddog's TSB2020 super hacks

    This is my TSB2020 super hack version. This is based on my 2008 rom with custom plays. This is intended for a man vs man setting as some plays will cause the game to freeze in man vs com. 
     
    MAJOR HACKS
    1. 2pt conversion
    2. Custom defenses (you choose a defense instead of trying to pick a play)
    goaline run D 4-4 run d 4-3 run d 3-4 run D blitz pass D 4-3 pass D (best for spying QB) 3-4 pass D (ilb plays deep) dime ( double cover wr's)  3. Over 40 new plays like RB screen, WR screen, useable flea flickers 
    4. Switch sides at the end of each quarter
    5. Moving grapples
     
    USER MOVES (if turned on) 
    1. Spin move- press" B" to attempt a spin move.  You can fall, spin thru the defender or spin into the defender) 
    2. Attempt user popcorn (hold "A"  to attempt a man popcorn works better with high hp players
    3. Jump for pass. PRess "A" button to attempt to jump and block a pass
     
    NEW MOVES (can use always) 
    1.  Press "B" to move QB into shotgun
    2.  Press "SELECT" to down the ball
    3.  Press "START"  to attempt to throw the ball away OOB
    4. Tap B to throw a lob pass 
    5. hold B to throw a pass at the QB's normal passing speed
     
    MISC HACKS
    1. Angled punts
    2. Possible to block punt
    3. possible to shank puint
    4. Fast int returns (easy to take to the house)
    5. Speedy QB feet on dropbacks
    6. Crowd is home team color 
     
    Probably others I'm forgetting. 

    361 downloads

    Updated

  25. Tecmo Grey Cup 2020: Lost Season

    I updated the 2020 rosters as best as possible back in the fall, in order to play the 2020 CFL season even though we lost it. Updated rosters as best I could, changed the Esks name to "Empire."

    283 downloads

    Submitted


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